I had the same exact issue with the 97 BMW M3. That car attempted to murder me on every single corner of Tsukuba. I'm not a hard core tuning person who can offer professional set ups, however i have found that adding weight ballast and increasing natural frequency can help tame tail happy vehicles. Glad to see you again mate!
😆 Nice to know I'm not alone then 👍 Amazing mate. Going to add this to the list of things to try! Yeah, few technical difficulties lol lost leads etc, but glad to be back 👍
@@MLDOGGalways good to see new uploads from you mate, welcome back! Ballast is actually somewhat broken in GT. The benefits almost always outweigh the negatives. It seems like adding the weight always improves handling while almost barely affecting handling and power if at all. P.s. I just watched the final ever episode of the Grand tour. Yes I cried at the end. Every Petrol head around the world shed a tear. No spoilers but id love to hear your thoughts on it.
@3Xmedic Cheers pal 👍 oh really! I hate adding ballast anyway lol had to in this instance to match the real life GT4. Ahh lots to learn :)....ahh man, i just finished it the other day too. Cracking ending! Loved how they wrapped it up. Just a slight hint of bromance at the end. Loved it!
As @Doughtinator said, I would definitely adjust the diff. Again, as @nikoskanatas said, to a much lesser degree, the camber probably needs adjustment too! Solid advice from those folks as those are the first things I thought about too to mitigate your problem.
@JSparrowist Yeah im looking forward to fine tuning tonight and see what happens Thanks Sparrow. No pressure. Would be interested in your feedback though 👍
I agree with some of the other comments here that you’re applying too much brake when turning in. Really that is what is causing the spins, but if you want even more stability under braking to prevent that the key would be to reduce forward weight transfer and/or reduce rear braking by moving the brake bias forward. So try increasing front spring stiffness more, increase rear downforce, reduce some front downforce or increase diff braking sensitivity to 50-60. If you reduce front grip, reduce front weight transfer or increase rear grip you should be able to improve stability but the new physics makes the weight transfer more realistic which increases this issue across the board. Trail braking requires more finesse and a lighter touch. Good luck!
Areed. Since they changed the handling model, the best way to slow down for a turn is to "threshold brake". Another thing I've noticed is that say you've adjusted the ballast & have a perfect 50/50 weight distribution, the new handling model doesn't seem to care, that's when you need to like you said, start tuning the suspension to accommodate for the new weight distribution. Then, adjust downforce to fine tune
@gearmeister @hubblesphere awesome comments guys. Thank you both so much 👍 i would be interested to know whether either of you have ever come accross a car that you cant tune. For example because the car is broken or something. Like technically broken i mean.
@@MLDOGG As soon as I saw your first video on this car, I've planned on building a GR4 Alpine, I'll get back to you for sure after I see what I'm up against
@@MLDOGG hey buddy, I've come up with a 700pp LeMans tune & my verdict is: the car does turn in easier than other drivetrain configs but I had my money grind on medium difficulty & won by nearly 3:50 seconds. The next reply will have my settings & I think you'll be pleasantly surprised
Hi, first time commenting on one of your videos. Something I have noticed with your braking and I apologise if this is abrupt but you're not really trailbreaking enough. I don't play gran turismo 7 but I've been sim racing for several years and something I have learnt over time especially with playing. I racing is the importance of trail breaking and trail breaking correctly. You're probably just going to think that I'm a muppet making a bad comment. I'm not trying to dish your driving at all. I'm just saying try releasing the brake a little bit slower after 50%. . seem to see that the snap oversteer comes when you do the last lift of your break, which is quite quick
Hey Twiiz. How dare you! 😆 no, im joking. It's really interesting you say about that because i did wonder if it was my new wheel and pedals. Ive only recently made the switch to some decent pedals, so i wonder if i need to adapt a bit more. Thanks for your advice though 👍
This seems to be a quirk of most MR road cars in this game. They're typically fine stock, but upgrading them, they become very unstable. The Gallardo is probably worse with this. I tried a GT2 spec (one that ran in the ALMS), and it snaps under braking as well. This is a problem I noticed that started back in GT6. I had an Evora that was pretty fast and nimble in GT5. In GT6, it was undrivable as the rear would slide out even under straight braking. Same tune and everything.
Thats really interesting Stormy. I did start to wonder if some of these road cars can only handle so much power before they become unstable. Cheers for your feedback 👍
I tune the heck out of that car. It handles like a dream for me. However, I see that you're using RH tires. I believe it's the game mechanics for RH tires for this car. But using RM and RS has no issues.
I use this car for the 700 pp race around Le Sarthe, and I don't have the over steer issues that you have. It might sound crazy but try to remove some chamber from the back. For reference I run 2.5 front and 1.5 back and it seems to work for me.
my best bet is downforce... because even if you put a wing on a "normal" car, it wont produce nearly as much downforce as a gt car, those cars are engineered to be 100% aerodynamically efficient and a road car isn't put up to that standard. but i am no expert so dont crucify me
because when you think about it, the mclaren has more body for the air to act on it, and probably has more vents... i say check the max amount of lateral Gs on both cars at different speeds and if there's a huge difference you've found the culprit.
@thendosumbana2423 I would be disappointed if it was the aero because GT4 cars are not that far removed from the road car. You raise a good point about the G-force meter though. I will have a look at that 👍
@mattiedarkmoon817 Oh god, you're not going to tell me i rammed you off the road or something are you 😆 Its quite possible Mattie. I'm often dabbling in sport mode too.
You need to lessen the accel lsd setting. Too much and you will get lift off oversteer, for sure. It doesn't help that the settings in GT 7 are not comparable to real life and are inconsistent. What does my head in in the single player game is that PD have made the players car floaty light and any nudge by the AI (which happens all the time), will send you sideways. The grip of the car in this situation is quite ludicrous. This was created by design but needs to be fixed because a lot of races are impossible to race on because of the AI hitting you ramming you off the road. It is so bad. These are the 3 lap races and Sophy races on the circuits i'm talking about. Sophy AI is a pile of shit to be frank.
Thanks for the advice Paul 👍 totally agree on the AI stuff too. Just in the process of making a video with AI and like you say, its nuts how the slightest tag from them will send you spinning.
I would icrease braking sensitivity on the LSD, the lift-off oversteer due to weight distribution can be mitigated by this a little bit.
Solid advice man, thank you! This is good stuff. Going to try this out soon. I know you know your stuff too 😉
I had the same exact issue with the 97 BMW M3. That car attempted to murder me on every single corner of Tsukuba. I'm not a hard core tuning person who can offer professional set ups, however i have found that adding weight ballast and increasing natural frequency can help tame tail happy vehicles. Glad to see you again mate!
😆 Nice to know I'm not alone then 👍 Amazing mate. Going to add this to the list of things to try! Yeah, few technical difficulties lol lost leads etc, but glad to be back 👍
@@MLDOGGalways good to see new uploads from you mate, welcome back! Ballast is actually somewhat broken in GT. The benefits almost always outweigh the negatives. It seems like adding the weight always improves handling while almost barely affecting handling and power if at all. P.s. I just watched the final ever episode of the Grand tour. Yes I cried at the end. Every Petrol head around the world shed a tear. No spoilers but id love to hear your thoughts on it.
@3Xmedic Cheers pal 👍 oh really! I hate adding ballast anyway lol had to in this instance to match the real life GT4. Ahh lots to learn :)....ahh man, i just finished it the other day too. Cracking ending! Loved how they wrapped it up. Just a slight hint of bromance at the end. Loved it!
@@MLDOGGthey will always be THE hosts no matter who the BBC hires and there will also never be another show like top gear and TGT
@3Xmedic Totally mate. Although i must say, i do have a new found love for Chris Harris. Think hes right up there.
3 things
1. lower the rear downforce
To 265.
2. Lower braking sensitivity
To 25.
3. Don't tuch the ballast.
And get the widebody
Amazing, thank you. Look forward to seeing what effect it has 👍
As @Doughtinator said, I would definitely adjust the diff. Again, as @nikoskanatas said, to a much lesser degree, the camber probably needs adjustment too! Solid advice from those folks as those are the first things I thought about too to mitigate your problem.
If I can find the time, I will replicate your build and see if I have the same problem and if so, if I can tune out the problem.
@JSparrowist Yeah im looking forward to fine tuning tonight and see what happens
Thanks Sparrow. No pressure. Would be interested in your feedback though 👍
I agree with some of the other comments here that you’re applying too much brake when turning in. Really that is what is causing the spins, but if you want even more stability under braking to prevent that the key would be to reduce forward weight transfer and/or reduce rear braking by moving the brake bias forward.
So try increasing front spring stiffness more, increase rear downforce, reduce some front downforce or increase diff braking sensitivity to 50-60.
If you reduce front grip, reduce front weight transfer or increase rear grip you should be able to improve stability but the new physics makes the weight transfer more realistic which increases this issue across the board. Trail braking requires more finesse and a lighter touch. Good luck!
Areed. Since they changed the handling model, the best way to slow down for a turn is to "threshold brake". Another thing I've noticed is that say you've adjusted the ballast & have a perfect 50/50 weight distribution, the new handling model doesn't seem to care, that's when you need to like you said, start tuning the suspension to accommodate for the new weight distribution. Then, adjust downforce to fine tune
@gearmeister @hubblesphere awesome comments guys. Thank you both so much 👍 i would be interested to know whether either of you have ever come accross a car that you cant tune. For example because the car is broken or something. Like technically broken i mean.
@@MLDOGG As soon as I saw your first video on this car, I've planned on building a GR4 Alpine, I'll get back to you for sure after I see what I'm up against
@@gearmeisterbeyond amazing! Can't wait to hear you're verdict.
@@MLDOGG hey buddy, I've come up with a 700pp LeMans tune & my verdict is: the car does turn in easier than other drivetrain configs but I had my money grind on medium difficulty & won by nearly 3:50 seconds. The next reply will have my settings & I think you'll be pleasantly surprised
Hi, first time commenting on one of your videos. Something I have noticed with your braking and I apologise if this is abrupt but you're not really trailbreaking enough. I don't play gran turismo 7 but I've been sim racing for several years and something I have learnt over time especially with playing. I racing is the importance of trail breaking and trail breaking correctly. You're probably just going to think that I'm a muppet making a bad comment. I'm not trying to dish your driving at all. I'm just saying try releasing the brake a little bit slower after 50%. . seem to see that the snap oversteer comes when you do the last lift of your break, which is quite quick
Hey Twiiz. How dare you! 😆 no, im joking. It's really interesting you say about that because i did wonder if it was my new wheel and pedals. Ive only recently made the switch to some decent pedals, so i wonder if i need to adapt a bit more. Thanks for your advice though 👍
This seems to be a quirk of most MR road cars in this game. They're typically fine stock, but upgrading them, they become very unstable. The Gallardo is probably worse with this. I tried a GT2 spec (one that ran in the ALMS), and it snaps under braking as well.
This is a problem I noticed that started back in GT6. I had an Evora that was pretty fast and nimble in GT5. In GT6, it was undrivable as the rear would slide out even under straight braking. Same tune and everything.
Thats really interesting Stormy. I did start to wonder if some of these road cars can only handle so much power before they become unstable. Cheers for your feedback 👍
I tune the heck out of that car. It handles like a dream for me. However, I see that you're using RH tires. I believe it's the game mechanics for RH tires for this car. But using RM and RS has no issues.
@edwintresco oh OK, thats interesting. If that is the case, thats really annoying. I'l have a play about later. Cheers 👍
When is the next part of the GT7 career coming out???
Probably start making it soon.
I use this car for the 700 pp race around Le Sarthe, and I don't have the over steer issues that you have. It might sound crazy but try to remove some chamber from the back. For reference I run 2.5 front and 1.5 back and it seems to work for me.
Amazing, thanks Niko 👍 I'll give it a go! Driving me Mad.
my best bet is downforce... because even if you put a wing on a "normal" car, it wont produce nearly as much downforce as a gt car, those cars are engineered to be 100% aerodynamically efficient and a road car isn't put up to that standard.
but i am no expert so dont crucify me
because when you think about it, the mclaren has more body for the air to act on it, and probably has more vents...
i say check the max amount of lateral Gs on both cars at different speeds and if there's a huge difference you've found the culprit.
@thendosumbana2423 I would be disappointed if it was the aero because GT4 cars are not that far removed from the road car. You raise a good point about the G-force meter though. I will have a look at that 👍
i have the exact same problem, using a thrusmaster kit and driving a mustang'15, with the race cars i had no problems 4 some reason...
Yeah same. No issues with a proper Gran Turismo GT4 car. It might be the new handling model according to some people.
I had the same issue with turning a engine swap C3 Corvette, thought I just wasn't good at the tuning.
I don't think you're alone Steven. I'm going to collect everyones advice and then hopefully post a future video on it. 👍
did i perhaps race against you in a gr. 4 grand valley race months back? viper? i remember seeing your name in one
@mattiedarkmoon817 Oh god, you're not going to tell me i rammed you off the road or something are you 😆 Its quite possible Mattie. I'm often dabbling in sport mode too.
@@MLDOGG quite the contrary, only good driver in that whole wide lobby haha
@@mattiedarkmoon817 you're too kind 👍 hopefully see you on track again buddy
Is not a mid engine! Is like a porche!😂
Its mid engine because the engine is in front of the rear wheels. Granted not by much, but still classed as mid.
I am far from a tuner but isn't it the brake bias? I sound like a noob
@smgyn that was my first thought! I had a play about with the bias but no good for me 🤔
You need to lessen the accel lsd setting. Too much and you will get lift off oversteer, for sure.
It doesn't help that the settings in GT 7 are not comparable to real life and are inconsistent.
What does my head in in the single player game is that PD have made the players car floaty light and any nudge by the AI (which happens all the time), will send you sideways. The grip of the car in this situation is quite ludicrous. This was created by design but needs to be fixed because a lot of races are impossible to race on because of the AI hitting you ramming you off the road. It is so bad. These are the 3 lap races and Sophy races on the circuits i'm talking about.
Sophy AI is a pile of shit to be frank.
Thanks for the advice Paul 👍 totally agree on the AI stuff too. Just in the process of making a video with AI and like you say, its nuts how the slightest tag from them will send you spinning.