i probably just dont know how to play with doffy but i never have a lot of cards in hand. i think my problem is that im counter out of attacks at characters early game if anyone got tips on when to counter let me know
@@andrewkarki3845 great question ! There are 2 aspects to this : Going second , you just take the first 2 hits and play a 4 drop , meaning you should be at 3 life with lots of cards in hand ! Guard out of things that only take one card (for your characters) If they take 2 cards , consider it but maybe just let it die You can use your boa Hancock + counter to help defend your smaller bodies Know that sometimes you can let bodies die , because you’re just going to play more bodies next turn anyways!! Going first ; it’s a bit more awkward , since you may swing 7 and use skill turn 1(the 2 k law fixes this) This way they always swing your character and now you have 5 life and no board or a small hand . Really sucks On your 5 don turn , leave everything active , don’t use leader skill unless it makes sense , so you can take a damage And then back to normal on 7 don Hope this helps
@@kekfilaTCG Thank you. just have one more when it comes to either attacking life or board I been in situations when their board is getting bigger and i just dont know if i should be going board is life. I usually just go life since i have 5 life at that time but in the late game they are just able to clear my board with all their characters cause i didnt go board and i lose.
Definitely a skill you pick up overtime. The situation depends on so many factors. Do you more plays coming up? How important are the cards in your hand? How important are your characters on board? How does your opponents board look? Are you expecting removal? Etc etc. Really it comes down to how much value the character(s) on board can give you. Generally you don’t ever want to be low in hand size, especially at the late game. Sometimes you gotta just let your units go. And sometimes you need that one extra swing to go for game. Also, you can always use the new 4c bounce law to return cards (including himself) from your field for counter.
Would 3 perona’s and 3 jozu’s help the 1 doffy card instead of heave the 4 jozu
i probably just dont know how to play with doffy but i never have a lot of cards in hand. i think my problem is that im counter out of attacks at characters early game
if anyone got tips on when to counter let me know
@@andrewkarki3845 great question !
There are 2 aspects to this :
Going second , you just take the first 2 hits and play a 4 drop , meaning you should be at 3 life with lots of cards in hand !
Guard out of things that only take one card (for your characters)
If they take 2 cards , consider it but maybe just let it die
You can use your boa Hancock + counter to help defend your smaller bodies
Know that sometimes you can let bodies die , because you’re just going to play more bodies next turn anyways!!
Going first ; it’s a bit more awkward , since you may swing 7 and use skill turn 1(the 2 k law fixes this)
This way they always swing your character and now you have 5 life and no board or a small hand . Really sucks
On your 5 don turn , leave everything active , don’t use leader skill unless it makes sense , so you can take a damage
And then back to normal on 7 don
Hope this helps
@@kekfilaTCG Thank you. just have one more when it comes to either attacking life or board
I been in situations when their board is getting bigger and i just dont know if i should be going board is life. I usually just go life since i have 5 life at that time but in the late game they are just able to clear my board with all their characters cause i didnt go board and i lose.
@
1: join discord so maybe you can more opinions
2: it depends on the matchup
3: if it’s the mirror , always go for their board!
Definitely a skill you pick up overtime. The situation depends on so many factors. Do you more plays coming up? How important are the cards in your hand? How important are your characters on board? How does your opponents board look? Are you expecting removal? Etc etc. Really it comes down to how much value the character(s) on board can give you. Generally you don’t ever want to be low in hand size, especially at the late game. Sometimes you gotta just let your units go. And sometimes you need that one extra swing to go for game. Also, you can always use the new 4c bounce law to return cards (including himself) from your field for counter.
@@kekfilaTCG alr will join it