A couple parts of the final act (including the closing scene) brought me to tears, no joke. I went into Pentiment expecting a quaint, breezy graphic adventure - what I got instead was a deeply moving, profound experience. To my fellow gamers who may be initially overwhelmed, thrown off, or even bored by the text and presentation: see it through to the end! My personal GOTY 2022; destined to be a cult classic, no doubt. Josh and his small group at Obsidian should be really proud of themselves.
Loved the game, and I finished it in one go. Fiancé thought I was insane. I didn’t have as emotional reaction as you did though. Wondering if you can describe what you found deeply moving about it? Maybe with a spoiler tag.
I finished the game and I liked it, but I think people are overrating it out of their minds. The gameplay is pretty flawed, with almost no actions/consequences and background perks having practically no weight; also, the puzzles are few and far between each other.
I started Pentiment shortly after completing Disco Elysium and while it's not the exact same type of game; I was very surprised how much I enjoyed it. Very cool of Obsidian for making something different from their usual output.
I loved the game but I agree it dragged towards the end. The ending was very good though, I liked how everything fit together. SPOILERS!!!!!!!! I especially liked how it didn't turn out to be some overly complicated masterplan 25 years in the making, it's just a guy making a mistake all those years ago and then having to commit to it with more murders.
Just finished the game and found it incredible. It’s a bit slow initially because you don’t know where it’s leading but after a while it become an engrossing, profound experience. Just so incredibly well done in every way. The ending worked really well too. I was truly moved. It’s a very brainy game, you really feel like you’re there. This was true art.
The fact that time is important without rushing you is a brilliant design decision. Also brilliant, the thumbnails you had for the different chapters in your vid.👍
So broadly speaking, I can divide my gamer friends into three groups: those who are playing God of War: Ragnarok, those who are playing Warhammer 40K: Darktide, and those who are playing Harvestella. I'll be playing Pentiment, though. haha
I skipped the story spoilers because I’m still in Act 1, but so far, I’m really enjoying this one! I’m pretty much in agreement with Mortym-it’s simple to get into, there’s very little learning curve, and the story so far is great. Anyone who loves a good story and is willing to forgo the “action” parts of RPGs will love this! And if you can, use the stylized fonts-they really do add so much to the story!
For your spoiler section This coincides with one of the main themes-- how history changes with time and interpretation. Was XYZ the culprit? Might as well be. The town witnessed the execution, but details for why and how are naturally added and removed.
I just finished this game as well and this game tore me apart. I don't remember the last time a game resonated so hard with things that are difficult for me in my personal life. Gameplay wise it might not be the most interesting or innovative game but writing, man, it hurt me, it is so well done and emotionally wrenching sometimes. Andreas's guilt over things and how its portrayed, denial, helplessness and the emotional toll on him, it feels so real. Seeing how your actions and words affect Tassing and it's surroundings is both beautiful and sad. Also, Why kill the fucking pig you monster of a game warden.
Speaking of mostly narrative games, I encourage everyone who likes Bioware-style RPG to test out Unavowed which is a mix between point&click and RPG : you investigate each chapter with 2 companions (on a total of 4) and depending on who you have on hand or your backstory (Dragon age origins-style) you have different means to advance. There are puzzles of course but also choices and consequences, and the story and companions are really good. It's urban fantasy, with demons and magic in modern-day New York.
I loved this game! I'm not a gamer per se, in fact this was the first game I have played as an adult. Never even had a console before... but I thoroughly enjoyed every moment of Pentiment and I wish there were more games like it! Maybe the current gaming community is not so into this type of games, but I see a lot of potential for it to be successful with other audiences, especially those like me who are put off by more aggressive games and have felt like there is no alternative.
Disco Elysium. The mindset of your character develops as you play, and it transports the player to a very specific place with a deep history and amazing novel like depths for each character and place that is encountered
Just finished this. Even though the main plot was explained, I still got left with a few questions about certain specifics, which to me shows how interesting the plot was (even though towards the end I kindof started getting mixed up on who is who). One thing I especially liked was the eating "sessions" where you get to pick what food to eat and in which order. This, I believe, has no bearing on the game, but it gave me as the player a real connection into the whole "we're sitting here, talking and eating" situation.
As a Medieval re-enactor and costumer and crafter, this game is beyond amazing. The Latin script in the margins is .. illuminating. The texts in Latin and Italian and French all add to what is going on, if you can read them. I'm assuming the German as well, I just am not very good in German. The journal was weirs. but now I have the hang od it, subsequent replays will be easier. I literally am gobsmacked by the art. So many recognisable nods in there... Just utterly amazing.
I understand how u can get bored with the 3rd act but the reason it repeats info is because they want to show u how history gets lost, as Andreas we uncover secrets of the town, it’s history, & people but with the character switch we c someone who’s behind our own knowledge desperately trying to reconstruct the history of Tassing that’s largely been lost
For anyone that enjoys Pentiment, I highly advise you try Joe Richardson's games, Four Last Things, The Procession to Calvary, and the upcoming Death of the Reprobate. Great niche point and click games, with a lot of Monty Python inspiration to them. Mutazione is another recent gem.
This is an amazing game. I at first deleted it feeling, I would be too bored after seeing the first few minutes of gameplay. But I reinstalled it and I do NOT regret it, the game is a blast and such an emotional rollercoaster. I will say there is a potential for a second game. A life of Andreas or Magda could be cool. I did click with Andreas more than Magda so it would be cool to play as him again.
I hated this game initially but I ended up crying at a few points through it. It criticisized the church while being deeply respectful of religion and I thought that was amazing.
I enjoyed this game. I hope to see more content like Pentiment on GamePass. I played through it once and am now playing through it again making different choices and the game is a different yet still enjoyable experience than the first time.
It's certainly a very niche title: a point & click story game that follows the life of a single medieval town. No combat, no fantasy elements and no grand scale of like a continent-engulfing war or whatever. A murder mystery yes, but a HUGE chunk is just getting to know the people in this little town and what they do, what their struggles are, how they are raising families etc. etc. Early on I thought I would end up being bored, and that it would just be TOO niche for me, but little by little I was drawn in and found myself invested in the sweet old monk who was like a gentle grandfather. The grumpy asshole farmer. The absolutely ancient and constantly sick old man who refuses to die no matter how many years pass. The printer and his daughter. The artist's apprentice who seemed like a surrogate son. The adorable little toddlers who grew up into young men and women. A lot of their lives and their stories might be mundane, but they still had me interested. Not gonna lie, I got quite a bit misty eyed towards the end at a few points. Wonderfully told story. (vague) SPOILERS below I did not for one second figure out who was behind the notes and the string of murders until the very end. Great reveal, and it wasn't just a twist for the sake of it. Made sense.
Yet another Mortym approved game I now have to check out, you relentless taskmaster! (If I wasn't a regular here I'd be asking how you review so many games.) So many thanks for sifting through all these titles so we can easily discover which ones are going to be gems for us, I really appreciate that you review games not based on what you'd personally like, though you do tell us that too, but based on what all types of gamers might like.
Devs putting small touches to details like enhancing narrative with fonts is very cool. Katana Zero also did tricks with font and timings in dialogues and Shining Force 1&2 had different pitch sounds for appearing dialogue, thus imitating different voices. These ideas are pretty ingenious, accomplishing immersion with very tiny and technically simple things instead of conventional approach like hiring voice actors and doing all the related logistics, mixing, programming and whatnot which is a lot more complex and expensive endeavor.
Just finished it. Few typos in the dialog in the game, but was by far one of the best stories I've experienced in a game. Also got me into doing calligraphy. I'd say that any game that inspires me in such ways is a great game
@@michaelluigi3309 not all of them are corrected, actually. I began taking screenshots to send to the Devs to fix, but got bored after a while. Maybe they will patch them eventually.
Loved this game, love the genre. I cried, top game this year for me. I wasn't too happy with the ending though, and one gripe- clicking forwards dialogue, but you can click the highlighted glossary texts in dialogue- if your cursor hasn't disappeared, and you need to click to make it appear....which forwards dialogue.
What you said about whoever you accuse is atually the murderer, is exactly like how it was in Clock Tower for the PS. So anyone can be the murderer which is very cool, but there has to be a one true murdered and the true ending. I hope this game has it otherwise I wouldn't be able to sleep to figure out who is the real murderer :)
A wonderful game - are there other games - as you mention in this genre? I don't know any other games of similar ilk. Can you recommend any others? I thought this was rather unique.
Between the story focus and the time system, this video made me wonder: Have you ever considered playing/reviewing a Persona game, like Persona 5 Royal? I imagine it'd be a massive project if you wanted to 100% it, but it'd be interesting to hear your take on the companions and social links in that game.
I finished and enjoyed the story. However it is really annoying that we are not allowed to mannually save, and the autosave only have 8 slots. As it saves everytime scene is switched, sometime it is even impossible to reload the progress 5 mintues ago. Although the story is beautiful, replaying a narrative game without a speed-up function is torturous, I just want to read most part and leads in one run. How fraustrated for a reading lover.
This is probably one of the best games of the year for me. I would definitely say this is a hugely great narrative game that is one of Obsidian's best titles to date.
Just saw your reply suggesting Coteries of New York, just found it super cheap on GOG. Thanks for the recommendation, Pentiment is the finest game I've played in many years and finding something else that can grab my interest after it has not been easy.
I recently read that Pentiment was loosely inspired by Darklands, the 1992 game by Microprose, which blended storytelling via text based menus; real-time-with-pause combat (probably the earliest example of this mechanic), character creation and stats (like a proper RPG), and open world travel. This connection makes the game even more intriguing to me, as I have a lot of nostalgia for Darklands. Even though the similarities are only superficial- i.e. late Medieval to early Renaissance setting and narrative style gameplay, Pentiment makes me wistful for a proper remake of Darklands.
tbh from the info you gather/see in act 1 from before the start of the investigation(aqueduct scene) to the end of the 1st act, i think we had(or could have if you talked to the right people) enough info to suspect who the thread puller was, cus i certainly suspected it right, and its kind of frustrating that I as in the person playing the game had already put together enough info to at least have the suspicions to start an investigation about it but our character was railroaded not to comprehend the info, even though we see and hear and do everything he does so he has the same info too but is too... idk... stupid(?) to figure it out, then my suspicions was only further supported in the next 2/3 part of the game, and still you couldn't do anything about it cus the guy your controlling is railroaded to think somthing else, then its only confirmed in the last part that my suspicions from the first part were, while not completely exact, but incredibly accurate, and would have been the correct decision if i did want to investigate(had the game allowed it). Kinda frustrating that i had the right info and suspicions very early on but couldn't act on it, cus were only railroaded to investigate certain characters, alot more lives would have been saved thats for damn sure...
I couldn't help but be disappointed with the end of the game. The world was built up in such a way that really lured me in during Act 1 - and hints of occult worship had me hooked, it is a shame they were never again really explored. I was expecting so much more in terms of the implications your choices would have, and I suppose those expectations were just too grand. I loved this game, but it will forever to me be a waste of phenomenal potential.
Checked The Life and Suffering of Ser Brante yet? I think you might like it, and thatgame could use your insight and audience, maybe to encourage developers to make such games =)
I am not sure about this game, on one hand I would like to support Josh Sawyer for making great games but on the other hand I really dislike Historical games and this one is VN on top of it.
A couple parts of the final act (including the closing scene) brought me to tears, no joke. I went into Pentiment expecting a quaint, breezy graphic adventure - what I got instead was a deeply moving, profound experience.
To my fellow gamers who may be initially overwhelmed, thrown off, or even bored by the text and presentation: see it through to the end!
My personal GOTY 2022; destined to be a cult classic, no doubt. Josh and his small group at Obsidian should be really proud of themselves.
Hmm this makes me even more interested
Loved the game, and I finished it in one go. Fiancé thought I was insane. I didn’t have as emotional reaction as you did though. Wondering if you can describe what you found deeply moving about it? Maybe with a spoiler tag.
The dream sequence in Act II is an absolute wrecker
all u had to do was say "Obsidian" their storys are always worth it
I finished the game and I liked it, but I think people are overrating it out of their minds. The gameplay is pretty flawed, with almost no actions/consequences and background perks having practically no weight; also, the puzzles are few and far between each other.
Probably the best game of the year for me. I haven't enjoyed a game so much since Disco Elysium.
Thank you. Couldn't imagine a better recommendation.
I started Pentiment shortly after completing Disco Elysium and while it's not the exact same type of game; I was very surprised how much I enjoyed it. Very cool of Obsidian for making something different from their usual output.
That's settles it. I'm gonna try it.
I loved the game but I agree it dragged towards the end. The ending was very good though, I liked how everything fit together. SPOILERS!!!!!!!! I especially liked how it didn't turn out to be some overly complicated masterplan 25 years in the making, it's just a guy making a mistake all those years ago and then having to commit to it with more murders.
Just finished the game and found it incredible. It’s a bit slow initially because you don’t know where it’s leading but after a while it become an engrossing, profound experience. Just so incredibly well done in every way. The ending worked really well too. I was truly moved. It’s a very brainy game, you really feel like you’re there. This was true art.
The fact that time is important without rushing you is a brilliant design decision. Also brilliant, the thumbnails you had for the different chapters in your vid.👍
So broadly speaking, I can divide my gamer friends into three groups: those who are playing God of War: Ragnarok, those who are playing Warhammer 40K: Darktide, and those who are playing Harvestella. I'll be playing Pentiment, though. haha
No one playing Sonic or Pokemon?
None playing Signalis?
@@chrisblanchard6422 only little kid play pokemon
@@GoatBoat22 girls like pokemon too...
@tigasan9636 actual adults do what they want as they know it doesn’t matter who it is for, as long as you enjoy it.
I skipped the story spoilers because I’m still in Act 1, but so far, I’m really enjoying this one! I’m pretty much in agreement with Mortym-it’s simple to get into, there’s very little learning curve, and the story so far is great. Anyone who loves a good story and is willing to forgo the “action” parts of RPGs will love this! And if you can, use the stylized fonts-they really do add so much to the story!
For your spoiler section
This coincides with one of the main themes-- how history changes with time and interpretation. Was XYZ the culprit? Might as well be. The town witnessed the execution, but details for why and how are naturally added and removed.
just finished up act 1! loving this one so far
Finished my first play trough - man what a ride, really good RPG - love the history aspect - I will surely have another run in some weeks.
I just finished this game as well and this game tore me apart.
I don't remember the last time a game resonated so hard with things that are difficult for me in my personal life.
Gameplay wise it might not be the most interesting or innovative game but writing, man, it hurt me, it is so well done and emotionally wrenching sometimes.
Andreas's guilt over things and how its portrayed, denial, helplessness and the emotional toll on him, it feels so real.
Seeing how your actions and words affect Tassing and it's surroundings is both beautiful and sad.
Also,
Why kill the fucking pig you monster of a game warden.
I second this: the kiling of the pig made me jump back into my seat. I was sooo not expecting it! And other rifle-related things too, but spoilers...
@@JohnArktor Same. I was like o shit! Didn't see that coming. The other rifle related thing. Hurt =(
0:35
I had to sub just for that alone, respect.
Speaking of mostly narrative games, I encourage everyone who likes Bioware-style RPG to test out Unavowed which is a mix between point&click and RPG : you investigate each chapter with 2 companions (on a total of 4) and depending on who you have on hand or your backstory (Dragon age origins-style) you have different means to advance. There are puzzles of course but also choices and consequences, and the story and companions are really good. It's urban fantasy, with demons and magic in modern-day New York.
My Mrs. and I really enjoyed this one. I really wish Pentiment was available on GOG so we could play it together.
Thanks, will buy it in the Steam sale next week
Can confirm Unavowed is pretty great 👍
I loved this game! I'm not a gamer per se, in fact this was the first game I have played as an adult. Never even had a console before... but I thoroughly enjoyed every moment of Pentiment and I wish there were more games like it! Maybe the current gaming community is not so into this type of games, but I see a lot of potential for it to be successful with other audiences, especially those like me who are put off by more aggressive games and have felt like there is no alternative.
There are a lot of these types of games, its just a bit more of a niche genre.
@@MortismalGaming Do you have any suggestions?
@@deity_youtube Pentiment is a tough act to follow, but VtM: Coteries of New York and it's follow up Shadows of New York are favorites of mine
@@MortismalGaming Thanks, I'll check them out! :)
Disco Elysium. The mindset of your character develops as you play, and it transports the player to a very specific place with a deep history and amazing novel like depths for each character and place that is encountered
Just finished this. Even though the main plot was explained, I still got left with a few questions about certain specifics, which to me shows how interesting the plot was (even though towards the end I kindof started getting mixed up on who is who). One thing I especially liked was the eating "sessions" where you get to pick what food to eat and in which order. This, I believe, has no bearing on the game, but it gave me as the player a real connection into the whole "we're sitting here, talking and eating" situation.
As a Medieval re-enactor and costumer and crafter, this game is beyond amazing. The Latin script in the margins is .. illuminating. The texts in Latin and Italian and French all add to what is going on, if you can read them. I'm assuming the German as well, I just am not very good in German. The journal was weirs. but now I have the hang od it, subsequent replays will be easier. I literally am gobsmacked by the art. So many recognisable nods in there... Just utterly amazing.
I understand how u can get bored with the 3rd act but the reason it repeats info is because they want to show u how history gets lost, as Andreas we uncover secrets of the town, it’s history, & people but with the character switch we c someone who’s behind our own knowledge desperately trying to reconstruct the history of Tassing that’s largely been lost
For anyone that enjoys Pentiment, I highly advise you try Joe Richardson's games, Four Last Things, The Procession to Calvary, and the upcoming Death of the Reprobate. Great niche point and click games, with a lot of Monty Python inspiration to them.
Mutazione is another recent gem.
Gorgeous scenes in those
This is an amazing game. I at first deleted it feeling, I would be too bored after seeing the first few minutes of gameplay. But I reinstalled it and I do NOT regret it, the game is a blast and such an emotional rollercoaster. I will say there is a potential for a second game. A life of Andreas or Magda could be cool. I did click with Andreas more than Magda so it would be cool to play as him again.
I hated this game initially but I ended up crying at a few points through it. It criticisized the church while being deeply respectful of religion and I thought that was amazing.
I enjoyed this game. I hope to see more content like Pentiment on GamePass. I played through it once and am now playing through it again making different choices and the game is a different yet still enjoyable experience than the first time.
It's certainly a very niche title: a point & click story game that follows the life of a single medieval town. No combat, no fantasy elements and no grand scale of like a continent-engulfing war or whatever. A murder mystery yes, but a HUGE chunk is just getting to know the people in this little town and what they do, what their struggles are, how they are raising families etc. etc.
Early on I thought I would end up being bored, and that it would just be TOO niche for me, but little by little I was drawn in and found myself invested in the sweet old monk who was like a gentle grandfather. The grumpy asshole farmer. The absolutely ancient and constantly sick old man who refuses to die no matter how many years pass. The printer and his daughter. The artist's apprentice who seemed like a surrogate son. The adorable little toddlers who grew up into young men and women. A lot of their lives and their stories might be mundane, but they still had me interested. Not gonna lie, I got quite a bit misty eyed towards the end at a few points.
Wonderfully told story.
(vague) SPOILERS below
I did not for one second figure out who was behind the notes and the string of murders until the very end. Great reveal, and it wasn't just a twist for the sake of it. Made sense.
Yet another Mortym approved game I now have to check out, you relentless taskmaster! (If I wasn't a regular here I'd be asking how you review so many games.) So many thanks for sifting through all these titles so we can easily discover which ones are going to be gems for us, I really appreciate that you review games not based on what you'd personally like, though you do tell us that too, but based on what all types of gamers might like.
Morti is an RPG completion machine
Devs putting small touches to details like enhancing narrative with fonts is very cool. Katana Zero also did tricks with font and timings in dialogues and Shining Force 1&2 had different pitch sounds for appearing dialogue, thus imitating different voices. These ideas are pretty ingenious, accomplishing immersion with very tiny and technically simple things instead of conventional approach like hiring voice actors and doing all the related logistics, mixing, programming and whatnot which is a lot more complex and expensive endeavor.
As a historian who loves mystery and narrative games, this seems perfect.
Think I'm going to get this. I watched Many A True Nerd's walk through and it looks fantastic.
Pentiment is refreshing and everyone should try it.
Thanks!
just finished my first playthrough, and wanted to thank you for the recommendation Mortym!
Glad you enjoyed it, thank you!
Just finished it. Few typos in the dialog in the game, but was by far one of the best stories I've experienced in a game. Also got me into doing calligraphy. I'd say that any game that inspires me in such ways is a great game
Aren't the typos intentional? The game corrects them if you don't skip the dialogue too fast.
@@michaelluigi3309 not all of them are corrected, actually. I began taking screenshots to send to the Devs to fix, but got bored after a while. Maybe they will patch them eventually.
@@litheq Are you sure about that? I'm usually an eagle-eye for typos and I don't remember noticing any.
@@slynt_ when did you play the game? Perhaps they fixed them.
@@litheq I think it was about 6 months ago. Maybe they fixed them or maybe I just missed them.
Loved this game, love the genre. I cried, top game this year for me. I wasn't too happy with the ending though, and one gripe- clicking forwards dialogue, but you can click the highlighted glossary texts in dialogue- if your cursor hasn't disappeared, and you need to click to make it appear....which forwards dialogue.
Based on the comments here, sounds like Obsidian delivered another moving and dynamic narrative. Glad to see the studio back in true form.
100k subs hype!
Great review 👍
Been playing this all weekend it’s pretty cool.
Wanted to get into this one just couldn’t. But glad Josh got to make it.
I hope more people play this game!
All glory to the algorithm. Onward to 100k!
What you said about whoever you accuse is atually the murderer, is exactly like how it was in Clock Tower for the PS. So anyone can be the murderer which is very cool, but there has to be a one true murdered and the true ending. I hope this game has it otherwise I wouldn't be able to sleep to figure out who is the real murderer :)
Mortym, did you ever take a look at The Banner Saga? They are tactical RPGs with a similar narrative driven campaign
Not yet
The UI for this is sick
I can see why so many reviewers gave this game mixed reviews, I knew you would do it justice, excellent overview!
Well, seems like worth buying and checking. Probably will get it on my winter break
Nothing really to say, but I enjoyed this video. Thanks for making and sharing it.
I am once again asking you to review Geneforge
Just a question,is it possible to save claus?
After a couple of patches until then I reread The Name of the Rose.
A wonderful game - are there other games - as you mention in this genre? I don't know any other games of similar ilk. Can you recommend any others? I thought this was rather unique.
One of the biggest surprises this year.
Between the story focus and the time system, this video made me wonder: Have you ever considered playing/reviewing a Persona game, like Persona 5 Royal? I imagine it'd be a massive project if you wanted to 100% it, but it'd be interesting to hear your take on the companions and social links in that game.
Megami Tensei would be a better intro i think
I finished and enjoyed the story. However it is really annoying that we are not allowed to mannually save, and the autosave only have 8 slots. As it saves everytime scene is switched, sometime it is even impossible to reload the progress 5 mintues ago. Although the story is beautiful, replaying a narrative game without a speed-up function is torturous, I just want to read most part and leads in one run. How fraustrated for a reading lover.
I've always wondered. What's the game the opening screen shot is from?
Late reply but it's The Witcher 3 - I don't know if it's properly in the game, but that's definitely Geralt with the torch
Would you review the outerwilds someday?
Possibly
This is probably one of the best games of the year for me. I would definitely say this is a hugely great narrative game that is one of Obsidian's best titles to date.
Just saw your reply suggesting Coteries of New York, just found it super cheap on GOG. Thanks for the recommendation, Pentiment is the finest game I've played in many years and finding something else that can grab my interest after it has not been easy.
I was hoping it had voice acting. Maybe they can add it in the future like Disco Elysium did.
It doesnt need voice acting
Well, thats just like, your opinion, man...
I like the game. It’s not the best ever but very fun. As a medieval period nerd I approve
I recently read that Pentiment was loosely inspired by Darklands, the 1992 game by Microprose, which blended storytelling via text based menus; real-time-with-pause combat (probably the earliest example of this mechanic), character creation and stats (like a proper RPG), and open world travel. This connection makes the game even more intriguing to me, as I have a lot of nostalgia for Darklands. Even though the similarities are only superficial- i.e. late Medieval to early Renaissance setting and narrative style gameplay, Pentiment makes me wistful for a proper remake of Darklands.
Good show sir!
I dont know if you played The Hand of Merlin but you might like it.
That was fast
Thanks man
Not my style of games but I do like the art also thanks for the review 👍😉
Im almost certain I have brain rot, because I'm a massive fan of Josh Sawyer, and have yet to play this. I will correct this shortly.
tbh from the info you gather/see in act 1 from before the start of the investigation(aqueduct scene) to the end of the 1st act, i think we had(or could have if you talked to the right people) enough info to suspect who the thread puller was, cus i certainly suspected it right, and its kind of frustrating that I as in the person playing the game had already put together enough info to at least have the suspicions to start an investigation about it but our character was railroaded not to comprehend the info, even though we see and hear and do everything he does so he has the same info too but is too... idk... stupid(?) to figure it out, then my suspicions was only further supported in the next 2/3 part of the game, and still you couldn't do anything about it cus the guy your controlling is railroaded to think somthing else, then its only confirmed in the last part that my suspicions from the first part were, while not completely exact, but incredibly accurate, and would have been the correct decision if i did want to investigate(had the game allowed it). Kinda frustrating that i had the right info and suspicions very early on but couldn't act on it, cus were only railroaded to investigate certain characters, alot more lives would have been saved thats for damn sure...
But you are not playing as yourself. You are playing as the character Andreas Maler
Comment for the algorithm, sir!
Ok Josh Sawyer got this out of his system, now he can focus on New Vegas 2 ;)
Looks like a really fun game!
do you even sleep? eat?
Well I work from home, so eating at my desk is common, I sleep like 6ish hours on average
I couldn't help but be disappointed with the end of the game. The world was built up in such a way that really lured me in during Act 1 - and hints of occult worship had me hooked, it is a shame they were never again really explored. I was expecting so much more in terms of the implications your choices would have, and I suppose those expectations were just too grand. I loved this game, but it will forever to me be a waste of phenomenal potential.
I found the perfect game
Your reviews are amazing.. you should do Persona 5 Royal, now that it's on PC.
Checked The Life and Suffering of Ser Brante yet? I think you might like it, and thatgame could use your insight and audience, maybe to encourage developers to make such games =)
old time gamer..take a break
God I wish this was on Switch or PlayStation
Unfortunately not on ps4/5 :/
Xbox games ☕
first comment's free.
I am not sure about this game, on one hand I would like to support Josh Sawyer for making great games but on the other hand I really dislike Historical games and this one is VN on top of it.
i wish this was set in Eora, its a missopportunity josh!
What happened to calling them adventure games?
The word adventure got roped into the action-adventure genre and thus you don't see these types of games really called that anymore.
@@MortismalGaming damn I'm used to a time when point and click adventure games were a lot more popular