TIP: Some people have asked what is the difference between attacking with Infantry, Cavalry Or Artillery. Just know, there is no difference. These are not pieces that attack in different ways - they all work the same, they just represent different amounts of Troops. You can think of it this way: there is no difference between the way you "use" a $1, $5 or $10 bill, they just represent different amounts of the same thing: money. So if you have a Cavalry piece in a space, that just means you have 5 Troops in that space, which would be the exact same as having 5 individual Infantry pieces in that space. And remember, as the video says, you can "make change" at any time. If you want to replace a Cavalry piece with 5 Infantry, you can. The main reason for having these different denominations of pieces is so that if you have 30 troops in one space, they don't HAVE to be made up of 30 individual Infantry pieces there (that would get pretty crowded, and they might not even fit in the space) - instead you can replace them with 3 Artillery pieces for the sake of not overcrowding the space, but you could then switch those artillery for Infantry or Cavalry at any time.
@@Dexelele I’m not quite sure how this question relates to the post above. The pinned post is to remind people how pieces can be interchanged on the board (not how many can participate in an attack).
@@WatchItPlayed "So if you are attacking with a Cavalry piece, that just means you are attacking with 5 Troops, and it works the same as if you had 5 individual Infantry pieces in that space." this is taken from the post above, that would imply that you can attack with more than three troops. But maybe I'm just confusing myself ^^
@@Dexelele Ah, thanks for quoting that. I see where the confusion is coming from. The way the video describes the attacking rules is correct. In the pinned post above I’m trying to explain how the different types of pieces are just different amounts of troops, and so I use language related to attacking, but I should have just said 1 cavalry on a space is the same as 5 troops on a space, so it wouldn’t be confused as me trying to give a new rule about attacking.
I had hoped to do this sooner, but it's been such a packed year. Did Monopoly in 2020, and really wanted to do at least one like this in 2021. More on the way as I'm able!
Wow, what a thorough explanation of the rules of classic Risk! The host's delivery is exceptional. The closeup shots are very stable, well lit and thoughtfully composed. A+
Really great video that explains the game without all the "house ruling" most of us put in place. But you did leave out one crucial rule: the person who flips the board and stomps out of the room is still responsible for cleaning up everything. About 90% of the games I played in the '80s ended that way.
Ah, my favorite game of all time! Yes, to this day, Risk is still my #1...even ahead of Ticket to Ride, Catan, or Carcassonne! Thanks for promoting the game, Rodney, by doing this video! A thing I learned from the video is that it is called the "Maneuvering Phase." My family always called it the "Fortify Phase." Has it always been called Maneuvering, or did older rules in the Parker Brothers releases call it Fortify, like we call it? Also, I had no idea you could maneuver/fortify several spaces away (as long as you had a valid connection)! My family always played that the territory had to be directly adjacent to maneuver/fortify. Is that a new rule too, or is that a "house rule" (ala Monopoly) that my dad and uncles made up in the 70's? :D Thanks for the video on this fun, family game!
Everything presented here is from the formal rules. It is possible earlier editions had slightly different rules, but if you were to buy a regular, core version of Risk today, these are the rules you'd find in them. Glad you enjoyed seeing the game featured here!
Awesome video. I just stared playing Risk with my younger cousins and we all watched the video multiple times going back and forth. Everything was so easy to understand. Thank you! Gonna play our second game today. Awesome video.
Recently found our old copy of Risk and it still had all its components, so the timing of this video was PERFECT for me! How did you know, Rodney? Ha ha. Thanks again as always. :)
The story fo Risk in my country (Italy) is always fascinating. First, it has been rebranded as Risiko, maybe because I’m the ‘70s it sounded more “Italian”. Besides, the Italian edition came with the Secret mission variant from the start, that’s the way we’ve always played it. Finally the attacker and the defender can use both up to three infantry during each attack. Risk (or better Risiko) is still a very popular game here with tournaments and a very large fanbase of all ages. I’m not a huge fan, but I enjoy a game every now and then.
I got my first copy, which I still have,when I was about 13. It had different shapes of plastic for infantry, cavalry and artillery. They did not even look nothing like soldiers.we played it on weekends with marathon games or maybe even playing twice. Then in college, same thing. We now have a couple of versions. Our favorite is Lord of the Rings Risk. It is still a great game. you did a great job, of course. Great to see the classics….
I love these videos! They do so much more for me, in terms of learning a game, than reading rules. I'm also glad that Rodney is digging into the gaming past to give us tutorials on classics. I have a list of modern-ish games I wish Rodney would do tutorials on. This is important to me because when I plan to play a new game during an upcoming game night, I can forward the How to Play video to friends in advance for them to review and learn the new game before they come over. Here is this video's allotment of bacon!
Just finished your amazing hour and a half ramble with Quinns and it was brilliant. The “you smile too much” comment you get is funny, because at first I had the same thought. But then I tried my hand at a couple rule overview videos for my friends, prepping for Twilight Imperium, keeping it straight and no-nonsense. Whewwww, rewatching those, I instantly realized you HAVE to smile, be energetic, and hold a solid pace… or the entire thing is a drudge for people to watch. Thanks for all you do, and feel free to grin as wide as you like :)
We always played with a random starting locations at set up, determined by card draw. It is only now that I realize we house ruled this in at some point, vs it being in the rule book. Its crazy how these old games take on a life of their own for individual families or gaming groups.
There's nothing wrong with house rules. Your rule was an optional rule in the rulebook of every version I've come across. It speeds up the game a little, but I prefer selecting my territories in my own. It's not really an issue though because I'm just going to put all my reinforcements into the closest territory to Australia anyway.
Thank you for explaining the troop cards very well. My brother couldn’t seem to understand what the instructions meant by “1 each of the 3 troop designs” meant. We argued all night about it.
Yes, the sets go from 4,6,8,10.12,15 in the old one, the new one has no 12, goes to 15. Also, the shifting can only and only be done from one adjacent territory, not moving it through different ones even if you occupy them.
best video i could find on the topic ! I will finally be able to play Risk without falling asleep on the couch while being forced to play by my brother and girlfriend. THANKS
amazing video with very detailed and easy explanation. 👍 (i'm new to the game and i've seen multiple videos trying to understand this but this is by far the best explanation).
Thank you! My Uncle mentioned he liked board games like Risk. So I purchased the wood version so we could play. But instead of me bugging him constantly for rules I wanted to watch a video to brush up on the rules. I played the mobile version. But thats not the same as keeping track on our own.
This was a great video! Thank you! I tried reading the rules to okay with my 12 year old- but to no avail. Watched a video- didn’t work either, just confused me more. Then, I clicked on your video and now we’re ready to play! Thank you!!
Just wanna let you know that this is the first video i found that doesn't have tons of confused people in the top comments. Definitely feels like the right place for me to be! Thanks 😁
HAHA! I can't believe you made one for Risk! I'm going to watch this just because I love your videos that much, but I amazed that there might be a board game aficionado out there who hasn't played Risk. My 6 y.o. loves to play it. We upped the game with Risk Legacy and that was a bad deal for our family. We had to put it away because it caused fights. I hope you cover all versions of Risk in this one.
I'm not very interested in all the various spinoffs to these titles, but I enjoy covering these classic games when my schedule allows. Have fun watching!
Back when I was in college, 1970's, we played 3 planet games, 3 boards (A, B and C) set out with 3 sea crossings connecting A to B, B to C, C to A. We had hundreds of infantry pieces, and raised the number of allowed attacker to 10. Games could take 20 to 30 hours, and a couple of cases of beer.
Hey, great video! My siblings and I watched your Catan and you made it so much easier to understand the rules. I was wondering if you could do a video on Risk Europe! Thanks 😊
Good explanation When you defeat a territory - does that player handover any card he holds of that territory only or Only when he is eliminated.from the game - he gives all his cards And most important -- How do you fight with cavalry and artillery ? Versus unit solders ? Or cavalry vs cavalry Or artillery vs artillery
If the video doesn’t say you hand over a card if the territory is defeated, than you don’t. For your other question, see the pinned comment. Hope that helps!
Rodney, do you have a favorite version of Risk? I'm personally partial to Risk Godstorm. I like the limited turn rule and the magical elements help the game be more fun and unpredictable.
I don't usually offer recommendations or favorites, but I'll break my rule this one time. I really like Star Wars Risk. It's Risk only in name. The game play is quite unique.
What happens when I attack with the horse piece when I only have a horse in a territory? Can I even do it and what happens when the defense wins a roll?
Horses, soldiers and cannons are all troops. They just represent different amounts of troops (which you'll find explained in the video). It's like the difference between a 1, 5 and 10 dollar bill. They are still all bills and work the same way. Hope that helps!
@WatchItPlayed Thank you for your response; I completely understand your policy. I hoped maybe you had already done it in the meantime, since this video is from a couple of years ago. Great content and presentation!
Would you kindly consider doing europes risk rules? I feel way more confused about their rules and seeing someone explain and show it is way easier for my brain.
Are you talking about a rule included in this edition of the game, or some unique edition you might have? There are several spin-off versions of Risk that have their own custom rules, but here I'm covering the rules of the standard game.
@@bernardovidigal1306It might be that certain edition of even the standard game have changed over the years, but this is what I found on alliances when I did a bit of searching: risk.fandom.com/wiki/Alliance
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for. You'll also find a pinned comment with this video that discusses it further.
Thanks! I have 2 questions: 1) what if i ran out of troops in my turn? and its not possible to replace availabe infantries with calvary? Is it possible to use defeated infantries when i ran out of infantry to place in my turn? 2) The maneuvering must be done before attack or after?
Hi Amir, 1) I'm having a hard time imaging a situation where you couldn't replace infantry with cavalry. You can always exchange pieces for an equal value in troops. Also, defeated infantry aren't removed from the game, just from the board, so when they are defeated, you can continue to add them back to the board, when you would gain more troops. If, somehow, you truly ran out of pieces, just use coins, or something suitable as a replacement. 2) Maneuver is step 3 of your turn (attacker is earlier).
Love the Spider-Man Easter egg in the beginning haha. Not sure if that was intentional or not! Hopefully you cover Root sometime, really looking forward to that
Thanks Rodney, great video, I just have a question please, at the start of a turn, do i collect the amount of additional Troops (based on territories, continents etc) as well as the amount of 3 card sets I turned in to gain extra troops? I know one collects the extra troops based on territories / continents occupied at every turn, but do I get the additional troops for the cards turned in as well-4,6,8 etc?
I'm not quite sure if I understand the question, so let me put this a different way. At the start of a turn you always gain an amount of troops based on territories, continents, etc, AND you "may" gain more if you trade in sets of cards at that time too. But if you don't have a set to trade in at the start of your turn, you don't automatically get bonus troops for sets you turned in on previous turns (card related bonuses are resolved only when a set is turned in th-cam.com/video/Xo8RSozX6Ac/w-d-xo.htmlfeature=shared&t=629). Not quite sure if that's what you're asking, but that's my best guess. Let me know if that covers it.
I have a question once you reach the end of the board for trading the combination of risk cards you can earn up to 60 and more troops ? My second question is when you take all the risk cards that were placed under the board and reshuffle them as you ran out of them do you start were you left off or do you reset all the way to 4 troops for the first combination and so on ?
Not quite sure what you're first question is asking, but does this answer it? th-cam.com/video/Xo8RSozX6Ac/w-d-xo.html If you have to reshuffle the cards that were under the board, you still continue to place new sets where you left off (you don't reset back to the beginning of the troop rewards). Hope that helps!
Just got this game for Christmas and it’s new to me, I have an attacking question, if in my turn I attack from the Ukraine, can I in the same turn attack using my troops in North Africa? Or can I only keep attacking from the territory that I initially attacked from?
So when it comes to the territory cards is it sets of a combination? So say for instance you have a set of one combination and you put it under the board to receive four troops, you Need a second set of the same combination to receive six? I feel like that is how the instructions read.
I'm not sure if I quite understand the question. Can you let me know if this part of the video helps clarify? th-cam.com/video/Xo8RSozX6Ac/w-d-xo.htmlfeature=shared&t=628 The type of set can be different each time - it doesn't have to be the same as the previous set played. let me know if that helps.
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
hey, I'm sorry if this question was already asked. when trading in the first set of cards, do i get 4 troops regardless if i own the territories on the cards? for example, lets say i own one of the territories on the set i traded in. do i get 6 in total? 4 troops standard and 2 bonus for the territory i own that is on the card?
I have a question, for example, if the objective card says that I have to destroy all troops of a color or conquer x number of territory, do I just let the enemy troop die or do I have to destroy the enemy troop? So I have to conquer territories to win?
I do my best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
Artillery and cavalry are just different denominations of troops. You'll find this detailed in the video. It just means you can have 1 piece represent 5 troops. This is helpful when you have several troops in one space.
The standard game doesn’t come with a two head dragon, so I’m not sure how to help you. You’d have to look at the rules for your version of the game that comes with this extra components and rules.
Games can last awhile! It’s really hard to say what is normal, because it’s going to depend so much on how the players play (taking slow turns vs long turns, achieving victory fast or slow, etc). Hope you make it out alive!
Hey I have a question, when collecting 4 cards or more, you said that we should trade the cards, should we trade it normally like switching cards to another player or should we return them back from where I got them or what? Please reply to this comment if you have the answer.
Hey there, check this section for the exact wording: th-cam.com/video/Xo8RSozX6Ac/w-d-xo.html. When the game refers to "trading cards in", it doesn't mean you trade with another player, it is referring to this action explained here: th-cam.com/video/Xo8RSozX6Ac/w-d-xo.html. Hope that helps!
When the rules say "territories you CONTROL", does that mean have more pieces in the territory than an opponent, or just a territory with pieces there?
Hey! I have a question.. What happenes when I am attacking with 3 infrantry and someone is defending with 1 infratry and all of my 3 dices are lower then their 1, do i lose all 3 infrantry or just 1?
Hi amazing video here! Just have a question, for example I own Peru and Argentina and I want to attack Brazil. Can I use the troops from both territories? Thanks anyways
How do you attack with a cavalry or artillery? For example, when cavalries attack do all the 5 troops they're worth attack at the same time? What happens when 1 or 2 troops die?
When you have a card that matches one of your territory’s, can you use it alone to get two new troops or must it be in a set? And also do the new troops go directly to that matching territory or can you put them anywhere? And also, is there an option to retreat when getting attacked?
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
So, always is 3 vs 2 dice? is not dependant of the number of troops that are attacking and defending? also... an unpaired attacking / defending dice is not an automatic victory and 1 unit removal for the rival?
The number of dice is based on the number of troops in the battle, but at most you can have 3 attackers and 2 defenders. For example, if you had 2 attackers and 1 defender, you'd roll 2 and 1.
8:30 what is the point of sending more than 2 troops to attack if the defender cant commit more than two troops? This means that the third die from the attacker will never be paired and thus always ignored so why send it?
Remember, if you're the attacker and you are rolling 3 dice and your opponent is rolling 2, you compare your BEST two values. So by rolling more dice, you increase the odds that you'll roll better values. As the attacker, if you rolled only two dice, you might get a 1 and a 3 (and have to use 1 and 3 as your values). But if you had rolled 3 dice, you might have gotten a 1, 3 and a 6 (and now you'd be using the 3 and 6 as your values). I hope that makes sense. All the best!
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
TIP: Some people have asked what is the difference between attacking with Infantry, Cavalry Or Artillery. Just know, there is no difference. These are not pieces that attack in different ways - they all work the same, they just represent different amounts of Troops. You can think of it this way: there is no difference between the way you "use" a $1, $5 or $10 bill, they just represent different amounts of the same thing: money. So if you have a Cavalry piece in a space, that just means you have 5 Troops in that space, which would be the exact same as having 5 individual Infantry pieces in that space. And remember, as the video says, you can "make change" at any time. If you want to replace a Cavalry piece with 5 Infantry, you can. The main reason for having these different denominations of pieces is so that if you have 30 troops in one space, they don't HAVE to be made up of 30 individual Infantry pieces there (that would get pretty crowded, and they might not even fit in the space) - instead you can replace them with 3 Artillery pieces for the sake of not overcrowding the space, but you could then switch those artillery for Infantry or Cavalry at any time.
wait, haven't you said in the video that you can only attack with a maximum of 3 troops at a time? how can you attack with more than that?
@@Dexelele I’m not quite sure how this question relates to the post above. The pinned post is to remind people how pieces can be interchanged on the board (not how many can participate in an attack).
@@WatchItPlayed "So if you are attacking with a Cavalry piece, that just means you are attacking with 5 Troops, and it works the same as if you had 5 individual Infantry pieces in that space."
this is taken from the post above, that would imply that you can attack with more than three troops. But maybe I'm just confusing myself ^^
@@Dexelele Ah, thanks for quoting that. I see where the confusion is coming from. The way the video describes the attacking rules is correct. In the pinned post above I’m trying to explain how the different types of pieces are just different amounts of troops, and so I use language related to attacking, but I should have just said 1 cavalry on a space is the same as 5 troops on a space, so it wouldn’t be confused as me trying to give a new rule about attacking.
@@WatchItPlayed no worries! thanks for the amazing video!
There's something very comfy about Rodney covering these classic childhood games. I wouldn't mind seeing more of this sort of thing once in a while.
I had hoped to do this sooner, but it's been such a packed year. Did Monopoly in 2020, and really wanted to do at least one like this in 2021. More on the way as I'm able!
Just imagine the fun videos we can get when he does guess who or mouse trap.
That's so true, it feels calm and relaxed
Wow, what a thorough explanation of the rules of classic Risk! The host's delivery is exceptional. The closeup shots are very stable, well lit and thoughtfully composed. A+
Thanks for the kind words - glad you enjoyed!
Really great video that explains the game without all the "house ruling" most of us put in place. But you did leave out one crucial rule: the person who flips the board and stomps out of the room is still responsible for cleaning up everything. About 90% of the games I played in the '80s ended that way.
Ha! Here's hoping any future plays end a little better :)
Ah, my favorite game of all time! Yes, to this day, Risk is still my #1...even ahead of Ticket to Ride, Catan, or Carcassonne! Thanks for promoting the game, Rodney, by doing this video! A thing I learned from the video is that it is called the "Maneuvering Phase." My family always called it the "Fortify Phase." Has it always been called Maneuvering, or did older rules in the Parker Brothers releases call it Fortify, like we call it? Also, I had no idea you could maneuver/fortify several spaces away (as long as you had a valid connection)! My family always played that the territory had to be directly adjacent to maneuver/fortify. Is that a new rule too, or is that a "house rule" (ala Monopoly) that my dad and uncles made up in the 70's? :D Thanks for the video on this fun, family game!
Everything presented here is from the formal rules. It is possible earlier editions had slightly different rules, but if you were to buy a regular, core version of Risk today, these are the rules you'd find in them. Glad you enjoyed seeing the game featured here!
There honestly should be a Watch it Played video for every single board game available!!! Love these! Who knows? Maybe we'll end up playing Risk!
Very kind of you to say :)
Awesome video. I just stared playing Risk with my younger cousins and we all watched the video multiple times going back and forth. Everything was so easy to understand. Thank you! Gonna play our second game today. Awesome video.
So nice to know the video was helpful - have a great time playing!
This was the original war-game for me. 🙌🏽
Same for me Sam!
Recently found our old copy of Risk and it still had all its components, so the timing of this video was PERFECT for me! How did you know, Rodney? Ha ha. Thanks again as always. :)
Hope you have a fun time getting this one back out :)
15:22 That spin was smooth and the way the box's top part slides down is so perfect, i am clearly satisfied.
The story fo Risk in my country (Italy) is always fascinating. First, it has been rebranded as Risiko, maybe because I’m the ‘70s it sounded more “Italian”. Besides, the Italian edition came with the Secret mission variant from the start, that’s the way we’ve always played it. Finally the attacker and the defender can use both up to three infantry during each attack. Risk (or better Risiko) is still a very popular game here with tournaments and a very large fanbase of all ages. I’m not a huge fan, but I enjoy a game every now and then.
Interesting to hear the localized differences!
Risiko is risk in german
I got my first copy, which I still have,when I was about 13. It had different shapes of plastic for infantry, cavalry and artillery. They did not even look nothing like soldiers.we played it on weekends with marathon games or maybe even playing twice. Then in college, same thing. We now have a couple of versions. Our favorite is Lord of the Rings Risk. It is still a great game. you did a great job, of course. Great to see the classics….
Thanks Frank! Have you ever tried Star Wars Risk? It's also pretty great (and not really like Risk, other than in name).
A very comprehensive explanation of how to play an old classic that I enjoyed with groups of friends back during the 1970s/80s. Thank you Rodney. :)
You're very welcome David!
Nice
I love these videos! They do so much more for me, in terms of learning a game, than reading rules. I'm also glad that Rodney is digging into the gaming past to give us tutorials on classics. I have a list of modern-ish games I wish Rodney would do tutorials on. This is important to me because when I plan to play a new game during an upcoming game night, I can forward the How to Play video to friends in advance for them to review and learn the new game before they come over. Here is this video's allotment of bacon!
Always happy when we can team up to prepare for a game night! *pockets bacon*
Talk about a blast from the past. Wow ! Thanx a bunch for including this in your reviews, was really cool to revisit this nostalgia 👍
Glad you enjoyed :)
Just finished your amazing hour and a half ramble with Quinns and it was brilliant. The “you smile too much” comment you get is funny, because at first I had the same thought. But then I tried my hand at a couple rule overview videos for my friends, prepping for Twilight Imperium, keeping it straight and no-nonsense. Whewwww, rewatching those, I instantly realized you HAVE to smile, be energetic, and hold a solid pace… or the entire thing is a drudge for people to watch. Thanks for all you do, and feel free to grin as wide as you like :)
What a delightful comment :) Thanks for the kind words on the conversation with Quinns and the added appreciation for the smiles!
We always played with a random starting locations at set up, determined by card draw. It is only now that I realize we house ruled this in at some point, vs it being in the rule book. Its crazy how these old games take on a life of their own for individual families or gaming groups.
Yes, they seem very prone to it :)
There's nothing wrong with house rules. Your rule was an optional rule in the rulebook of every version I've come across. It speeds up the game a little, but I prefer selecting my territories in my own. It's not really an issue though because I'm just going to put all my reinforcements into the closest territory to Australia anyway.
@@chrismullaney9042 than you played the real classic risk rules.
@@pietpuk7410 correct
That's the better way to play. The puzzle at the start of the game is the best part.
Very good timing. I feel like every winter break my kids pull out risk. Great video!
It's often when we would break it out too - with the family together around Christmas.
Thank you for explaining the troop cards very well. My brother couldn’t seem to understand what the instructions meant by “1 each of the 3 troop designs” meant. We argued all night about it.
So glad this helped - less arguing for next time :)
Risk, the game I start playing 40 years ago. Once upon a time ! Didn't expect this one 🙂 Rules have been slightly modified though
I did notice there had been a couple subtle adjustments between the current rules and the earliest versions.
Yes, the rules have been modified. I learned on an older set, and I was a little confused when I bought a newer one.
Yes, the sets go from 4,6,8,10.12,15 in the old one, the new one has no 12, goes to 15. Also, the shifting can only and only be done from one adjacent territory, not moving it through different ones even if you occupy them.
best video i could find on the topic ! I will finally be able to play Risk without falling asleep on the couch while being forced to play by my brother and girlfriend. THANKS
A pleasure - have fun playing (and not napping :) ).
Great to see Risk covered!
Love a video for Magic the Gathering (Commander format)!
Glad you enjoyed (and thanks for the interest!)
amazing video with very detailed and easy explanation. 👍 (i'm new to the game and i've seen multiple videos trying to understand this but this is by far the best explanation).
So glad to know this was helpful!
I was just wondering why these guys haven't covered risk yet
Great work!
So many games, so little time!
Thank you! My Uncle mentioned he liked board games like Risk. So I purchased the wood version so we could play. But instead of me bugging him constantly for rules I wanted to watch a video to brush up on the rules. I played the mobile version. But thats not the same as keeping track on our own.
I hope the video helps you and your Uncle have some fun gaming sessions together :)
Very clear! Thank you , that helped a lot!
Now looking forward for a lot of fun (and frustration) by playing this game!
Ha! I hope it's mostly fun Anahita, which just the "right" amount of frustration :)
I like watching these because it's relaxing but informative! Thanks 😁🙂
Rule books aren't always relaxing, so if the video can help in that way, that's great to hear!
This was a great video! Thank you! I tried reading the rules to okay with my 12 year old- but to no avail. Watched a video- didn’t work either, just confused me more. Then, I clicked on your video and now we’re ready to play! Thank you!!
Hey hey, so glad this video was helpful - have a great time playing!
Just wanna let you know that this is the first video i found that doesn't have tons of confused people in the top comments. Definitely feels like the right place for me to be! Thanks 😁
You're welcome!
HAHA! I can't believe you made one for Risk! I'm going to watch this just because I love your videos that much, but I amazed that there might be a board game aficionado out there who hasn't played Risk. My 6 y.o. loves to play it. We upped the game with Risk Legacy and that was a bad deal for our family. We had to put it away because it caused fights. I hope you cover all versions of Risk in this one.
I'm not very interested in all the various spinoffs to these titles, but I enjoy covering these classic games when my schedule allows. Have fun watching!
Back when I was in college, 1970's, we played 3 planet games, 3 boards (A, B and C) set out with 3 sea crossings connecting A to B, B to C, C to A. We had hundreds of infantry pieces, and raised the number of allowed attacker to 10. Games could take 20 to 30 hours, and a couple of cases of beer.
Wow - that's dedication!
Thanks so much for covering this game. After watching Malcom in the Middle my boys wanted to play it. It just arrived so game night tonight 🤣
Hope you all have fun Natalie!
Thanks for doing Risk, Rodney!
You're welcome!
You’re the best at what you do, Rodney! 👌🏼
Very kind of you to day - thanks for taking the time to share a kind comment!
Hey, great video! My siblings and I watched your Catan and you made it so much easier to understand the rules. I was wondering if you could do a video on Risk Europe! Thanks 😊
Thanks for the interest! I talk a bit about that here: th-cam.com/video/EdtDuvIUa6A/w-d-xo.html&t=342
Thanks!
Thank you kindly for the tip - glad you enjoyed and happy gaming!
the most excellent, organized, and most easy-to-follow videos on earth.
how do you do it! damn!
Thank you kindly Scott!
That conclusion is like a fancy animation where all the actions are perfect
Really great video Rodney always look forward to them thanks for making the rules so fun and interesting to learn!
Very kind of you to say :)
Best explanation ever 🥰🥰
Played for the first time today but something didn't feel right, I'm ready now for round 2 😂😊
I hope you have a great second play!
Excellent instructions! Thank you!
Thank so much!
Great video, you made it so easy to learn the game.
Very kind of you to say!
Very nice explanation of the risk board game. It cleared all my doubts 👍☺️
Very glad to hear it was helpful - have fun playing!
Good explanation
When you defeat a territory - does that player handover any card he holds of that territory only
or
Only when he is eliminated.from the game - he gives all his cards
And most important --
How do you fight with cavalry and artillery ?
Versus unit solders ?
Or cavalry vs cavalry
Or artillery vs artillery
If the video doesn’t say you hand over a card if the territory is defeated, than you don’t. For your other question, see the pinned comment. Hope that helps!
Your video helped avoid a war at home 😅 We’ve used your Monopoly ones too. Thanks!
Very glad to know a battle was avoided :) Hopefully a few still happened on the board :)
Rodney, do you have a favorite version of Risk? I'm personally partial to Risk Godstorm. I like the limited turn rule and the magical elements help the game be more fun and unpredictable.
I don't usually offer recommendations or favorites, but I'll break my rule this one time. I really like Star Wars Risk. It's Risk only in name. The game play is quite unique.
Great video. Going to teach my kids and play this right now. Thanks for the explanation lol!
My pleasure - have a great time playing!
What happens when I attack with the horse piece when I only have a horse in a territory? Can I even do it and what happens when the defense wins a roll?
Horses, soldiers and cannons are all troops. They just represent different amounts of troops (which you'll find explained in the video). It's like the difference between a 1, 5 and 10 dollar bill. They are still all bills and work the same way. Hope that helps!
Wow your so nice your responding to everyone and thank you I can play this board game with my family like before
Have a great time playing - and thanks for the kind words!
Thank you very much for this tutorial a lot better than wikihows tutorial lol
You should make one on monopoly flip
It seems I've never played a game of Risk correctly in my childhood. Oops! At least I had fun. I have lots of fond memories of this game.
You're not alone :)
Yeah, a max of 3 troops? I had no clue that was rule. Lol
Remember, Australia is the key....
Why is that?
Requesting “Lost Ruins of Arnak”! It’s getting even more popular Rodney. And you’re the BEST!
Thanks for the interest.
Thank you so much it doesn't look as hard as I thought going to pick it up keep doing your great work thank you
Glad this helped!
I've been a huge boardgame/tabletop wargamer for years now and I am deeply ashamed to admit I've never played Risk.
Don't be! I've been a board gamer my whole life and there are so many classics I haven't played. So many games, so little time :)
This one is one of the few classic games I haven't tried yet. But this made me want to dive right in.
Hi, do you have the instructions booklet in digital? Or where can I download it? Thanks, great video!
I don't have a direct link, but I'm sure Google will probably turn up something.
Your video was very clear and easy to understand thankyou
Very kind of you to say!
Would you please make a similar explanatory video for Risk: Shadow Forces?
Thanks for the interest! I talk a bit about that here: th-cam.com/video/EdtDuvIUa6A/w-d-xo.html&t=342
@WatchItPlayed Thank you for your response; I completely understand your policy. I hoped maybe you had already done it in the meantime, since this video is from a couple of years ago. Great content and presentation!
@@Echinocactus Thank you kindly - appreciate the understanding!
Those box reveals are smooth man
Wow, doing a playthrough of that old of a game was quite a Risk... glad it paid off. ;)
A little blast from the past!
Would you kindly consider doing europes risk rules? I feel way more confused about their rules and seeing someone explain and show it is way easier for my brain.
Thanks for the interest Ava!
How do alliances work?
Are you talking about a rule included in this edition of the game, or some unique edition you might have? There are several spin-off versions of Risk that have their own custom rules, but here I'm covering the rules of the standard game.
@@WatchItPlayed i own the original version of the game
@@bernardovidigal1306It might be that certain edition of even the standard game have changed over the years, but this is what I found on alliances when I did a bit of searching: risk.fandom.com/wiki/Alliance
the game i always asked for as a child but never got it. im buying it this week :)
I hope you have a great time playing!
Great video! Very helpful.
Thanks for the kind feedback!
What does each troop do? Does it like impact the game or is it for looks?
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for. You'll also find a pinned comment with this video that discusses it further.
Can you fortify before you attack, or you must follow the deploy - attack - fortify order?
You must follow the order.
I like your videos i have 29 board games and 20 board games i see from your channel and i see all the board games video of you
Very glad you're enjoying the videos!
How many maneuvers can you make at the end of the turn?
I’m travelling right now, but I am confident the video says - so refer back to that section and you should be able to get the answer.
Can you explain the risk Europe
Thanks for the interest! I talk a bit about that here: th-cam.com/video/EdtDuvIUa6A/w-d-xo.html&t=342
Thanks!
I have 2 questions:
1) what if i ran out of troops in my turn? and its not possible to replace availabe infantries with calvary?
Is it possible to use defeated infantries when i ran out of infantry to place in my turn?
2) The maneuvering must be done before attack or after?
Hi Amir,
1) I'm having a hard time imaging a situation where you couldn't replace infantry with cavalry. You can always exchange pieces for an equal value in troops. Also, defeated infantry aren't removed from the game, just from the board, so when they are defeated, you can continue to add them back to the board, when you would gain more troops. If, somehow, you truly ran out of pieces, just use coins, or something suitable as a replacement.
2) Maneuver is step 3 of your turn (attacker is earlier).
Merci, très bonne explication 👍
Love the Spider-Man Easter egg in the beginning haha. Not sure if that was intentional or not! Hopefully you cover Root sometime, really looking forward to that
That's been there for a couple years now, but on that note, DID just get back from the new movie.
Thanks Rodney, great video, I just have a question please, at the start of a turn, do i collect the amount of additional Troops (based on territories, continents etc) as well as the amount of 3 card sets I turned in to gain extra troops? I know one collects the extra troops based on territories / continents occupied at every turn, but do I get the additional troops for the cards turned in as well-4,6,8 etc?
I'm not quite sure if I understand the question, so let me put this a different way. At the start of a turn you always gain an amount of troops based on territories, continents, etc, AND you "may" gain more if you trade in sets of cards at that time too. But if you don't have a set to trade in at the start of your turn, you don't automatically get bonus troops for sets you turned in on previous turns (card related bonuses are resolved only when a set is turned in th-cam.com/video/Xo8RSozX6Ac/w-d-xo.htmlfeature=shared&t=629). Not quite sure if that's what you're asking, but that's my best guess. Let me know if that covers it.
@@WatchItPlayed That answers my question! Thanks so much:))
@@MrVenom5150Excellent!
Do we add more armies based off of the amount of territories we occupy at the beginning of every turn or just the first?
At the beginning of every turn.
I have a question once you reach the end of the board for trading the combination of risk cards you can earn up to 60 and more troops ? My second question is when you take all the risk cards that were placed under the board and reshuffle them as you ran out of them do you start were you left off or do you reset all the way to 4 troops for the first combination and so on ?
Not quite sure what you're first question is asking, but does this answer it? th-cam.com/video/Xo8RSozX6Ac/w-d-xo.html
If you have to reshuffle the cards that were under the board, you still continue to place new sets where you left off (you don't reset back to the beginning of the troop rewards).
Hope that helps!
Thanks so much
Just got this game for Christmas and it’s new to me, I have an attacking question, if in my turn I attack from the Ukraine, can I in the same turn attack using my troops in North Africa? Or can I only keep attacking from the territory that I initially attacked from?
If you attack from the Ukraine, you have to totally finish that attack, before resolving an attack from a different location.
So when it comes to the territory cards is it sets of a combination? So say for instance you have a set of one combination and you put it under the board to receive four troops, you Need a second set of the same combination to receive six? I feel like that is how the instructions read.
I'm not sure if I quite understand the question. Can you let me know if this part of the video helps clarify? th-cam.com/video/Xo8RSozX6Ac/w-d-xo.htmlfeature=shared&t=628
The type of set can be different each time - it doesn't have to be the same as the previous set played. let me know if that helps.
Can you make more than one maneuver at the end of your turn or is it limited to one per turn?
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
hey, I'm sorry if this question was already asked.
when trading in the first set of cards, do i get 4 troops regardless if i own the territories on the cards?
for example, lets say i own one of the territories on the set i traded in. do i get 6 in total? 4 troops standard and 2 bonus for the territory i own that is on the card?
You've got it right!
I have a question, for example, if the objective card says that I have to destroy all troops of a color or conquer x number of territory, do I just let the enemy troop die or do I have to destroy the enemy troop? So I have to conquer territories to win?
I do my best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
This is my 2nd all time favorite board game. 1st is Axis & Allies
Axis and Allies is another popular favorite to be sure!
So clear and complete 👏
Glad you enjoyed Eric!
I do not understand.If the number has a fraction,do we count the fraction???By the way,thank you for the video
I'll see if I can help. Can you provide a time stamp to the section of the video you are asking about?
@@WatchItPlayed I am not sure
Oh, and btw maybe I missed it but what is the deal when you attack with artillery or cavalry? Get a bonus or?
Artillery and cavalry are just different denominations of troops. You'll find this detailed in the video. It just means you can have 1 piece represent 5 troops. This is helpful when you have several troops in one space.
Hi! I'm just learning how to play Risk. Can you tell me how to use the two headed dragon, please?
The standard game doesn’t come with a two head dragon, so I’m not sure how to help you. You’d have to look at the rules for your version of the game that comes with this extra components and rules.
Great job, thanks.
You're welcome!
Nice Christmas present :)
This video was very helpful thank you! How long does this game usually last? We have 4 players and have been playing for 8 hours 😳
Games can last awhile! It’s really hard to say what is normal, because it’s going to depend so much on how the players play (taking slow turns vs long turns, achieving victory fast or slow, etc).
Hope you make it out alive!
Hey I have a question, when collecting 4 cards or more, you said that we should trade the cards, should we trade it normally like switching cards to another player or should we return them back from where I got them or what? Please reply to this comment if you have the answer.
Hey there, check this section for the exact wording: th-cam.com/video/Xo8RSozX6Ac/w-d-xo.html. When the game refers to "trading cards in", it doesn't mean you trade with another player, it is referring to this action explained here: th-cam.com/video/Xo8RSozX6Ac/w-d-xo.html.
Hope that helps!
I loved your video, thanks!
I was wondering if you are a Canadian because of the cards in both languages English and French 🤔
Yes, I am :)
When the rules say "territories you CONTROL", does that mean have more pieces in the territory than an opponent, or just a territory with pieces there?
Territories you control are any with just your pieces in them.
Hey! I have a question.. What happenes when I am attacking with 3 infrantry and someone is defending with 1 infratry and all of my 3 dices are lower then their 1, do i lose all 3 infrantry or just 1?
Just 1.
What does the cavalry and artillery do when they attack
Please see the pinned comment with this video.
Hi amazing video here! Just have a question, for example I own Peru and Argentina and I want to attack Brazil. Can I use the troops from both territories? Thanks anyways
Hi John, you'll find that covered here: th-cam.com/video/Xo8RSozX6Ac/w-d-xo.html (you must pick one space to attack from). Hope that helps!
How do you attack with a cavalry or artillery? For example, when cavalries attack do all the 5 troops they're worth attack at the same time? What happens when 1 or 2 troops die?
You'll find a pinned comment with this video, explaining this.
When you have a card that matches one of your territory’s, can you use it alone to get two new troops or must it be in a set? And also do the new troops go directly to that matching territory or can you put them anywhere? And also, is there an option to retreat when getting attacked?
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
So, always is 3 vs 2 dice? is not dependant of the number of troops that are attacking and defending? also... an unpaired attacking / defending dice is not an automatic victory and 1 unit removal for the rival?
The number of dice is based on the number of troops in the battle, but at most you can have 3 attackers and 2 defenders. For example, if you had 2 attackers and 1 defender, you'd roll 2 and 1.
8:30 what is the point of sending more than 2 troops to attack if the defender cant commit more than two troops? This means that the third die from the attacker will never be paired and thus always ignored so why send it?
Remember, if you're the attacker and you are rolling 3 dice and your opponent is rolling 2, you compare your BEST two values. So by rolling more dice, you increase the odds that you'll roll better values. As the attacker, if you rolled only two dice, you might get a 1 and a 3 (and have to use 1 and 3 as your values). But if you had rolled 3 dice, you might have gotten a 1, 3 and a 6 (and now you'd be using the 3 and 6 as your values). I hope that makes sense. All the best!
@@WatchItPlayed Thank you for clarifying. I didn't realize I can pick the two best values. It makes sense now.
Lets say I trade in my first set. Would i get 4 troops only during the beginning of that turn, or the beginning of every turn?
Of "that" turn.
@@WatchItPlayedThanks for the information! Also great video👍👍👍👍👍👍👍
Can you play Risk w/ two players or play two people w/ 4 armies?
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.