Thanks for the amazing video I have a question? What if I did the video to the T but when I go to recruit soldiers nothing pops up? Not even a failed coding or anything just goes away am I doing something wrong personally? I am on a unsung map with alive modules active
What if you already have a description.ext file in your mission folder? Do you add it to that one? And does it matter where the script is added, above or below? Or do you make a new description.ext?
I had the same problem and realized that when I made the folder "...ext" or "...sqf" they were still text files. you have to do a save as inside the file to change the extension. www.google.com/search?client=firefox-b-1-d&q=change+file+to+sqf#kpvalbx=_-hGUZba-MpaUwbkPkLa0uAo_29
Saludos como te encuentras, te felicito por tus tutoriales. quiero hacerte una pregunta, resulta que quiero que un vehiculo conducido por la ia conduzca lendo por una carretera, lo intento hacer por medio de los waypoint pero anda rapido igual aun colocandole la velocidad limitada. Me gustaria qeu nade mas despacio
i did it your way and another guys way and i get the pop up file missing. tried both file locations . it's literally the last step. why isn't it recognizing or what isn't it
@@OnlineCombatBN script bon_recruit_units/open_dialog.sqf not found. Does the editor Map need to be saved in MPmissions not Missions? sorry i'm new. (oh i just noticed your file pathway is in PC documents, not the core game folder . i'll try this out see how it goes. Update. still doesn't work with the Files in C:\Users\Maxsa\Documents\Arma 3\mpmissions. Do i only need 1? Bcz i added 1 for MP & Missions just to figure out if it's a system type setting or something. tried both maps MP and Mission and my mod is AI_recruit_script_stratis (i got the exact same files as you but does it only work on stratis only ? :S) i'm on malden. should i remove the Ai recruit folder from the core game folder MP/Miss or does that not matter. i've got it in 4 locations now. update i just tested stratis and it works there. my only question is, do your scripts work on any map(vanilla) if i was to replace it with yours? just noticed you saving the game file which looks important coz stratis has AI-Recruit_stratis and yours is AI_join_group. tested malden save game as AI Join Group and didn't work. i'm open for options
for me it doesn't work, when I try to press on the recruit infantery in game, I have a message "script bon_recruit_units/open_dialog.sqf not found", can you help me
There's a chicken and egg scenario going on here. You saved your scenario so you already have the necessary files in the mission folder. How to do that without having the files already there?
Edit: he doesnt say it in the video but your computer is most likely setup like mines meaning you cannot see the file txt. Go to view and make sure your FILE NAME EXTENSIONS are on . Your most likely doing everything right you jist have to delete your file name extension which will show up after you make it viewable . Itll say may make it unusable. But i didnt delete it and tried it anyways and IT WORKS so for those wanting to know why it isnt working and you did everything he said turn on your view files extension!🎉🎉🎉🎉🎉🎉🎉🎉
come for the tutorials, stay for your soothing australian accent. Thanks for the help!
Sure thing!
worked beautifuly man. my friends and i truly enjoy the new feature to our server! thanks!
Glad I could help.
Youre a legend thank you for this video!
Thanks for this and answer my Q about the Dismiss Option..
Thanks for the amazing video I have a question? What if I did the video to the T but when I go to recruit soldiers nothing pops up? Not even a failed coding or anything just goes away am I doing something wrong personally? I am on a unsung map with alive modules active
Go look at my comment bro
Awesome and helpful video! Thank you very much!
Glad it was helpful!
What if you already have a description.ext file in your mission folder? Do you add it to that one? And does it matter where the script is added, above or below? Or do you make a new description.ext?
I did everything you said in the video but it makes me "Resource RecruitUnitDialog not found" and it doesn't work ... I don't know what to do
You haven't placed files in the correct place (folder).
@@OnlineCombatBN I'm gonna watch this..
I had the same problem and realized that when I made the folder "...ext" or "...sqf" they were still text files. you have to do a save as inside the file to change the extension. www.google.com/search?client=firefox-b-1-d&q=change+file+to+sqf#kpvalbx=_-hGUZba-MpaUwbkPkLa0uAo_29
Go look at my comment bro
Go look at my comment bro
When press recruit infantry error shows as "Resource RecruitUnitsDialog not found"
Same here what does that mean ?
Go look at my comment bro
I found it out bro go look at my comment!
Saludos como te encuentras, te felicito por tus tutoriales. quiero hacerte una pregunta, resulta que quiero que un vehiculo conducido por la ia conduzca lendo por una carretera, lo intento hacer por medio de los waypoint pero anda rapido igual aun colocandole la velocidad limitada. Me gustaria qeu nade mas despacio
No abla espanol.
5:54 can anyone read this? What’s the symbol after color?
Edit: Nevermind, saw your paste bin in the description :P
i did it your way and another guys way and i get the pop up file missing. tried both file locations . it's literally the last step. why isn't it recognizing or what isn't it
Check your file names and locations. Is there an error message?
@@OnlineCombatBN script bon_recruit_units/open_dialog.sqf not found. Does the editor Map need to be saved in MPmissions not Missions? sorry i'm new.
(oh i just noticed your file pathway is in PC documents, not the core game folder . i'll try this out see how it goes. Update. still doesn't work with the Files in C:\Users\Maxsa\Documents\Arma 3\mpmissions. Do i only need 1? Bcz i added 1 for MP & Missions just to figure out if it's a system type setting or something. tried both maps MP and Mission and my mod is AI_recruit_script_stratis (i got the exact same files as you but does it only work on stratis only ? :S) i'm on malden. should i remove the Ai recruit folder from the core game folder MP/Miss or does that not matter. i've got it in 4 locations now. update i just tested stratis and it works there. my only question is, do your scripts work on any map(vanilla) if i was to replace it with yours? just noticed you saving the game file which looks important coz stratis has AI-Recruit_stratis and yours is AI_join_group. tested malden save game as AI Join Group and didn't work. i'm open for options
Go look at my comment bro
for me it doesn't work, when I try to press on the recruit infantery in game, I have a message "script bon_recruit_units/open_dialog.sqf not found", can you help me
Check the files and folders. You have moved it to somewhere it shouldn't be.
@@OnlineCombatBN I'm sure I did it 3 times, I don't understand
Go look at my comment bro
Would be cool if you could set the prices, so players cant just recruit unlimited units. Any alternatives that have this?
No, this script is not a pay for units thing.
There's a chicken and egg scenario going on here. You saved your scenario so you already have the necessary files in the mission folder. How to do that without having the files already there?
Create the text files and type them out. How else do you think they got there? It's a downloadable script, just like I say in the video.
Any way to have it in two different locations? want to have two different camp sites that you can recruit from.
Just do everything twice and make sure variable names are different and changed in two separate scripts.
@@OnlineCombatBN sweet thanks!
can i add the sqf line to my existing sqf?
You can but unless you know what you're doing You might break something
@@OnlineCombatBN so then i just name it something other than init.sqf and have 2 in my mission folder to be safe?
man this is working nicely! isthere any way i could modify it so the ai isnt joining me but another squad so i can use them with high command?
There may be some AI mod that you can use, but there's nothing I know of.
Edit: he doesnt say it in the video but your computer is most likely setup like mines meaning you cannot see the file txt. Go to view and make sure your FILE NAME EXTENSIONS are on . Your most likely doing everything right you jist have to delete your file name extension which will show up after you make it viewable . Itll say may make it unusable. But i didnt delete it and tried it anyways and IT WORKS so for those wanting to know why it isnt working and you did everything he said turn on your view files extension!🎉🎉🎉🎉🎉🎉🎉🎉
^^ What he said! :)