I see your criticisms for Armed Dragon Catapult Cannon, but something you didn't consider when talking about it is bringing it out with the power of THE CHAZZ
@@alecramirez542 You still wouldn't be able to summon the fusion, since it would need to be properly summoned before being able to summon it from the Graveyard.
Fun Fact: In the 5ds anime, Zushin was referred to as the single most common card in the game, with nearly everyone in the audience saying they had at least 1 copy. Despite this, Taro with help from Team Taiyo became the first, and likely only person in history to summon Zushin.
I remember that arc. Everybody was booing Team Taiyo for just stalling out with a high DEF monster, a bunch of vanilla monsters and burn damage from the tournament default field spell and doing nothing more APPARENTLY, but when they did realize their final stategy, everybody started cheering loudly for Taiyo and were exceedingly happy when the miracle happened. IT WAS AWESOME.
This will sound stupid, but I thought of a really simple way of getting Quasar out in one turn (though, this may not work depending on your draw). Card search for Supreme Gate Zero and Infinity (Pendulum monsters with the ranks of 0 and 13, respectively), play them as monsters, use Pendulum Switch/Swing (whatever it was called that allowed you to switch pendulum monsters from field to S/T zone and vice versa), pop a Quasar out of the deck. And since it's a Pendu summon, it counts as a Synchro summon, due to how Pendu's work. Only issue is, once Quasar is on the field, that's it. Infinity has the effect of, "If there is a monster on the field, you cannot Pendulum summon. This effect cannot be negated"
Laval deck I had consistently summoned 2 Quasar and Red Nova Dragon turn one before Rekindling and Monster Reborn were limited. All you needed was Molten Conduction Field, Rekindling, a Boost Warrior, and Magical Stone Excavation. And it would follow as such: Molten Conduction Field to mill Laval Cannoneer and Handmaiden. Handmaiden trigger, mill the other 2 copies and then another Cannoneer. Play Rekindling. Synchro Summon Hyper Librarian. Special Summon Boost Warrior. Synchro Summon Formula Synchron. Synchro Summon Laval Dual Slasher. Magical Stone for Rekindling again bringing back Handmaiden and Cannoneer. Synchro for a second Dual Slasher. Formula Synchron + 2 Dual Slashers = Shooting Quasar Dragon. Monster Reborn Formula Synchron. Rekindling again (through the other Magical Stone you drew into or the second Rekindling you drew into). Bring back both Dual Slashers, second Shooting Quasar. Normal Summon Laval Lakeside Lady. Synchro for Red Dragon Archfiend. Rekindling again for Lakeside and Handmaiden. Synchro for Red Nova Dragon. Watch opponent's reaction to seeing 3 power houses on the field as you set a Solemn Warning face down and end your turn.
Also worth noting with Gate Guardian: his "pieces" have a special effect, which he does not, so the pieces are more valuable than the Gate Guardian itself
I actually won a tournament at a gaming club at my high school a few years back with a Venominaga deck. But then again, most of the people in that "tournament" were also playing gimmick decks. Most of us would rather lose with something off the wall and fun than win with a cookie cutter deck. Which made playing there a lot more fun. Miss those days lol.
@@zacharyjoy8724 Yeah, it's one of the reasons why I'm not a huge fan of super competitive games in general. If you're hyper focused on just winning the game, it takes away from a lot of the fun. The last deck I played before I kinda quit the game was a Deskbot OTK. Was it a particularly competitive, consistent deck? Not really. But was it fun to beat my opponent in one attack with a 10,000 ATK level one beater? You bet.
@@threesofthree6100 See? You get it! And I’m also pleased that you have Deskbots. I have a full play set of the cards myself, and I’m working on a deck. 10K ATK, huh? Talk about overkill. But am I wrong in thinking that number could be higher, with the right support?
@@zacharyjoy8724 Oh I'm sure it could, with a Limiter Removal or something of the like. That was just the total from having triple Deskbot 003 buffing Deskbot 001 with a full board (not counting pendulum scales, they'd add an extra 3,000 right there). Again, is it particularly competitive? Nah. But is it some of the silliest shit I've ever played? Absolutely.
@@austinvanderveer213 thats actually incorrect, statistics prove you would have a 25% chance to get both wrong, a 25% chance to get both correct, and a 50% chance to get 1/2. even though the requirement for getting both right wouldnt take place because you simply would not flip the coin the second time after getting it right the first time, it STILL happens if you get it wrong the first flip.
@@dantedeloden It's a 75% chance of winning because 3/4 scenarios would give you the payout you're looking for (HT, HH, and TH). The only difference is that you don't have to pay the cost for the first two winning scenarios because you already succeeded on the effect.
#10: Almost meta-defining omni-negating demigod that roars destruction and floats into annihilation #9: Literal piece of garbage that is somehow worse than each of his materials
That is possible but I think it has another explanation. Yugi intended to run Time Wizard in his deck as a combo with Dark Magician however seeing as Joey deck need it more he gave him the card, it just so happened to be a counter for Joey in a duel between the two.
@@JojonathanOliveira But he gave him the wizard ages before the duel, Yugi wouldn't keep a brick in his deck that won't ever be useful since he doesn't have the time wizard, So the planting thing is the likely headcanon
@Younes The Nobody Actually in the anime, Thousand Dragon and Dark Sage aren’t other cards that the user has to keep in the deck, it’s just naturally assumed that certain cards have effects post time wizard. Think of it like Gemini monsters, they’re basically vanilla monsters, but upon normal summoning it(or successfully using time wizard in this case) the card transforms and gets a new effect.
My deck for years revolved around vwxyz. Mainly because I was young and didn't buy specific cards, so I was just lucky to be able to trade for most of the fusion monsters and one copy each of v/w/x/y/z. Had no support cards for them, every duell was basically luck if I drew the right monster and was able to keep them on the field. I never knew that my deck would have had so much potential with the Ojamas and their cards! Instead I just combined other strong cards with basically zero support. That way I could start off with strong lvl 4 monsters and tribute my way up, and then summon the fusion material whenever I got them. My deck had cloudians and these weird machine golem things, also some dinosaurs and everything. That was before link monsters or anything like that, when LP reigned supreme. Now I really want to go back and go over my deck! But the whole concept wouldn't work in modern YuGiOh, so there isn't much point in spending money on a deck I can't play anyone with... Not that it would make much of a difference: I won about 50/50 but only managed to bring out the vwxyz once or twice over the course of battling two to three times a day in school. So consistency was way up there :D
I do, those days sucked, it was like Smash Bros Melee of Yu-Gi-Oh! highly coveted but also overrated, due to the game boiling down to level 4 beatdown/rush decks. That was the way to play at the competitve level AND more annoyingly the casual level. We're discussing 2002-2004 era of yugioh correct?
@@Alb410 There weren't easy ways to get it to the GY back in Yugi/Kaiba format. Cheesing it out most easily was legitimately using Flute of Summoning Dragon w/ Lord of D.
I stopped the game when gold sarcophagus,lightsworns and gladiators were considered op!! When i saw the release of pendulums i completely stopped playing....yugioh was a good game.
@@EJFreelancer ME TOOOO. Pendulums was the last time I played and a lot of drcks felt fun. I really cannot get into link monsters the game just felt weird.
Kinda the same for me, except I fell off after the 5ds era. I still love dueling with some friends when I get the chance, but I wouldn't even think about playing competitively anymore.
Legacy support would be easy to do: Just get some lvl 4 effect monsters that treat their names as the tribute pieces while on the field, are easily searchable and give Gate Guardian protection when they are tributed for it. 1 gives immunity to spell/trap effects, 1 gives immunity to monster effects, 1 gives immunity to combat destruction. Maybe give them a downside where they only grant the protection while in the graveyard if it's too strong in playtesting.
Back in days of gameboy advance I had a copy of eternal duelist soul, and realized there was a pattern built into the coin flip mechanic, allowing me to predict the result of coin flips 100% of the time. So one of my main decks revolved around summoning dark sage.
@@Mocklate it's been over a decade since I last played but it wasn't very hard to figure out, basically make a deck with some coin flip effects and keep track of the results of each flip.
Great Sage should be lower on the list yes it’s 50/50 shot with Time Wizard but you also need to compare that to the previous monsters that require very specific cards and the odds of drawing the card needed. Combine with all the card that support Dark Magican, Dark Sage is probably the easiest card to get out on this list from an odds perspective
Yap. I can see where he is coming from with the coin toss being pure luck, but luck is part card games with random draws in general. If someone were to build a deck around that card you could probably summon Great Sage twice before someone manages to summon Gate Guardian considering how easy it is to bring out Dark Magician and Time Wizard. And Great Sage is actually better with being able to search any spell.
The point he makes is more reliant on speculative theoretics than practical odds, with something like gate guardian, you’ll end up having to draw the cards at some point, wheres as with sage, you could theoretically NEVER get it out because you’re unlucky
When I was in school, the Yu--Gi-Oh scene was _dominated_ by Theinen, which nobody read the text on and just treated it as a regular high-level monster.
I remember a friend making fun of me for saying the effect of paying 500lp to gain 3000 attack was good, and I was really mad about it because I was like "dude he can beat over everything in the game and do like so much damage! Paying 500 to do 3000 damage is so good!" Obvi we were both ignoring the summoning condition lel
@@samuelalphabet5360 Yeah that was basically the logic everyone else had too. Still, the one time I caught that 6000+ attack with a Draining Shield was a thing of _beauty._
I haven’t seen every YuGiOh anime but Vennominaga feels like the kind of deck you’d see a villain run and it would almost be able to beat the hero and looks really good when it’s played in the anime with it being a stupid close duel.
13:36 I remember the time where they missprinted this card and instead of an "and", they wrote "or" So you didn't need Fusion, Ritual, Syncrho and XYZ. You just need one of them XD
For Sophia, you can actually play it in an Odd-Eyes Deck. Odd-Eyes have Fusion, Xyz, Ritual, and Syncro counterparts and since they are all part of an archtype, the only thing not searchable is Sophia.
@@Beatbot400 for a removal of pretty much everything with almost no way to counter it? I'd say it would be worth it in a casual duel, not so much for competitive duels due to the setup it requires
@@jurxnator279 in the anime it can't be targeted by card effect and only negate monster effect if they battling zushin. If it unaffected by cards effect how can zushin defeated by Yusei lol?
Exodia Necross can actually be pretty easy to summon if you use future fusion to bring out Quintet Magician by sending all 5 pieces to the graveyard as the materials, and since you used 5 montsers with different names Quintet Magician's effect to destroy all cards on your opponents field. It can be a deadly combo when used right.
I always liked the time exodia necross was in the anime. It was pretty clearly just a gimmick even there, but it at least did not blow itself up after just any part gets deleted. It needed all pieces removed and even then, it just lost its effects. It was still on the field(even if it was easy as hell to beat over at that point).
@@revthescatman137 They are referring to Gameciel, the Sea Turtle Kaiju which can be ss from your hand to your opponent's field by tributing one of their monsters. Kaijus and Super Polymerization are the most effective forms of removal in the game and Gameciel is the most played Kaiju since it has the lowest attack.
Sophia, goddess of rebirth can sacrifice opponent's cards to summon herself, not just ur side of field, it says "from anywhere on the field" not just your side of the field.
I know its been a month alreary but who the hell runs ritual or fusion monsters today? If they run im sorry ive been away from the meta for a long time
@@mscapeletti Drytrons are an archetype focused on Light Machine Ritual monsters, and are pretty well-represented in the meta. As for Fusion monsters, instant fusion is a helluva card, with plenty of good targets, like Millenium-Eyes Restrict, or Sea Monster of Theseus. Plenty of decks pack instant fusion for various engine cards, fusion monsters are pretty well-represented.
@@mscapeletti Fusion Monsters are always going to be incredibly popular thanks to GX focusing on Elemental Heroes. Synchros are always going to be popular because of 5D's. Vrains interfering with those 2 popular types along with the extremely powerful XYZ monsters angered a lot of fans didn't it? Ritual though was never popular because of it being a lot harder to use than Extra Deck Special Summons like Fusion, Synchro, & XYZ.
Im really surprised with all the legacy support we've gotten over the years, Gate Guardian hasnt gotten any support or retrains despite how iconic it is.
I swear the only thing they did for it was create the Dungeon Dice Monster spinoff based on the Paradox Brother's gimmick duel then abandoned it when it couldn't shift enough units and subconsciously blamed it on Gate Guardian
You could also use Future Fusion to send all 5 Exodia pieces to the GY, through Quintet Magician, though you have to wait a turn and hope FF survives said turn. On the plus side, if you can do that turn waiting thing twice you also get a big beatstick magician and a one-sided field nuke.
It's been a minute since I've looked at Exodia, but aren't there way better things you could be doing if you've managed to corral all the pieces in the GY?
@@aprinnyonbreak1290 Likely, that's why Necross doesn't see any play, and most winning exodia decks just rely on getting them all in your hand for the instant win. I was just pointing out another way you could send them all from the deck to the GY with ease that was not explained in the video.
My friend has the trap card obliterate that makes it he can send 1 exodia piece to the graveyard to target and return one monster on the back to the hand
@@scribbles998 Yeah, but that takes a while.... and there are other things you could do from getting them in the GY besides using them for Necross, like using it it tandem with "Summoned Lord Exodia" which can then add them to your hand.
i have a whole duel links deck based on summoning armed dragon catapult cannon, you use the skill ojama country and have 3 ojmatches and fusion tags i also only use ojama yellow and blue in the deck because you dont need the other than ojamatch and ojamassimulation. such a fun deck
Just a fun little thing to point out about Ojamatch. It's a QuickPlay spell. Which means you can play it before your Standby Phase. Thereby bypassing the need to sacrifice for Armed Dragon lv5 because you can just summon a lv3 and instantly level it up
I think zushin should have been #1. Dark magician and time wizard are searchable. Not to mention dark sage can be summoned from deck and second coin toss is a thing
Remember when Volcanic Doomfire was hard to Summon? Well, actually he is still hard to summon. You first need to set Blaze Accelerator Reload, wait 2 turns, and then send Reload for the Summoning cost......only thing left is to get to Doomfire, which isn't searchable in its own deck.... Day 508 of waiting for Good Pyro/Volcanic Support to arrive
Fun Fact: Standard coins are actually ever so slightly 'weighted' in favour of tails due to the raised writing around the sides of the coin applying a slight downward pull. Its almost insignificantly low, but technically speaking, tails is more likely than heads.
I'll never forget pulling that snake boss monster at a sneak preview. Had the entire deck built that same day. I can honestly say she isnt that hard to bring out with the right deck and at the time of release she slapped.
Perfectly Ultimate Great Moth would be #1 if not for Ultra Cocoon of Evolution. Imagine having to defend 2 specific, easy-to-out cards for 12 whole turns...
Dakini would be top 2 easy. Her effect is " make you opponent send one monster they control to the GY" since the card does not target,does not destroy nor does banish AND make the player do the card effect, it bypasses everything, even the "not-affected by card effects" monsters since Dakini's effect is affecting the opponent (the player) not the card itself.
Armed Dragon Catapult Cannon is an anime reference card. The character that used the two materials also used Ojamas, which is why the Ojama cards have synergy with them.
I remember growing up, my deck was a “Chaos” deck. 50 cards, 30 monsters. 10 level 5+ 20 level 4 monsters, 10 spells, 10 traps. The ten level 5+ were Vampire Lord, Vampire Genesis, Dark Magician, Dark Magician Girl, Dark Magician Of Chaos, Thenin, Andro Sphinx, Sphinx Telia, Envoy of the Beginning, And Chaos Sorc. Granted all of my friends decks sucked as well and we didn’t even know what a ban list was, with one friend doing a Fire/Water deck, one ran a Charmer deck with the OG charmers, and another had a Dragon/Dino deck. But I remember it was fun and inconsistent as shit, but everyone’s decks were so it was fine
That's funny- one of my friends ran a FIRE/WATER deck at one point, too. He also ran a LIGHT/DARK deck as well, though I don't recall him using Chaos monsters. My deck by the time I graduated high school was a Warrior deck that featured support from Legacy of Darkness. It was actually pretty solid at the time, consistently winning duels against most in our circle. By this point, Warrior Dai Grepher pretty much became my signature monster. Of course, nowadays, the deck's been power-crept to the Shadow Realm and back despite having OTK combo potential.
I remember when he made the fire water deck. It was with Freezing and Lava beast being the main boss monster, with the backup being the boss monsters from the old fire and old water structure decks. My “Signature” was Envoy of the beginning, but I would also try to get out Thenin and stack guardian weapons on it. Ceal, Tryce, Gnarl, And Baou. I only ever actually did it once tho lol
@@cosplayingzoroark7292 Iirc, the boss monster of my friend's FIRE/WATER deck was Levia-Dragon - Daedalus. He also ran Dark Hole in one of those two decks, so you can imagine how vindicated he felt when The Admiral used both in the GX anime. I think he might've used Burning and Freezing Beasts as well. The only cards I can remember him running in his LIGHT/DARK deck was the Dark Blade/Kiryu combo that actually gave me a run for my money. There was another in our group that used a basic beatdown deck. He never beat me, though he did come _very_ close one time. I'll never forget the scenario: he had just under 3000 LP and two backrow cards, and he had me cornered with low LP myself and nothing to deal with his two monsters. I set Princess of Tsurugi, fully expecting to lose... and then on his turn, he activated Autonomous Action Unit to revive one of my monsters and used it to attack right away. If he didn't use AAU, or chose and attacked with my Sasuke Samurai instead, he would have won. The reason why WDG became my signature monster actually happened in middle school, when I was first putting the deck together. I dueled someone who I would eventually become friends with later on, and she kept freaking out over the fact that I ended up drawing and summoning all three of my copies of WDG during the duel. It was actually pretty funny.
To answer your question about second coin toss, it increases odds from 50% to 75% The sum of all possible outcomes is always 1 or 100%. If you calculate the probability of getting neither outcome, and then subtract it from 1 or 100%, you get the probability of calling the coin toss correctly at least once over two coin tosses. When looking for the probability of exactly two events occurring, you multiply them together. in this case you have a 50% chance of making the wrong call on each coin flip. 50% x 50% = 25% (.5 x .5 = .25). And then 100%-25% = 75% (or 1-.25 = .75)
what about "Top 10 things that new players misunderstand"? Like for example, I saw some dude saying that Painful Choice wasn't as broken because it needed "set-up" and that sometimes you don't want to "throw" your entire "hand". Or people saying that a card is not bad because you can summon it "easily" with a combo that makes you go -3 to summon something like Dark Magician Knight.
1. If and When effects 2. Targeting and non targeting destruction or protection 3. This card can attack all of your monster at once And other things i missed
Was I the only one who looked at the video and thought he was trolling for number 1? It's 50/50 on a coin flip. With a second coin chance it's a 75% chance of bringing it out.
How to summon Zushin: Step 1: summon a level 1 normal monster. Step 2: have 1 copy of Zushin in your hand Step 3: activate Zushin 3 times. Step 4: activate magical mallet shuffling back 3 other cards. Step 5: activate Zushin 3 more times. You’re still 4 Zushin counters short, but I’m sure you can figure out the rest.
"searching out normal monsters is difficult." I agree, I use to run a through z deck and having y-z but no x is a pain. I haven't seen a card that really helps with it and since it's not a union I can't search for it like the others
Necross should’ve been a ritual monster like in the anime, where contract would be a special gimmick ritual like drytron that could make necross searched by pre preparation
Shooting Star Dragon is easy to bring out in Duel Links. All you need is the Shooting Star Road skill, Junk Synchron, Stardust Dragon and Junk Warrior. Since Shooting Star Road allows you to use Junk Convertor which revives a tuner when used as synchro material, so you can do Junk Synchron, target Junk Convertor in GY, Synchro Summon Junk Warrior, activate Convertor to bring back Junk Synchron, synchro summon stardust dragon, activate the skill, bring it out.
I really love how in the anime it was summoned by a team of nobodies who’s one goal was to achieve the impossible, by summoning the one monster that no one in existence has ever done before, and they did it. And considering that their opponent was team 5Ds, that’s a damn big accomplishment.
@@voltingmaster5458 team taiyou are lucky that team 5ds didn't send akiza or borrow her black rose dragon. It Will be embarassing that zushin got destroyed so easly after comparing it to Egyptian Gods.
Gotta say, Sophia feels like it should be a boss for an archetype. Thinking of it, an archetype based on having multiple monsters type on the field at the same time (with appropriate monsters, support and searchers as part of the archetype) and gaining extra effects depending on how many different types you have could be interesting, especially as we now have an extra zone bringing the total possible zones to six, rather than five.
Yessss!!! 4 years ago I've started collecting again, made new monarch deck, guys destroyed me with pepe and these pendulum sumons. Gave up. Now i see theres link monsters and i didn't even know how to pendulum summon hahaha
While I want more snake Venoms, it seems like they'd be a good one to divide up into several subarchetypes distinguished by type, having an Insect-type group, a Fish/ Aqua/ Sea-Serpent group etc. Since so many things use venoms in nature
I looked it up and it just looks like it would be about as difficult as Armed Dragon Lv 7. Especially since you can just equip "Twin Flashing Swords of Light - Bryce" to "Great Dezard" and get the effect in one turn.
@@Jon_Doe he can be brought out consistently for sure, but out of how many summonings and loops? People finds ways to summon quazar consistently because it was worth the effort back then. Even then, it's still through rather complicated and fairly long combos. Miss a little step and you risk losing all that resources. And not like every kind of deck can bring it out consistently...
For Exodia Necross, cards like gold sarcophagus and different dimensions capsule make it much easier to find cards in your deck. Also, the card obliterate make it very easy to get exodia pieces into your graveyard
i think gate guardian should be a fusion monster, it make sense since his materials are fusing together to create him in the anime and in the artwork, he would have been one of the strongest and most playable fusion monsters back in the day...
Zushin can also be summoned with a Wild Monster Appears, and then summoning G.B hunter during your opponents turn and praying to God it doesn't get destroyed by the end of their turn. If so Zushin will never go back to the deck even if G.B hunter is removed from the field afterwards
Wouldn't that also work for any monster summoned by A Wild Monster Appears? So Vennominaga would be similarly sticking around and you can proceed to work on her win condition afterwards. A good way to do this would be to special summon G B Hunter during your opponent's End Phase so they have less opportunity to destroy it. The catch is hoping your opponent doesn't clear your back row that would be used to do that.
@@azuredragoon2054 Yes, the problem is that Vennominaga requires even more extra setup in order to be good, otherwise you just have a weak monster on board
Find a way to negate your opponent's effects and you should be fine. Which isn't necessarily hard to do. One turn survival for GB is manageable. After that, you're basically a winner. Opponent: *Draws all 5 pieces of Exodia the first turn after you have a secured Zushin* Zushin player: *Flips table and retires*
@@azuredragoon2054 Although if there is some card that somehow makes the opponent attack Vennominaga at least 3 times (possibly with different monsters) and ensures they take some battle damage from it, you could technically win instantly 🤷♀️
0:19:05 - You don't even have to tribute for Armed Dragon LV5; just do it in the Standby Phase and Ojamatch will summon LV3, then level it up immediately. :-)
congrats on both the sponsorship and getting to over 40% subscribed!!! proud of how much this channel has grown. will definitely be turning in the notification bell now :D
You still have to a have a deck that is geared specifically to summon it in one shot, the people that played it on DN basically were playing burn, zero interaction just have a pile of cards that will get you to quasar somehow, now plant synchro could get it out if they had a complete go off hand but the deck was so good toolbox wise why would you most times
Hey, maybe I missed it last video, but congrats on being sponsored! I know people will complain but it's good to see you get at least some reward for your work!
"Limit Overdrive" is a good way to get "Shooting Quasar Dragon" and "Stardust Sifr Divine Dragon" out more easily, or you could use "Necroid Synchro" if you don't mind their effects being negated
I see your criticisms for Armed Dragon Catapult Cannon, but something you didn't consider when talking about it is bringing it out with the power of THE CHAZZ
Fuzzy Barbarian CHAZZ IT UP.
Or you could Just use extra foolish burial to put the fusion card in the graveyard
@@alecramirez542 You still wouldn't be able to summon the fusion, since it would need to be properly summoned before being able to summon it from the Graveyard.
CHAZZ IT UP
The Chazz will Chazz it up.
Fun Fact: In the 5ds anime, Zushin was referred to as the single most common card in the game, with nearly everyone in the audience saying they had at least 1 copy. Despite this, Taro with help from Team Taiyo became the first, and likely only person in history to summon Zushin.
That was honestly One of the most Epic summons in the whole of Yu-Gi-Oh too bad he was a nerfed version
@@Drakorre Honestly, I loved Team Taiyo, and I feel like they represented team 5ds if they hadn't found decks that Synchronized as well as they did.
That's probably because komoney/KC shortprinted eyerything except zushin in the anime
I remember that arc. Everybody was booing Team Taiyo for just stalling out with a high DEF monster, a bunch of vanilla monsters and burn damage from the tournament default field spell and doing nothing more APPARENTLY, but when they did realize their final stategy, everybody started cheering loudly for Taiyo and were exceedingly happy when the miracle happened. IT WAS AWESOME.
I dont like talking about the WRGP after what they did to my girl Aki after she summoned Stardust and Blackrose.
She got absolutely cucked.
You know the thing is serious when you hear "Let's start with the easiest monster to summon in this list, number 10, shootin quasar dragon"
Once you get it it is not that bad
I remember a deck that only play was summoning 2 quasar in one turn and it was pretty consistent. With bad luck usually it end with quasar + librarian
This will sound stupid, but I thought of a really simple way of getting Quasar out in one turn (though, this may not work depending on your draw).
Card search for Supreme Gate Zero and Infinity (Pendulum monsters with the ranks of 0 and 13, respectively), play them as monsters, use Pendulum Switch/Swing (whatever it was called that allowed you to switch pendulum monsters from field to S/T zone and vice versa), pop a Quasar out of the deck. And since it's a Pendu summon, it counts as a Synchro summon, due to how Pendu's work.
Only issue is, once Quasar is on the field, that's it. Infinity has the effect of, "If there is a monster on the field, you cannot Pendulum summon. This effect cannot be negated"
Laval deck I had consistently summoned 2 Quasar and Red Nova Dragon turn one before Rekindling and Monster Reborn were limited. All you needed was Molten Conduction Field, Rekindling, a Boost Warrior, and Magical Stone Excavation. And it would follow as such:
Molten Conduction Field to mill Laval Cannoneer and Handmaiden.
Handmaiden trigger, mill the other 2 copies and then another Cannoneer.
Play Rekindling.
Synchro Summon Hyper Librarian.
Special Summon Boost Warrior.
Synchro Summon Formula Synchron.
Synchro Summon Laval Dual Slasher.
Magical Stone for Rekindling again bringing back Handmaiden and Cannoneer. Synchro for a second Dual Slasher.
Formula Synchron + 2 Dual Slashers = Shooting Quasar Dragon.
Monster Reborn Formula Synchron.
Rekindling again (through the other Magical Stone you drew into or the second Rekindling you drew into).
Bring back both Dual Slashers, second Shooting Quasar.
Normal Summon Laval Lakeside Lady. Synchro for Red Dragon Archfiend.
Rekindling again for Lakeside and Handmaiden.
Synchro for Red Nova Dragon.
Watch opponent's reaction to seeing 3 power houses on the field as you set a Solemn Warning face down and end your turn.
@@sazumeneox9982 i play kuriboh.
Also worth noting with Gate Guardian: his "pieces" have a special effect, which he does not, so the pieces are more valuable than the Gate Guardian itself
Each of his pieces could beat gate guardian 1v1 which is borderline retarded.
Yeah it’s way better to have the three out than it is to summon him himself
It still floors me we haven’t seen gate guardian retrains/support
@@Near_Pluto_ Right? There's so much they could do with it.
Its ridiculous that Gate Guardian doesn't have the same effects his pieces have, i mean the effect that reduces monsters ATK to 0
I actually won a tournament at a gaming club at my high school a few years back with a Venominaga deck. But then again, most of the people in that "tournament" were also playing gimmick decks. Most of us would rather lose with something off the wall and fun than win with a cookie cutter deck. Which made playing there a lot more fun. Miss those days lol.
So do I. Too many people, so quickly, forgot that the main point of the game is to have fun. That’s why I stopped joining tournaments *years* ago.
@@zacharyjoy8724 Yeah, it's one of the reasons why I'm not a huge fan of super competitive games in general. If you're hyper focused on just winning the game, it takes away from a lot of the fun. The last deck I played before I kinda quit the game was a Deskbot OTK. Was it a particularly competitive, consistent deck? Not really. But was it fun to beat my opponent in one attack with a 10,000 ATK level one beater? You bet.
@@threesofthree6100 See? You get it! And I’m also pleased that you have Deskbots. I have a full play set of the cards myself, and I’m working on a deck. 10K ATK, huh? Talk about overkill. But am I wrong in thinking that number could be higher, with the right support?
@@zacharyjoy8724 Oh I'm sure it could, with a Limiter Removal or something of the like. That was just the total from having triple Deskbot 003 buffing Deskbot 001 with a full board (not counting pendulum scales, they'd add an extra 3,000 right there). Again, is it particularly competitive? Nah. But is it some of the silliest shit I've ever played? Absolutely.
@@threesofthree6100 As long as you were having fun. In my opinion, that’s all that *really* matters.
50% chance for Dark Sage is actually more consistent than everything else on the list lol.
Yeah i atleast you can easily do that combo turn 1
Though tbf if you fail that's at least 1500 LP of damage.
And it's a 75% chance for the second coin toss card.
@@austinvanderveer213 thats actually incorrect, statistics prove you would have a 25% chance to get both wrong, a 25% chance to get both correct, and a 50% chance to get 1/2. even though the requirement for getting both right wouldnt take place because you simply would not flip the coin the second time after getting it right the first time, it STILL happens if you get it wrong the first flip.
@@dantedeloden It's a 75% chance of winning because 3/4 scenarios would give you the payout you're looking for (HT, HH, and TH). The only difference is that you don't have to pay the cost for the first two winning scenarios because you already succeeded on the effect.
#10: Almost meta-defining omni-negating demigod that roars destruction and floats into annihilation
#9: Literal piece of garbage that is somehow worse than each of his materials
It was ranked on how hard it is to summon not how good it is.
Was Quasar really meta defining?
*each of his materials separately, let alone combined.
Like, Gate Guardian is basically a Megazord from Power Rangers gone wrong.
I think gate guardian would be a little better if it was a fusion monster or something like that
@@Magz89372 Gate Guardian would be better if it had an effect worth getting rid of its material for.
@@samcook6368 yeah ur right
Theory confirmed: Yugi deliberately planted Time Wizard in Joeys deck in order to easily summon Dark Sage!
yugi playing 4D chess before its even a thing
Probably
That is possible but I think it has another explanation. Yugi intended to run Time Wizard in his deck as a combo with Dark Magician however seeing as Joey deck need it more he gave him the card, it just so happened to be a counter for Joey in a duel between the two.
@@JojonathanOliveira But he gave him the wizard ages before the duel, Yugi wouldn't keep a brick in his deck that won't ever be useful since he doesn't have the time wizard, So the planting thing is the likely headcanon
@Younes The Nobody Actually in the anime, Thousand Dragon and Dark Sage aren’t other cards that the user has to keep in the deck, it’s just naturally assumed that certain cards have effects post time wizard. Think of it like Gemini monsters, they’re basically vanilla monsters, but upon normal summoning it(or successfully using time wizard in this case) the card transforms and gets a new effect.
The best countermeasure for most of these is a Man Eater Bug.
you forgetting those removed from field effect ? or you don't really play ygo?
@@notinusesoon4975 Man eater bug works on 5 or 6 of the cards depending on if you wanna count Sophia.
or penguin soldier
my man man eater bug gonna bitch-slap these needy nerds into oblivion
I think throwing them into the ocean before the duel is a better countermeasure
I used to build whole decks around special summons to get that feeling the show gave me....I lost a lot lol
My deck for years revolved around vwxyz. Mainly because I was young and didn't buy specific cards, so I was just lucky to be able to trade for most of the fusion monsters and one copy each of v/w/x/y/z. Had no support cards for them, every duell was basically luck if I drew the right monster and was able to keep them on the field. I never knew that my deck would have had so much potential with the Ojamas and their cards! Instead I just combined other strong cards with basically zero support. That way I could start off with strong lvl 4 monsters and tribute my way up, and then summon the fusion material whenever I got them. My deck had cloudians and these weird machine golem things, also some dinosaurs and everything. That was before link monsters or anything like that, when LP reigned supreme.
Now I really want to go back and go over my deck! But the whole concept wouldn't work in modern YuGiOh, so there isn't much point in spending money on a deck I can't play anyone with... Not that it would make much of a difference: I won about 50/50 but only managed to bring out the vwxyz once or twice over the course of battling two to three times a day in school. So consistency was way up there :D
My decks revolved around the first tin kit of shitty weaklings
Anyone else remember when blue eyes was considered a hard monster to summon?
no?
monster reborn has existed for forever... so no
Miracle that didn’t help when there wasn’t easy ways to get them into graveyard if I had to guess
I do, those days sucked, it was like Smash Bros Melee of Yu-Gi-Oh! highly coveted but also overrated, due to the game boiling down to level 4 beatdown/rush decks.
That was the way to play at the competitve level AND more annoyingly the casual level.
We're discussing 2002-2004 era of yugioh correct?
@@Alb410 There weren't easy ways to get it to the GY back in Yugi/Kaiba format. Cheesing it out most easily was legitimately using Flute of Summoning Dragon w/ Lord of D.
Literally haven’t plaid yugioh in over a decade, yet here I am.
I stopped the game when gold sarcophagus,lightsworns and gladiators were considered op!! When i saw the release of pendulums i completely stopped playing....yugioh was a good game.
Same. I miss it sometimes, but the current state of the game is just baffling.
@@EJFreelancer ME TOOOO. Pendulums was the last time I played and a lot of drcks felt fun. I really cannot get into link monsters the game just felt weird.
Kinda the same for me, except I fell off after the 5ds era. I still love dueling with some friends when I get the chance, but I wouldn't even think about playing competitively anymore.
I stopped around the Pendulum era. It made the game more broken.
I’m honestly surprised they haven’t retrained Gate Guardian into a rank 7 xyz and made better versions of Suijin, Kazejin, and SANGA OF THE THUNDA
No MC status, so I guess Konami doesn't care.
@@1krani so is Thunder Dragons, and the OG Thunder Dragon exist as long as Gate Guardian
@@Observe-h1t well, ThunDra was used once by Kaiba....
Legacy support would be easy to do:
Just get some lvl 4 effect monsters that treat their names as the tribute pieces while on the field, are easily searchable and give Gate Guardian protection when they are tributed for it.
1 gives immunity to spell/trap effects, 1 gives immunity to monster effects, 1 gives immunity to combat destruction.
Maybe give them a downside where they only grant the protection while in the graveyard if it's too strong in playtesting.
Guess what
Back in days of gameboy advance I had a copy of eternal duelist soul, and realized there was a pattern built into the coin flip mechanic, allowing me to predict the result of coin flips 100% of the time. So one of my main decks revolved around summoning dark sage.
What was the pattern?
@@Mocklate it's been over a decade since I last played but it wasn't very hard to figure out, basically make a deck with some coin flip effects and keep track of the results of each flip.
Great Sage should be lower on the list yes it’s 50/50 shot with Time Wizard but you also need to compare that to the previous monsters that require very specific cards and the odds of drawing the card needed. Combine with all the card that support Dark Magican, Dark Sage is probably the easiest card to get out on this list from an odds perspective
Yap. I can see where he is coming from with the coin toss being pure luck, but luck is part card games with random draws in general. If someone were to build a deck around that card you could probably summon Great Sage twice before someone manages to summon Gate Guardian considering how easy it is to bring out Dark Magician and Time Wizard. And Great Sage is actually better with being able to search any spell.
The point he makes is more reliant on speculative theoretics than practical odds, with something like gate guardian, you’ll end up having to draw the cards at some point, wheres as with sage, you could theoretically NEVER get it out because you’re unlucky
@@guusemunch1707You might also theoretically never survive long enough to draw the cards needed for Gate Guardian
It's literally a 50% or a 1 in 2 chance. Everything else on that list seemed way worse % chance to me.
When I was in school, the Yu--Gi-Oh scene was _dominated_ by Theinen, which nobody read the text on and just treated it as a regular high-level monster.
I feel personally attacked.
I remember a friend making fun of me for saying the effect of paying 500lp to gain 3000 attack was good, and I was really mad about it because I was like "dude he can beat over everything in the game and do like so much damage! Paying 500 to do 3000 damage is so good!"
Obvi we were both ignoring the summoning condition lel
@@samuelalphabet5360 Yeah that was basically the logic everyone else had too.
Still, the one time I caught that 6000+ attack with a Draining Shield was a thing of _beauty._
Hahahaha had to call me out huh
@@ToaArcan For me, I was Magic Cylindered instead. That was one painful "Sonic Slash" through my body.
Ahhhhhh, Exodia Necross! Nobody's ever been able to summon him!
Ahhhhh exodia no ones ever been able to destroy him
Ahhhh, Explodia! Nobod's ever been able to escape him!
Are....are you ok?
@@wolverineisdaman He's great in my book.
Nobody was trying
Damn. The difficulty to summon Zushin was actually a plot point in Yu-Gi-Oh! 5DS...
And also it’s strength it’s just like real life
@@Deathmare235many people argue that the way he was beaten was actually essentially cheating
@@CodaBlairLucarioEmperor because the effect that was used to take it out was technically a trap card effect.
@Salman Putra So 1 mirror force and it's dead? Talk about downgrade.
@Salman Putra no it was monster effect from the graveyard
I haven’t seen every YuGiOh anime but Vennominaga feels like the kind of deck you’d see a villain run and it would almost be able to beat the hero and looks really good when it’s played in the anime with it being a stupid close duel.
it was a gx villain card
13:36
I remember the time where they missprinted this card and instead of an "and", they wrote "or"
So you didn't need Fusion, Ritual, Syncrho and XYZ. You just need one of them XD
I haven't looked up yu gi oh for 3 years and I said the name yesterday and now this is in my recommended. I'm scared
you will never escape the cardboard.
your phone listens for key words and makes recs based on that. So words like "McDonalds" "yugioh" "baseball" would all be logged for your convenience
For Sophia, you can actually play it in an Odd-Eyes Deck. Odd-Eyes have Fusion, Xyz, Ritual, and Syncro counterparts and since they are all part of an archtype, the only thing not searchable is Sophia.
It says “from anywhere on the field”, does it mean even in the opponent side of the field?
The problem though is youll have to waste too many resources
@@Beatbot400 for a removal of pretty much everything with almost no way to counter it? I'd say it would be worth it in a casual duel, not so much for competitive duels due to the setup it requires
@@Beatbot400 they’re all gonna get banished anyway
The duel in 5D's with Zushin the Giant is one of my all time favorites.
Watching our Synchro MCs getting DECIMATED by a terrible card was on point.
They also got their asses kicked by two of the entries from the Worst Synchro Monsters list. Not their finest arc, really.
Eh Black rose dragon can destroy zushin without trouble, if they choose akiza or borrow akiza black rose dragon it's a game.
@@ramaroy2408 Zushin is unnafected by card effects
@@jurxnator279 in the anime it can't be targeted by card effect and only negate monster effect if they battling zushin. If it unaffected by cards effect how can zushin defeated by Yusei lol?
@@ramaroy2408 well, Yusei defeated Zushin iwth a Lingerin effect, wich can bypass efffect protection
Exodia Necross can actually be pretty easy to summon if you use future fusion to bring out Quintet Magician by sending all 5 pieces to the graveyard as the materials, and since you used 5 montsers with different names Quintet Magician's effect to destroy all cards on your opponents field. It can be a deadly combo when used right.
Future fusion for consistency?
And not at all for Exodia Necross itself.
I remember my friend asking me, "bro, just wait let me summon Armed dragon catapult, bro." I'm like, "Trap Hole"
I always liked the time exodia necross was in the anime. It was pretty clearly just a gimmick even there, but it at least did not blow itself up after just any part gets deleted. It needed all pieces removed and even then, it just lost its effects. It was still on the field(even if it was easy as hell to beat over at that point).
I actually figured out how to defeat Exodia Necross WAY before Kaiba figured it out.
Which doesn't happen til the next episode.
W.r.t. Zushin: “the obvious problem is it’s incredibly hard to draw through your entire deck”
Meanwhile, in Duel Links...
Bruh 😭😭😭
XD
Duel links: Fool! You have activated my deck!
IIRC Zushin can be searched by "Dogu".
You go through the trouble of summoning those, next thing you know there's a blue turtle on your field.
Mask of Restrict
:3
???
Damn blue shells.
@@revthescatman137 They are referring to Gameciel, the Sea Turtle Kaiju which can be ss from your hand to your opponent's field by tributing one of their monsters. Kaijus and Super Polymerization are the most effective forms of removal in the game and Gameciel is the most played Kaiju since it has the lowest attack.
Sophia, goddess of rebirth can sacrifice opponent's cards to summon herself, not just ur side of field, it says "from anywhere on the field" not just your side of the field.
I know its been a month alreary but who the hell runs ritual or fusion monsters today? If they run im sorry ive been away from the meta for a long time
@@mscapeletti Drytrons are an archetype focused on Light Machine Ritual monsters, and are pretty well-represented in the meta. As for Fusion monsters, instant fusion is a helluva card, with plenty of good targets, like Millenium-Eyes Restrict, or Sea Monster of Theseus. Plenty of decks pack instant fusion for various engine cards, fusion monsters are pretty well-represented.
@@mscapeletti Fusion Monsters are always going to be incredibly popular thanks to GX focusing on Elemental Heroes. Synchros are always going to be popular because of 5D's. Vrains interfering with those 2 popular types along with the extremely powerful XYZ monsters angered a lot of fans didn't it? Ritual though was never popular because of it being a lot harder to use than Extra Deck Special Summons like Fusion, Synchro, & XYZ.
Im really surprised with all the legacy support we've gotten over the years, Gate Guardian hasnt gotten any support or retrains despite how iconic it is.
I swear the only thing they did for it was create the Dungeon Dice Monster spinoff based on the Paradox Brother's gimmick duel then abandoned it when it couldn't shift enough units and subconsciously blamed it on Gate Guardian
Its kinda iconic because it's a terrable card, even when the game started and was slow as a crawl gate guardian was not worth it.
@@yoloboloyolo888 I ment iconic as an anime boss monster. Usually popular anime cards get more support
@@roshango125ab And they are! I'm excited to see if they can make Gate Guardian worth playing in less gimmicky decks.
And now it does.
You could also use Future Fusion to send all 5 Exodia pieces to the GY, through Quintet Magician, though you have to wait a turn and hope FF survives said turn. On the plus side, if you can do that turn waiting thing twice you also get a big beatstick magician and a one-sided field nuke.
That works
It's been a minute since I've looked at Exodia, but aren't there way better things you could be doing if you've managed to corral all the pieces in the GY?
@@aprinnyonbreak1290 Likely, that's why Necross doesn't see any play, and most winning exodia decks just rely on getting them all in your hand for the instant win.
I was just pointing out another way you could send them all from the deck to the GY with ease that was not explained in the video.
My friend has the trap card obliterate that makes it he can send 1 exodia piece to the graveyard to target and return one monster on the back to the hand
@@scribbles998 Yeah, but that takes a while.... and there are other things you could do from getting them in the GY besides using them for Necross, like using it it tandem with "Summoned Lord Exodia" which can then add them to your hand.
Yeeeees, get that bag. Good to see you getting some sponsors since I haven't seen it before.
i have a whole duel links deck based on summoning armed dragon catapult cannon, you use the skill ojama country and have 3 ojmatches and fusion tags i also only use ojama yellow and blue in the deck because you dont need the other than ojamatch and ojamassimulation. such a fun deck
Yo
hey thanks for the tip man
I'm trying to grind Chazz for Ojamassimilation. It's the only way to get it right?
Just a fun little thing to point out about Ojamatch. It's a QuickPlay spell. Which means you can play it before your Standby Phase. Thereby bypassing the need to sacrifice for Armed Dragon lv5 because you can just summon a lv3 and instantly level it up
I think zushin should have been #1. Dark magician and time wizard are searchable. Not to mention dark sage can be summoned from deck and second coin toss is a thing
yeah like with dark curtain or sage's stone i think (im not 100% sure)
Remember when Volcanic Doomfire was hard to Summon? Well, actually he is still hard to summon. You first need to set Blaze Accelerator Reload, wait 2 turns, and then send Reload for the Summoning cost......only thing left is to get to Doomfire, which isn't searchable in its own deck....
Day 508 of waiting for Good Pyro/Volcanic Support to arrive
Your dedication to the volcanics is impressive, I tip my hat to you
And why is he not on this list?
19:50 Volcanic Rat, my favorite Volcanic card.
@@DMDarren You mean his dedication to getting attention.
@@Prince_Eva_Huepow because its not that difficult to summon.
Just send reload from the field to the GY & here u go
Fun Fact: Standard coins are actually ever so slightly 'weighted' in favour of tails due to the raised writing around the sides of the coin applying a slight downward pull. Its almost insignificantly low, but technically speaking, tails is more likely than heads.
what is a standard coin?
@@marcobelli6856 Normal, regular coin that hasn't been modified (like having two head faces or being deliberately weighted to land on one side)
Are we specifically talking about quarters, or is this true of all US coins?
For UK coins I'm sure the discrepancy is large enough that the ratio is 52-48 on Tails-Heads flips
"Its Immune to basically everything"
Kaiju go brrr
Oh lord they've added so much since I last played
I stopped once 5ds was a thing. I’m glad I did
I'll never forget pulling that snake boss monster at a sneak preview. Had the entire deck built that same day. I can honestly say she isnt that hard to bring out with the right deck and at the time of release she slapped.
Blue eyes shining dragon before ultimate was released.
IMPOSSIBLE
Stardust Dragon/Assault Mode before "Assault Mode Activate" was released...?
If Ultra Cocoon Of Evolution didn’t exist, The Ultimate Great Moth would be in the top 3 for sure
Perfectly Ultimate Great Moth would be #1 if not for Ultra Cocoon of Evolution. Imagine having to defend 2 specific, easy-to-out cards for 12 whole turns...
@@cameraredeye3115 6*
@@Bruno-kq1bd 6 of your turns. That is a total of 12 turns, 6 yours and 6 from your opponent.
offtopic: glad to see you with a sponsorship. In these hard times i like to see my favorite creators with resource to create even more :)
This gave me some inspiration for a odd-eyes sophia deck i have a odd-eyes zarc deck already so im going to use it as a base
I knew a guy when Exodia Necross first came out that all of his fun decks were Exodia based. He summoned Necross a few times. Memories.
How about top ten best non-targeting effects
I concur. Isn't non targeting one of the best ways to clear the courtroom?
The 2 Lightning cards: Vortex and Storm?
Dakini would be top 2 easy. Her effect is " make you opponent send one monster they control to the GY" since the card does not target,does not destroy nor does banish AND make the player do the card effect, it bypasses everything, even the "not-affected by card effects" monsters since Dakini's effect is affecting the opponent (the player) not the card itself.
I like the idea
non targetting non destroying but getting rid of opponent monsters
Armed Dragon Catapult Cannon is an anime reference card. The character that used the two materials also used Ojamas, which is why the Ojama cards have synergy with them.
I remember growing up, my deck was a “Chaos” deck.
50 cards, 30 monsters. 10 level 5+ 20 level 4 monsters, 10 spells, 10 traps.
The ten level 5+ were Vampire Lord, Vampire Genesis, Dark Magician, Dark Magician Girl, Dark Magician Of Chaos, Thenin, Andro Sphinx, Sphinx Telia, Envoy of the Beginning, And Chaos Sorc.
Granted all of my friends decks sucked as well and we didn’t even know what a ban list was, with one friend doing a Fire/Water deck, one ran a Charmer deck with the OG charmers, and another had a Dragon/Dino deck.
But I remember it was fun and inconsistent as shit, but everyone’s decks were so it was fine
That's funny- one of my friends ran a FIRE/WATER deck at one point, too. He also ran a LIGHT/DARK deck as well, though I don't recall him using Chaos monsters.
My deck by the time I graduated high school was a Warrior deck that featured support from Legacy of Darkness. It was actually pretty solid at the time, consistently winning duels against most in our circle. By this point, Warrior Dai Grepher pretty much became my signature monster. Of course, nowadays, the deck's been power-crept to the Shadow Realm and back despite having OTK combo potential.
I remember when he made the fire water deck. It was with Freezing and Lava beast being the main boss monster, with the backup being the boss monsters from the old fire and old water structure decks.
My “Signature” was Envoy of the beginning, but I would also try to get out Thenin and stack guardian weapons on it. Ceal, Tryce, Gnarl, And Baou. I only ever actually did it once tho lol
@@cosplayingzoroark7292 Iirc, the boss monster of my friend's FIRE/WATER deck was Levia-Dragon - Daedalus. He also ran Dark Hole in one of those two decks, so you can imagine how vindicated he felt when The Admiral used both in the GX anime. I think he might've used Burning and Freezing Beasts as well. The only cards I can remember him running in his LIGHT/DARK deck was the Dark Blade/Kiryu combo that actually gave me a run for my money.
There was another in our group that used a basic beatdown deck. He never beat me, though he did come _very_ close one time. I'll never forget the scenario: he had just under 3000 LP and two backrow cards, and he had me cornered with low LP myself and nothing to deal with his two monsters. I set Princess of Tsurugi, fully expecting to lose... and then on his turn, he activated Autonomous Action Unit to revive one of my monsters and used it to attack right away. If he didn't use AAU, or chose and attacked with my Sasuke Samurai instead, he would have won.
The reason why WDG became my signature monster actually happened in middle school, when I was first putting the deck together. I dueled someone who I would eventually become friends with later on, and she kept freaking out over the fact that I ended up drawing and summoning all three of my copies of WDG during the duel. It was actually pretty funny.
Im growing my deck up as i speak ive got the sacred beast and dark summoning beast and dark fusion to summon armytile
The last deck I played in high school was wicked Gods with Raviel, after Envoy was banned and I was going through my edgy Boi stage.
To answer your question about second coin toss, it increases odds from 50% to 75%
The sum of all possible outcomes is always 1 or 100%. If you calculate the probability of getting neither outcome, and then subtract it from 1 or 100%, you get the probability of calling the coin toss correctly at least once over two coin tosses.
When looking for the probability of exactly two events occurring, you multiply them together. in this case you have a 50% chance of making the wrong call on each coin flip. 50% x 50% = 25% (.5 x .5 = .25). And then 100%-25% = 75% (or 1-.25 = .75)
"At Number 3, we have Armed Dragon Catapult Cannon"
Ojama Blue and Armed Dragon Thunders: "Allow us to introduce ourselves"
How about "10 Monsters that only support their own Monster Typ"?
Like Royal Firestorm Guards
#1 Guardragon Elpy
Their summoning conditions may be CONVOLUTE
But their effects DISCOMBOBULATE
what about "Top 10 things that new players misunderstand"?
Like for example, I saw some dude saying that Painful Choice wasn't as broken because it needed "set-up" and that sometimes you don't want to "throw" your entire "hand".
Or people saying that a card is not bad because you can summon it "easily" with a combo that makes you go -3 to summon something like Dark Magician Knight.
1. If and When effects
2. Targeting and non targeting destruction or protection
3. This card can attack all of your monster at once
And other things i missed
That sounds like something dzeef would do tbh
Whoever that dude is doesn't even know what Painful Choice does.
@@vanitaspero1043 you can read it for yourself if you search by new in "Top 10 Most Broken Cards Ever Printed in YuGiOh"
1. The "MST Negates" thing.
2. What Pot of Greed does.
I still remember when I first read dark sage's effect and was like wtf yugi summoned that after Joey won the coin toss lmao.
wasn´t that back when they played with 200 life points, and no tribute summons? they used way, way different rules then
Screw the rules, I have plot armor
Was I the only one who looked at the video and thought he was trolling for number 1? It's 50/50 on a coin flip. With a second coin chance it's a 75% chance of bringing it out.
How to summon Zushin: Step 1: summon a level 1 normal monster. Step 2: have 1 copy of Zushin in your hand Step 3: activate Zushin 3 times. Step 4: activate magical mallet shuffling back 3 other cards. Step 5: activate Zushin 3 more times. You’re still 4 Zushin counters short, but I’m sure you can figure out the rest.
Do you actually know what soft once per turn means? You can't have only 1 Zushin and get 3 counters
Step 6:
Cry & make opponent scoop because you’re the better player for not playing meta
Roman yes but you pretend you have 3
@@qedsoku849 its more consistent to pretend that you have all 5 pieces of exodia
@@sliver170 you mean like how nobody knows what Pot of Greed does?
I love that Zushin episode of 5Ds
"searching out normal monsters is difficult." I agree, I use to run a through z deck and having y-z but no x is a pain. I haven't seen a card that really helps with it and since it's not a union I can't search for it like the others
Unexpected dai
Necross should’ve been a ritual monster like in the anime, where contract would be a special gimmick ritual like drytron that could make necross searched by pre preparation
Shooting Star Dragon is easy to bring out in Duel Links. All you need is the Shooting Star Road skill, Junk Synchron, Stardust Dragon and Junk Warrior. Since Shooting Star Road allows you to use Junk Convertor which revives a tuner when used as synchro material, so you can do Junk Synchron, target Junk Convertor in GY, Synchro Summon Junk Warrior, activate Convertor to bring back Junk Synchron, synchro summon stardust dragon, activate the skill, bring it out.
Finally Zushin appears on a top ten list
I really love how in the anime it was summoned by a team of nobodies who’s one goal was to achieve the impossible, by summoning the one monster that no one in existence has ever done before, and they did it. And considering that their opponent was team 5Ds, that’s a damn big accomplishment.
Maybe if he does a 'Top 10 ABSOLUTE TRASH monsters' it'll make another one lol
@@wyomingptt the low attack lvl 5 or higher could fill that
Edit : NORMAL lvl 5 or higher.
@@voltingmaster5458 team taiyou are lucky that team 5ds didn't send akiza or borrow her black rose dragon. It Will be embarassing that zushin got destroyed so easly after comparing it to Egyptian Gods.
Rama Roy how will black rose be able to destroy Zushin
How about Top 10 cards The Duellogs has mentioned the most in his other top 10 videos?
#1 Spellbook of Judgment
Chaos Emperor Dragon - Envoy of the End
MST
Destiny hero plasma
Last turn and self-destruct button
I thought that Perfectly Ultimate Great Moth is gonna be here but then I remembered that there's one new card which can make bringing him out easier
Yea the cocoon of evolution spell
Gotta say, Sophia feels like it should be a boss for an archetype. Thinking of it, an archetype based on having multiple monsters type on the field at the same time (with appropriate monsters, support and searchers as part of the archetype) and gaining extra effects depending on how many different types you have could be interesting, especially as we now have an extra zone bringing the total possible zones to six, rather than five.
basically buffed DDD
Sophia seems not too bad, because you can use your opponents monsters too
I need to figure out the new rules in Yu-Gi-Oh . Ive been out of the loop since around the end of the elemental Heroes.
Yessss!!! 4 years ago I've started collecting again, made new monarch deck, guys destroyed me with pepe and these pendulum sumons. Gave up. Now i see theres link monsters and i didn't even know how to pendulum summon hahaha
I stopped at syncro, and honestly I kinda of forgot how to do even that.
Imagine using Knightmare Phoenix or TT/LS to stop the summoning of Spirit of the Pharaoh. Chad!
Waiting on venom support 😔
There are dozens of us!
@@bioyams3045 hundreds
While I want more snake Venoms, it seems like they'd be a good one to divide up into several subarchetypes distinguished by type, having an Insect-type group, a Fish/ Aqua/ Sea-Serpent group etc. Since so many things use venoms in nature
@@snowboundwhale6860 this ^
Legit. I had that card since it came out and won a couple in my days but it’s soo hard right now.
I'm impressed that Fushioh Richie isn't on the list, since that thing is pretty much impossible to pull off
I looked it up and it just looks like it would be about as difficult as Armed Dragon Lv 7. Especially since you can just equip "Twin Flashing Swords of Light - Bryce" to "Great Dezard" and get the effect in one turn.
His research is terrible Quasar shouldn't even be on the list how consistently he's summoned
@@Jon_Doe yeah it's part of the draw 4 variant but instead of summoning VFD at the end of it you summon Quasar
@@Jon_Doe he can be brought out consistently for sure, but out of how many summonings and loops? People finds ways to summon quazar consistently because it was worth the effort back then. Even then, it's still through rather complicated and fairly long combos. Miss a little step and you risk losing all that resources.
And not like every kind of deck can bring it out consistently...
As a former 2006 Richie user, I agree. Loved him but failed to summon him 1/2 the time.
I guess I am old thinking that Perfectly Ultimate Great Moth would end up on this list
For Exodia Necross, cards like gold sarcophagus and different dimensions capsule make it much easier to find cards in your deck. Also, the card obliterate make it very easy to get exodia pieces into your graveyard
I think Zushin would be easier to bring out if it had more monsters with its Counter effect.
I think Gate Guardian would’ve been a good XYZ monster and have effects based on the attribute of the XYZ material
19:33 POV: You're my fridge at 3AM
i think gate guardian should be a fusion monster, it make sense since his materials are fusing together to create him in the anime and in the artwork, he would have been one of the strongest and most playable fusion monsters back in the day...
Guess who's a fusion monster?
Quit wow a while ago, just started playing this game. Good to hear this voice again.
Zushin can also be summoned with a Wild Monster Appears, and then summoning G.B hunter during your opponents turn and praying to God it doesn't get destroyed by the end of their turn.
If so Zushin will never go back to the deck even if G.B hunter is removed from the field afterwards
Wouldn't that also work for any monster summoned by A Wild Monster Appears? So Vennominaga would be similarly sticking around and you can proceed to work on her win condition afterwards.
A good way to do this would be to special summon G B Hunter during your opponent's End Phase so they have less opportunity to destroy it. The catch is hoping your opponent doesn't clear your back row that would be used to do that.
@@azuredragoon2054 Yes, the problem is that Vennominaga requires even more extra setup in order to be good, otherwise you just have a weak monster on board
@@factsheet4930 Yeah, it would have to be a splashed insurance combo which is unreliable as well.
Find a way to negate your opponent's effects and you should be fine. Which isn't necessarily hard to do. One turn survival for GB is manageable. After that, you're basically a winner.
Opponent: *Draws all 5 pieces of Exodia the first turn after you have a secured Zushin*
Zushin player: *Flips table and retires*
@@azuredragoon2054 Although if there is some card that somehow makes the opponent attack Vennominaga at least 3 times (possibly with different monsters) and ensures they take some battle damage from it, you could technically win instantly 🤷♀️
18:25
And this is where I burst out laughing because I KNEW the curse of the Ojamas was going to come up again. Freaking heck this game
Once again, my own list idea:
Cards that were banned because of other cards
A-assault core
Master plan
Samsara Lotus
The Tyrant Neptune and Supreme King Dragon Starving Venom
Rank-Up-Magic Argent Chaos Force
Maaaan, I love this man's content, I haven't played Yu-Gi-Oh in like 15 years and I'm watching all his vids, idek most of the modern cards.
Imagine basing your number 1 spot purely on personal experience and not consistency
I've never seen anyone bring out Charizard in a game of Yugioh.
That's just Blue Eyes Orange Dragun
@@milesstorzillo1039 its a joke..
kaiba did
It's confirmed. Charizard is the hardest card to bring out in a Yu Gi Oh match.
I saw a guy who tried doing “custom” rules, and he called heckling topologic bomber charizard
Zushin kinda reminds me of Moon Mirror Shield. No wonder that equip spell is so good.
Thank you maze of memories for making gate Guardian more playable 🙌
exoida necross was my best friends back up plan in his exodia deck, it's actually a lot easier than one would think
You can use future fusion to send the 5 exodia pieces to the graveyard to summon quintet magician AND prepare for necross
Thought we’ve done this like 3 times
0:19:05 - You don't even have to tribute for Armed Dragon LV5; just do it in the Standby Phase and Ojamatch will summon LV3, then level it up immediately. :-)
congrats on both the sponsorship and getting to over 40% subscribed!!! proud of how much this channel has grown. will definitely be turning in the notification bell now :D
Sophia: one of the hardest monsters to bring out in the game
@ignisters: lets change that slightly
Shooting Quasar Dragon is hard but I remember a time when you could consistently summon it with a synchron deck. It was around 2012 IIRC
You still have to a have a deck that is geared specifically to summon it in one shot, the people that played it on DN basically were playing burn, zero interaction just have a pile of cards that will get you to quasar somehow, now plant synchro could get it out if they had a complete go off hand but the deck was so good toolbox wise why would you most times
For Getting Out Fusions Rituals Synchrons & XYZ's
What About Instant Fusion, That Solves The Fusion Problem
It’s at 1
Also Sophia can use your opponent's monsters as well.
Brian Aguilar You could use verte anaconda
What about D/D/Ds? That archetype already has fusions and synchroes and XYZs are generic. The only missing part would be the ritual summon.
@@r4nd0mguy99 I mean, @Ignisters can fulfill the requirements, but I rather summon the LINK-6 and risk getting Kaijued.
Hey, maybe I missed it last video, but congrats on being sponsored! I know people will complain but it's good to see you get at least some reward for your work!
At this point, Yu-Gi-Oh seems like a chemistry game :v
Shooting quazar is so fucking cool, such a gorgeous card
Wait, diffusion wave motion is good for something??! Great video man, I've never even seen some of these cards!
I really don't know when I watch a video of Duel logs, dzeff or Yugioh everything. Their voice are so similar to me jajaja
JSwift jajaja?
You spanish?
@@Aceman32YT yeah,why? Jajaj
I feel like the Exodia Archetype should've become a ritual archetype. There aren't too many, and it would make sense in the lore.
Funnily enough, I have an physical copy of the Ultra Rare Theinen The Great Sphinx.
I actually run it in my main deck purely as a joke.
"Limit Overdrive" is a good way to get "Shooting Quasar Dragon" and "Stardust Sifr Divine Dragon" out more easily, or you could use "Necroid Synchro" if you don't mind their effects being negated
The chance to call heads or tails with two flips is 75% (no matter if you think youre unlucky or not).