You are a paragon of D&D dungeon masters. Your good deed has not gone unnoticed. Praise be to the gift that you've forgiven me to be able to run this module🎉
Yeah through these models I typically played my fiendish warlock, but for this one I played ranger. In the Rise of Tiamat my warlock failed to resist the full extents of his power he was given and at the time was given a unknown fate by my dm. Then here comes my ranger entering a homebrew camp site with my warlock being a general in the armies of hell. There was a bunch of other stuff that happened, but that was great call back
This was awesome!!! I had no idea about most of this lore though I knew the story of the hellriders and got to play a Paladin in Hoard of the Dragon Queen who was dispatched to aid. This does give a lot more context for BG3 as well. TYVM! But I gotta be honest....doesn't this completely mess up the lore in BG3 in a big way? Like the Zariel in the game is almost a completely different character. Its a very odd choice on their part. There would have been 1000 different ways they could've finished this story without breaking their own character or cannon going into BG3 with a pretty evil Zariel. Maybe I'm crazy but I just don't get it.
My DM ran this campaign a few years back but he made a few changes I super appreciated, most notable being at the very beginning: instead of just hearing that Elturel disappeared (yawn), he had our characters live in Elturel for a few days before finding a way to gather us all on a hill overlooking the city, so we could witness it falling into Avernus ourselves. We stopped playing before the end though (and that's why I'm here watching this video), partly due to COVID but also partly because monster resistances & immunities quickly got annoying. Right off the hop, every creature you encounter takes little to no damage from non-magic weapons, fire, cold, and lightning... suffice it to say, our casters did not enjoy combat against these creatures. It did not help that caster turns in D&D 5e are often underwhelming: it's easy to miss a target's AC with a spell attack; it's even easier to have your spell saved against, completely negating its effect; you can't maximize your turns by using both your action and bonus action, because you're not allowed to expend two spell slots in one turn, and the less said about the fun-limiting "concentration" mechanic, the better. I suppose you could argue that we should've taken a more informed approach with character creation for the campaign (i.e., everyone plays only clerics or paladins) but this was early days for us and we wanted to play whatever.
I hope I'm not alone in hoping that Planescape 5e, in addition to some new inspired art, sees WotC use some Tony DiTerlizzi art from Planescape 2e. His art IS Planescape forever!
Excellent video, but I would just like to point out that you meant cavalry, calvary is defined as an open-air representation of the crucifixion of Jesus or an experience of usually intense mental suffering. All the same, I enjoyed it and even confess to getting a little emotional when the time to redeem Zariel came.
This story felt wrong, that a non god was able to take a piece of the material realm. Ignoring that other entities would have moved to stop it, every big bad throughout the realms would be doing
I agree that it is a bit strange that a non-god could do feats as that but I just report what I read! My opinion is, and it may be wayyy off base but, because Zariel became an archdevil in the Nine Hells, she effectively has a challenge rating of 25-30. I know challenge rating is a lame way to justify the abilities of an entity but it could be a reason as to why she was able do it. It's been a while since I've read the adventure but if I recall correctly, she might've gained some strength from Asmodeus as well but it's been a while. Let me know if you think otherwise! Like I said, I may be way off base.
Now that Baldur's Gate 3 is out, on hindsight, it kind of makes sense that the other Gods were strangely absent with something like this happening. This was just a trigger for the events of Baldur's Gate 3 to play out. The Gods were moving their pieces to protect themselves from a greater threat rather than move to protect Elturel from Zariel.
also a single devil lord couldnt move a entire city to hell, all she is is a angel. Also its strictly forbidden to take souls without them signing a contract. If it was a demon I could understand but not a devil. @@1Invinc
You are a paragon of D&D dungeon masters. Your good deed has not gone unnoticed. Praise be to the gift that you've forgiven me to be able to run this module🎉
Yeah through these models I typically played my fiendish warlock, but for this one I played ranger. In the Rise of Tiamat my warlock failed to resist the full extents of his power he was given and at the time was given a unknown fate by my dm. Then here comes my ranger entering a homebrew camp site with my warlock being a general in the armies of hell. There was a bunch of other stuff that happened, but that was great call back
Loves the final act, audio editing; very dramatic, game me goosebumps. 🤩
Thanks for your overviews. Im learning a lot as a dm in terms how the pros write campaigns.
This was awesome!!! I had no idea about most of this lore though I knew the story of the hellriders and got to play a Paladin in Hoard of the Dragon Queen who was dispatched to aid. This does give a lot more context for BG3 as well. TYVM!
But I gotta be honest....doesn't this completely mess up the lore in BG3 in a big way? Like the Zariel in the game is almost a completely different character. Its a very odd choice on their part. There would have been 1000 different ways they could've finished this story without breaking their own character or cannon going into BG3 with a pretty evil Zariel. Maybe I'm crazy but I just don't get it.
Thanks man por the video. Amazing work!. I'm running the campaign and we are close to the end. Regards
Anytime! I wish you the best in wrapping up the adventure and thanks for watching!
I can’t wait to run this module
Yay! I love your videos!
I love that you love them!!! Thanks so much!
My DM ran this campaign a few years back but he made a few changes I super appreciated, most notable being at the very beginning: instead of just hearing that Elturel disappeared (yawn), he had our characters live in Elturel for a few days before finding a way to gather us all on a hill overlooking the city, so we could witness it falling into Avernus ourselves.
We stopped playing before the end though (and that's why I'm here watching this video), partly due to COVID but also partly because monster resistances & immunities quickly got annoying. Right off the hop, every creature you encounter takes little to no damage from non-magic weapons, fire, cold, and lightning... suffice it to say, our casters did not enjoy combat against these creatures.
It did not help that caster turns in D&D 5e are often underwhelming: it's easy to miss a target's AC with a spell attack; it's even easier to have your spell saved against, completely negating its effect; you can't maximize your turns by using both your action and bonus action, because you're not allowed to expend two spell slots in one turn, and the less said about the fun-limiting "concentration" mechanic, the better.
I suppose you could argue that we should've taken a more informed approach with character creation for the campaign (i.e., everyone plays only clerics or paladins) but this was early days for us and we wanted to play whatever.
My first campaign ever and my dm quit on us 8 games in. We barely made it out of balder's gate, never got close to avernus
19:40 where did you get that knight mini?
Did you use tabletop simulator for the models and video? Super curious 😊
I did not. The video was made using Talespire. It's still in the early stages but has tons of community made maps so its quite handy!
Come back do planescape !! 🙏
I hope I'm not alone in hoping that Planescape 5e, in addition to some new inspired art, sees WotC use some Tony DiTerlizzi art from Planescape 2e. His art IS Planescape forever!
whats the music from "chapter 1"?
It's called Adventure Beyond. You can find it on Serpent Sound Studio's website. I can try to find the link to it if you'd like!
Too much
Too loud
I have no idea why they called it baldur's gate when it focuses on eltril
It’s the tie in to Baldurs Gate 3. The events of the 5e campaign lead to stuff that happens in video game
Brother. Next video, turn the music down like 2 notches lol. It's called background music for a reason, we came here to hear what you had to say.
Excellent video, but I would just like to point out that you meant cavalry, calvary is defined as an open-air representation of the crucifixion of Jesus or an experience of usually intense mental suffering. All the same, I enjoyed it and even confess to getting a little emotional when the time to redeem Zariel came.
I've heard nothing good about this module... especially the earlier part. The plot is interesting though
Please keep making videos!!!
I’m actually going to marry Zariel when I play this
Music is distracting
Ha, Talespire
This story felt wrong, that a non god was able to take a piece of the material realm. Ignoring that other entities would have moved to stop it, every big bad throughout the realms would be doing
I agree that it is a bit strange that a non-god could do feats as that but I just report what I read!
My opinion is, and it may be wayyy off base but, because Zariel became an archdevil in the Nine Hells, she effectively has a challenge rating of 25-30. I know challenge rating is a lame way to justify the abilities of an entity but it could be a reason as to why she was able do it.
It's been a while since I've read the adventure but if I recall correctly, she might've gained some strength from Asmodeus as well but it's been a while.
Let me know if you think otherwise! Like I said, I may be way off base.
Now that Baldur's Gate 3 is out, on hindsight, it kind of makes sense that the other Gods were strangely absent with something like this happening.
This was just a trigger for the events of Baldur's Gate 3 to play out. The Gods were moving their pieces to protect themselves from a greater threat rather than move to protect Elturel from Zariel.
also a single devil lord couldnt move a entire city to hell, all she is is a angel. Also its strictly forbidden to take souls without them signing a contract. If it was a demon I could understand but not a devil. @@1Invinc
6:13 - That would be a "duchess." C'mon, dude!
Haha, you're right! I'll try to keep that in mind next time!
Music is too loud
Pls Louder Music. I can nearly understand what u say. Thanks.
it's pronounced TEE-fling.
First
Wow that was surprisingly quick
Let’s be honest… Baldur’s Gate Part was Bad
The music is too loud