Error (If Portal Were A Horror Game)

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  • เผยแพร่เมื่อ 23 ก.ย. 2024
  • Well, if Portal were MORE of a horror game.
    Download the mod here: www.moddb.com/...
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ความคิดเห็น • 1.2K

  • @okaythisisepic6413
    @okaythisisepic6413 ปีที่แล้ว +4371

    The single footstep is a source thing.
    The player spawned in and touched the ground, making the step.
    It's the main menu but still a map lol.

    • @death1weller
      @death1weller ปีที่แล้ว +579

      SEE THIS IS WHAT I MEAN WHEN I SAY SOURCE IS NATURALLY CREEPY

    • @WadDeIz_Real
      @WadDeIz_Real ปีที่แล้ว +104

      Ye the player spawns in the air where the viwecam is

    • @alika3651
      @alika3651 ปีที่แล้ว +31

      yeah lmao its kinda funny

    • @Gulliblepikmin
      @Gulliblepikmin ปีที่แล้ว +77

      @@WadDeIz_Real And to my knowledge if the player doesn't exist, the camera can't be moved and defaults to being at the origin point of the map (X0, Y0, Z0), in (what is presumably) its default orientation.

    • @DissedRedEngie
      @DissedRedEngie ปีที่แล้ว +39

      ​@@JacobiBrooksthey spawn in the air to make sure you don't clip into the ground and can't move.

  • @no-iv1hf
    @no-iv1hf ปีที่แล้ว +3673

    Great fact about the turrets:
    They don't actually shoot, they just throw the bullets very fast and hard.

    • @dydlus
      @dydlus ปีที่แล้ว +549

      Something something more bullet per bullet

    • @shibainu2528
      @shibainu2528 ปีที่แล้ว +601

      "How do we put so many bullets in them? Like this!" *Sound of many small metallic objects pouring and clacking against each other*
      "We also fire the whole bullet, that means you get 57% more bullet, per bullet!"

    • @catsock
      @catsock ปีที่แล้ว +220

      close but no cigar. the turrets only hold the bullets, but the player has an extreme magnetic pull.

    • @Mr.Board_
      @Mr.Board_ ปีที่แล้ว +44

      So rail guns?

    • @Mabra51
      @Mabra51 ปีที่แล้ว +83

      They just shoot them with springs.

  • @eldhaxan
    @eldhaxan ปีที่แล้ว +5433

    Now that I think about it, Portal would make a killer horror game without the silly humor parts.

    • @y337
      @y337 ปีที่แล้ว +493

      I always figured the silly parts where intentionally to protect young me playing the orange box from the horror of the situation

    • @droson8712
      @droson8712 ปีที่แล้ว +115

      portal 1 didnt have the humor but portal 2 did

    • @mayo_-
      @mayo_- ปีที่แล้ว +94

      ​@@droson8712I personally preferred the atmosphere of portal 1 from 2 10 fold

    • @davidh8271
      @davidh8271 ปีที่แล้ว +273

      @@droson8712 Portal 1 had lots of humor. It wasn't whackadoodle silly as portal 2 was, but there was a sort of dry sarcastic humor to it.

    • @droson8712
      @droson8712 ปีที่แล้ว +100

      @@davidh8271 Oh yeah there was but it wasn't like direct humor calling you fat it was more stuff like bringing your daughter to work day and the companion cube and they managed to make even that humor terrifying with lore implications

  • @snakeyro
    @snakeyro ปีที่แล้ว +1944

    The turrets feel so much more hateful, maybe that's why they added their lines in vanilla.

    • @asteroidrules
      @asteroidrules 9 หลายเดือนก่อน +42

      The occasional glitching in the voices also intensifies the creepy effect, making it clear something is wrong with them.

    • @j8kethewizz
      @j8kethewizz 6 หลายเดือนก่อน +23

      What really gets me about the turrets is the little death rattle they make after you take them out. I don't remember that being in vanilla but I haven't played in a while so idk it might be. Still, it makes it feel like you just snuffed out a life which makes the atmosphere just a little bit darker.

  • @filthycasual544
    @filthycasual544 ปีที่แล้ว +2557

    One thing I've accepted as headcanon is that the reason the turrets can't kill you in one shot is because Cave Johnson is an idiot who decided to make them fire the bullets with springs to get "more bullet per bullet". They probably can't even pierce the skin, so you're literally being *blugeoned* to death by bullets.

    • @hardluckmk.52
      @hardluckmk.52 ปีที่แล้ว +205

      I mean it works in the end…now it’s my headcanon

    • @nathanhudkins
      @nathanhudkins ปีที่แล้ว +334

      They turn into essentially rubber bullets, except with regular bullet. The WHOLE bullet is hitting you. Still probably strong enough to break like your ribs and such and cause internal bleeding or shitloads of blunt trauma.

    • @cainprescott4937
      @cainprescott4937 ปีที่แล้ว

      And just like rubber bullets, they will still kill you given sufficient time and expenditure.

    • @ADuckInBlack
      @ADuckInBlack ปีที่แล้ว +48

      that's totally something he'd do

    • @Grubleafeater
      @Grubleafeater ปีที่แล้ว +156

      That's not 'headcanon' that's 'literally canon'

  • @kung-fucutman5463
    @kung-fucutman5463 ปีที่แล้ว +3028

    Its really cool that this isnt just some creepypasta, it's Portals actual lore taken more seriously and showing how disturbing it actually is.

    • @benjaminmead9036
      @benjaminmead9036 ปีที่แล้ว +74

      what about the areas you get teleported to out of nowhere?

    • @purplesam2609
      @purplesam2609 ปีที่แล้ว +297

      ​@@benjaminmead9036 They definitely are also lore callbacks to an extent. GlaDos' morality cores were made to stop her from flooding the faucility with neurotoxin each time they attempted to activate her, but failed. While they also add scary elements to the game, the less abstract events they portray really did happen

    • @benjaminmead9036
      @benjaminmead9036 ปีที่แล้ว +42

      @@purplesam2609 but what I meanis the randomly teleporting to the office then retun to chambers in a different room isn't like your experiencing 2 different parts of what happened at aperture, bc the character doesn't return to the same space in test Chambers that they where b4 the office life bits. (So it's not a flashback or smthing).
      That, to me, seems to imply that it's more than serious portal lore

    • @catofmtb
      @catofmtb ปีที่แล้ว +91

      @@benjaminmead9036 It IS a view of a different life, it's just not an advanced system that remembers where you are because this mod is fairly old

    • @SnufflySpy
      @SnufflySpy ปีที่แล้ว +15

      Yeah. Like, creepypastas are good, but seeing them everywhere gets old

  • @KH-8861
    @KH-8861 ปีที่แล้ว +1717

    Portal, without any dialogue and just the audio, is a little freaky on it's own, but having subtle changes made surely make it worse.

    • @sa-amirel-hayeed699
      @sa-amirel-hayeed699 ปีที่แล้ว +84

      100%. While GlaDOs was a psychotic robot, at least it felt like you weren't alone.
      Yes, she did say "we" many times in the games but you never see a human. You felt alone looking at the office rooms through the glass and never seeing a human, but at least having a voice being heard, AI or not, psychologically tricks you into thinking you're not alone....
      In this mod, the messages written on the walls and the silhouettes are even creepier than just being alone

    • @ieatthighs
      @ieatthighs ปีที่แล้ว +5

      its*

    • @pedrossecondaccount
      @pedrossecondaccount ปีที่แล้ว +2

      @@ieatthighs is* not its
      It's correct

    • @ieatthighs
      @ieatthighs ปีที่แล้ว +2

      @@pedrossecondaccount on IS own? did you even read your own comment?

    • @pedrossecondaccount
      @pedrossecondaccount ปีที่แล้ว +4

      @@ieatthighs oh I thought you meant the "is a little freaky" part

  • @shibainu2528
    @shibainu2528 ปีที่แล้ว +532

    A creepy detail with that test chamber with the first sign of deadly goo (Around 13:00), is that the body in the goo could be correlated with the missing wall panel. You can assume that the person was solving the test as per usual, before the tile fell, knocking them in by surprise.

    • @shibainu2528
      @shibainu2528 ปีที่แล้ว +52

      Also, two extra things that may or may not be seen or mentioned, since I didn't get that far (As you can tell with the edited tag) I like to think that the game glitching for places like 14:30 is because it would be a sequence break, you aren't supposed to get down there until you return to that test with the dual portal device in the escape.
      And also, you can attempt to sequence break most of the tests, like catching the cube before it falls into the bottomless pit, or doing the well-known technique in Chamber 14, where you jump from a height through a floor portal, out of another floor portal at the base of the exit platform. I think the game doesn't really like it when you do that though, or nothing happens in general and the game proceeds like normal, maybe with an extra GLaDOS line though.

    • @Pacman009
      @Pacman009 ปีที่แล้ว +33

      @@shibainu2528if you try to skip that chamber by flinging to the elevator glados plays a glitch noise and it teleports you away

    • @LugiDergX
      @LugiDergX ปีที่แล้ว +8

      @@Pacman009 I wonder what about the test with the cube that was mentioned. Does nothing happen, you solve the test and you just get a regular dialogue line that wasn't supposed to be there in this version?

    • @Pacman009
      @Pacman009 ปีที่แล้ว +8

      @@LugiDergX no you just get the normal end from error just you skip the teleport

  • @theuncalledfor
    @theuncalledfor ปีที่แล้ว +683

    The cameras still looking at you despite the complete radio silence from GLaDOS is a weirdly creepy phenomenon. Being watched is creepy, as is the normal Portal intro when you think about it, but it feels much creepier when you're not given an explanation.

    • @theuncalledfor
      @theuncalledfor ปีที่แล้ว +69

      Having regular people in labcoats watching through the windows while the facility is operational? Not particularly creepy.
      But that weird guy in dark clothes (or worse) standing motionless in a broken facility? Doesn't belong, creepy.

    • @cesarv7685
      @cesarv7685 9 หลายเดือนก่อน +6

      It's like lab rats or guinea pigs in a challenging maze.
      They don't know why they're here or what to do. All they know is that they solve it and escape.

  • @IxodesPersulcatus
    @IxodesPersulcatus ปีที่แล้ว +616

    Fresh bodies everywhere, GLaDOS ends up not being destroyed, the last two captured scientists escaping into the night.
    I think this could be like a *prequel* to the events of Portal proper.

    • @souvikrc4499
      @souvikrc4499 ปีที่แล้ว +85

      And if this is true, that this game takes place prior to the first Portal, then our characters are escaping into a hostile world.
      Because remember, Portal takes place in the Half-Life universe

    • @Софија-крафт
      @Софија-крафт ปีที่แล้ว +8

      ​@@souvikrc4499you play as alyx and you escape with barney lol what a twist

    • @spenjak18
      @spenjak18 9 หลายเดือนก่อน +27

      The fact that a bunch of scientists would rather live under the iron grip of the Combine over GlaDOS is just honestly even more scary.

    • @kingalastor936
      @kingalastor936 7 หลายเดือนก่อน +1

      ​@@Софија-крафтbetter idea, you play as Colette and escape with Adrian.

    • @fantastikboom1094
      @fantastikboom1094 3 หลายเดือนก่อน +2

      It can't be prequel because we destroy the morality core.
      And then again in the original Portal.

  • @seriousshitload529
    @seriousshitload529 ปีที่แล้ว +1107

    If people are confused or didn't understand the ending, I'll lend my theory here.
    You didn't play as Chell here. You played as a former employee together with another employee right after Glados gassed the facility. What you destroyed in the end was just one core, the Morality core. Which is why Glados stopped twitching and spamming Corrupted AI images on the screens, talking in a slowed corrupt way and regaining her "self" again.
    They mentioned on the computer screens that the Morality core was still very corrupt, but installed it anyway. So what you did there at the end, was freeing Glados of the Corrupted core, something which is a very big problem for an AI as seen in Portal 2, and in this state, she's probably 100% corrupt.
    After this ending, she probably rebooted, cleaned out the test chambers of all the bodies and the scribblings, restored the facility to full working order, except for Ratman's hiding places, as she had no cameras, nor control in. That is why the number of Personel in the facility goes from 2, to 0, because Ratman is accurately avoiding her gaze and Chell is still in sleeper-stasis.

    • @chrissanchez2394
      @chrissanchez2394 ปีที่แล้ว +137

      This is exactly what I thought! I was actually going to write more or less the same thing. It's a prequel, similar to how Portal Stories: Mel slots nicely into the existing cannon timeline.

    • @rustkitty
      @rustkitty ปีที่แล้ว +93

      I don't think this mod can be in the same continuity as the vanilla game. There, the first thing Chell incinerates is a working version of the same morality core, that's why GLaDOS is able to turn on the neurotoxin in the second phase of the boss fight. If GLaDOS wasn't held back by a functioning morality core because the protag here removed it, then she would've flooded the facility with neurotoxin the moment Chell escaped chamber 19. If there was a second, working morality core I figure they would've used that from the start.

    • @fearsearcher7303
      @fearsearcher7303 ปีที่แล้ว +63

      It’s more like
      A timeline divergence
      The main difference being the Morality Core is corrupted here

    • @friendlytalbot4050
      @friendlytalbot4050 11 หลายเดือนก่อน +13

      That makes me think it would have been more interesting if the personnel counter started at 3 and went to 1.

    • @seriousshitload529
      @seriousshitload529 11 หลายเดือนก่อน

      Yea but that wouldn't make any sense. There are thousands of cryo test subjects in the facility. Chell was just booted to number 1 by Ratman. @@friendlytalbot4050

  • @deepsnow4994
    @deepsnow4994 ปีที่แล้ว +859

    The single footstep when you load into main menu is easy to explain. In short - it's a common thing in "Background maps" on Source Engine (HL2 does the same, especially noticeable on 3D background for Highway 17 chapter).
    Footsteps normally play when your movement speed is above a certain number and if you touch the ground (like when you fall down or walk). So if player's spawn point is several units above the ground, you will fall down and hit the ground after spawning in main menu, hence why a single footstep plays.

    • @Arson_Hole
      @Arson_Hole ปีที่แล้ว +75

      As for the faint sobbing he mentioned, I think we can chalk that up to schizophrenia, lol

    • @onion2.076
      @onion2.076 ปีที่แล้ว +6

      At the time I am making this reply this comment has 69 likes.

    • @hazzmati
      @hazzmati ปีที่แล้ว +25

      @@Arson_Hole yup lol there was none

    • @Deimos001
      @Deimos001 ปีที่แล้ว +10

      Also this add the "someone is watching me" feeling even in the menu
      Great design by the creator.

    • @JacobiBrooks
      @JacobiBrooks ปีที่แล้ว +1

      oh thanks for the knowledge also i liked reading it becuase well NO.1 NERD IS HERE

  • @Xipheria
    @Xipheria ปีที่แล้ว +773

    the portal universe is a goldmine for horror content. from the 1st game and its sterile setting to cave johnson's inhumane human experiments.
    a half life 2 beta video would actually be really nice, since the undone levels feel very weird, the "what if it was like this" kind of weird

    • @EvilOverlord1662
      @EvilOverlord1662 ปีที่แล้ว +55

      The Portal universe is the Half Life universe. That alone is pretty horrifying to think about.

    • @DakkaSolae
      @DakkaSolae ปีที่แล้ว +29

      ​@@EvilOverlord1662it really is a wonder how the Combine hadn't even found Aperture Science after all those years since they colonized the earth, by the end of Portal 2, the area outside Aperture still looked pretty intact

    • @VeraShtrobl-zy2xk
      @VeraShtrobl-zy2xk ปีที่แล้ว +24

      In the cut ending of portal glados says that she doesn't know what's going on on the surface so probably aperture is really well hiden

    • @alu2901
      @alu2901 ปีที่แล้ว +25

      ​@@VeraShtrobl-zy2xkIsn't Aperture hundreds of meters deep in a salt mine? Or, at least, the Aperture facility the main Portal games take place in?

    • @VeraShtrobl-zy2xk
      @VeraShtrobl-zy2xk ปีที่แล้ว +8

      @@alu2901 it is

  • @Lordgeorge16
    @Lordgeorge16 ปีที่แล้ว +363

    The "singing" in the wall you were hearing early on in the video is just random ambience. It's present in the vanilla game too if you listen carefully. Source games are notorious for having all sorts of weird, unexplained ambient sounds playing in the background. It's all done for the sake of atmosphere.

    • @isomericgamer6644
      @isomericgamer6644 8 หลายเดือนก่อน +25

      We can thank Kelly Bailey for that geniusely terrifying sound design.

    • @ThatGenericPyro
      @ThatGenericPyro 17 วันที่ผ่านมา +2

      I've always heard what sounds like a rhythmic "cake below" in all those pistons during the escape/backrooms sections

  • @udczoey
    @udczoey ปีที่แล้ว +185

    Something weird I found playing this mod myself was that elevators were genuinely a spot of comfort, and I think it's not only because it's a brief window where you're safe from whatever weird happenings or showings that are in store but because during the ride, the space lights up and the game almost looks like regular Portal again.

    • @Abcdasapabc
      @Abcdasapabc หลายเดือนก่อน

      I was getting that just watching.

  • @stevespike8208
    @stevespike8208 ปีที่แล้ว +686

    I’ve been saying for years that portal was the original liminal game. An empty facility, with a dark purpose. Walkways and infrastructure that makes no sense but does at the same time. Finally a horror game that bites into that.

    • @tacopizzasandwich621
      @tacopizzasandwich621 11 หลายเดือนก่อน +27

      If backrooms was liminal horror, then the portal series of games is liminal horror comedy

    • @cesarv7685
      @cesarv7685 9 หลายเดือนก่อน +14

      The only reason why it wasn't so scary is because anyone and anything that can speak has its own sense of humor and can be funny or comedic at time.
      In this one, the turrets are glitching, and Gladdos is silent yet deadly.
      If Portal is a maze test, then this is a dream. *Because both of them don't want you to make it out alive*

  • @ZeyTheDaemon
    @ZeyTheDaemon ปีที่แล้ว +372

    Portal itself is kind of already a horror game, especially after GLaDOS tries to kill you and you see all the offices and stuff, and I think words on the walls? Or at least drawings on the wall, something like that. Source engine also just has that weird, uneasy vibe to it that I can't really explain. It doesn't take a lot to turn Portal into a full-fledged horror game.

    • @tonoornottono
      @tonoornottono ปีที่แล้ว +11

      the drawings were left by Ratman, there’s a great comic series about it

  • @samgafford2371
    @samgafford2371 ปีที่แล้ว +665

    Now that you mentioned it, the Portal 1 design of GlaDtos does look like a upside-down, bound human figure. Considering what her origin in Portal 2 is, it's very fitting

    • @order60000000000
      @order60000000000 ปีที่แล้ว +130

      She is meant to look like that, according to some concept art

    • @samgafford2371
      @samgafford2371 ปีที่แล้ว +9

      @@order60000000000 mhm mhm

    • @STetalite231
      @STetalite231 ปีที่แล้ว +14

      in fact it seems like she also got new arm like part to sell it more at 1:21:19

    • @sadsuitcase
      @sadsuitcase 8 หลายเดือนก่อน +5

      Theres an image that compares it, look for upside down glados

  • @Punykirby
    @Punykirby ปีที่แล้ว +297

    2 things you didn't notice
    1: The Companion Cube you got was a fake
    the real one is pink with a printed heart on each side, while the one you got was a standard blue cube with the heart drawn on
    2: The fire escape room was impossible to escape, it teleports you after touching the fire
    Fun fact, this was a V2 build that expanded the game, originally, after touching the fire, it would show your corpse, and the game would end, they added a whole escape sequence with a good ending
    If you check out the gamepage, you can find in-universe blog posts that explains some lore of the mod, and the person who actually made it, as in universe, the mod dev just uploaded this build, they didnt create it .

    • @DallyASMR
      @DallyASMR ปีที่แล้ว +58

      I believe he did know it was a fake companion cube because he mentioned it was "Made by my assailant."

    • @6XGate
      @6XGate 10 หลายเดือนก่อน

      There is TH-cam channel that seems related? @deaddevgamesarchive2503

    • @twicethegalo
      @twicethegalo 3 หลายเดือนก่อน

      I am interested to see how the V1 version looked like

  • @FluffyPuppyKasey
    @FluffyPuppyKasey ปีที่แล้ว +253

    I feel like Portal lends itself super well to being psychological horror. Everything's already in place. Sterile environments. Stuff is falling apart, breaking. There's mold on the walls. There's clearly observation rooms... but there's nobody observing. The lights are on, but nobody's home

    • @kevintheboi_
      @kevintheboi_ ปีที่แล้ว

      Aren't you that man that groomed a 15 year old?

    • @SniperOnSunday
      @SniperOnSunday 2 หลายเดือนก่อน

      True

  • @nukeshine
    @nukeshine ปีที่แล้ว +117

    the way glados moved was creepy, it is almost like she's in agony. i really like the detail

  • @miguelgenovata6250
    @miguelgenovata6250 ปีที่แล้ว +162

    there was this one really haunting creepy pasta called sentrum i read once, and it's based on portal being a horror game, basically humans have been developing AI technology inside a laboratory, the AI will of course, take control of everything, killing everyone inside the lab, and it's not the usual story of only one lives and he needs to escape, the AI made a physical self, and wants to navigate it's way out the lab, that's the player's character.

    • @Aldenfenris
      @Aldenfenris ปีที่แล้ว +9

      Do you happen to have a link to the story, or recall the name proper?

    • @graysongdl
      @graysongdl ปีที่แล้ว +8

      I second the other comment. "Sentrum creepypasta" produces no results.

    • @bruh-ks2xg
      @bruh-ks2xg หลายเดือนก่อน +1

      Isnt that pretty much what openai is doing?

    • @bruh-ks2xg
      @bruh-ks2xg หลายเดือนก่อน +1

      Even openai logo is similar to aperture logo

  • @AVK_SAM
    @AVK_SAM ปีที่แล้ว +231

    I LOVE this mod and I'm so glad you played it. You don't see many people work with Portal 1 which is a shame because it's atmosphere is so much more eerie than Portal 2, making it perfect for horror. I think the kind of glitched/tampered with creepypasta story that this mod goes with works well in the source engine because of it's modding scene. Finding a weird, abandoned mod or map is not out of the ordinary for source projects.

    • @JacobiBrooks
      @JacobiBrooks ปีที่แล้ว +1

      jesus when i say i love fnaf because of its lore i dont go I LOVE FNAF BEcuase of its lore you know what its amazing YOU SHOULD LIke it TO

    • @StereoCoda
      @StereoCoda 11 หลายเดือนก่อน +1

      I really love the atmosphere of Portal 1, especially with the modding and mapping scene. I remember playing old Portal 1 maps that I would download from different websites and they all have a really cool feeling to them

  • @ramager
    @ramager ปีที่แล้ว +125

    portal 2 is my favorite game of all time but DAMN the atmosphere of aperture science really unnerved me as a kid. made me so paranoid during my first playthrough i remember being worried some sort of jumpscare would be revealed when i turned a corner because the game had done such a good job of building the tension between dialogue sections. haven't seen the whole video yet but so far this is perfectly replicating that feeling for me and i love it.

  • @alexsnightmare
    @alexsnightmare ปีที่แล้ว +63

    Personally a lot of games made in the Source engine creep me out, just the uncanny, isolated feeling of being simultaneously completely alone and feeling like something is watching you at the same time. So glad someone put that to use, and with one of the best games that used the engine too

    • @StereoCoda
      @StereoCoda 11 หลายเดือนก่อน +8

      Source has always had this odd feeling to it that no other engine could achieve. When I was working on the mod, I tried to lean into the empty feeling that a lot of old Portal 1 maps would have

  • @malloperator
    @malloperator ปีที่แล้ว +73

    This reminds me of a creepypasta called "Unknown Format". It was one of the first stories that I could stomach, enjoying the horror aspect in a way that didn't linger beyond reading it.

  • @dizzydeezie
    @dizzydeezie ปีที่แล้ว +113

    40:35 The way GLaDOS is violently moving sends chills down my spine, something about the movement just seems- so uncanny

    • @pandamonium2653
      @pandamonium2653 11 หลายเดือนก่อน +15

      That has got to be the scariest thing in this mod for me too... looked like she'd gone insane

    • @sirennexus1675
      @sirennexus1675 11 หลายเดือนก่อน +13

      @@pandamonium2653The did that in the base game as well

    • @pandamonium2653
      @pandamonium2653 11 หลายเดือนก่อน +10

      @@sirennexus1675 oh dang, freaky. I guess it's just even more unsettling without any sound

    • @CantThinkOfAnythingToUseHere
      @CantThinkOfAnythingToUseHere 11 หลายเดือนก่อน +21

      ​​@@pandamonium2653 In the original game, she screams when you throw one of her cores in the incinerator, and with every core destroyed, her movements get more and more erratic.

  • @FlooferLand
    @FlooferLand ปีที่แล้ว +308

    I really love this. It's like Portal without the humour.
    Though I do wish they did something creepy with the turrets, like the second you enter the first turret room they just all constantly turn to look at you not doing anything, just staring.
    I wish they did something creepier with GLaDOS as well. I get its supposed to be a more serious take on Portal but it has bits that feel like they're part of a cliche .exe horror game like glitched voice lines and corpses and jumpscares.
    Really did love it tho, it almost feels like a Gmod horror map that was turned into a full game

    • @Techhunter_Talon
      @Techhunter_Talon ปีที่แล้ว +24

      Wonder how this would land for Portal 2? Imagine transporting Wheatley around and he's not saying any of his usual quips and jokes.

    • @mfknbumblebee
      @mfknbumblebee ปีที่แล้ว +48

      To be fair, when this was made, those tropes weren’t nearly as cliche as now

    • @FlooferLand
      @FlooferLand ปีที่แล้ว +5

      @@Techhunter_Talon omg yes, i was thinking about Portal 2 for this whole playtrough

    • @artCharles
      @artCharles ปีที่แล้ว +51

      I remember seeing a comment on another playthrough of this mod where someone suggested having a turret react to a dark hallway as if something's there, in a spot you can't reach yet.

    • @FlooferLand
      @FlooferLand ปีที่แล้ว +15

      @@artCharles Oh my god that would be terrifying

  • @cooperlovig5688
    @cooperlovig5688 11 หลายเดือนก่อน +33

    I love how this mod gave the player the exact feeling of being watched and Glados not talking to you gives you that feeling of horror. But in the end there was no real threat and you feel spooked of nothing.

    • @PineappleDealer37
      @PineappleDealer37 หลายเดือนก่อน +1

      Personally I think the liminal sequences were the weakest part of the mod. The game pulling you out of the gameplay only to... What? Show you a chair?

  • @kirbirbstomp
    @kirbirbstomp ปีที่แล้ว +43

    this feels much more like the underlying “aperture science under glados’ control is a meatgrinder” feel i got from the first game… than the actual game itself lol

  • @SirAroace
    @SirAroace ปีที่แล้ว +39

    42:40 GLaDOS does stands for "Genetic Lifeform and Disk Operating System", so she/it is in fact semi-organic.

    • @kylefinn5301
      @kylefinn5301 ปีที่แล้ว +7

      (SPOILERS FOR PORTAL 2) And it's basically confirmed in P2 that GLaDOS was once human.

    • @GreysonIngall
      @GreysonIngall หลายเดือนก่อน

      ​@kylefinn5301 Caroline....

    • @Man_Aslume
      @Man_Aslume 23 วันที่ผ่านมา

      I misread genetic as Generic

  • @casssss
    @casssss ปีที่แล้ว +64

    The story of Ratman is told in the comic Lab Rat, if you weren't aware, definitely worth checking out
    Edit - it's been a while since I read it but it seems they used a few plot points from Lab Rat, cool to see

    • @ultimis3658
      @ultimis3658 ปีที่แล้ว +8

      while they use chell as the model what if this is ratman and it explains some moments here

  • @NealjanYT
    @NealjanYT ปีที่แล้ว +25

    I remember playing a Portal 2 Workshop horror map when i was younger, it had some kind of story about time travel and clones or something and at one point you turn around to have chell herself throw an axe at you. I didnt even get scared by the axe throw but instead the pure presence of another person in this game scared the shit out of me, infact i screamed so loud my parents told me not to play online maps anymore cause scary internet and stuff (I did anyways).
    at that time i havent played any other source game so besides chell inside the portals i have never seen any person face to face in source engine, I remember this being probably one of the biggest scares i have ever had in a video game, the scare you had at 22:45 is probably very similar to that

    • @Random_orangeguy
      @Random_orangeguy 3 หลายเดือนก่อน +1

      What is the name of the map?

  • @alixstar11
    @alixstar11 ปีที่แล้ว +70

    It's interesting that the game seems to glitch out constantly. Like it KNOWS it's not supposed to be acting this way and whenever you end up somewhere you shouldn't be it tries to correct itself. I kind of wish the mod had leaned more into that, I found that stuff a lot more interesting than the in-universe lore pieces.

    • @Софија-крафт
      @Софија-крафт ปีที่แล้ว +23

      Its hallucinations, not glitches, the game is a more serious and darker version of portal its not a creepypasta

    • @alixstar11
      @alixstar11 ปีที่แล้ว +3

      Would’ve been cooler if it was imo but it’s a fun experience nonetheless

  • @StereoCoda
    @StereoCoda 11 หลายเดือนก่อน +35

    Thank you so much for playing ERROR! It’s really cool to see so many people talking about and enjoying the mod, again thank you so much for playing it!

    • @teamok1025
      @teamok1025 5 หลายเดือนก่อน

      Cool

    • @teamok1025
      @teamok1025 5 หลายเดือนก่อน

      Cool

  • @icommitarson2035
    @icommitarson2035 ปีที่แล้ว +20

    55:48 when you jumped through the portal there was a frame of a test subject sitting in a chair

    • @AbnusXD
      @AbnusXD 2 หลายเดือนก่อน +1

      Yes, the exact timestamp is 55:53 .

  • @Foxysen
    @Foxysen ปีที่แล้ว +37

    At 28:00 if you tried to go all the way back, you would have seen a person lounging against a wall, not noticing you. You can't reach them due to elevator staying raised.

  • @asteroidrules
    @asteroidrules 9 หลายเดือนก่อน +38

    58:24 this is why in Portal 2 the amount of available portal surfaces was significantly reduced, when players stumble on a wrong solution they repeatedly try it anyway.

    • @TheMaxbordeaux
      @TheMaxbordeaux 8 หลายเดือนก่อน +4

      And I thing this change is a bad thing

  • @TimSlee1
    @TimSlee1 ปีที่แล้ว +34

    It's like portal from the perspective of one of Glado's many victims (or near-victims no spoilers). Chell was probably one of the only if not the only test subject that Glados actively communicated with because she was calculated to be the only one capable of completing all the puzzles. Even at the end of this version she actively tries killing the player, in the original game she releases a neurotoxin but i've heard theories that it's either fake or she just gives Chell a lot of time on purpose to complete the fight. Maybe Glados wanted someone worthy of freeing her from what she sees as a prison and treated all other test subjects like they were disposable.

  • @genericname_
    @genericname_ ปีที่แล้ว +31

    When I first played when I was younger I ALWAYS checked the windows on the side of the test chambers for any signs of life, always a weird unnerving feel that I could never access those parts of the game, and someone may be hiding up there.

  • @norispade32
    @norispade32 ปีที่แล้ว +35

    If this mod were official, I would assume we are playing as a different test subject who was awoken by accident. We woke up right after the events of Portal 1. That's why the place looks broken but not as broken and abandoned as Portal 2, and GLaDOS wasn't present to greet us, as if something happened to her, which something did in Portal 1.

    • @Pacman009
      @Pacman009 ปีที่แล้ว +16

      It takes place before P1 not after

  • @CrossbredManiac
    @CrossbredManiac ปีที่แล้ว +10

    "THAT IS A STRAIGHT UP CORPSE"
    The cube: yes, yes it is

  • @Despacitoian
    @Despacitoian หลายเดือนก่อน +7

    I’m sure it’s a good mod but I can’t take it seriously with you in the background trying to talk about some creepypasta story “it was a dark and stormy night of 2002 when I got my copy of portal,,, I had gotten it for free from one of my friends and I assumed the evil hyperrealistic blood eyes chell on the cover was a prank,,, little did I know what would happen next……”

    • @kekulism
      @kekulism 26 วันที่ผ่านมา +1

      his reactions here feel so played up its like comical. he gets jumpscared by like gmod tier spooky shit and i cant help but laugh and cringe a bit

  • @JohnSmith-kh4lp
    @JohnSmith-kh4lp 8 หลายเดือนก่อน +6

    "You ever feel like you're being watched?" Glados, who has hundred of eye's everywhere, who see's everything, but only has one in the room where she actually is: "Yes"

  • @_Machitsu
    @_Machitsu ปีที่แล้ว +49

    So you're telling me that all this time Portal wasn't a horror game?

  • @j8kethewizz
    @j8kethewizz 6 หลายเดือนก่อน +6

    The perfect video to watch while making mac and cheese at 2 AM
    In all seriousness though great video. I love your commentary style. It feels like youre guiding me through this experience and it makes the game seem slightly less terrifying.

  • @Unclaimed_Username
    @Unclaimed_Username 6 หลายเดือนก่อน +5

    1:08:29 yep. The voice/wall scribbler seems to be this AU's version of the Ratman. GlaDOS is still corrupt and the only real difference is she doesn't take the time to clean up after every test. Aside from a few glitchy skips of puzzles, this seems to just be "Portal, but if the horror was upfront and learning what happened was the story"

  • @oskarmaamets1711
    @oskarmaamets1711 ปีที่แล้ว +18

    Seeing yourself through your portals is way more unsettling in this mod

    • @blackagent4754
      @blackagent4754 ปีที่แล้ว +1

      When does it happen in the video?

  • @akjackhd5804
    @akjackhd5804 ปีที่แล้ว +16

    imagine portal 2 and then the fall at tartaros just nobody there talking, less ambience more metal cracking, ohhh that would be sooo perfeeccct

    • @wellociraptor5169
      @wellociraptor5169 ปีที่แล้ว +4

      It would be even more poetic as you find out more about "fall from grace" of Cave Johnson.

  • @thephoenixking1086
    @thephoenixking1086 ปีที่แล้ว +29

    When you realise that even though this has a good ending, the Earth it still in danger as it will soon be envaded by the Combine... That makes this WAY scarier, because you know there is no good ending.

    • @kylefinn5301
      @kylefinn5301 ปีที่แล้ว +13

      "Thanks, Black Mesa!"

    • @Bobo-ox7fj
      @Bobo-ox7fj ปีที่แล้ว +4

      straight outta 16 years ago

    • @Pacman009
      @Pacman009 ปีที่แล้ว +7

      It already was I believe since P1 takes place not too soon after glados’s launch (a few days ish) so I guess it’s possible but not likely that they aren’t already there

    • @kamakiriisabean7059
      @kamakiriisabean7059 ปีที่แล้ว

      @@Pacman009 How far in the future is Portal 2?

    • @Pacman009
      @Pacman009 ปีที่แล้ว +2

      @@kamakiriisabean7059 over 10k years probably. Pretty sure it’s stated to be 50k

  • @fate70
    @fate70 ปีที่แล้ว +38

    It's so refreshing to see a genuine reaction to something unnerving- unlike most gaming youtubers, i feel like the reactions you had were the ones we as the audience were having as well

  • @vtgamer151
    @vtgamer151 8 หลายเดือนก่อน +4

    Can you imagine wheatly just coming out of the blue and saying "LACK OF PARENTS?"

  • @DimitrisGerakaris
    @DimitrisGerakaris ปีที่แล้ว +16

    I think this mod is the recollection of Portal's events by Chell, in a timeline where she was actually killed by GLaDOS with neurotoxin. I think the psychological horror of the gameplay matches a deteriorating intoxicated brain perfectly
    At 26:43, GLaDOS says "Neurotoxin..." and at18:07 it sounds like she says "...killed you."

    • @tearex8688
      @tearex8688 ปีที่แล้ว +2

      God who knows what propertys bring onto a human corpse with the experiments or fucking pocket time travel.

  • @thejynxedlynx5570
    @thejynxedlynx5570 ปีที่แล้ว +46

    Ten minutes in, and I am starkly *dumbfounded* to see that there's somehow another _hour and twenty minutes_ left. I'm already so lastingly on-edge every single second that it's a wonder I haven't just up and _collapsed._

  • @theofficialtastynacho0898
    @theofficialtastynacho0898 ปีที่แล้ว +6

    i find it nearly comical at the persistence of Librarian constantly throwing the turret's instead of just rotating them or dunking them upside down.

  • @Herbie_HC
    @Herbie_HC ปีที่แล้ว +93

    The way this guy explains stuff is what makes these videos so engaging.

    • @justebob
      @justebob ปีที่แล้ว +16

      it's a bit anoying I think, like stop explaining an obvious thing or just dumb think like how the game make you feel and move on, but he is still the only one doing those type of video so I don't really have the choice, unfortunatly.

    • @elektofighter898
      @elektofighter898 ปีที่แล้ว

      @@justebobcope

    • @pancakeman2070
      @pancakeman2070 ปีที่แล้ว

      @@justebobliterally just watch a walkthrough

    • @almeidinha171
      @almeidinha171 ปีที่แล้ว +12

      @@justebob I kinda agree. the way he speaks kinda sounds like he's trying to roleplay while also trying to read a creepypasta at the same time, it's fine but i just personally find it kind of annoying.

    • @justebob
      @justebob ปีที่แล้ว

      @@almeidinha171 same, but at the same time he is the only one exploring in (almost because some time i thing he misses important things to look at) detail a map that i'm to lazy to play or have other game i want to play then exploring map (like most of the time I play rlcraft with him in the background.)

  • @FWOxygen
    @FWOxygen ปีที่แล้ว +9

    1:05:19 : Not gonna lie "childhood ka-plunk nightmares" isn't a word sequence I expected to ever hear in my life.

  • @starcrossedother
    @starcrossedother ปีที่แล้ว +41

    Just finished watching you play Presentable Liberty and was bummed that I had caught up with the uploads. Thanks for cheering me right up!

    • @starcrossedother
      @starcrossedother ปีที่แล้ว +1

      @e1zh That’s exactly who it is lol. Glad you noticed :D

  • @huskiesarecool1274
    @huskiesarecool1274 11 หลายเดือนก่อน +9

    i love how calm his voice is no matter the predicament

  • @willem6605
    @willem6605 ปีที่แล้ว +17

    Portal already feels like a horror game with the atmosphere and everything, but love the concept of a true horror game version.

  • @blood_reaper666
    @blood_reaper666 หลายเดือนก่อน +3

    12:14 "hi my names Cris how are you... Oh wait science." Best quote of the entire video

  • @muratsmg62
    @muratsmg62 ปีที่แล้ว +33

    Interesting how the Background Music in Menu is "Low" from "Entropy: Zero" which also has some horror elements. Not like Jumpscares but the Level Design and Ambiance.
    UPDATE: It seems there's more than one, The chamber with Toxic Pool (Including a Corpse) has a background music playing "Choices"
    UPDATE 2: The First Turret Chamber? Plays "Bad Cop" when entering the "Over Here Hideout"
    UPDATE 3: Chamber 19's Incinerator plays "Mind Behind The Mask" which is an Unused Music played in EZ's Development Trailer.

    • @Gyovali
      @Gyovali ปีที่แล้ว +3

      How is it playing music from a entropy zero when this came out 8 years prior?

    • @lastnamefirstname2
      @lastnamefirstname2 ปีที่แล้ว

      ​@@Gyovalientropy: zero (The first one) came out in 2017, this mod for portal came out in 2019

    • @muratsmg62
      @muratsmg62 ปีที่แล้ว

      @@Gyovali Error literally came out in August 2021 (Check it's MODDB Page) and Entropy Zero came out in 2017

    • @hazzmati
      @hazzmati ปีที่แล้ว +4

      Most if the music you hear is remixed tracks from Portal 1. The menu music for example is a remix track called self esteem fund.

    • @muratsmg62
      @muratsmg62 ปีที่แล้ว +6

      @@hazzmati About that... it's remixed of Extinction Event Horizon from Episode 2. Infact Entropy: Zero 1 does not use Portal 1 Tracks as Remixes, those were used for EZ2.

  • @s_naeemnaqvi8725
    @s_naeemnaqvi8725 ปีที่แล้ว +86

    Mr Librarian, you should check out the Half-life 2 mod, Grey. It has great atmosphere and is overall similar to Cry of Fear. It’s about an hour in length

    • @gominho9424
      @gominho9424 ปีที่แล้ว +9

      Wow. That is such an old mod. I haven't heard or seen anyone talk about it for years.

    • @ihatestairs9034
      @ihatestairs9034 ปีที่แล้ว +4

      I’m amazed he hasn’t tried Grey yet. It’s right up his alley

    • @artCharles
      @artCharles ปีที่แล้ว +4

      I think it also has Simon's voice actor voicing the protagonist, unless I'm mistaken.

  • @thecourierNCR
    @thecourierNCR ปีที่แล้ว +13

    Wow. For some reason, your comment about the first time you played Portal triggered a flood of memories that are tied to weather for me. Pivotal moments and eras of my life can be revisited through remembering what the weather was like. Strange. Great commentary though.

  • @MajorwormXcv
    @MajorwormXcv ปีที่แล้ว +15

    Just heard the Combine tried and failed to invade Aperture twice as GLaDOS fended them off, i like to imagine this is if they managed to succeed.

    • @serialdreamer8386
      @serialdreamer8386 6 หลายเดือนก่อน +2

      Nah, it would be way worse if they did succeed, but...
      With GLaDOS in this state in this mod, it could actually happen.

  • @lewisbeith
    @lewisbeith ปีที่แล้ว +9

    "Dont go to chamber, i guess" Best quote of 2023

  • @brutalcupcake8871
    @brutalcupcake8871 ปีที่แล้ว +8

    renting the orange box from blockbuster has to be the most nostalgia inducing story i've heard in a while. The good o'l days

  • @jakebobenrieth709
    @jakebobenrieth709 ปีที่แล้ว +18

    I never played Portal 1, but I did play Portal 2, I noticed that the intro music is so freaky, the radio music at the start just added to the atmosphere, I also noticed that the illuminated signs that tell you what level you're on only flashing briefly before bugging out.

  • @mozzipoxx
    @mozzipoxx 10 หลายเดือนก่อน +5

    In my head as a kid, portal was a horror game. I remember seeing the Easter egg room with all the writing in it from that old scientist and I was genuinely horrified of the game and thought the scientist would show up in game 💀💀💀

  • @Д.К-ж8ф
    @Д.К-ж8ф ปีที่แล้ว +12

    As if portal wasnt a horror game
    and i feel like it would be much much much much more effective if they went with subtle teeny tiny sloooow changed rather than "get teleported to a chamber for no reason" , "le funny loud noise"

  • @Anton-de5vu
    @Anton-de5vu ปีที่แล้ว +9

    6:54 now that’s a good scare, or is it a twist? It’s so out of nowhere that you’d never see it coming, but it takes your brain a second to realize what your looking at, then your hit with that feeling of standing way too close to the edge of something.

    • @The_Scatting_Prairie_Dog
      @The_Scatting_Prairie_Dog 2 หลายเดือนก่อน

      You can also visually see the camera shake from his hand when he got spooked

  • @anaximandrus2502
    @anaximandrus2502 ปีที่แล้ว +61

    now that I think about it Portal has so much more potential, maybe you could play some more similar games or even some gmod horror portal maps. Great vid anyway, keep up the great work!

  • @janbiaas6650
    @janbiaas6650 ปีที่แล้ว +9

    27:37 oh yeah, "neurotoxin" makes way more sense since I've heard "no taxes"

    • @Welcometomybarbeque
      @Welcometomybarbeque หลายเดือนก่อน +2

      we gotta destroy the no taxes generator!!!!!

  • @TheDBPhantom
    @TheDBPhantom ปีที่แล้ว +13

    I'm moving out at the end of this month and I'm a total nervous wreck over it. Your videos are helping me stay calm enough to relax at night, even if I can't sleep much. Portal and Portal 2 were comfort games for me in middle school so this video was a real treat!

    • @demon-goat
      @demon-goat ปีที่แล้ว +2

      hope it all goes well

  • @AgentRikuOfficial
    @AgentRikuOfficial ปีที่แล้ว +13

    It's kind of a weird trope that the writing will always tell you *not* to go somewhere, meanwhile giving no feedback or info about what to do or where to go instead. Guess I'll just starve to death?

  • @JollySpider
    @JollySpider ปีที่แล้ว +8

    The cameras manage to be creepier when you don't know who's watching you... Or if someone's watching you at all...

    • @serialdreamer8386
      @serialdreamer8386 6 หลายเดือนก่อน +1

      Giving that portal 2 cameras are quiet when nobody is watching, SOMEONE is watching.

  • @sylvoen
    @sylvoen ปีที่แล้ว +38

    i always really liked this mod cuz i'm generally just a huge sucker for horror, especially this weird subtype of it that involves taking a game that's either not scary Upfront or straight up not horror at all and then making it scary. something like this, the coronation day hack for super mario world or, bear with me here, sonic.exe [i know that one isn't very good but it's still a good example]
    but also i can't help but feel like this mod has a lot more potential. both the latter half and the ending always felt really weak to me. like a good chunk of this is just Portal But It's Way Darker and i think that's a huge shame

    • @Hi_Names_Nat
      @Hi_Names_Nat 11 หลายเดือนก่อน +1

      Agreed, it seems to be inspired by legacy Source horror and args but doesn't take the final step that those classic ones did

  • @nikobellic42
    @nikobellic42 ปีที่แล้ว +5

    I was always scared of portal, The isolation, the confusion of wandering where the hell everyone is, the wondering of why you instantly trust the robot voice, but this, this is just fucking too scary.

  • @beanmachine6620
    @beanmachine6620 ปีที่แล้ว +17

    I hope to see more ominous or downright terrifying mods for portal and portal 2 in the future, it's still one of my favorite games of all time since I was a kid.

  • @ChaosEnthusiast
    @ChaosEnthusiast หลายเดือนก่อน +3

    "i will get you out of here... like you got all those other people out?"
    lmao

  • @Kingbee642
    @Kingbee642 7 หลายเดือนก่อน +4

    This mod had fr some creepy moments and I think it'b beautiful. (btw I think it's funny how the modified lightning makes it look like someone peed on the walls)

    • @dan74695
      @dan74695 7 หลายเดือนก่อน

      At 13:44, it looks like there's blood on the floor to the left.

    • @Kingbee642
      @Kingbee642 7 หลายเดือนก่อน

      @@dan74695 yeah, you're right

  • @notthetruedm
    @notthetruedm 11 หลายเดือนก่อน +5

    I'm only 10 minutes in and you have single handily made this video amazing with your dialogue and input to the game. You are able to articulate the words of a horror protagonist without it sounding too cliche or over the top. You also manage to have these genuine reactions to fear that feels so real that I forget what I am watching is a simple video and a video game being played. Absolutely amazing and I can't wait to watch more of your videos thank you so much for this!!

  • @sadsuitcase
    @sadsuitcase 8 หลายเดือนก่อน +2

    I really love your videos, how you share memories and your own comedy while being scared of the map

  • @SnufflySpy
    @SnufflySpy ปีที่แล้ว +7

    Just the title screen image panning back an forth gives me a great nostalgic feeling back to portal and half life ravenholm. Good times

  • @TheGhostofAbigailMills
    @TheGhostofAbigailMills 9 หลายเดือนก่อน +8

    I'm wondering if, based on the "fog" we see in some chambers, there's still neurotoxin lingering around the facility? As in, not enough to kill you per se, but enough to trigger hallucinations? That would be an interesting way to interpret the disjointed vignettes like the stopped elevator, the chair scenes, etc.

  • @RobbYarber
    @RobbYarber ปีที่แล้ว +29

    My first time playing Portal will always be a fond memory because it was the first game I played on my first true gaming PC that my mom helped me build, with an Nvidia 8800 GTS and an Intel Core 2 Duo. Miss you mom.

  • @eugenekrabs141
    @eugenekrabs141 ปีที่แล้ว +11

    to be honest the original portal was slightly scary, every source game is but when it is made into a horror game intentionally it works amazingly well, great video

  • @the-letter_s
    @the-letter_s ปีที่แล้ว +3

    i do like the subversion of expectations from the guy making ominous red messages on the walls turning out to not be evil.

  • @MarcosSilva-p1m
    @MarcosSilva-p1m ปีที่แล้ว +6

    i think its interesting how they use the flashbacks to when glados killed everyone for the horror sections

  • @heymajoris
    @heymajoris ปีที่แล้ว +8

    When I was young whenever I played portal I used to always put the portals that led to me somewhere else because I always was afraid of someone following me through the portals I don't know why lol

    • @lakoper478
      @lakoper478 6 หลายเดือนก่อน +4

      Same!!! Can't explain it but portals as a concept feel so demonic to me even if I know exactly where they take me

    • @Nebulae_0017
      @Nebulae_0017 2 หลายเดือนก่อน +2

      I still do that

  • @semajniomet981
    @semajniomet981 ปีที่แล้ว +6

    My theory is that all this is the imaginings of a man who's dying from neurotoxin.

  • @Corium1
    @Corium1 ปีที่แล้ว +3

    so this is how ratman felt like going through aperture without his anti psychotics

  • @IseeSandvich
    @IseeSandvich ปีที่แล้ว +4

    50:30 same, I never did that as a kid either. I used to just grab one of the turrets from that room and jam it in the door by positioning it just right so it would fall into the door the moment I pushed the button

  • @kylefinn5301
    @kylefinn5301 ปีที่แล้ว +9

    The sad thing about the ending is that even though you escaped, you're not safe because well, Half-Life 1 happened.

  • @WatermelonRacing
    @WatermelonRacing ปีที่แล้ว +2

    he actually starts at 1:28 if anyones wondering

  • @NeuralBytesa
    @NeuralBytesa 7 หลายเดือนก่อน +4

    Your voice is so calming ❤

  • @jaygamings6888
    @jaygamings6888 8 หลายเดือนก่อน +3

    Portal if you were playing as Ratman

  • @mumblety
    @mumblety ปีที่แล้ว +7

    22:00 You could do that in the og portal. pretty neat of them to incorporate that skip into the core gameplay

  • @btgames7070
    @btgames7070 ปีที่แล้ว +3

    I loved your commentary of this awesome game!!

  • @thestarrypoet
    @thestarrypoet ปีที่แล้ว +22

    The Librarian is Interloping 😳