Learn to draw comics - lesson 3

แชร์
ฝัง
  • เผยแพร่เมื่อ 10 ม.ค. 2025

ความคิดเห็น • 6

  • @benparadis3841
    @benparadis3841 ปีที่แล้ว +1

    Please keep the content coming! You make it easy to grasp and make drawing feel less intimidating! You have re-inspired me to get back to this and write and draw my own comics! Thank you!

  • @bodawei425
    @bodawei425 ปีที่แล้ว +1

    Very informative video, as is the whole series you make and that is gold. Many thanks.
    I have a few questions. I see that the perspective is quite straightforward when we draw buildings and objects with straight lines, but it's much more challenging when we draw curvy objects, especially people. I believe we struggle most when it's time to draw people in perspective. I have 2 questions :
    - Is there any trick or advice on "where to place the horizon line" in the first place? It sounds trivial but as it conditions the positioning of the vanishing points and thus the whole perspective structure/system, I believe it is crucial. I sometimes cannot really figure out where is the horizon line, either because there are other objects between the viewer (me) and the horizon that obstruct my view ; or because the horizon line seems so far that it's hard to estimate where my own eye level stands relative to it.
    - About foreshortening when drawing people: I suppose most of the time it involves 3 points perspective rather than two, offering a more dramatic pose (either seen from below or from above). Was the character you have drawn in fact in 3 points perspective (as I think) or 2? Maybe I missed something. Anyway, because you have lots of experience, in your practical example, you draw this character with foreshortening directly with curves, which can be quite challenging for less advanced artists. It seems like you drew it almost without taking into account the perspective lines you already had put on the screen. To be sure to have the perspective and foreshortening right in this instance, do you recommend to draw the character with more boxy lines at the beginning? (e.g. cubes and cylinders). OR, do you think that one must draw curvy lines above all because most important is the gesture / movement that brings life to it ?
    Your...perspective on this is much appreciated! ;-)
    And thanks again.

    • @creatingcomics
      @creatingcomics  ปีที่แล้ว +1

      Thanks so much for the encouragement. This is a new channel and we aim to make more educational videos in the future for skills and knowledge in different fields. For your questions, we'll consult with the master and write back later. Stay tuned 🌹

    • @creatingcomics
      @creatingcomics  ปีที่แล้ว +1

      Thanks for the patience. Here you go!
      ‘Is there any trick or advice on “where to place the horizon line” in the first place?’
      It’s truly arbitrary, a matter of choice, even whim. Remember: the horizon line isn’t a real thing, it’s just a convention artists use to create proper perspective. As you rightly say, it’s just an anchor for vanishing points. BUT: where you put the horizon line will give you different dramatic effects. If you’re drawing a scene with medium shots of a couple of people just talking in a room, the horizon line is usually gonna be right through the middle
      of the image (exactly halfway from the top to the bottom). If you’re drawing an aerial, bird’s eye view looking down on a city, the horizon line is gonna be high up, near the top of the image. If you’re drawing a superhero standing there looking imposing and impressive, you’d probably put the horizon line very low in the image-this will have the effect of making the character tower over us. Hope this helps! from Prentis.

    • @creatingcomics
      @creatingcomics  ปีที่แล้ว +1

      ‘About foreshortening when drawing people:…’
      Strictly speaking, it’s a two-point perspective drawing just because I didn’t add a third vanishing point. But you’re right-I’ve had a lot of practice and I can just sort of ‘eyeball’ this stuff and add that third (very high up) vanishing point ‘with my mind’s eye’ (hope this is
      making sense). With enough practice, perspective starts to become very intuitive, and you have to draw horizon lines and vanishing points and perspective lines less and less. Re: drawing characters in perspective: if you’re trying to draw a character with a really powerful and spontaneous gesture, don’t sweat the perspective at all (at first). Don’t draw vanishing points or any of that stuff: just relax and draw the character and have fun with it. When you get it to a place where you like it, then you can do a second, corrected version (ie draw vanishing points, etc, and redraw the character, from the first drawing, but constrain him or her with the vanishing points). All of these skills-drawing anatomy, drawing
      graceful/powerful gestures, drawing in correct perspective-develop simultaneously with continuing practice. Don’t get too hung up on either perspective or drawing people as blocks/ovoids; these are just tools in your toolkit for analyzing images, building them up, and knowing how to correct them if you think something is amiss. Just draw out of your head or from life, enjoy it, and use these tools to make them better if you need to. from Prentis.