If you're trying to upgrade from a version before 1.21, check out this playlist! th-cam.com/play/PLgbPk8f9bw9rtYmnIpcd0__q9cjVqmx1l.html&feature=shared The tutorials start at the transition between 1.20.6 and 1.21. (Hopefully this playlist will be a lot longer in the future as more versions come out)
Before anyone asks, here's a full guide on how to upgrade to 1.21.3: Step 1: Upgrade to 1.21.2 That's it, you're done (datapack formats are identical between the 2 versions)
Does this work in 1.21.4? /execute as @a[scores={shoot_meteor=1},nbt={SelectedItem:{id:"minecraft:carrot_on_a_stick",tag:{display:{Name:"{\"text\":\"MeteorWand\",\"color\":\"light_purple\"}"},Damage:1,Unbreakable:1b}}}] at @s positioned ^ ^1.5 ^ positioned ^ ^ ^2.2 run function meteor_wand:init
I really appreciate update videos like this! I have less time to troubleshoot these days as my normal job takes up a lot of my time, so having people who have already worked things out share what they know is a massive blessing.
The negative damage to items thing was possible in 1.21.1 but fixed during 1.21.2 snapshots. We used that for some of our enchantments tho in dnt so we went to talk with one of the mojang devs and explained it. They brought it forward to the team without promises and it got reverted back to work in a more intendet way
For the people making worldgen datapacks: If you modify a biome with /worldgen/biome/xy.json there's a problem with the "carvers"-part. To solve just delete the curved-brackets and the "air" thing (only square brackets). Should look something like this: "carvers": [ "minecraft:cave", "minecraft:cave_extra_underground", "minecraft:canyon" ],
Another change that may be a bug is that the Motion nbt for the player always stays at zero when riding an entity when in the last version it would be based on player input so if you used that for anything then you are going to have to convert that to input predicates! I only know this because I made a rideable armor stand using a motion based system and now I got to remake it!
The boat thing thinks to me ; So we have minecart, boat Chest micenart, chest boat We need variants for Furnace minecart, furnace boat Hopper minecart, hopper boat Tnt minecart, new life series members favourite item...
Thank goodness, I've been scratching my head for hours wondering why my datapack won't load. Shame I have to go and manually edit every recipe and food I've added tho
That was easily the most headache-inducing transition of all time (not counting 1.12-1.13, because datapacks hadnt been added before then). Light at the end of the tunnel: if you do manage to get over that hurdle, all the ones after that are much easier
I don't have a datapack yet, but just in case I decided to watch this video, because I was considering to make one. Idk if I'll ever get to actually making it but if I somehow manage to keep my fixation for long enough this video would be useful to me, cuz I see there are some food-relared changes and I wanted to add a new food item to my game
Do you know which version they change creeper attribute for explosion??? Because a couple of version ago, i know explosion was more intense than these update and my machine is broken now... like they change something with the radius... Radius is not the same anymore... sadly for me
Yes, the pack format was updated, but this won't actually break anything! You could theoretically put pack format 1 and the game will accept it, albeit begrudgingly lmao
I made only these edits, and my data pack doesn't work, did anything else change? (This is a joke about the data pack version changing, which was my mistake, lol)
hey heads up subtitles are completely broken for the first 30 seconds of the video. as someone who needs subs i'd really appreciate it if you could have a look over the captions for this video tutorial so that it's much easier to follow for people like me?
If you're trying to upgrade from a version before 1.21, check out this playlist!
th-cam.com/play/PLgbPk8f9bw9rtYmnIpcd0__q9cjVqmx1l.html&feature=shared
The tutorials start at the transition between 1.20.6 and 1.21. (Hopefully this playlist will be a lot longer in the future as more versions come out)
Thank you for making these videos. It's going to make my job of writing a datapack migration script a lot easier.
Before anyone asks, here's a full guide on how to upgrade to 1.21.3:
Step 1: Upgrade to 1.21.2
That's it, you're done
(datapack formats are identical between the 2 versions)
My salmons is big again yay(hot fixes is so small)
Does this work in 1.21.4? /execute as @a[scores={shoot_meteor=1},nbt={SelectedItem:{id:"minecraft:carrot_on_a_stick",tag:{display:{Name:"{\"text\":\"MeteorWand\",\"color\":\"light_purple\"}"},Damage:1,Unbreakable:1b}}}] at @s positioned ^ ^1.5 ^ positioned ^ ^ ^2.2 run function meteor_wand:init
I really appreciate update videos like this! I have less time to troubleshoot these days as my normal job takes up a lot of my time, so having people who have already worked things out share what they know is a massive blessing.
wow this is my first time being early to a video from you! you released this at the perfect time since my datapack is almost ready to be released
Same!
I think we all planned to release our datapack on 1.21.2 lol
@@inon13I actually planned on just 1.21.1 but the changes are so small that I’ll just update it (thanks video :) )
The negative damage to items thing was possible in 1.21.1 but fixed during 1.21.2 snapshots. We used that for some of our enchantments tho in dnt so we went to talk with one of the mojang devs and explained it. They brought it forward to the team without promises and it got reverted back to work in a more intendet way
Wait so you can talk to the devs? Because I don't see you question in the last technical q&a
@@PLBBD was a rare happenstance, pure luck
I wish they also implemented this to the /damage command so we can heal custom amounts or just introduce a new /heal command. It would be so useful.
It was the best bug report I've ever participated in :'D
updating from 1.21.1 to 1.21.4, these videos are a life saver...
I wanna thank you for these vids, I couldn't find the issue in the changelogs
This is very helpful, thank you for making these!
I second that! 💜
I dont even have anything to upgrade, i just like watching your vids :)
For the people making worldgen datapacks:
If you modify a biome with /worldgen/biome/xy.json there's a problem with the "carvers"-part. To solve just delete the curved-brackets and the "air" thing (only square brackets). Should look something like this:
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
Thanks for the info, I use the food component on my server to make custom food, good to know the change.
Another change that may be a bug is that the Motion nbt for the player always stays at zero when riding an entity when in the last version it would be based on player input so if you used that for anything then you are going to have to convert that to input predicates! I only know this because I made a rideable armor stand using a motion based system and now I got to remake it!
Thank you sooo much! Ive been trying to build a custom structure with the new pale wood, and it has been tough
Man he is gonna make this vid for each update 😭 (hope they wont stop updating the system)
Dude, thanks for making this. I was looking everywhere in the change logs and couldn't find it. (To be fair, I didn't really look that hard.}
The boat thing thinks to me ;
So we have minecart, boat
Chest micenart, chest boat
We need variants for
Furnace minecart, furnace boat
Hopper minecart, hopper boat
Tnt minecart, new life series members favourite item...
This is great!
Thank goodness, I've been scratching my head for hours wondering why my datapack won't load. Shame I have to go and manually edit every recipe and food I've added tho
mine broke in 1.20.6 and I still havent been able to fix it 😭
That was easily the most headache-inducing transition of all time (not counting 1.12-1.13, because datapacks hadnt been added before then).
Light at the end of the tunnel: if you do manage to get over that hurdle, all the ones after that are much easier
I think you have to change NBT to Component
I don't have a datapack yet, but just in case I decided to watch this video, because I was considering to make one. Idk if I'll ever get to actually making it but if I somehow manage to keep my fixation for long enough this video would be useful to me, cuz I see there are some food-relared changes and I wanted to add a new food item to my game
I'm glad videos like this exist
Do you know which version they change creeper attribute for explosion??? Because a couple of version ago, i know explosion was more intense than these update and my machine is broken now... like they change something with the radius... Radius is not the same anymore... sadly for me
Mine stopped working too, but all it adds is a few custom biomes and a dimension. Were those areas changed as well?
you used to be able to execute as a player with trimmed armour. is this still possible as my commands no longer work.
give this man a medal !
This is incredibly helpful
Also! Don't forget to update your pack_format numbers. That might also be it.
Yes, the pack format was updated, but this won't actually break anything! You could theoretically put pack format 1 and the game will accept it, albeit begrudgingly lmao
@@conure512 Huh. I did not know that. Thanks!
Pre 1.20.5 is like modding in 1.12 . Its a new common datapack spot lol
Really? I see most people using at least 1.20.5 because of components
@@amthystxx I know how powerful they are but you've got to understand I have well over 1000 commands that would break if I upgraded
@@SirCluckety No I understand that, it just seems like the vast majority of people have upgraded already.
@@amthystxx fair enough! Theres some good stuff in there!
this doesn't explain why all the entities and chunks around me start unloading while i'm riding a minecart that's being moved around with /tp
I made only these edits, and my data pack doesn't work, did anything else change?
(This is a joke about the data pack version changing, which was my mistake, lol)
I gave up changing my code after 1.20.5 (or 1.20.6 whatever it was). Im just using via version for my server now
Mojang are cooking too much in snapshots, sadly it mostly technical changes so most of community will just trashing
Mmmm... bric..
eating bricks is a tradition around here
Something about custom dimensions also seems broken
thanksssssss
very helpful
Thanks
hey heads up subtitles are completely broken for the first 30 seconds of the video. as someone who needs subs i'd really appreciate it if you could have a look over the captions for this video tutorial so that it's much easier to follow for people like me?
Thanks for letting me know! I tried to put my own subs on just now, first time ever doing this so idk if something broke but I hope that helps!
I haven't updated my datapack since 1.19.4. Am I cooked?
Yes, Medium Rare to be exact
I do not envy you lmao, the transition just from 1.20.4 to 1.20.6 was an absolute nightmare
You are indeed, as a matter of fact, cooked, sir.
I like this video
it's the same for Command Block... MOYANNNG!!! Stop doing hidden thing in minor update!!!
It broke because of mojang
MiniPrince123