I have missed the beta so much I went back to fatal bullet (same devs) and I really trust them with this release especially since the last two SAO games have been kinda meh
Another note for loot to make the game more bearable for grinding, it seems you are either guaranteed a weapon and gear for the character you're using, or the drop rates are much higher. Throughout the whole beta I paid attention to it, and I consistently had more drops for my current character in both standard and bonus loot and I always got a weapon, so if it's not guaranteed, it's high enough that it would be super rare you don't.
i got the deluxe of the game, one of the things i kind of dont like about FD is the fatal bullet loots where you have to pray you get a weapon for your favorite with good passives after like 10-20 minutes depending what your doing raid boss or the exploration quest. im hoping we get higher loot rates in the full game
I paid attention to this during the beta, and it seems your odds of getting a weapon for the character you used is significantly higher, if not guaranteed. Now rarity on the other hand... like any grinding game, good luck
Great Video. I myself also played the beta and enjoyed it thorougly. However there are still some problems it has and wishes i have for the game 1.More Build Customization via much better Itemization and allowing us to change the skills of our Characters. To elaborate what i mean with the itemization, instead of just having small/flat number increase, it instead should be much more substential and actually make you feel like your gear matters and steers you into a build. For Example lets take Argo. Right now she is made for single target bursting and thats it. What if she had alternative skills which allow her to do more AOE damage? And you could properly spec into that by having items which have effects like "Skill X does more AOE damage" or "Deal Increased Damage when facing multiple Enemies". Just leaning more heavily into that build variety that ARPGS are known for. This would not only make farming gear much more enjoyable, it would also increase your potential playtime a lot because you could technically build your "favourite" Character in multiple unique ways. 2.More Character Customization. Allow us to please change the Hairstyle and Color of the characters and also the color of the Outfits. This would drastically improve the uniqueness that "your" Character would have. Warframe is a very good example regarding that. 3.Improve Combat and Responsiveness. Im completly honest, while i did enjoy my time with the game, right now it does feel like a worse/unrefined version of Granblue Fantasy Relink, its only saving grace here being its IP. Melee combat feels really whack, with way to long and weird Animation locks , which just shoudnt exist in this type of game. I kinda understand that they want to discourage skill spamming and also you paying more attention to your positioning. But if Dark Souls deliberate combat has way more freedom and less egregious animation locks like your game, oh boy you are definetly doing something wrong here. Its also really weird how some melee characters like Kirito sorta move back when they attack, instead of slightly tracking towards the enemy, especially if you Lock on onto an Enemy. And yeah thats basically it. I personally dont really think the game should be priced at 60€, because im pretty sure, even with the popular IP that SAO is, the game will probably die in less than a year, if they dont ensure a good variety of things. But Bamco tends to be greedy, already planning a lot of paid dlcs, so my hope is lost really. But oh well
krono steams 2 week refund policy changed earlier this year it now starts at the beginning of preorder early access regardless how many days before full release just making sure people are properly informed and with this intel im going to take a step back and wait on this a bit
Thank you for explaine the level up system I was thinking it was gonna work like Pokémon auntie and you would be reset to level 1 at the beginning of each match I’m glad it’s not like that I have a question tho do you think they will make the level cap higher then 30 in the full Release
i really liked they way you put the different pricing's into perspective since just looking at the numbers doesn't really give me a good sense on how much you actually get for spending more
I played the open beta and enjoyed it! I don't really like playing by myself but had a blast. However, I hope they add a feature were you can hide others spell effects because It was very hard to see the boss mechanics. Also, there is a animation where the character pop out on your screen and does a attack, I find that clunky and I hope that get fixed later on.
that is already a feature, check the options under gameplay when the game releases (it was one of the first things i looked for after the first run we did)
@@robertostrickland2125 but i wish it to success :3 because im a fan of SAO and there's no decent SAO games unlike this one the reason that i can't buy it now because i'll be buying 2 copies :D
Its rough but it is a triple A company making a triple A game. For the amount of time we will likely get out of this game the money looks to be worth it. If you have to wait for a sale totally understandable but the price is reasonable all things considered.
I am going to assume getting the deluxe will be either cheaper or same.price with a nice skin and early access, compared to base game and buying dlc seperate, so if you are planning to buy dlc.. might aswell go deluxe
There sadly is a bit of pay to win element in the form of characters, in the sense that they could give a paid character a very good passive which you can then mix and match to min max your main
Please tell me you can change your skills later on because using the same skills will get so stale and lots of skils feel bad to use, it'd be fun to customize skills for certain scenarios like giving supports more actual support skills like debuffs or buff/heals. I played the open beta for like 10 hours tried out every character and there skills and i hated how every character felt like they all had only 1 or 2 good skills each but rest felt like shit to use.
Some of the legendaries change weapons/abilities In a meaningful way. Found 3 legendaries for Fukaziroh during the beta. One makes the heal bubble provide damage reduction along with healing, one makes the bubble provide 10-15% damage increase for all players along with the heal, and another turns her burst fire that sends her in the air into one that shoots 4 grenades at a time instead of 2.
beta only had about a 3rd of the characters available and gear can change how skills function so id wait till official release and see if there is a character you like before jumping into the game
Just let the fatal bullet studio devs cook they legit said enough is enough and brought us the game everyone wanted sao is all about the online aspect literally in the title 20 people fighting a boss world wide in a anime I enjoy us breath taking the fact that the servers didn't crash gives other games no excuse 💀
You’ll suddenly realize mobs hurt if you try to tackle a group of enemies without the rest of the party XD Double that if playing as a ranged character with no block in a place that isn’t the open desert
I have missed the beta so much I went back to fatal bullet (same devs) and I really trust them with this release especially since the last two SAO games have been kinda meh
Same 😭
I really love this game so sad i wont get to play it though 😓
Something I learned today by looking at Line Strike cards:
In English, Kirito also voices Dudu. XD
Ayo?!?
what the ~
Another note for loot to make the game more bearable for grinding, it seems you are either guaranteed a weapon and gear for the character you're using, or the drop rates are much higher. Throughout the whole beta I paid attention to it, and I consistently had more drops for my current character in both standard and bonus loot and I always got a weapon, so if it's not guaranteed, it's high enough that it would be super rare you don't.
Crazy cuz I got 2 legendary weapons for lenn and I used kirito the whole beta
i got the deluxe of the game, one of the things i kind of dont like about FD is the fatal bullet loots where you have to pray you get a weapon for your favorite with good passives after like 10-20 minutes depending what your doing raid boss or the exploration quest. im hoping we get higher loot rates in the full game
Lucky i couldn't get the game because of the situation im in😭😭
I paid attention to this during the beta, and it seems your odds of getting a weapon for the character you used is significantly higher, if not guaranteed. Now rarity on the other hand... like any grinding game, good luck
Great Video. I myself also played the beta and enjoyed it thorougly. However there are still some problems it has and wishes i have for the game
1.More Build Customization via much better Itemization and allowing us to change the skills of our Characters. To elaborate what i mean with the itemization, instead of just having small/flat number increase, it instead should be much more substential and actually make you feel like your gear matters and steers you into a build. For Example lets take Argo. Right now she is made for single target bursting and thats it. What if she had alternative skills which allow her to do more AOE damage? And you could properly spec into that by having items which have effects like "Skill X does more AOE damage" or "Deal Increased Damage when facing multiple Enemies". Just leaning more heavily into that build variety that ARPGS are known for. This would not only make farming gear much more enjoyable, it would also increase your potential playtime a lot because you could technically build your "favourite" Character in multiple unique ways.
2.More Character Customization. Allow us to please change the Hairstyle and Color of the characters and also the color of the Outfits. This would drastically improve the uniqueness that "your" Character would have. Warframe is a very good example regarding that.
3.Improve Combat and Responsiveness. Im completly honest, while i did enjoy my time with the game, right now it does feel like a worse/unrefined version of Granblue Fantasy Relink, its only saving grace here being its IP. Melee combat feels really whack, with way to long and weird Animation locks , which just shoudnt exist in this type of game. I kinda understand that they want to discourage skill spamming and also you paying more attention to your positioning. But if Dark Souls deliberate combat has way more freedom and less egregious animation locks like your game, oh boy you are definetly doing something wrong here. Its also really weird how some melee characters like Kirito sorta move back when they attack, instead of slightly tracking towards the enemy, especially if you Lock on onto an Enemy.
And yeah thats basically it. I personally dont really think the game should be priced at 60€, because im pretty sure, even with the popular IP that SAO is, the game will probably die in less than a year, if they dont ensure a good variety of things. But Bamco tends to be greedy, already planning a lot of paid dlcs, so my hope is lost really. But oh well
krono steams 2 week refund policy changed earlier this year it now starts at the beginning of preorder early access regardless how many days before full release just making sure people are properly informed and with this intel im going to take a step back and wait on this a bit
noted and hearted so it goes to the top
@@KronoKatastrophy thx
I just hope any new quests they release are free. I live on disability and have bills to pay so my gaming budget is limited.
I love the beta hopefully it’s a good game that put sao back on the map
Thank you for explaine the level up system I was thinking it was gonna work like Pokémon auntie and you would be reset to level 1 at the beginning of each match I’m glad it’s not like that
I have a question tho do you think they will make the level cap higher then 30 in the full Release
i really liked they way you put the different pricing's into perspective since just looking at the numbers doesn't really give me a good sense on how much you actually get for spending more
if i dont perspectivize things for myself its easy to get caught up in the "its to expensive"
I played the open beta and enjoyed it! I don't really like playing by myself but had a blast. However, I hope they add a feature were you can hide others spell effects because It was very hard to see the boss mechanics. Also, there is a animation where the character pop out on your screen and does a attack, I find that clunky and I hope that get fixed later on.
that is already a feature, check the options under gameplay when the game releases (it was one of the first things i looked for after the first run we did)
Glad you enjoyed the game too! There is an option available to hide effects of other players in the settings.
@@KronoKatastrophy Oh there was? I missed it hahahah. Thank you for the info!
It's the best SAO games
but the game purchase price tho =_=
felt like playing the Divide quest from pso2
Yea the prices and the situation im in its what keeping me from buying the game i really like it tho
@@robertostrickland2125
but i wish it to success :3
because im a fan of SAO and there's no decent SAO games unlike this one
the reason that i can't buy it now because i'll be buying 2 copies :D
Its rough but it is a triple A company making a triple A game. For the amount of time we will likely get out of this game the money looks to be worth it. If you have to wait for a sale totally understandable but the price is reasonable all things considered.
@@KronoKatastrophy understandable, I'll be watching your content of this game when it released until I can buy 2 copies of it. God bless 😊
I'd be down to chat about the game sometime or SAO in general. Though I'd probably be less annoying if it was just the game 😅
um i got a question should we pre order the base game or the deluxe edition for 3 days early access what do you think is worth it?
I am going to assume getting the deluxe will be either cheaper or same.price with a nice skin and early access, compared to base game and buying dlc seperate, so if you are planning to buy dlc.. might aswell go deluxe
I'd say its not worth it, but I didnt really enjoy whole gameply since its just hitting and dodging with 1 or 2 mechanics so also look at my POV
@@ravennesvr8103 found a cd key on google
its only worth if you want the extra stuff in the deluxe. if not id wait the 3 days
the middle pack is worth it if yyouu want exttra characters. It;'ll probably be more expensive seperate.
There sadly is a bit of pay to win element in the form of characters, in the sense that they could give a paid character a very good passive which you can then mix and match to min max your main
Please tell me you can change your skills later on because using the same skills will get so stale and lots of skils feel bad to use, it'd be fun to customize skills for certain scenarios like giving supports more actual support skills like debuffs or buff/heals. I played the open beta for like 10 hours tried out every character and there skills and i hated how every character felt like they all had only 1 or 2 good skills each but rest felt like shit to use.
Some of the legendaries change weapons/abilities In a meaningful way. Found 3 legendaries for Fukaziroh during the beta. One makes the heal bubble provide damage reduction along with healing, one makes the bubble provide 10-15% damage increase for all players along with the heal, and another turns her burst fire that sends her in the air into one that shoots 4 grenades at a time instead of 2.
beta only had about a 3rd of the characters available and gear can change how skills function so id wait till official release and see if there is a character you like before jumping into the game
How do i get legendary equipments?
drops
Just let the fatal bullet studio devs cook they legit said enough is enough and brought us the game everyone wanted sao is all about the online aspect literally in the title 20 people fighting a boss world wide in a anime I enjoy us breath taking the fact that the servers didn't crash gives other games no excuse 💀
LET EM COOK...but cook the CaC and Arfasys back in D:
@@KronoKatastrophy I hope bro 🙏
Game looks cool but 1 I am not a SAOnline fan, will that matter. 2 the mobs just kind of stand there? It seems like only the bosses attack you.
mobs actually get hit stun so they get stunlocked alot, larger monsters fight you back alot and bosses hurt you even more
You’ll suddenly realize mobs hurt if you try to tackle a group of enemies without the rest of the party XD Double that if playing as a ranged character with no block in a place that isn’t the open desert
If it's in the store I think it should've be at least grindable in the game 💀💀 so annoying
assuming its not, valid
is it cross-platform?
Yes
@@Soulless_vrc Appreciate, thanks