Solipsis - Cosmic Horror Lurks Beneath the Surface of the Moon in this Tense Sci-Fi Horror Game
ฝัง
- เผยแพร่เมื่อ 20 ส.ค. 2024
- Solipsis - Cosmic Horror Lurks Beneath the Surface of the Moon in this Tense Sci-Fi Horror Game
Available as Part of the Dread X Collection Vol 2 on Steam: store.steampow...
*Sees stairs on the moon*
“Those communists are up to something”
"up to something"
You made a pun and you didn't realize it
Im now going to act like the pun was intentional
@@FatCat22888 Oh, damn you
@@l.l1969 lmao
So are we to infer that Cthulhu is a Communist then
“Moons haunted”
“What?”
*Loads Shotgun* “Moons haunted”
Doom when he finds out that there is another monster to kill-
Oh wait thats actually Super Mario Odyssey.
Always has been
*K E E P L O O K I N G U P*
I can't really stop thinking about the astronaut spinning once he shoots on the moon
"STOP MOCKING ME!"
*Shoots Makankōsappō towards the moon*
That 'rationalize' mechanic is brilliant, and the way the game plays with it as it goes on is more so.
I don't know about brilliant. As the player, we already know what the threat is. This makes an immediate disconnect from the character we're playing as. Also that last rationalize mini-game looked more frustrating than panic inducing.
TheDustyMuffinsss as a player you do know what the threat is, but your character doesn’t. this is dramatic irony. it is telling a story, you aren’t playing a game.
I don't know, I feel like one should be able to select any of them. I mean by default humans are capable of irrational rationalizations
@@SaintJimmy379 remember this is an astronaut you are playing as.
@@SaintJimmy379 if you didn't know anything about Lovecraft or pop culture in general and just spent your life studying and working to get where you are as an astronaut I'd be pretty damn terrified and confused as to what I'm seeing when I'm up there where anything could exist or happen
Love this one.
Could absolutely imagine taking that rationalize mechanic and either expanding it or making a longer game with it. I think the second instance of it is my favorite, having to slam the thought of it being the Russians against the side to make it 'fit' the rationalization.
Agreed, the atmosphere in this was top notch, adding that psychological mini-game really took it to another level. There could be a lot of applications of this in a rogue like especially with permadeath.
Def wish they leaned more on those cool mechanics, didn't pay off sadly.
@@tomisabum seemed more like a proof of concept than anything, this shit slapped
@@EscapeCondition that would be a great mechanic in most genres except for rogue-likes. Not everything has to be a rogue-like nowadays.
It would be a great alternative to the standard sanity meters in other games. You have to collect "logic" and "proof" then crafts them into rationalizations to keep your character sane when confronted with eldritch things.
"R to rationalize" might be my new favorite prompt in a game
It should be a meme
“EA Sports made something original.”
*R to rationalize*
Most relatable game mechanic of 2020
A little late but from this day henceforth, "R to rationalize" will herald us into the year 2021 with knowledge and common sense intact
@@yoshi9538 yesh
I like that in the last rationalis phase, the astronauts face is screaming in terror
Yeah, and also all the symbols or "rationalizations" are the same confused image. Whereas earlier in the game he had different rationalizations of the anomaly - could it be aliens? The soviets? Some weird eldritch horror?
@Mialisus Now I'm picturing Cthulhu with a hammer and sickle on his forehead.
Rprince418
We gonna need Doctor Manhattan for dat shit.
It doesn't look like a terrorized face. It's more like he's going crazy. I interpreted it as hysterical laughter.
@@ariaphillips778 It actually is. He is more on grinning which makes it much much more disturbing
The rationalize mechanic is brilliant, especially how it gets harder and harder to do as the astronaut's fears grow. Genius.
No it’s not. Are you 10 years old and love drawing mandalas or what
@@Anudorini-Talah I can see you adopted the classic Twitter style of bullshit arguing. No, I'm not ten. And it's pretty obvious about the creativity of the rationalizing, because of how it shows having to pick through a bunch of irrational thoughts to find one that actually makes sense. Maybe scroll through the rest of the comments to see what people like about this game.
@@_anthrax101_5 you can't argue with dumb people it always ends with them running away thinking they won
@@Eduardo-vq1kr like you
Edit: I just now realized that the person I replied to is a different person from urukosh
@@ACoarseGuy bruh
That terrible feeling when you realize you're just an idea in an extra-dimensional being's head.
Least I can do is be a good idea.
@@parodiadisimo Its the plot of Final Fantasy X
It's like when we come up with movie scenes in our head. We might not realize it, but all of those fantasies and stories were real.
Azathoth?
And when you realize it your mind literally gets blown
*Press R to rationalize*
"Aaah, yes! It's the commies!"
No, it doesn't fi-
"I said it's the commies!!!! *smashes the symbol on the screen borders in order to make it fit* "
o-ok.... o_o
pretty realistic way of how rationalizing works when you actually have no idea
I mean, the red scare was a thing
@@Ranzord95 It is becoming a thing all over again.
I mean it makes sense from a psychological perspective. When the possible has been eliminated as possible and all that's left is the impossible it is the answer however unlikely (probably butchered the phrasing), however, you really want to make the probably the truth, so you will force yourself to believe the improbably rational answer.
@@doctorlunarous5747 When you have eliminated the impossible, whatever remains, however improbable, must be the truth.
"Solipsism is the philosophical idea that only one's mind is sure to exist. As an epistemological position, solipsism holds that knowledge of anything outside one's own mind is unsure; the external world and other minds cannot be known and might not exist outside the mind." - Wikipedia
you should go watch Vsauce's video about this it's great
yea
Which video?
@@scxmvt could you link it here i wanna watch now too XD
@@sazzaxeight3124 th-cam.com/video/L45Q1_psDqk/w-d-xo.html
This guy goes down 4 stairs a time. Legend.
That sounds pretty easy at 16.5% of Earth gravity.
@@Adam-zt4cn has a galaxy brain
I think is 5
@@CptnMango9108 jeez
@@anothegg7591 moon brain
No one is pointing out the similarity between what happened to the astronut in the last scene to rationalize mini games. The astrounut seems to become an idea/concept/rationalize for the moon creature. He was outlined and fitted to the dotted line on creature's forehead, just like his rationalized ideas.
And then he exploded.
@@someguy4405 What else do your rationalizations do after you think of them?
@@gabrielajanki9167 To be specific, your rationalizations/insights disappear/transform (or explode in the case of this game) after they are thought up because they become knowledge. (This is just my headcanon)
shadow7179
Don’t they just fade?
"Astrounut"
Space nut
In space, no one can hear you rationalize.
I liked it ! Espacially the mini-games to "rationalise", when you can clearly see the astronaut's face
and at the end when you rationalize again and you can see the astronaut is going nuts because of the events he's going through, awesome touch
When you literally have to hammer an idea to make it fit. That was top-notch.
And he looks like Domhnall Gleeson LOL
@@alidaleeannspence2734 I thought he looked like Shia LaBeuf
The moon is tired that once in an old movie people hit her in the eye with a rocket and now everyone is making a reference to this movie and colliding in her eye.
I saw the Original movie
@@Thebigem I'm happy for you, I've only seen cuts and references...And I'm russian🤣
@@Thebigem what movie?
@@Pedro_Nussy cant remember exactly but i think it was called "Trip to the moon" on popcorn time and it is really old (1930s)
@@Stavrosstavrosstavros 1902
I love the rationalization mini game. Especially the last one where all these ideas are moving around so fast that it’s difficult to grab the one you want. It just encapsulates this feeling of dread, terror and this desperate hope to believe something aside from what is there, it’s something I’m sure we’ve all felt.
3:52 you can see an eye in the surface
nice catch
Where is it? I stared for several minutes.
@@rhabdoviridae when he is putting the instrument ,you can see it under the instrument
tiger Thanks!
Cringe
Fun fact: the spiral staircase he descends at the end had the same number of spins as the spiral over the "I'm going crazy" head in the rationalisation minigame.
Hey alpha just wanna say thanks for bringing hidden games like this into the spotlight
No leave them in the dark or else they wont be scary anymore!
I wonder where or how he finds these games even
@@marktan8423 prob alot of itch.io
Yeah! I heard about Helltaker from him before it was even a meme
@@marktan8423 well it does say in the channel description that they do alpha and beta testing for games
I really like how in the second bit where you choose the soviet one, you have to break a piece of the thing off. Its like your character is having to basically force/make up this narrative because of how absurdly strange and out of place the stairway is.
THERE ARE NO FACES
THERE ARE NO FACES
THERE ARE NO FACES
THE 51ST STATE IS NOT A PLACE
YOUR HOME HAS ANOTHER DOOR
At first I thought you said "there are no facts".
Local 58
*HIS THRONE*
I find it interesting how this game constantly plays with the idea of the "man in the moon". The game first talks about seeing a face on the moon, which many people know about. What I find more interesting, though, is how the landscape changes once you enter the staircase in the eye. I'm likely overthinking things, but since the "eye is the window to the soul" comes up in my head when I see this scene. That aside however, the floor of the moon changes considerably once you reach the bottom - the circular indents of the moon have changed to uneven grooves which at times resemble faces - once again, man in the moon. Now those two finger-looking things that moved while you were underground certainly implies something, but what exactly im not sure. Heres the fun part, when our astronaut enters and reveals the face, he *becomes* the man in the moon. I'm pretty sure this game is an allegory of being consumed by your fears, but I'm probably overthinking things lol
Also this just came to me while I was writing this, the fact that the gravity measurer becomes heavier, I believe thats related to "the weight of your fears", if thats how the saying goes. Lastly, the rationalization seems to actually correlate with the actions you partake in. You drag these ideas to your forehead to make sense of them. Now, what is usually tied to not only your mind, but is also an eye? The mind's eye. Taking a step down that staircase is the astronaut literally going into his mind, where he spirals down and once again meets his fear of the face of the moon. He cannot rationalize anything about that situation because simply, his fear is irrational, until he saw the face, that is. Also the symbols in the last rationalization are heads with something spinning into it. Spiral staircase into your mind. I rest my case.
@Roy may I add that when the astronauys explodes not only id similar to the rationalising mechanic, but the point is settled in what would be the third eye in the ground's face?
@@il-ma.le. i cant believe i missed that, good point. It has the outline and everything too
So.. Care to give more explanation or simpler?
You missed the title, though. "Solipsism".
Solipsism is a school of thought that believes the only one who can be truly known, and therefore exists, is the self, while everything else is merely a figment of your imagination, of your RATIONALIZATIONS.
At the end, the astronaut becomes the rationalize minigame for the moon, implying it is merely but a concept, an idea to it. As that moon is likely also merely but a concept to a being superior to him, and so on.
You gotta remember this shit's Cosmic Horror. Things as "Facing your fears" are technically incorrect interpretations of it.
Or maybe, and hear me out here, it isn't a metaphor and is just a cool ass cosmic horror game.
Given that 'solipsism' is the theory that only the self can be known and verified to exist and that the astronaut is basically a rational symbol for the moon, one could argue that humanity itself and possibly the rest of the universe is likely just figments of its thoughts and imaginations. In other words, the moon could be the real Azathoth...
thinking of the astronaut as a symbol for the moon's "R" prompt didn't even occur to me, nice catch
that's so cool
It fits with the visual similarity between the rationalization minigames, where you fit ideas into the dotted line and the last part, where you fit the silhouette of the astronaut on the dotted line, awakening the moon face.
Mind blown
Hmmm, actually this have a lot of thoughts and attention to detail packed in this game.
So right from the beginning.
First gravity measurement return 8.something. "Just solid ground" as "alter ego" said. Also "we a hoping to locate an empty lava tube". So they want to go under the surface of the Moon, for some reason.
Second shows -15.5. This is anomaly, small cave under the ground for example. "Some sort of subsurface feature". Nothing special.
Third is -119.something. "Heh, that our lava tube. Must be a deep one." Again, nothing too special.
Fourth -650. Thats a REALLY BIG one. And its the first time the astronaut starts to question reality.
If you look carefully on the ideas in rationalization minigame it shows three possible solution for this, how astronaut see it:
First one is "there are big cavity under the ground". This does not suits as 'correct' solution since it jump from 0 to 100 too fast.
Second is "Im loosing my mind". Astronaut begins to doubt is what he see is real. Or rather, is things what he see is reality is or no?
Third one is "gravimeter is broken". Simplest and most obvious solution....for now...
After spacecraft explosion from the collision with meteorite each new measurement shows more and more negative numbers, the closer astronaut get to the staircase. So I suspect in gameplay perspective you should use gravimeter to find it.
Rationalization near staircase also reveal something interesting. Now each 'idea' have weak parts in it. Now main ideas is:
"its an aliens": does not suits here since if it really was aliens, astronaut would notice their presence right at the beginning.
"its a supernatural being (cthulhu as example)": does not match too, since 'ghosts in outer space????? really????????????????'
"Im loosing my mind": not suits here since "staircase on the moon SHOULD have logical explanation". Also notice, this idea does not have a 'weak' parts.
"its a communists": it 1969-1972 years in game I believe. USSR was first who landed on the moon, so its the only 'logical' solution why moon have human made structure. But its veeeeeeery weak rationalization, almost comical.
When astronaut descend on the staircase, he sees big human like hand and hear some very suspicious noises, but for some reason does not question it.
If you compare radio sounds that astronaut hear after falling from stairs with radio chat from the beginning, with astronaut that was left on the orbit, you can notice that background noise are similar in both broadcasts. You can say "but hey, its like radio work in this game". No, its not. When the hero speaks, it is very clear that you can hear him through radio. And his translations dont have such noise at all.
When realization hit him that he loosed his mind, all ideas in rationalization minigame have same icon "Im loosing my mind". And also, 'shape' of the idea that suits this time have same shape as "Im loosing my mind" idea in both previous minigames. It can be interpreted as "I see not that happening in real, right from the beginning".
Last minigame, when astronaut becomes an idea, is quite tricky....I mean from the point of rationalization...ehhhh....
So anyway, if you watch it carefully right from the beginning you can notice that astronaut walk on spiral staircase, which have same amount of turns as spiral from the head in "Im loosing my mind" idea.
So it mean that he actually descend into the mind if some being -> he becomes a part of this being mind -> being stop thinking about him -> he ceases to exist, both as idea and as existing object/being.
dont make excuses for this boring shit. its not even scary.
The USSR sent a man to space, not specifically the moon. The first man on the moon was an american
And then he popped
@@lindinle if I remember correctly, this game is part of a larger meta-game type thing.
But anyways, when it comes to this stuff, some people can really get into it, while others are rolling their eyes so hard they spin to the back of their head, I guess you know which one you are.
@@creeperizak8971 ohh well if ots part of something bigger. ...meh have to find it then
i like the rationalize bits, how he starts off just looking calm, then after his shuttle is lost, progressively more horrified. the lighting effect was real good for those parts too
6:24
Game: Pick the option that best fits, and makes the most sense.
ABG: obviously cthulhu
Well, you know, he had 2 Cthulhu related games recently
Ah. Now I see why cosmonauts brought shotguns into space. It seems like they knew the truth all along...
And thats why CNSA only sent unmanned moon missions....
Wtf is this real?, they brought shotguns?
@@ferdinandbardamu. Yep. If you're willing to have a look, Simple History got it covered in one of their videos. th-cam.com/video/qRC0Jmh-9tY/w-d-xo.html
TL;DR, they carried a shotgun into space because once they were back on Earth, they'd land in forests rather than the ocean like Astronauts do. So they added a shotgun into the capsule as a defence item to fend off wild animals
@@agdtkry damn, thanks lad, I'll watch it
@@agdtkry wow
I like how the only symbol for the last minigame is a face with a spiral, like he's hearing impossible things and his only way to rationalize this is that he's going insane.
Edit: I just noticed the "I'm going insane" option was always available. That's... Deeply horrifying.
Tension: exist
TH-cam adds: showtime
That face at the end looks like something out of _The Annoying Orange._
that explains why the astronaut exploded then
@@FerrickAnima makes sense
hey apple!
what?
*moon explodes*
HIS THRONE
R E J O I C E
HE TOOK ME
IF YOU ARE SCARED
WE WILL LOOK TOGETHER
It's nice to see people still remembering local 58
GO OUTSIDE
This face on the moon: exist
That one baby face on the sun in Teletubies: Finally a worthy opponent! Our battle will be legendary!
Any fucking TH-cam video: Exists
Redditards about to write an overused dead meme in the comments: Now this looks like a job for me
But wait! What’s this? Star dream has entered the arena along with hellstar remina.
SPOILER WARNING!!!!!!!!
Star dream is the final boss of Kirby planet Robobot. If you don’t understand look it up.
I hate that tubbies thing
@@hydrogencyanide4999 complaining isnt gonna make this shit go away.
Because most of the game is in the dark, it feels like the astronaut is walking on my face
*Maybe i am the moon*
😯
Depends. Do you have craters?
aaa nice ref 💖
Wtf I see you again
Ekueku
This is a pretty clever game. The rationalize part was so on point. I feel like that’s almost exactly how it goes in your brain as things get more and more bizarre.
4:42
I have a theory that the crash of two spacecraft broke the astronauts helmet that causes gradual asphyxiation over time which he starts to get delirious (hallucinating from his childhood imaginary horrors) as he eventually ran of oxygen, where he suffocated by the vacuum of space when the helmet glass shatters.
If his helmet cracked, he would have blacked out in 15 seconds. In 90, he'd be dead.
Can’t there be a crack so small that it just takes time
@@stephenfiler3204 Hallucinations can also make things feel slower than they actually are, soo..
@@karacreed0723
I mean…a man passed out for 15 second and he experinced 15 years of his life inside his head. Getting married and even have kid, all inside his head.
Makes you wonder if we are actually alive right now or are in a playback mode as your brain slowly dies.
@@Iwanwahid1969 considering we can remember almost anything wrong given enough time, it wouldn't really matter since it'd technically be more like a different life with alterations to what it actually was, and I find that a little relieving.
Control: "How's the look down there?"
Guy: "Heh. Felling just fine"
*Are you sure about that*
I love how the face at the end becomes a faint smile.
the best thing is how the final "rationalization' is the Moon itself rationalizing the existence of the human- the astronaut is so small and insignificant that it's almost like an idea to the moon, and the very act of being considered by the small planetoid is enough to utterly evaporate a person.
Love how there isn't any music, adds to a loneliness type of vibe. Also, if you wear headphones, you can hear a low hum
Wait, This is a Horror game?
Always has been
@Whited Out nah, it's fine
Z E S always has been
Always has been.
@Whited Out no
I love how well that fits the ending
When I was a child, my parents would often leave on trips and I’d spend the nights at my grandparents. During this time, up until I was 7, I had the same nightmare 5 times. I’d rather not get into it unless people start asking me because it’s a long nightmare, but it was about that moon. I still sometimes feel weird about the moon. This game connects horror with me on a really personal level
please elaborate on the nightmare, i'd love to hear
Yea, tnx for telling the 3 people asking you about it...
Not gonna lie could make for a good book
Please elaborate
please
Every moon has a dark side
and a face man...
Always has been
If it has a face, it should also have a butt...
@@shadyone6620 Time to vist the dark side of the moon
There is no dark side of the moon, really. Matter of fact, it's all dark
-Wait, Moon is a huge monster face?
-Always has been
**Splath**
It makes me think that if solipsism is taken to its natural conclusion, it's revealed that the solipsist can't even confirm their own existence. They're merely the dream, or rationalization, of some Lovecraftian and unknowable consciousness which inhabits them. This creeping feeling destroyed their perception of others first, and when the darkness is peeled back and it is fully realized, it destroys the solipsist, too. The empty moon looking out at the world mirrors the astronaut's empty helmet looking out at the moon. This was a brilliant piece and it makes me so glad that I continue to check this TH-cam channel.
Sci fi horror is (almost) always amazing and this game was pretty good
Seeing the astronaut rationalize reminds me of something from Disco Elysium.
This is so good, though the ending leaves you lacking. I mean, build-up was brilliant. The developers should use this again for other games
I like the visual contrast between the rationalization minigames and the last part, where you awaken the moon face.
Just like in the minigames, where you're fitting an idea/jigsaw piece to fit the situation, the dotted outline against the backdrop of the astronaut's face, in the last bit, you're fitting the top down silhouette of the astronaut against the backdrop of the awakening moon face.
It's as though the game is conveying to us that the very mechanic of trying to rationalize what can't be explained is futile and doesn't lead anywhere good.
I love how the game plays on paridolia with faces being "shown" in the shadows, which aren't actually there. Correct me if I got the term wrong
Do you mean Paranoia?
@@Chicopajiso Nope, pareidolia
@@Chicopajiso its a phenomenon where we make faces out of objects.
Like the man on the moon.
Yeah me too
When he finds the stairs look closely to the entrance... The rocks surrounding the stairs makes it an eye
DANIEL MULLINS? Dude just keeps pumping out good stuff.
Everybody play his other games - Pony Island, The Hex, and Inscryption is coming out soon
This was made by the same guy that did Pony Island?
@@whiteface513abandonedchann8 Yep!
Damn no wonder it's so good
Poster image of doing a lot with very basic concepts and small budget.
Except this game is much worse than Pony Island. The guy took a huge step back in compare to that.
SO want to see a fully-expanded version of this. I'm with everyone else: the atmosphere's amazing, the top-down view, the rationalize mechanic- it's a formula for something great and I can't wait to see what can come after this
Ok but can we talk about how terrifying this was?? The parts with the hands, the close-up of the guys face during the rationalize parts, the distorted audio, the MOON THING. I don’t get spooked easily but this got me rattled
I dunno why, but this game really freaked me out in a very unique way.
Masterpiece
anyway my favorite feature in this game is a "rationalization" this how you character tries to explain unexplainable, and every next time he just can't come up with something common and drives more and more crazy.
I’d love to see a longer game like this with the rationalize function... I think it could have a lot of interesting interactions!
Genuinely terrifying in the way most cosmic horror is. A great thrilling game :o
Me, sees thumbnail and title: is this apollo 18 movie the game?
I read a creepypasta like this once, stairs and all.
terrifying movie lol
I love that movie
This is Local58 the game beeeeeach
We've woken the hive!
*The moon has awaken!*
yeesh, i heard Dinklebot instead of Nolan for a sec...
Oh damn the memories that brings back
THE THRALL WILL SMOTHER YOUR LIGHT
Yeah, Destiny does cosmic horror very poorly
Walking down a seemingly endless flight of stairs on the moon is scary enough on its own when you realize how difficult movement is one of those suits !
solipsis is a short but sweet game and the theme and style of the game fits very well, the gravity meter and rationalization system mechanics were unique but ultimately superfluous though. however if this was made into a full game with in depth mechanics just as unique as these two it really would be an amazing horror game
Ooo, that was an interesting one. I like the rationalize concept, and seeing him losing his mind by the end of it visualized in a cool game mechanic was well done.
I see Majora has arrived to this universe.
Excellent and bold. That’s some brilliant existential horror. Reminded me of a nightmare trip.
I like how he just pops at the end.
I love how the rationalization mechanic is literally how we do it in our heads, but as a minigame.
-Wait...it's all creepy-looking face?
-Always has been.
11:00
was let go today, from my dream job.
It deleted from my life direction and independence
it is a humbling, harrowing, surgically dismantling thing to realize that you are nothing more than a cog in a greater machine.
This game reflects that.
Saw the thumbnail and was like - Whoa this game must have the best graphics ever!!!
10:50 not gonna lie, that was pretty stunning
I love how they mixing live action with video game graphics. Looks unique.
Solipsism: "The idea that the self is all that exists or that can be proven to exist."
Wow its impressive to see how fast this guy posted videos, wish i was this productive
Sooo...
The moon rationalized him.
Neat.
While I haven't had the chance to read Lovecraftian-type horror, this is one of the best cosmic horror titles I've seen.. All that's left is getting a Steam account at last.. Love your work Alpha! 🤙👍
0:08
"You know,it's strange that i became an astronaut."
Yah..you know,you lucky you be astronaut and instantly die while human race suffer on earth beacuse emo boy who summon a thicc female demon squid for get smooch
10/10 callback
cthulhe (or cthulette in that matter) aren't demons
Good smooch, Worth
@@thejurassicwarewolf3300 Doompenguin... is that you???
Wait, are both games connected?
Dread x collection never dissapoints
I shall consume. Consume...
Consume everything…
Good luck trying to consume
@@iapetus6110 Majora's Mask intensifies
@@asyuh2000 hellstar remina insetifies cuz consume
@@iapetus6110 his manga is always awesome and terrifying.
@@asyuh2000 ikr? we dont know what happened to the other planets moons in hellstar remina they r probrally still there so remina and the other survivors can colonize one of those moons
At the end, it isn't you trying to rationalize what you're seeing, but that thing rationalizing you out of existence.
Alpha you remain a legend. This really just goes to show how lucky we are to live in a generation where indie developers are making little hidden gem classics left and right, and you are the one shedding light on so many of these. Keep it up!!
Welp, looks like the Space Kraken got to him.
The rationalise system is so innovative! Wish the game were longer and held the suspense.
This was so good and had such a nice feeling that I wish there was WAY WAY more to it.
That was an amazing game! The level of tension and pacing were spot on!
So huh... This is why we haven't gone back to the Moon? Because of Moonface?
If that's the case, then why are we going back now? : (
@@napoleonsolo5929 because the donald is obsessed with the u.s returning to its "glory days" of the mid 60's? even though most off what happened then can't be repeated because it no longer exists
pyotrek from darkwood has come a long way
"Solipsism is the philosophical idea that only one's mind is sure to exist. As an epistemological position, solipsism holds that knowledge of anything outside one's own mind is unsure; the external world and other minds cannot be known and might not exist outside the mind."
"Press 'R' to rationalise" has terrific meme-potential.
It's all a face?
*always has been*
new intro is slick
More games need this rationalize mechanic, not just horror games but perhaps even action shooters where the main character has to come to terms with the fact that he has committed or witness a terrible crime. I could also imagine this having a butterfly effect like in Until Dawn or House of Ashes.
This with that rationalize mechanic definitely needs to be soooo much more. That is a genius way to handle a "sanity" character spec.
6:45 I think the symbols actually mean something, the Hammer and Sickle would mean the Soviets.
Maybe he's thinking "Perhaps the Soviets were here before us and is beyond all of this."
The other symbols idk, aliens, cthulhu etc. They represent what his guesses are and you have to choose the most rational one to continue from that puzzle.
Edit: behind* not beyond, was tired sorry..
4:09 Yeah they totally mean his guesses, the first one is a sinkhole or crevice, thinking the strange phenomenon with the gravity is due to the fact that the moon has lots of hollow areas thus the strange readings. The third one is the symbol in the end that represents I suppose "The moon is a living creature" and the second one represents his gear to measure gravity, which is the correct one he chose and so his next dialogue is "Maybe the gravometer is broken..?"
And the end... You can figure out what the last rationalizing puzzle is in the end... He realizes the moon is actually alive as there is no other rational explanation he can think of.
@@rune.theocracy I thought that one meant "I'm going crazy"
@@katzea.a7880 me too haha with the twisted up symbol
And well the twisty coil on the head probraly represents hes going crazy remember the part where the player astronaut is mumbling something weird?
Yeah, the annoying orange looking moon at the end ruined the whole thing for me.
right! that shit was just dumb as hell.
Here for comments.
Exactly
What I take from this is that the astronaut didn't actually exist. He was just a dream inside the mind of the moon.
I love the “rationalize” feature! It’s so unique
So we became one with the moon?
Ig???
The science on this is a little insubstantial, like measuring gravity and subterranean depth are different, that could just be a diction mistake, it just took me out of it, like the first time the negative "Gravity" value doubled I would have panicked because it would probably mean you're near some kind of gravity anomaly. in contest though it was very good, the Rationalize bubbles were cool, and the build up was well done.
To be fair, the player rationalizes it as his... instrument... device thing having malfunctioned. Now I guess it's up for debate how likely it is for an astronaut to write something like that off as a system error at all
The moon being a living creature gives me Local 58 vibes-
This scared the shit out of me when I saw the thumbnail because the astronaut looks EXACTLY like my friend.