How To Make a VR Game in 2023 - Unity XR Interaction Toolkit 2.3 Update

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  • เผยแพร่เมื่อ 4 ธ.ค. 2024

ความคิดเห็น • 55

  • @SeanB256
    @SeanB256 ปีที่แล้ว +24

    This year gonna be full of new functionality for VR

  • @VRWarehouse
    @VRWarehouse ปีที่แล้ว +1

    That gaze is cool. Like you look at an NPC and then they are like "hey, what's up"

  • @artisandejure8168
    @artisandejure8168 ปีที่แล้ว

    Thank you for reminding me that there is a working Demo that I can use as a baseline!

  • @NAEU234
    @NAEU234 ปีที่แล้ว +3

    Hi Valem, nice to see your new video! I've followed your many tutorials and become well at VR developing. But can I ask you to make video about how to build a game? I couldn't figure what should I do with a settings to build my game. So if you don't mind, please make a video for everyone who have problems like me. Always appreciate at your works.

  • @karolledzinski710
    @karolledzinski710 ปีที่แล้ว +1

    Thank You for tutorial Valem.

  • @chrissoares8062
    @chrissoares8062 ปีที่แล้ว +1

    I'm so excited!! Would love to see a video in the future about how to make arced projectiles come from players hands and all the various fun ways you could use that to create effects. Like arcing paths and smart projectiles that move around terrain obstacles.

  • @octopro8937
    @octopro8937 ปีที่แล้ว +2

    Thank you so much for these great tutorials

  • @alexanderatg6588
    @alexanderatg6588 ปีที่แล้ว

    cant wait to see what new features come to light in 2023!

  • @Ashtin-hb3yq
    @Ashtin-hb3yq 11 หลายเดือนก่อน

    Happy 2024🎉

  • @evgenyi232
    @evgenyi232 ปีที่แล้ว +3

    What the best version of unity today for VR ? 2021.3.16? Or already got better one?
    Any news about VR in HDRP ?

  • @alexanderatg6588
    @alexanderatg6588 ปีที่แล้ว

    fantastic tutorial, you should have more subs tbh.

  • @BrandonNyman
    @BrandonNyman ปีที่แล้ว

    Thank you for this

  • @qianzhu9633
    @qianzhu9633 ปีที่แล้ว +1

    Do you use the Quest pro for Gaze interaction? I am a bit confused about how to trigger it without a device that supports eye tracking...

  • @blitzkreig4887
    @blitzkreig4887 ปีที่แล้ว

    Which VR headset to buy for unity development ?

  • @danieldubinko9561
    @danieldubinko9561 ปีที่แล้ว

    How do you blend this with the Complete XR Origin Hands Setup

  • @BenniePaxton
    @BenniePaxton ปีที่แล้ว +1

    dang work

  • @camstudio7030
    @camstudio7030 ปีที่แล้ว

    Thx!

  • @Noah-sw5xw
    @Noah-sw5xw ปีที่แล้ว +1

    nice

  • @serpnta1267
    @serpnta1267 ปีที่แล้ว

    I'm just wondering if you have looked into Ultimate XR?

  • @ForjobOnline
    @ForjobOnline 6 หลายเดือนก่อน

    Hello sir i dont see 3d URP while creaitng project, what is the soultion?

  • @OrionsLightingEffects
    @OrionsLightingEffects ปีที่แล้ว +1

    wooo

  • @丽刚张
    @丽刚张 ปีที่แล้ว

    Does the Unity XR Interaction Toolkit support hand tracking? I hope there are video tutorials. thank you

  • @ehsanakrami4365
    @ehsanakrami4365 7 หลายเดือนก่อน

    hi how directly Connect VR to unity? i setup everything but when i play and put Vr on my head it doesn't play in VR mode i see editor like before!

  • @luigi_savio1133
    @luigi_savio1133 ปีที่แล้ว

    hello Valem, if you can I ask you an information about this, in this scene I am testing, the left and right controllers (with their Xray, direct, interactor) have set layer = default. If I try to create a new layer (called for example "test" in the pyrmid gameobject) and assign the pyramid this new layer (instead of default), I add in the Xray interactor the new layer "test" and leave "default" (so the ray can take both objects on the default layer and those on the test layer), but then doing play, the laser can't drag the pyramid anymore.. Why? is there any other settings to change to make this work?
    thanks

  • @shifty0184
    @shifty0184 ปีที่แล้ว

    Hey Valem, My Game is Half Way Finished, Do You Recommend to Upgrade New Version Of XR Interaction Tools Kit(I want to Use Poke Interaction)

  • @Meep-lm2jk
    @Meep-lm2jk ปีที่แล้ว

    hey i have a question can i just use the vr template that unity has to already have the toolkit installed

  • @happyman1728
    @happyman1728 ปีที่แล้ว

    Please make a video about how to connect your quest 2 to unity play mode

  • @mambamagik8276
    @mambamagik8276 ปีที่แล้ว

    in xr plugin management android settings is replace by WebGL settings and I can't turn on oculus support

  • @kaloshabuthapa3284
    @kaloshabuthapa3284 ปีที่แล้ว

    I cannot use my controller in the demo scene of the starter pack. and the gaze is fixed. can anyone help? there is a ray straight out of the center anchor. blocks vision.

  • @fabienlemagnen3195
    @fabienlemagnen3195 ปีที่แล้ว

    Mec... c'est top. Mais penses tu faire des tutos en "frenchie" ?
    Je viens de m'essayer au dev en vr sur unity et viens de découvrir ta chaine.

  • @HenryB414
    @HenryB414 ปีที่แล้ว

    How to I play test my vr game?

  • @cowsgomoo6276
    @cowsgomoo6276 ปีที่แล้ว

    Hi i was wondering if i could use the VR headset and a logitech G29 steering wheel as the controller in a driving game in Unity? is this possible? And also do u have any recommendations of what VR headset I shld go for?

    • @cowsgomoo6276
      @cowsgomoo6276 ปีที่แล้ว

      @CallOf DooDoo im using Pico 4

  • @Phone_guy_parody
    @Phone_guy_parody 4 หลายเดือนก่อน

    NOTHING SHOWS UP IN ANDROID WHEN I GO IN XR PLUGIN MANAGMENT

  • @farewellsurprise
    @farewellsurprise ปีที่แล้ว

    I'm getting an error downloading the pre-release version of XR Interaction Toolkit. It says "Cannot fetch authorization code"

  • @The_Silly_Dingus
    @The_Silly_Dingus ปีที่แล้ว

    Help! it wont let me install xr interaction toolkit idk how to fix it :(

  • @prso5587
    @prso5587 ปีที่แล้ว

    Hello, i have a question if i want to make a vr stand alone oculus quest 2 game should i do something différente in the xr plug-in management ?

  • @usamabinmuzaffar692
    @usamabinmuzaffar692 ปีที่แล้ว +1

    Hey Valem. Is there any chance that you could make a guide on how to make a VR mobile experience in unity? I saw your tutorial from 2019 but it's obviously outdated considering the changes and advancements that have been made. I've tried finding other sources for this but have been unsuccessful so far. The documentation doesn't really cover how to make VR games on mobile, so I would really appreciate any help I can get.

  • @Sacinyan
    @Sacinyan ปีที่แล้ว

    does anyone know how to get rid of the controller things and replace them with hands?

  • @genofelice6034
    @genofelice6034 ปีที่แล้ว

    I get the following error: Failure to restart OpenXRLoader after shutdown. It's coming from Unity's OpenXRRestarter script in the RestartCoroutine. Any ideas?

  • @aaron4820
    @aaron4820 ปีที่แล้ว +1

    Apple's team must be a tiny bit annoyed about that random blue band headset concept art that keeps getting featured for no reason as the "Apple VR" headset.

  • @chasesommer
    @chasesommer ปีที่แล้ว

    Honestly why the balls hasn’t there been a complete XR Origin rig from the beginning?

  • @chasesommer
    @chasesommer ปีที่แล้ว

    Why would a developer make something specific to the Oculus SDK besides a fun demo or tutorial? By doing so, wouldn’t they only be able to publish to Quest or am I missing something.
    I ask as a noob, not a dick.
    Great video, thanks!

  • @Besttechnology
    @Besttechnology ปีที่แล้ว +1

    can someone can teach us how to learn from documentation xd

  • @bujotrys3236
    @bujotrys3236 11 หลายเดือนก่อน

    If someone can put me in a direction of a creator I have a simple fun ideas drawings and games and areas already played out planned out floor plans everything drawn by hand I'm starting to put it in the drawing in VR to show Creator but I don't know where to go

  • @Moon_gt
    @Moon_gt ปีที่แล้ว

    i did not see the android thing

    • @leis2463
      @leis2463 2 หลายเดือนก่อน

      me too, did you fix it?

  • @raphail1429
    @raphail1429 ปีที่แล้ว

    On dirait un belle accent français là non ?

  • @l0bst3r-harharharhar
    @l0bst3r-harharharhar 5 หลายเดือนก่อน +1

    people in 2024 like
    ^^^^

  • @CombatCatYT
    @CombatCatYT ปีที่แล้ว +10

    VR has started its life cycle of hype. And it's on the decline.

    • @steem_punk
      @steem_punk ปีที่แล้ว +4

      The uprising will begin…. Sometime…..

    • @greatkingtheo6246
      @greatkingtheo6246 ปีที่แล้ว +1

      Wanna know something fun, meta expected vr to fall heavy, not there company but because it fell, it falls into a controlled market, witch basicly means meta now can chip and perfect at vr applications (there doing it wrong but vr declining was part of the plan)

    • @bujotrys3236
      @bujotrys3236 11 หลายเดือนก่อน

      It's only just begun

  • @m4rv3lous-_-
    @m4rv3lous-_- ปีที่แล้ว +1

    BROOO FIRST COMMENT