Thanks for featuring my Zombie Walkers mod in this. I approved the video link on my nexus site. Only thing I wanted to mention is a couple features of Running Dead are redundant (eg. headshots only may even conflict and Zombie Walkers features replacements AND extra spawns). Also, for those that may be interested, I'm working on a new 3.0 version (currently in beta for PC only, eventually coming to console as well) where I'm putting an extra focus on performance (read: less scripting and no more persistent zombies bloating your save).
Thanks for your work making the mod :) Did have a few frame issues when there were large amount of zombies around so im looking forward to seeing the new version will deffo give it a try once its ready !
thanks for making the mod, it is quite fun using the mod to mess around in the game. but honestly it is a little disappointing that the update will take a while to come to console but I kinda understand why. thank you again for making Zombie Walkers.
Personally, I recommend “”D.E.C.A.Y - Better Ghouls” and “Terrifyer - Ghouls”, which in my opinion, make ghouls way more creepy than their vanilla counterparts.
Helluva build! I'm trying to make something simular on xb1 where there's few settlements that strive throughout time - and the supermutant swap is so worth it!
Playing these mods on xbox, some of them I had to replace due to them not being on there, but I hope it still works...I'm probably more scared of crashes than the zombies...
This is amazing but if I had one change to make I would say use an alternative Start mod instead of removing the main quest This gives a similar amount of, if not even more, immersion and allows you to do the main quest if you choose Couple that with the Silent Protagonist mod and you have a role players dream
OddTomato ok? Good for you! If you don’t show interest in the story it’s fine with me, I was just sayin, you should experience it a bit to learn the ai.
@@Slash766 I'm sorry if i irritated you. But i do see truth in your statement. If i hadn't played atleast parts of the main story i would have never learned to deal with large amounts of enemies and would have just avoided it.
Nial Pollitt Did you know that MA'AM's are the real monsters. So poignant, so deep and original. Complete Masterpiece of our time. Imma goin to thumb up my own comment now to honor Naughty Dog. I know they totally approve of that kinda fake your own ratings.🤣🤣
@@OrbitalCafe-de9sr on pc you ca spawn 300-400 zombies but only 50 will atack you there is a limit the cells dont allow more then 50 enemies to attack you at the same time.....most of the zombies stay arround and do nothing .....thre game cant handle too much cells at the same time
Better Locational Damage does that, Realistic damage to body parts and so on, one shot headshots on humans and other things if you have a high caliber gun
I like using better locational damage because it works for humans and players alike, The most hated thing besides FPS for me is the fact the humans in FO4 just shrug off 50 cal rounds to the head without any kind of crit
loved this video, they need to make a mod where the settlers that ask you to do a mission for them, for you to head out and get some more supplies for them like stimpacks medical supplies and food and water(purified) and so o, also building important equipment and machines to produce more water and plant growing and go out and find ammunition's and other weapon supplies, that that would be very awesome along with the rest of these mods
"More Feral Ghouls. A Zombie Mod" Yeah, its a great mod, especially for a play through like this one :D And yes, there are child ghouls, and theres a patch for it to remove them if thats what you want.
Deadly Ghouls from Dark Claw Raven adds more of them too, while changing them up a bit, adding some armor, makes them tougher, huge glowing ones and ofc little darling child ghouls.
Oooooh. I've played a few modded playthroughs of Fallout 4, but none that overhaul it in such good style like this. I really like this set of mods you've compiled. Great video!
I think that Agony would fit the theme really well, as well as a pip boy light mod, or even better yet a mod that replaces the pip boy with something else. otherwise a very nice list, looking forward to trying to get this running!
Dude, this is a great idea, and great video, I'm your biggest fan, but also that annoying one you have to turn to low or else it's too clunky and noisy
@@HeavyBurns 🤣 if it's what you want I guess!! Dude, seriously though, I admire your consistency in doing this, I've wanted to start a channel for awhile, I have an idea of what to do, but I just can't seem to sit down and do it. I'll get there though, in the mean time keep making great stuff for me to be a noisy fan about! Also, just had an idea, it's for Fallout 4, but Turn it into a comic book/manga? The Painterly ENB, with the Nanako Chan race, with floating damage numbers akin to the classic "POW" "SMASH" stuff. I've done it myself before and it is pretty cool so I thought I'd mention it, but it's ultimately up to you of course.
Nicholas Frontier that sounds like a good idea to be fair! Ill look up some more mods and see if i can put together a list 😁 and thanks again man, yeah it takes a while for me to make videos but i just keep working on them bit by bit untill theyre done. If you just start (even just record the smallest thing) then itll inspire you to keep going because you will start to see the finish line
I gotta say this is an extremely well done overhaul! I try my best to do overhauls similar to this but I went in a slightly different direction. Due to computer issues (and no not hardware issues its all driver issues I have yet to correct) I have to forgo any really big enhancements to graphics such as anything that basically does to the game what shaders for minecraft does. I do run a 4k texture mod but I also have my game pretty heavily modded for the sake of options such as a bridge to spectacle island as an optional settlement (with decent space) that is very easily defensible but also much more out of the way and has less to scavenge or the option in weapons giving me a more realistic feel. My overhauls might actually be a little overkill now that I think of it since I want to change something in everything about the game if I can but this all being said there is only 1 thing that I did not personally like in your overhaul that I was able to fix with mine using Zombie Walkers. The feral models can be turned into ghoul models which I personally preferred in my setup because I dislike the feral models in Fallout 4 because they dont look cinematic in my opinion especially not when representing a Romero style zombie. However I do like that you made use of Sim Settlements but I really like Sim Settlements 2 now that it is out and it is a bit better in my mind expanding on everything added by SS1. I would love to see you revisit this video concept and try Sim Settlements 2 in it. Also one mod I would suggest for the sake of world prep would be a mod whos name always slips my mind but its a toolbox mod that basically gives you a wrench, saw and hoe and lets you chop/replant trees and crops in the world as well as let you repair sinks and toilets to make them useable. It even repairs the Sanctuary bridge which I like a lot since it is a bit harder to defend against a horde coming in if you have a full bridge instead of half a bridge. These are just my opinions and what was going through my mind and everybody has their own opinion but keep in mind I am not talking down to you for your choices I just did not agree with a couple of them but a majority I definitely did!
There are many Fallout 4 Zombie videos but I have to say *sing* Heavy Burns has got it going on.. It's all I want and I waited so long ;) Excellent video my mans
You can also use the "generators need gas" mod makes is so you need oil to craft gasoline and they can turn off at any time making night time a bitch. You can set it to automatically pull gas canisters or whatever fuel you're using from the settlement inventory, but keeping up when you have a lot of electronics is incredibly difficult, but fun.
Anyone can feature a mod. Some can even feature a collection based on a theme. Very few can do so, then present them all together, as an experience, as a world, as well as you have here.
This almost made me reinstall fallout 4. Then I realized I would spend 3-5 hours downloading and installing mods only to completely break the game and make it crash every five minutes. Not worth it.
i just wanna say that i have got a mod recommendation for this, its called black summer and it turns corpses into ghouls within 4 - 8 seconds and i have this mod and it adds on the to the realism a ton
Never liked the way fallout presented apocalypse and ended up never playing it, more of a Scrolls fan, but with these mods im gonna give it a chance cuz i damn love zombie apocalypse.
Zombie Walkers actually makes the ferals a legit threat in the Commonwealth. I just strolled into Jamaica Plains by mistake and came across a horde of them throughout the town. Had to go all Rick Grimes on their asses! What’s more is it’s incredibly customisable. You control how fast they move, whether they die from headshots only, or attack settlements and the chance variables, how many there can be in a horde, and if they replace certain enemies like Radroaches from time to time. There’s also infection options and such. It’s just a damn great mod that someone at BGS will take inspiration from with the next real Fallout game.
@@johnmarston1677 The settings are probably able to be adjusted the same way as PC. You should get a holotape in your Misc tab upon loading the game after install. Though if not then you should be able to craft one from the chemistry station 🙂 Also be careful with how many ghouls can spawn in a horde. Just increase it gradually but don’t over do it, as it can cause crashes and other issues.
This looks awesome. Another step closer to the perfect zombie game. What most Zombies ventures don't seem to realise is that amo/guns being crazy rare and STEALTH is so imporant. Mixed it with "I am Alive" combat for NPC reactions... dreamy.
Just for information: ReGrowth - This mod is no longer supported due to its excessive issues and near impossibility to fix them. I suggest only using this mod for screenshot sessions or cinematics, otherwise you run the risk of facing serious instability and performance issues + this mod disables precombines. Read the description first.
Overgrowth works great. True Grass really works well, although the grass grows through the concrete floors at Sunshine Tidings which really annoyed me lol.
@@aldunlop4622 For me - frame rate drop, I just quoted the author of that mod, but... as regards precombines, there is one very good article from "zawinul" - the author of the ingenious Horizon mod for Fallout 4. www.nexusmods.com/fallout4/articles/2407/ The result is, try it yourself. It's a shame, because the mod is spectacular. It reminds me of an overgrown Chernobyl.
zlostnypopolnik interesting article. I have Precombines off via Scrap Everything and it causes very few problems, just a slight frame rate drop. I have a 1660Ti and it seems to handle the rendering ok. I have a level 100 character that has about 60 settlements and has no problems, although I recently started a new character and I get issues where suddenly an area of the map doesn’t render and is broke. I think one of the later mods I installed creates LOD issues.
I have watched so many of these videos gonna set my pc to this type. Almost did it to my xbox, but I'm not gonna mess with the progress of my building. Just finish and unleash goul hordes when I am done building.
I hate honestly like Vivid Weathers as it adds like 100 different weather's plus allows you to personally tweak the lighting, for night and day, and has separate settings for the brightness of the sun and the moon (I like having nights on the "doom" setting with a bright moon), saturation and bloom. There is also a version for skyrim. Fallout's version has an installer that let's you choose 5 seasons (the fifth season is called "silent hill") or you can choose to have the possibility for all seasonal weathers to occur.
It would be cool if they made zombie game set in a alternate Fallout timeline where they got a zombie plague instead of the world turning into a radioactive wasteland.
I would 💘 to have the zombie slayer title in FO4. I got my Dracula sword and tactical armor. I just need my neon futuristic rifle. The last word mod 44 magnum is awesome side arm here.
I would use npc's use ammo. Any raiders you meet you'll have to kill quick to keep their bullets and keeping your settlements armed becomes a challenge
Not gonna lie. I feel these mods combined give me a 28 Days Later kind of vibe except instead of it being days and weeks later its months or years later
I love it! For my own particular tastes however i'm going to keep them at full speed. Romero zombies turn the game into too much of a shooting gallery.
The funny thing is, is the fact that fallout 4 is supposed to be like what? 1,000-2,000 years after the bombs hit, by that time trees, grass, flowers, all of those would be growing at a high rate.
It’s set 210 years after the bombs fell. And yes it would be totally overgrown in that time. Most buildings would have collapsed, and even roads would be completely covered in grass. Just getting around would be very hard.
could you do a video of transforming oblivion into a dark fantasy game I think it would be cool to see oblivion which is normal colorful fantasy to a dark fantasy game which I think it would fit way better because of the daedra invading.
Fallout 4 as a Post-Apocalyptic Sci-fi Noir - if Mad Max was Blade Runner Fallout New Vegas as a Sci-fi Western - if Cowboy Bebop or Firefly was in Fallout 2
I really want to try this, but I always get bored when the only objective of a game is "Survive." Any idea for some quest mods I could toss in to liven up the gameplay that won't be too affected?
theres a mod, i dont remember the name of it, but it adds extra locations in the game, for example most the buildings in concord you can now enter, i feel like it would help support this mod pack a lot
Thanks for featuring my Zombie Walkers mod in this. I approved the video link on my nexus site. Only thing I wanted to mention is a couple features of Running Dead are redundant (eg. headshots only may even conflict and Zombie Walkers features replacements AND extra spawns). Also, for those that may be interested, I'm working on a new 3.0 version (currently in beta for PC only, eventually coming to console as well) where I'm putting an extra focus on performance (read: less scripting and no more persistent zombies bloating your save).
Thanks for your work making the mod :) Did have a few frame issues when there were large amount of zombies around so im looking forward to seeing the new version will deffo give it a try once its ready !
This video and this comment have made my day. Looking forward to 3.0 and using the suggestions here for a full on zombie playthrough.
We thank you for your work joe now I can play walking dead in fallout
thanks for making the mod, it is quite fun using the mod to mess around in the game. but honestly it is a little disappointing that the update will take a while to come to console but I kinda understand why. thank you again for making Zombie Walkers.
ON XB1? YEESSS
Make dark souls into a dating sim.
The Renegade this
Arthorias is best waifu, Ornsteiners btfo
If pigeons and llamas could get one, I'm sure dark souls can
s-solaire senpai...
Wrong game
Personally, I recommend “”D.E.C.A.Y - Better Ghouls” and “Terrifyer - Ghouls”, which in my opinion, make ghouls way more creepy than their vanilla counterparts.
craftable ammo would be a great addition, though there should be a feature where you have to look for the right equipment to craft ammo
Helluva build! I'm trying to make something simular on xb1 where there's few settlements that strive throughout time - and the supermutant swap is so worth it!
Playing these mods on xbox, some of them I had to replace due to them not being on there, but I hope it still works...I'm probably more scared of crashes than the zombies...
Mod it till it crashes, change load order till it works, repeat
Mod life boiii
Don;t forget a good shotgun mod, always need a big booming shotgun in a Zombo apcolyspo !
Well hows the crashes been so far
What mods did you sub?
What mods didn't work?
This is amazing but if I had one change to make I would say use an alternative Start mod instead of removing the main quest
This gives a similar amount of, if not even more, immersion and allows you to do the main quest if you choose
Couple that with the Silent Protagonist mod and you have a role players dream
Never played fallout 4 before, this is how Ima play it
Nah man I recommend playing the full story first
@@Slash766 I got bored by the first half of the game and then spend 713+ hours modding it.
OddTomato ok? Good for you! If you don’t show interest in the story it’s fine with me, I was just sayin, you should experience it a bit to learn the ai.
@@Slash766 I'm sorry if i irritated you. But i do see truth in your statement. If i hadn't played atleast parts of the main story i would have never learned to deal with large amounts of enemies and would have just avoided it.
@@oddtomato1049 its addictive
Me looking at my Xbox one  ̄ ³ ̄" hmmmm"
My console Xbox ʘ‿ʘ "don't you dare"
Love the last of us music in the background, adds to the feel 😁
Deep voice: 'ITS MA'AM!'
Nial Pollitt Did you know that MA'AM's are the real monsters. So poignant, so deep and original. Complete Masterpiece of our time. Imma goin to thumb up my own comment now to honor Naughty Dog. I know they totally approve of that kinda fake your own ratings.🤣🤣
"To the edge of the universe and back. Endure and survive."
Lmao i wanna know what the framerate is with all the mods
Spoiler: not great 😂
Don’t suppose you know of a solution to camera jitter, happens in first and third when ever you change minor elevations like the cracks in the road.
2
I have zombie walkers in Xbox do not spawn to many zombies or it will crash
@@OrbitalCafe-de9sr on pc you ca spawn 300-400 zombies but only 50 will atack you there is a limit the cells dont allow more then 50 enemies to attack you at the same time.....most of the zombies stay arround and do nothing .....thre game cant handle too much cells at the same time
There should also be a mod that includes making headshots a guaranteed kill.
Realistic headshots
Better Locational Damage does that, Realistic damage to body parts and so on, one shot headshots on humans and other things if you have a high caliber gun
There is an option as a part of zombie walkers that can change the headshot damage multiplier, so you can just bump that up and you should be good
I like using better locational damage because it works for humans and players alike, The most hated thing besides FPS for me is the fact the humans in FO4 just shrug off 50 cal rounds to the head without any kind of crit
( i never used zombie walkers so i dont know if that applys to humans too )
loved this video, they need to make a mod where the settlers that ask you to do a mission for them, for you to head out and get some more supplies for them like stimpacks medical supplies and food and water(purified) and so o, also building important equipment and machines to produce more water and plant growing and go out and find ammunition's and other weapon supplies, that that would be very awesome along with the rest of these mods
last of us music hurts me even more now after part 2
🏌️♀️
@@il_veltro Joel - in - one
Theres a mod that adds diffrent ghouls like a child ghoul raider ghouls and stuff
Oh I found the mini ghouls mod last month. Too creepy. No go.
"More Feral Ghouls. A Zombie Mod"
Yeah, its a great mod, especially for a play through like this one :D And yes, there are child ghouls, and theres a patch for it to remove them if thats what you want.
Deadly Ghouls from Dark Claw Raven adds more of them too, while changing them up a bit, adding some armor, makes them tougher, huge glowing ones and ofc little darling child ghouls.
@@AIIEYESONME 😆 No Little ghouls! Too creepy 😲
A mod I like to use in survival playthroughs is called Conquest where u can place campsites and even turn them into settlements
Is no one gonna talk about the fact that the infection in this video was 60 years lmao
Oooooh. I've played a few modded playthroughs of Fallout 4, but none that overhaul it in such good style like this. I really like this set of mods you've compiled. Great video!
Thanks man! Glad you enjoyed! :)
Thank you! I glad you Enjoyed!
I'd love mod list to transform it to the "desert vibe" fallout like new vegas
Quite an incredible way of just playing State of Decay!
yeah but State of Decay sucks cock
State of decay is amazing but I'd imagine this is for people who want it to be first person
jarn bradley seems like something you’d like.
GodBloodSpilla OUTSTANDING MOVE
Dying Loght
"Zombies"
Instead of 100 zombie mods he talks about power armor and backpacks....
I think that Agony would fit the theme really well, as well as a pip boy light mod, or even better yet a mod that replaces the pip boy with something else. otherwise a very nice list, looking forward to trying to get this running!
nice intro i got chill down my spine!
Wow great content man you got yourself a new sub😁
Great video, *time to buy a 1080ti*
Thanks a lot! And yeah lmao its a little heavy on the frames im not gonna lie..
How many years has it bean in 21932 days if the infection started in 2021
I love mods that lower the ambient light at night and force you to use a flashlight to see. With a setup like this it gets horrifying, fast.
Dude, this is a great idea, and great video, I'm your biggest fan, but also that annoying one you have to turn to low or else it's too clunky and noisy
Thanks Nicholas! And lol no, keep being loud i look forward to it each time i upload 😂
@@HeavyBurns 🤣 if it's what you want I guess!! Dude, seriously though, I admire your consistency in doing this, I've wanted to start a channel for awhile, I have an idea of what to do, but I just can't seem to sit down and do it. I'll get there though, in the mean time keep making great stuff for me to be a noisy fan about!
Also, just had an idea, it's for Fallout 4, but Turn it into a comic book/manga? The Painterly ENB, with the Nanako Chan race, with floating damage numbers akin to the classic "POW" "SMASH" stuff. I've done it myself before and it is pretty cool so I thought I'd mention it, but it's ultimately up to you of course.
Nicholas Frontier that sounds like a good idea to be fair! Ill look up some more mods and see if i can put together a list 😁 and thanks again man, yeah it takes a while for me to make videos but i just keep working on them bit by bit untill theyre done. If you just start (even just record the smallest thing) then itll inspire you to keep going because you will start to see the finish line
I gotta say this is an extremely well done overhaul! I try my best to do overhauls similar to this but I went in a slightly different direction. Due to computer issues (and no not hardware issues its all driver issues I have yet to correct) I have to forgo any really big enhancements to graphics such as anything that basically does to the game what shaders for minecraft does. I do run a 4k texture mod but I also have my game pretty heavily modded for the sake of options such as a bridge to spectacle island as an optional settlement (with decent space) that is very easily defensible but also much more out of the way and has less to scavenge or the option in weapons giving me a more realistic feel. My overhauls might actually be a little overkill now that I think of it since I want to change something in everything about the game if I can but this all being said there is only 1 thing that I did not personally like in your overhaul that I was able to fix with mine using Zombie Walkers. The feral models can be turned into ghoul models which I personally preferred in my setup because I dislike the feral models in Fallout 4 because they dont look cinematic in my opinion especially not when representing a Romero style zombie. However I do like that you made use of Sim Settlements but I really like Sim Settlements 2 now that it is out and it is a bit better in my mind expanding on everything added by SS1. I would love to see you revisit this video concept and try Sim Settlements 2 in it. Also one mod I would suggest for the sake of world prep would be a mod whos name always slips my mind but its a toolbox mod that basically gives you a wrench, saw and hoe and lets you chop/replant trees and crops in the world as well as let you repair sinks and toilets to make them useable. It even repairs the Sanctuary bridge which I like a lot since it is a bit harder to defend against a horde coming in if you have a full bridge instead of half a bridge. These are just my opinions and what was going through my mind and everybody has their own opinion but keep in mind I am not talking down to you for your choices I just did not agree with a couple of them but a majority I definitely did!
I did some of this last year 😏 I restarted to the beginning multiple times. Still a lot of fun 😊
My version was Zombie land!!
Love that movie!
@@HeavyBurns I just got part 2.
There are many Fallout 4 Zombie videos but I have to say *sing* Heavy Burns has got it going on.. It's all I want and I waited so long ;) Excellent video my mans
You can also use the "generators need gas" mod makes is so you need oil to craft gasoline and they can turn off at any time making night time a bitch. You can set it to automatically pull gas canisters or whatever fuel you're using from the settlement inventory, but keeping up when you have a lot of electronics is incredibly difficult, but fun.
Anyone can feature a mod.
Some can even feature a collection based on a theme.
Very few can do so, then present them all together, as an experience, as a world, as well as you have here.
This almost made me reinstall fallout 4. Then I realized I would spend 3-5 hours downloading and installing mods only to completely break the game and make it crash every five minutes.
Not worth it.
Its not hard i have only modded fallout a couple of times and nothing terrible has happened
I've modded fallout 4 on Xbox a shit ton but it's never crashes or froze on me
Fallout New vegas 43 active mods: I am okay.
Fallout 4. 2 active mods: Well Is time to crash
loving the hair growth as that has alway broke the emersive feel for me
That first mod is a real farcry new dawn style apocalypse
Transforme skyrim into fallout
Amazing channel, so underrated! Keep up a good work pal!
Building walls and a gate will actually be worth my time now
i just wanna say that i have got a mod recommendation for this, its called black summer and it turns corpses into ghouls within 4 - 8 seconds and i have this mod and it adds on the to the realism a ton
his looks interesting. Time to check your other videos.
Never liked the way fallout presented apocalypse and ended up never playing it, more of a Scrolls fan, but with these mods im gonna give it a chance cuz i damn love zombie apocalypse.
Makes base building more important
Zombie Walkers actually makes the ferals a legit threat in the Commonwealth. I just strolled into Jamaica Plains by mistake and came across a horde of them throughout the town. Had to go all Rick Grimes on their asses! What’s more is it’s incredibly customisable. You control how fast they move, whether they die from headshots only, or attack settlements and the chance variables, how many there can be in a horde, and if they replace certain enemies like Radroaches from time to time. There’s also infection options and such. It’s just a damn great mod that someone at BGS will take inspiration from with the next real Fallout game.
How do you customise the zombie settings(can you even do that on PS4)?
@@johnmarston1677 The settings are probably able to be adjusted the same way as PC. You should get a holotape in your Misc tab upon loading the game after install. Though if not then you should be able to craft one from the chemistry station 🙂 Also be careful with how many ghouls can spawn in a horde. Just increase it gradually but don’t over do it, as it can cause crashes and other issues.
@@TheMelancholicWriter thank you very much
Nice choice of music ;)
What are the songs called?
You need more subscribers and views tbh. Great video i guess i gotta play fallout 4 again lol
3:45 free science lessons theme?
Amazing Follower Tweaks also has an option to make camp anywhere.
This looks awesome. Another step closer to the perfect zombie game.
What most Zombies ventures don't seem to realise is that amo/guns being crazy rare and STEALTH is so imporant.
Mixed it with "I am Alive" combat for NPC reactions... dreamy.
I did dis and it is legit scary
Zombie walkers makes them super easy to kill though
I think he was going for a more "normal" zombie feel, but tbh? I think you're right. It sounds a lot more fun if they're all fast
What's the background music at 8:28?
Great video!
I use overgrowth with green in the commonwealth since regrowth is gone for Xbox.
Fps is horrible
Check out "A Forest" Mod overhaul. I found it amazing, and the FPS is stable with no broken Precombines.
@@AIIEYESONME looks ugly too me
Just for information:
ReGrowth - This mod is no longer supported due to its excessive issues and near impossibility to fix them. I suggest only using this mod for screenshot sessions or cinematics, otherwise you run the risk of facing serious instability and performance issues + this mod disables precombines.
Read the description first.
Overgrowth works great. True Grass really works well, although the grass grows through the concrete floors at Sunshine Tidings which really annoyed me lol.
@@aldunlop4622 For me - frame rate drop, I just quoted the author of that mod, but... as regards precombines, there is one very good article from "zawinul" - the author of the ingenious Horizon mod for Fallout 4.
www.nexusmods.com/fallout4/articles/2407/
The result is, try it yourself. It's a shame, because the mod is spectacular. It reminds me of an overgrown Chernobyl.
zlostnypopolnik interesting article. I have Precombines off via Scrap Everything and it causes very few problems, just a slight frame rate drop. I have a 1660Ti and it seems to handle the rendering ok. I have a level 100 character that has about 60 settlements and has no problems, although I recently started a new character and I get issues where suddenly an area of the map doesn’t render and is broke. I think one of the later mods I installed creates LOD issues.
@@aldunlop4622 Maybe you could work it out with some utility that creates a new LOD.
I have watched so many of these videos gonna set my pc to this type. Almost did it to my xbox, but I'm not gonna mess with the progress of my building. Just finish and unleash goul hordes when I am done building.
Heavy burns well done sir
no barbedwire !? Outrageous!
I hate honestly like Vivid Weathers as it adds like 100 different weather's plus allows you to personally tweak the lighting, for night and day, and has separate settings for the brightness of the sun and the moon (I like having nights on the "doom" setting with a bright moon), saturation and bloom. There is also a version for skyrim.
Fallout's version has an installer that let's you choose 5 seasons (the fifth season is called "silent hill") or you can choose to have the possibility for all seasonal weathers to occur.
It would be cool if they made zombie game set in a alternate Fallout timeline where they got a zombie plague instead of the world turning into a radioactive wasteland.
What was the name of the song in your cutscene thingy
I would 💘 to have the zombie slayer title in FO4. I got my Dracula sword and tactical armor. I just need my neon futuristic rifle. The last word mod 44 magnum is awesome side arm here.
you should add the feral nights mod makes nights more dangerous and makes more ghouls spawn
You forgot one shot head shot mod
I would use npc's use ammo. Any raiders you meet you'll have to kill quick to keep their bullets and keeping your settlements armed becomes a challenge
I minded my fallout 4 to be a horror game that is absolutely soul crushingly masochistically hard.
If you want it to be even more hardcore try no respawn and Fallout 4 loot overhaul.
as soon as i heard that last of us song playing i knew the video would be 10 / 10
Not gonna lie. I feel these mods combined give me a 28 Days Later kind of vibe except instead of it being days and weeks later its months or years later
Nasa wants it's quantum computer back :)
8:20 anyone know the name to this exact track from the last of us?? asking bc I NEED to find out how to get that tone on guitar
Thanks to you telling me it was from tlou (the good one), I managed to find it, so... thank you.
th-cam.com/video/STyGc4rMOeo/w-d-xo.html
@@krashface4870 you're a baller lmao thank you man
I love it! For my own particular tastes however i'm going to keep them at full speed. Romero zombies turn the game into too much of a shooting gallery.
To give it a more Immersive lock system I would add Ungated Lockpicking (Skyrim-like lockpicking) and Locky Bastard
The funny thing is, is the fact that fallout 4 is supposed to be like what? 1,000-2,000 years after the bombs hit, by that time trees, grass, flowers, all of those would be growing at a high rate.
Falloyt 4 takes place in 2276. I'm not trying to disagree, just fixing a mistake. I dunno enough about science to know.
It’s set 210 years after the bombs fell. And yes it would be totally overgrown in that time. Most buildings would have collapsed, and even roads would be completely covered in grass. Just getting around would be very hard.
could you do a video of transforming oblivion into a dark fantasy game I think it would be cool to see oblivion which is normal colorful fantasy to a dark fantasy game which I think it would fit way better because of the daedra invading.
There is a clicker mod changes ghoul sounds to clickers. And a music overhaul to change it to the last of us soundtrack.
I know i'm high af, I just zoned out on a 3 min ad about a wallet.
Aside for the video, which made me finally have an engaging game, what are the songs used for the Cinematic sequence and the one after it?
This looks awesome!
Fallout 4 as a Post-Apocalyptic Sci-fi Noir - if Mad Max was Blade Runner
Fallout New Vegas as a Sci-fi Western - if Cowboy Bebop or Firefly was in Fallout 2
This whole thing needs to be a game
I don't even play fallout but this is cool
Don't shot till you see the rots of their eyes..
I used all these except for the regrowth I used nuclear winter overhaul.
Great video. But they should be moving faster and should also be screaming "chocolate!"
Time to make this my first playthrough for fallout 4, I’m gonna regret this so badly
I would love to see starfield next
Ok... this is so fricken cool
Wish they will make mods like this for older games like NV and fo3
Thank you! :)
Amazing
nice blue power aid water. I really dont like what you did with the water
Bethesda should just straight up make a zombie game
Take a shot for everytime he say waling dead
lol 🤣 don't you know that there aren't zombies in Romero's movies? those undead were GHOULS!
I really want to try this, but I always get bored when the only objective of a game is "Survive." Any idea for some quest mods I could toss in to liven up the gameplay that won't be too affected?
I had the same issue, got bored of it after a while. No end goal, just survive.
theres a mod, i dont remember the name of it, but it adds extra locations in the game, for example most the buildings in concord you can now enter, i feel like it would help support this mod pack a lot
Beantown Interiors - unless you're really good at xEdit, run away from it. It's got more bugs than the game does.
You should've also used modern firearms just so there's better new weapons
You sir need to check out the Wabbajack tool & discord and start making mod lists if you haven't already, people would LOVE your lists I'm sure :)
You forgot like ALL the mods on loverslab for this playtrough aswell