Blender for Scientists - How to Make Microvilli in Blender

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  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 29

  • @mr.brighttelugu
    @mr.brighttelugu 2 หลายเดือนก่อน

    Bro please don't stop these type of content. 😢

  • @Pixelpunkish
    @Pixelpunkish ปีที่แล้ว +3

    Just watched it and thought it was super useful. Also applied soft body and self collision physics to the villi in order get a more organic feel to the scene.

  • @MAcDaTHo
    @MAcDaTHo 2 ปีที่แล้ว +8

    Did you know: when renaming multiple objects, you can select all of those objects, RMB--> rename--> Enter name, press enter. Blender will rename it to name.001, name.002 by itself...

  • @Film-Facts-Tv
    @Film-Facts-Tv 5 หลายเดือนก่อน +1

    If you use agx use medium/high contrast to make this pop

  • @sbtledu
    @sbtledu 3 ปีที่แล้ว +1

    Thank you very much. These videos are some of the best tutorial videos on TH-cam.

  • @zloboslav_
    @zloboslav_ 2 ปีที่แล้ว +1

    Thank you!!! I managed to do it!!! Well, I had to slow the video down and pause all the time, it was very difficult for me. :)

  • @anilrao4591
    @anilrao4591 3 ปีที่แล้ว +4

    Great tutorial! Some very useful techniques for my own work. Just to be accurate, these are villi not microvilli (the latter being cell surface projections.) Looking forward to more.

  • @leiverikson1517
    @leiverikson1517 ปีที่แล้ว

    Learned a lot, thank you so much Dr Blender

  • @SpeedyBeaverr
    @SpeedyBeaverr 2 หลายเดือนก่อน

    im trying to do this with geometry nodes but i dont know how to rotate the microvilli into the cylinder can you help me with that?

    • @CGFigures
      @CGFigures  2 หลายเดือนก่อน

      Hmm. If you're instancing or distributing on points inside the cylinder then it should be as simple as aligning to the normals of the cylinder. That said, I gather some of those tools changed in Blender 4.2 so it might depend on which version you're using. If all the microvilli are facing the wrong way then I would try flipping the normals of the cylinder

  • @JacobdelaRosa
    @JacobdelaRosa 5 หลายเดือนก่อน

    This is a long shot but I'm having an issue in my render where the villi will not stay in one place and will "glitch" from frame to frame, appearing and disappearing in random places. How can I fix this?

    • @CGFigures
      @CGFigures  5 หลายเดือนก่อน +1

      This is unfortunately a bit of a persistent problem. I believe there is a solution of sorts in the works but it's not entirely trivial. I think Cartesian Caramel has a demo explanation of it but it relies on geometry nodes (th-cam.com/users/liveH5nDadMhR4Y?si=Ea8Mfl5kF4huTtUj) and if memory serves I used Blender's older particle system in this walkthrough. Still, in theory what you're asking should be doable

    • @JacobdelaRosa
      @JacobdelaRosa 5 หลายเดือนก่อน

      @@CGFigures thank you so much! I'll check this out

  • @nuriamelisamoralesgarcia4671
    @nuriamelisamoralesgarcia4671 2 ปีที่แล้ว

    Amazing tutorial, thank you so much!

  • @panjoe3404
    @panjoe3404 4 ปีที่แล้ว +1

    great tut!

  • @matelu75
    @matelu75 3 ปีที่แล้ว +1

    thank you very much!

  • @anthonylafargue9860
    @anthonylafargue9860 2 ปีที่แล้ว

    I have a problem when I slect a edge at 1:34, when I press alt and left click, it select all the edges on the X axis, and not on the Z axis. I'm on Mac and I dont know how to fix the problem

    • @CGFigures
      @CGFigures  2 ปีที่แล้ว

      Hey Anthony, did you mean you're selecting the edges on the Z-axis? From the timestamp you sent I think I intended to select the edges on the X-axis. Usually it's just a matter of being closer to the middle of the edge you want to select. I don't think I've ever heard of Mac's being a problem on this front.

  • @rizalh.m4716
    @rizalh.m4716 10 หลายเดือนก่อน

    helpful

  • @parastooheydari7945
    @parastooheydari7945 2 ปีที่แล้ว

    I have made from this tutorial, but how we can delete those main villis we created at the beginning? I delete one then the collection of villi inside intestine is deleted

    • @CGFigures
      @CGFigures  2 ปีที่แล้ว +1

      Hi Parastoo, I'm a little confused as to why you are deleting the original villi. If they are interfering in your render you can either move them out of sight of the camera or put them in a separate collection and uncheck the box for that collection in the outliner. That way they shouldn't appear when you try to render.

  • @maheshaliasboya
    @maheshaliasboya 3 ปีที่แล้ว

    Loved it..

  • @fatehw
    @fatehw 2 ปีที่แล้ว

    Now how do you make them move, thats a tutorial I would like to watch :)

  • @BelgarionGodslayer7
    @BelgarionGodslayer7 4 ปีที่แล้ว +4

    Have you considered abandoning science to animate lovecraftian horror?

    • @CGFigures
      @CGFigures  4 ปีที่แล้ว +1

      Sounds like a good personal project. But first I want to put some quality time into learning how to sculpt in Blender. Lovecraftian horror should look organic in my opinion.

  • @sonnyobrien
    @sonnyobrien ปีที่แล้ว

    it doent really make sense why you didnt not animate this bro?