0:47 let me explain this one, so basically a-90 started to attack right? he attempted to go inside the locker but accidentally unequipped his flashlight,due to the buggy glitch that a-90 can attack twice, he took 180 damage and died, hope this helps
If A-90 is the most hated entity,then I bet lsplash will make a plushie about A-90 saying: "Your favorite entity is now huggable!" 2:24 Eyes can spawn in the green house too so that's another issue.
A-120's "glitch" is intentional, he usually appears in rooms without lockers and the last room you went to most definitely had a locker, so you have to run back.
I learned this to get to A-1000, I memorized the rooms he can spawn at, my friend was watching my screen through discord and was shocked that i had figured out so much about the entities.
The real problem is when it happens with A-60 where there are no lockers in the current room like the one before or the next. This has already happened to me 3 times and it's kind of annoying...
0:57 Ok i got explanation here basically if you hide in a locker once A90 spawns then you get attacked by him, EACH of your movement counts. Even when you hide into the locker is a movement. As well as he randomly damages you and it sometimes might be 95 damage and sometimes a insant kill.
Its so stange that sometimes A-90 just oneshots you and sometimes does the intended 90% and sometimes 95%. I feel like it does random damage. From 85% to 100%
If you keep moving during the jumpscare, it does more damage and if you get into the locker, the game acts like you are walking for around 0.2 seconds which is enough to one shot.
there was also Ambush flying through walls, rebounding too quickly, but i think the devs fixed it. i always had to use my crucifixes on Ambush because i couldn’t live
5:30 idk if CJA made a mistake but you can’t necessarily use a crucifix against void since it’s the entity that makes you catch up with the group and the crucifix was only used against screech and that was it.
a-120 will spawn when the player opens the door(duh). But what's so special is that the room you entered won't have lockers when A-120 spawns, but don't worry as A-120 is slow giving players a fair chance run back an hide.
6:35 so this one is pretty much rare because the a-90 and a-60 would spawn AROUND room 90 and 60. It says spawn around the room,not only spawn in these rooms
I can relate to the one about chest rooms overlapping. One time they overlapped with the next room and the game thought I had opened the next room? Rush was in the next room and I wasn’t able to hide.
hiding below the stairs does not help avoid 120 my friend tried but was killed by 120 we found out the reason why that doesn't work is because there are lockers downstairs which is where A-120 will always look (A-120 gravitates to all lockers in a room before proceeding to the next room which includes the lockers downstairs)
Idk if anyone else has experience this glitch before, but one time when i was helping my little brother beat doors, i somehow made figure completly despawn/Clip into the void. I was hiding for about 5 mins in a closet to realise that he despawned. I sadly couldn't get the footage from that bug to report it since my little brother would stop me from recording it.
did you know that the rooms entities can actually spawn in any room in the rooms level but its rarer but as soon as you reached A-60, a-90, and a-120, they spawn in more frequently (in that order)
3:30 YOOOOOO THATS MY FRIEND! THANKS FOR MENTIONING HIM JACK!! edit: although these didnt really break doors its still cool to see a friend’s video on another ytuber’s video :) again, thanks mate!
5:23 He only used the crucifix on Screech, but the other players in the game went ahead and activated Halt. So the player got voided into the Halt hallway, (this has happened to me before) and the crucifix was used on screech. You cannot crucifix Void.
I had a funny bug with the second Seek chase earlier today. As I was in the room before the last one, Seek got too close and I brought out the crucifix and got him. I went through the last room, but the door didn’t slam, so I started recording and waited to see if Seek was still running. He wasn’s. He’d despawned. So I went back down the hallway and the previous round-about room was still there and Seek was gone. However, the door before that that was still surrounded by Guiding Light was closed so I couldn’t go any further back. It was very interesting and hilarious in my personal opinion.
4:10 i remember that, I was so damn happy that a famous youtuber like captain jack featured one of my videos in his video its sad to see that now he isnt uploading since of his mothers death, we're here for ya jack!
I too encountered a Halt glitch, I was gonna enter another room and I was greeted by Halt but I never went into the hallway. So I was stuck watching Halt loop at one spot.
7:05 If you are confused what happened, before exiting the locker wait 2-5 secs because if you exit asap the hit box will still be there so wait 2-5 secs k?
5:31 the crucifix was only used on screech but it bugged and didn't show the animation cause void came at the exact same time as the crucifix eliminated screech and the speedrunner got the void achievement for the first time as for the crusifix can not be used on the void because theres nothin g to target
1:21 This also happened to me, when I was hacking I obliviously opened the door and halt came. And instead of the long corridor, the room was as normal as if halt wasn't there. And when we got to door 50, the whole room was dark.
the biggest glitch that happened to me was when figure just decided to dip after i got in a locker.i had 2 heartbeats and then the figure went somewhere and came back ONLY for the chase not even the fire cutscene played
So. Today I managed to get halt twice in a row right? Pretty rare! However, the second halt spawned at the courtyard and I only had to walk like 5 steps to complete the minigame so yeah... How rare even is that?
So I think that you couldn't use the lockpick before hotel +, because you could do the breaker very easily. Now, you can use the lockpick because you need 10 switches and it won't matter if you can go in the room or not Edit: The room A-120 spawns in doesn't always have a locker, so you need to backtrack into the previous room to find one
Hey jack, just a question have you seen an entity that acts like rush and sounds like rush, but is a bit quicker and looks like a scarecrow face? Because I was in a run with my friends and I saw that pop up when I was in a wardrobe
7:30 there was a locker but it was so dark you could not see it, it was one both sides in the upper rank, you are supposed to backtrack when encountering 120
my glitchiest moment was in the update too. it was something to do with dupe. so i was going through the doors when i couldnt open a door and it had scribbles on the door plate. so i think it glitched and dupe was supposed to spawn. i didnt even open the door!
A-90 insta-killing is not bug, if you die in the hotel and you get revived in the rooms you only revive with 30-35 hp so A-90 will kill you, and the hp bar get bugs and doesn’t display the real hp. Also for A-120’s room not having lockers… that’s probably intentional bc for A-120 to spawn the rooms before spawn needs lockers so players can just turn around and hide.
Hold on, I had attempted the A 1000 badge(got it btw) and I remember playing with a friend, I had taken no prior damage, not even a Timothy when A 90 spawned and one shot me. How can that be explained?
The 4th time when I played Doors + I was going for the crucifix. I have just completed the seek chase, and I had a long hallway. And the next door was supposed to be halt. But when I opened the door, the chase (Or what u want to call it.) started and i could not get through the door. 20 sec later I was jumpscared by glitch, I got to the halt room but I got jumpscared by glitch again! And after that I got 1 shot by halt but I had 100 hp! It was a weird moment for me.
I had something similar to yours but this time hall reached me and then I fell out of the map, then void appeared and halt was gone in his room. Yea you could just loot around his area freely.
3 Things: A) i got a90 at door 3 once B) at 7:16 , the guy died because 120 didnt fully despawn C) at 7:30, There was a locker as when you open a door and 120 spawns, the next door in that room will say "something is blocking you" meaning that the room 120 spawned in actually wasnt a glitch and the person playing was just not paying attention.
Well there was something crazy happend to me but unfortunately I didn't record it, so what is it? Well while was ambush was to me in door 78, the thing that no one was gonna expect it, A 90 SPAWNED IN THE GAME AND IT JUMPSCARED ME, BUT it says that ambush killed me, I actually don't know is it the game glitch or something like this, and my Internet and the network was 200 mega byte per second so I don't think its a glitch, and when it jumpscared me ( a 90 I mean) the generator was red not blue as usual and I think its a very rare glitch or its impossible???? Im confused, I will go to the hospital and see if I'm a mental patient
Hi Captain Jack:D I'm sorry, I wasn't using my phone for 1 week because our WiFi was broken and needed to fix, well I'm glad it's back:D now I can watch more content from you:)
On rooms 1 : enemies have low chance to appear before their own doors number (but never zero) On 100 : You can use lockpick on electrical door it's a cakewalk to get electrical key
7:38 the trick of a-120.let me explain. so basically this is supposed to be like that, once you hear a-120 you have to backtrack to the previous room (it must have lockers, if not then the room you’re in must have lockers). example : you are on door a-176 and a-120 spawns. if you see that there are no lockers in this room, then you must backtrack to the room a-175 and it must have lockers in it. if neither rooms have lockers, you can count that as a glitch. or a room generation failure without glitch spawning. in this case the previous room DID have lockers 2 upstairs and 2 downstairs
1. First hotel+ door 100, lock picked door, same with thinknoodles 2. The A-90 jumpscare after A90 is gone, has happened to me (I caught it on camera) 2. The halt on 48, I had that happen, it just changes door 48 3. On door 100, figure teleported to me 4. I also broke the end cutscene with a crucifix
In hotel+ update, lockpick works on electrical door, because you need the 10 circuit breakers to do the puzzle, it not like you can just unlock it and escape before figure has even spawned yet
In one run I got Halt which I didn’t think much of but after I left the Halt corridor the lights flickered very long again, and we got Halt after that. However, when we got Halt the second time, he was really buggy and no matter what I did he just insta- killed me. Sadly, I have no video proof.
8:04 Yea that happens to me I hide right after a-90 is done with the stop-sign stuff and it still dmg me (Well ig its better if u wait for a few sec after an entity despawned to prevent these bugs)
Just played today and I experience my first bug/glitch! Not only once though, but twice. In two different games. In the first one, the seek chase bugged at door 036, and would not let me through... I then lost all of my health, but for whatever reason, I could turn my head around, and there was seek: running pointlessly into a wall. It stayed like that until the whole chase song ended and then he finally decided to get me. In my second game right after, I progressed on as normal... but after door 35 and no seek chase it seemed pretty odd. We had already encountered rush twice, and eyes 3 times. Then we made it to the library, which meant for whatever reason the game decided to not load in the first seek chase. The second one happened as normal though. Also, it really sucks when you're playing with a friend and there's only one cabinet in the picture-matching room...
sometimes the first and second Seek chase don't actually happen. this is not a bug, it just doesn't happen sometimes. In one run, I didn't have to do the Seek chase at all!
Lol one time, I walked into like room 26..? And it was one of those L-shaped ones you need a key for, so I looked around and behind me there was this HUGE wooden cube just sitting there with the same texture as the floor, I posted it on my YT at the “Community” tab, for those who wish to see it.
Today, I was playing doors with a friend and we were in rooms, but then there was A-60 coming after me and also A-90 and then I stopped so I don't get killed by A-90 but somehow it still damaged me and I didn't move my screen or my character at all and when I was searching for a locker there was absolutely no locker in any of the rooms I searched for even in 5 rooms!!!
Man my glitches is when we have a long hallway that goes down but rush WAS COMING TO MY FRIENDS But the lights DIDNT FLICKER AND HOW RUSH CAN SPAWN then we open the next door and we manage to hide we almost died at that man
one time i encountered door 50 but there was somehow a terrain loading glitch that just so happened to not tigger the cutscene and tigger glitch. Now this would be fine if it didnt activate a bug that made the figure just sit there in place because the cutscene didnt load. So i just completed door 50 as usual and THEN when i open the exit door it thinks that im opening door 50 so figure activates and it just sends me back to the start. Btw even with all 8 books + the exit door being open, Figure was still walking as slow as if you had no books. So thats got it going for me? anyways i recorded this experience on my channel so go watch it if you wanna believe me, Ty :)
Something is happening for me in room 50. But instead of it not loading, the shapes for the books refuse to load pretty much making the room impossible to pass.
That glitch with a 90 happened to me he one shoted me on door 67 when i his from a 60 and the whatever Light was telling me not to move when a 90 apeares and at the time i thought he couldnt spawn below the Room 90 and i was still confused why i got 1 shoted also i forgot to say but i died to a 120 while in a locker to
Bro that exact thing with last happened to me with the effect saying ya gotta hide in the side rooms, and it was a locked door as well so I was destined to die by halt.
In a run i died, the friend didnt, he got to the breaker puzzle and he did it after like 10 minutes (no offence, they buffed them anyways) and he said it didnt move, after exploring the area, he did it again, and it didnt work, a few more attempts, he could do it, and then it broke and it said it was done, but the cutscene never played so it softlocked us We also got 3 crucifixes in one run, one on the door (on door 69 lol) one from jeff, and one from a chest
okay the problem with the "2 figures" isn't real he wont be challenging you, its just that the cutscene loaded very slow before the "game play" figure spawned, and if ur asking "how didn't he die if it was loaded late because by then figure might have already killed him cuz figure goes to the other side this happened to me too but in door 100, the cutscene loaded late but figure has has already spawned know that figure runs behind you, there u go i died
actually mr. captain jack., i was probably the first or one of the first people to use the lockpick on the electrical room door. i have it recorded. i was there during the game updating. all recorded. if ya like i can upload the vid and send it to you for proof! your welcome 😌
0:47 let me explain this one, so basically a-90 started to attack right? he attempted to go inside the locker but accidentally unequipped his flashlight,due to the buggy glitch that a-90 can attack twice, he took 180 damage and died, hope this helps
Huh
or he just didnt have max hp in doors
@@error404stan true
@@Araswastaken You always get full health if you get in the rooms
EVEN IF YOU HAD LIKE 1 HP
@@error404stan not true because my friend died at door 50 so I went to rooms and he was alive sooo
If A-90 is the most hated entity,then I bet lsplash will make a plushie about A-90 saying:
"Your favorite entity is now huggable!"
2:24
Eyes can spawn in the green house too so that's another issue.
eyes has an increased chance of spawning there, it is intentional.
A-120's "glitch" is intentional, he usually appears in rooms without lockers and the last room you went to most definitely had a locker, so you have to run back.
True
I learned this to get to A-1000, I memorized the rooms he can spawn at, my friend was watching my screen through discord and was shocked that i had figured out so much about the entities.
The real problem is when it happens with A-60 where there are no lockers in the current room like the one before or the next. This has already happened to me 3 times and it's kind of annoying...
I got halt T W O times in a row
A-60 is like Rush : can only spawn if the next room has a locker
A-120 : can only spawn if the last room opened had lockers
0:57 Ok i got explanation here
basically if you hide in a locker once A90 spawns then you get attacked by him, EACH of your movement counts. Even when you hide into the locker is a movement.
As well as he randomly damages you and it sometimes might be 95 damage and sometimes a insant kill.
yeah a single movement will get you killed even if you press a single key
He did not get it in
@@luvmyrugratsable He actually got inside the locker once A90 appeared, i saw it
Correction: depends how so much damage you get before to enter rooms.
Its so stange that sometimes A-90 just oneshots you and sometimes does the intended 90% and sometimes 95%. I feel like it does random damage. From 85% to 100%
If you keep moving during the jumpscare, it does more damage and if you get into the locker, the game acts like you are walking for around 0.2 seconds which is enough to one shot.
Yours comment got stolen by a bot feel lucky
Depents of your damage you got.
@@Zeipio totally busted.
6:00 that is not a bug, they probably changed it because your objective is to get all the buttons and not just to open the door.
Or they changed it so you can't nearly skip the intro entirely.
there was also Ambush flying through walls, rebounding too quickly, but i think the devs fixed it. i always had to use my crucifixes on Ambush because i couldn’t live
5:30 idk if CJA made a mistake but you can’t necessarily use a crucifix against void since it’s the entity that makes you catch up with the group and the crucifix was only used against screech and that was it.
nah you can it just doesnt animation
@@DccToon wouldn’t there be an achievement then?
no bro when you dont use it on void ( the Crucifix) he will deal 15-20 percent of your health. hence the player actually used it on 2 entities
@@SadSmile84 huh. The more you know
You can actually use it on him but theres will not cross sound, your cross only will be used and you will not get damage.
7:39 no, the room before had a locker, and that's when A-120 spawned, but the player just didn't hear. Love your videos tho, keep up the great work!
pretty much this exact same thing happened to me but i was at a-189
@@awildcommenter7339 i havent got a-120 before but i have got a-60 so thats how i know, and also the entities still spawn after their number.
@@Tiddlestortoise a-120 goes from the end of the room, and trying to go through will say *Something is stopping you from opening the door*
@@mrdragon_thatsrobo72plus3man75 thank you for that information :)
0:55 it is because when you get damaged at doors. The damage saves even in rooms. If you wanna see the hp bar again. You must be damaged
a-120 will spawn when the player opens the door(duh). But what's so special is that the room you entered won't have lockers when A-120 spawns, but don't worry as A-120 is slow giving players a fair chance run back an hide.
6:35 so this one is pretty much rare because the a-90 and a-60 would spawn AROUND room 90 and 60. It says spawn around the room,not only spawn in these rooms
I can relate to the one about chest rooms overlapping. One time they overlapped with the next room and the game thought I had opened the next room? Rush was in the next room and I wasn’t able to hide.
same thing happened to me but it ate up a crucifix since I was able to glitch my camera inside ;-;
4:47 Man the figure really didnt want him to get away with that. ☠
hiding below the stairs does not help avoid 120
my friend tried but was killed by 120
we found out the reason why that doesn't work is because there are lockers downstairs which is where A-120 will always look (A-120 gravitates to all lockers in a room before proceeding to the next room which includes the lockers downstairs)
Idk if anyone else has experience this glitch before, but one time when i was helping my little brother beat doors, i somehow made figure completly despawn/Clip into the void. I was hiding for about 5 mins in a closet to realise that he despawned. I sadly couldn't get the footage from that bug to report it since my little brother would stop me from recording it.
I got the same bug at door 100 once lol
6:22 That’s not a bug, their spawning percentages go up after each room that you go through.
Yes
yeah this guy did no research about the "ground breaking" glitches
2:45 i have had that bug before in the same room.
did you know that the rooms entities can actually spawn in any room in the rooms level but its rarer but as soon as you reached A-60, a-90, and a-120, they spawn in more frequently (in that order)
The worst one A-120 in the first room Without locker.
THE A-120 NO LOCKER HAPPEND TO ME THE SAME THING MY EXACT MOVEMENT THE EXACT SAME THING BRO THERE IS NOOO DIFFRENCE
The first glitch is a-90 double hitting the player. I think the developers meant to add that.
3:30 YOOOOOO THATS MY FRIEND!
THANKS FOR MENTIONING HIM JACK!!
edit: although these didnt really break doors its still cool to see a friend’s video on another ytuber’s video :)
again, thanks mate!
7:53 ah yes, a-60 is named a-90
Ah yesss
Welcome back and i thought you are alive
I had this bug in room 50 where i hid in a closet from figure, did the heart minigame correctly, but i still died.
that happened to me when i first ever played the game
5:23 He only used the crucifix on Screech, but the other players in the game went ahead and activated Halt. So the player got voided into the Halt hallway, (this has happened to me before) and the crucifix was used on screech. You cannot crucifix Void.
I’m totally not getting pinned
Ur not pinned, but u are first
Yeah your not pinned
Yeah your not going to be pined
Correct
PIN HIM PLZ
I had a funny bug with the second Seek chase earlier today. As I was in the room before the last one, Seek got too close and I brought out the crucifix and got him. I went through the last room, but the door didn’t slam, so I started recording and waited to see if Seek was still running. He wasn’s. He’d despawned. So I went back down the hallway and the previous round-about room was still there and Seek was gone. However, the door before that that was still surrounded by Guiding Light was closed so I couldn’t go any further back. It was very interesting and hilarious in my personal opinion.
7:37 there actually was a locker in the room before. when you open the previous door, if you look to your sides the lockers will be there
7:17 he got a heart attack when he saw A-120
4:10 i remember that, I was so damn happy that a famous youtuber like captain jack featured one of my videos in his video
its sad to see that now he isnt uploading since of his mothers death, we're here for ya jack!
I found 2 figures in cutscene at door 50 aswell
I too encountered a Halt glitch, I was gonna enter another room and I was greeted by Halt but I never went into the hallway. So I was stuck watching Halt loop at one spot.
4:11 BRO THANK YOU SO MUCH FOR FEATURING MY VIDEO!!!! TYSSMMMM!!
Yooo Figure has a twin
7:05 If you are confused what happened, before exiting the locker wait 2-5 secs because if you exit asap the hit box will still be there so wait 2-5 secs k?
5:26 that was actually the achievement you get when you encounter void, not the cross on him, and the other one is the crucifix on screech
5:31 the crucifix was only used on screech but it bugged and didn't show the animation cause void came at the exact same time as the crucifix eliminated screech and the speedrunner got the void achievement for the first time as for the crusifix can not be used on the void because theres nothin g to target
You can really use on it but nothing happens only you cross disapear and you will get no damage
I’ll be honest I used the lockpock at door 100 every time, and I thought it was a feature lol
1:21 This also happened to me, when I was hacking I obliviously opened the door and halt came. And instead of the long corridor, the room was as normal as if halt wasn't there. And when we got to door 50, the whole room was dark.
the biggest glitch that happened to me was when figure just decided to dip after i got in a locker.i had 2 heartbeats and then the figure went somewhere and came back ONLY for the chase not even the fire cutscene played
So. Today I managed to get halt twice in a row right? Pretty rare! However, the second halt spawned at the courtyard and I only had to walk like 5 steps to complete the minigame so yeah... How rare even is that?
So I think that you couldn't use the lockpick before hotel +, because you could do the breaker very easily.
Now, you can use the lockpick because you need 10 switches and it won't matter if you can go in the room or not
Edit: The room A-120 spawns in doesn't always have a locker, so you need to backtrack into the previous room to find one
Hey jack, just a question have you seen an entity that acts like rush and sounds like rush, but is a bit quicker and looks like a scarecrow face? Because I was in a run with my friends and I saw that pop up when I was in a wardrobe
That is also Rush but inside the closet model
7:30 there was a locker but it was so dark you could not see it, it was one both sides in the upper rank, you are supposed to backtrack when encountering 120
I always use lockpicks on door 100
Bro captain jack attack’s editer needs a raise
2:06 lol i thought i was the only one who got this bug XD
Good that void saved me later
4:08 happened to me I was playing with someone and then we put the parts back up. 2 figures running through the window. Kinda funky
my glitchiest moment was in the update too. it was something to do with dupe. so i was going through the doors when i couldnt open a door and it had scribbles on the door plate. so i think it glitched and dupe was supposed to spawn. i didnt even open the door!
A-90 insta-killing is not bug, if you die in the hotel and you get revived in the rooms you only revive with 30-35 hp so A-90 will kill you, and the hp bar get bugs and doesn’t display the real hp.
Also for A-120’s room not having lockers… that’s probably intentional bc for A-120 to spawn the rooms before spawn needs lockers so players can just turn around and hide.
Hold on, I had attempted the A 1000 badge(got it btw) and I remember playing with a friend, I had taken no prior damage, not even a Timothy when A 90 spawned and one shot me. How can that be explained?
@@atommo75 same
@@atommo75 1.Bug
2.Maybe you took damage and didn’t realize
Remember that if you have less than 90 you are gonna die.
The 4th time when I played Doors + I was going for the crucifix. I have just completed the seek chase, and I had a long hallway. And the next door was supposed to be halt. But when I opened the door, the chase (Or what u want to call it.) started and i could not get through the door. 20 sec later I was jumpscared by glitch, I got to the halt room but I got jumpscared by glitch again! And after that I got 1 shot by halt but I had 100 hp! It was a weird moment for me.
I had something similar to yours but this time hall reached me and then I fell out of the map, then void appeared and halt was gone in his room. Yea you could just loot around his area freely.
I once got 2 figures at the Door 100 cutscene where he jumps out the window.
This happened like twice ngl
3 Things:
A) i got a90 at door 3 once
B) at 7:16 , the guy died because 120 didnt fully despawn
C) at 7:30, There was a locker as when you open a door and 120 spawns, the next door in that room will say "something is blocking you" meaning that the room 120 spawned in actually wasnt a glitch and the person playing was just not paying attention.
Lsplash:ok let's put these glitches aside and add the new update
Fandom: HOLY UPDATE UP THERES MORE GLITCHES
Lsplash: OH GOD
Fandom:yeeeeeeeeeee
Well there was something crazy happend to me but unfortunately I didn't record it, so what is it?
Well while was ambush was to me in door 78, the thing that no one was gonna expect it, A 90 SPAWNED IN THE GAME AND IT JUMPSCARED ME, BUT it says that ambush killed me, I actually don't know is it the game glitch or something like this, and my Internet and the network was 200 mega byte per second so I don't think its a glitch, and when it jumpscared me ( a 90 I mean) the generator was red not blue as usual and I think its a very rare glitch or its impossible???? Im confused, I will go to the hospital and see if I'm a mental patient
Hi Captain Jack:D I'm sorry, I wasn't using my phone for 1 week because our WiFi was broken and needed to fix, well I'm glad it's back:D now I can watch more content from you:)
On rooms
1 : enemies have low chance to appear before their own doors number (but never zero)
On 100 :
You can use lockpick on electrical door it's a cakewalk to get electrical key
Sorry düd but why did I get A-90 at the rooms lobby?
@@The_goodnevercomeback it's quite rare but possible
@@nstelecom5109 all right
Very weird, am I right?
I’ve LITTERALLY had a-90 appear at room 1
I got halt before the update and I got hit and then it glitched halt and he was on the sealing
7:38 the trick of a-120.let me explain.
so basically this is supposed to be like that, once you hear a-120 you have to backtrack to the previous room (it must have lockers, if not then the room you’re in must have lockers). example : you are on door a-176 and a-120 spawns. if you see that there are no lockers in this room, then you must backtrack to the room a-175 and it must have lockers in it. if neither rooms have lockers, you can count that as a glitch. or a room generation failure without glitch spawning. in this case the previous room DID have lockers 2 upstairs and 2 downstairs
2:13 that happend to me too but the room was L shaped and game was lagging alot
Random question, do you plan on making merch? Idk I’d love to sleep with a captain jack attack plushie
1. First hotel+ door 100, lock picked door, same with thinknoodles
2. The A-90 jumpscare after A90 is gone, has happened to me (I caught it on camera)
2. The halt on 48, I had that happen, it just changes door 48
3. On door 100, figure teleported to me
4. I also broke the end cutscene with a crucifix
In hotel+ update, lockpick works on electrical door, because you need the 10 circuit breakers to do the puzzle, it not like you can just unlock it and escape before figure has even spawned yet
In one run I got Halt which I didn’t think much of but after I left the Halt corridor the lights flickered very long again, and we got Halt after that. However, when we got Halt the second time, he was really buggy and no matter what I did he just insta- killed me. Sadly, I have no video proof.
This happened to me yesterday but guiding light said I died to *eyes*
I watched a video from thinknoodles and he got A-90 on rooms lobby. Before entering even the first room.
6:32 i had A-60 spawn at door 5 when i was playing with a friend, crazy stuff düd
The A-120 Glitch is actually a feature lmao
Also I encountered a glitch when Someone used the crucifix to rush and I still died to rush??
8:04 Yea that happens to me I hide right after a-90 is done with the stop-sign stuff and it still dmg me (Well ig its better if u wait for a few sec after an entity despawned to prevent these bugs)
4:02 I've witnessed a similar glitch, but with 4 Figures (I wasn't recording at the time, but I took a screenshot)
Just played today and I experience my first bug/glitch! Not only once though, but twice. In two different games. In the first one, the seek chase bugged at door 036, and would not let me through... I then lost all of my health, but for whatever reason, I could turn my head around, and there was seek: running pointlessly into a wall. It stayed like that until the whole chase song ended and then he finally decided to get me.
In my second game right after, I progressed on as normal... but after door 35 and no seek chase it seemed pretty odd. We had already encountered rush twice, and eyes 3 times. Then we made it to the library, which meant for whatever reason the game decided to not load in the first seek chase. The second one happened as normal though.
Also, it really sucks when you're playing with a friend and there's only one cabinet in the picture-matching room...
sometimes the first and second Seek chase don't actually happen. this is not a bug, it just doesn't happen sometimes.
In one run, I didn't have to do the Seek chase at all!
Usually scam channels don't get the top comment, but looks like this is an exception
6:00 i always used a lock pick because i thought the key was removed im not actually a genius
Lol one time, I walked into like room 26..? And it was one of those L-shaped ones you need a key for, so I looked around and behind me there was this HUGE wooden cube just sitting there with the same texture as the floor, I posted it on my YT at the “Community” tab, for those who wish to see it.
i like your videos!
6:06 THAT'S NOT A GLITCH IT'S A FEATURE
1:20 got the same glitch but it was the pussele painting room which made it really hard
Today, I was playing doors with a friend and we were in rooms, but then there was A-60 coming after me and also A-90 and then I stopped so I don't get killed by A-90 but somehow it still damaged me and I didn't move my screen or my character at all and when I was searching for a locker there was absolutely no locker in any of the rooms I searched for even in 5 rooms!!!
3:38 that happend to me too and i was about to upload that vid (also if u get dupe next to the right doors u will just see hes just a black rectangle)
Man my glitches is when we have a long hallway that goes down but rush WAS COMING TO MY FRIENDS But the lights DIDNT FLICKER AND HOW RUSH CAN SPAWN then we open the next door and we manage to hide we almost died at that man
6:20 they CAN spawn before there planned door numbers. Just once you past that door, then they have a WAY bigger chance of spawning
one time i encountered door 50 but there was somehow a terrain loading glitch that just so happened to not tigger the cutscene and tigger glitch. Now this would be fine if it didnt activate a bug that made the figure just sit there in place because the cutscene didnt load. So i just completed door 50 as usual and THEN when i open the exit door it thinks that im opening door 50 so figure activates and it just sends me back to the start. Btw even with all 8 books + the exit door being open, Figure was still walking as slow as if you had no books. So thats got it going for me? anyways i recorded this experience on my channel so go watch it if you wanna believe me, Ty :)
Something is happening for me in room 50. But instead of it not loading, the shapes for the books refuse to load pretty much making the room impossible to pass.
@@Baby-rc1cb Woah Thats hell!
If u guys had this but i was in a run with random ppl and I noticed seek wasn't spawning and when I git close to door 50 seek never spawned
Bro i literally got no seek chase from door 1 to 50 no cap all fax
lol the too many glitches where ha
Edit: Wow thanks captin
That glitch with a 90 happened to me he one shoted me on door 67 when i his from a 60 and the whatever Light was telling me not to move when a 90 apeares and at the time i thought he couldnt spawn below the Room 90 and i was still confused why i got 1 shoted also i forgot to say but i died to a 120 while in a locker to
6:00 Dude, i do this everytime and it's my hiding spot. Skipped the closet minigame
Bro that exact thing with last happened to me with the effect saying ya gotta hide in the side rooms, and it was a locked door as well so I was destined to die by halt.
2:49 I got that before on one of my runs, definitely wasn’t one of my favorite moments
I LOVE YOUR VIDEO KEEP UP THE GOOD WORK👍
In a run i died, the friend didnt, he got to the breaker puzzle and he did it after like 10 minutes (no offence, they buffed them anyways) and he said it didnt move, after exploring the area, he did it again, and it didnt work, a few more attempts, he could do it, and then it broke and it said it was done, but the cutscene never played so it softlocked us
We also got 3 crucifixes in one run, one on the door (on door 69 lol) one from jeff, and one from a chest
Protip:if A-120 is coming go to the previous room to hide if there is no lockers
I already knew that
@@Cesar9259-c9p i was just saying if someone didn't know tho
okay the problem with the "2 figures" isn't real he wont be challenging you, its just that the cutscene loaded very slow before the "game play" figure spawned, and if ur asking "how didn't he die if it was loaded late because by then figure might have already killed him cuz figure goes to the other side this happened to me too but in door 100, the cutscene loaded late but figure has has already spawned know that figure runs behind you, there u go i died
Your opinion on your painting in doors: captian jack, jack the entity has a captian hat on LMAO
actually mr. captain jack., i was probably the first or one of the first people to use the lockpick on the electrical room door. i have it recorded. i was there during the game updating. all recorded. if ya like i can upload the vid and send it to you for proof! your welcome 😌
6:37 a-60 spawned at door 2 for me and a-90 spawned with a-60 at 20 or smt for me
Didn't the TH-camr Thinknoodles get A-90 in the Rooms lobby? Probably the unluckiest thing I've seen.
on
room five, I got a 60
5:25 the first achievement was to "encounter" void not use a crucifix on void and the second one was to use the crucifix on halt
and here is not an achievemnt for using it on void
Yeah