Might as well give my list. - Scrapped sprites in favour of recycled assets - Achievements don't work if you don't do them in a certain way - Even when completely invisible, transparent effects can hit you - Phase 1 has a bug at the end where if you stick to the ceiling in the final attack you will get hit to nothing - Phase 2 only got a checkpoint because Merg had too much trouble beating the game (not to mention Phase 2 in general is a spit in the face to lesser-skilled players because you have the exact same stats every time you fail there, HP and items will remain the same regardless of what you do unless you're skilled enough to no-hit Phase 1) - Phase 3 has no easy skip back into the battle, you have to go through the corridor and watch Sans crack every time you try which makes it 10x more tedious to beat than it should be - RNG-heavy final fight that was a last minute addition, honestly it feels very pointless as it doesn't have any achievements or reward apart from a credits sequence And what's worse? craKed_Wolf said they'd fix the bugs, but they never did. To the game's credit, it does try to be more fair and it's less broken, but with that I've listed above, it feels just as hard, if not harder than the original Last Breath. 2 years and this is what we get - disappointment.
Your wrong. Renewed is way better then OG, and whoever tries to correct me is wrong. The games fun, has cool music and soundtracks, canon to the story (kinda), has amazing phases, a new fanmade one, and has good cutscenes. This video deserves every dislike from every person in the entire world, and i dont care that TH-cam removed the dislikes. Regardless, if your PC is laggy, just get a better one. And if you cant beat the phases, then thats just a skill issue.
Bro by the time Merg finished ULBR he wasn't even a cherry anymore, he fully transformed into *an olive* from how salty the game made him. And the madman still played the unerfed version of the fight through what i can only assume to be -determination- *sheer spite.*
some of the healing attacks. the attack before his "'special attack" was a big threat to him. it made him rage a lot. the devs nerfed it but he was way past that like he went to phase 3 and it's a little bit easier. after that asgore and flowey were a challange. right at the end when asgore turns to dust flowey said "dad" but Merg just said "no i'm not your dad" and just look at floweys attack before fighting him and finish the game
@@metal42yeah but it explained the story better in renewed and isnt just sans met gaster besides atleast sans didnt just learn orange attack with barely any explanation
@@Military_base01im sorry but i can put a little point? Well i agree in all but the "no skip" was something that the fase 3 of legacy have, and the fase 1 is bugged, because if i try again i go to fase 2 or 3(im not trying to critique you, im just saiyng that legacy is not perfect)
2:12 not to mention it made him RAGE IN UPPERCASE, MERG SHOULD’NT BE CAPABLE OF YELLING BUT HE IS THANKS TO THIS (I’m serious I didn’t see a single merg video where he yelled since like 5 or 6, maybe 7 years at this point until renewed)
The ONLY good thing you can say about phase 2 is the fact they fix the story on how Sans survived and didn't give him some bs 0.000001 HP like in the original
I liked the ending of og lb, asgore killing frisk was a pretty nice ending, because it wouldnt matter if the player killed flowey and asgore, they would still meet chara and destroy the world. Renewed is still an interesting game tho
To me I feel like endings when the human loses is completely against the message of no mercy and last breath and probably a boat load more at’s if you wanted a good ending you should just quit so that sans and the whole underground can be free
@@guyiguess438 Yeah, but here's the thing, people being people, chose to continue even after everything. Which means that while we're not the ones who did this, and heck allot like myself haven't even play the original, but tons of people do. If where going by that, no matter how much, people won't change, and the cast is doom from the moment they lost.
I was the person to whom the developer of ULB Renewed always showed the progress of the game and even gave me something to test. When I sent the first 2 bugs, he was still answering, but when I started sending more and more, he began to ignore and now the bugs that I sent exceeded 20 and I continue to remind him about it every month and still get ignored... *CRAKED_WOLF, I don't know how to contact you, but please answer and pay attention to the bugs!*
The reason I quit this fangame was also because there were no checkpoints between the phases, and since phase 2 was very hard and our items didnt even get restored, it was very hard.
@@AntError_existin the original last breath theres checkpoint because the game is too long just like how the asriel battle added butt it refused because like imagine dying to asriel and having to rewatch the incrediblt long opening cutscene i call "interrupted asgore"
@@crismon0726 I mean, we refused to die during asriel's fight. So that was not a checkpoint, but rather than keep refusing to die. While in sans battle or other bosses, ya pretty start from zero whenever ya die in battle so idk
If I could throw my hat in the ring here, if that's okay. This game is good, but the actual fights are either RNG nightmares or hitboxes so depressive it makes my body ache. Mind you, the dev didn't originally add a Phase 2 checkpoint til AFTER Merg was struggling on it, including Phase 2 nerfs (fuck Sans' bone slash i stg-). Asgore's character was fucked too. I would much more prefer a Flowey w/ Asgore's SOUL and powers than just Asgore. In UT he never listened to Flowey, why would he here? He never met Gaster past his death anyways. LB Legacy may be more buggy and far easier, but it's closer to Asgore, doesnt rely on BS and high-karma to win, and feels fair. This does not. Oh and btw the dev told people to "get good" before he nerfed the game when Merg played it. Popular-person syndrome yet again.
RNG itself isn’t a bad thing. It’s when practically the ENTIRE fight is RNG dependent when it becomes a problem. This is basically the Melania from Elden Ring of Undertale fangames.
I more like og lb ending, i mean, Asgore just kills you, like it should, knowing a storyline of undertale (He was warned, twice). And while you fighting with a literal cheater, Flowey had enough time to convince Asgore to save remained monsters. But renewed says "Nah, you'd win.", and ruins a good (imo) concept for me.
I agree Because I heard stories and hints that asgore is really strong I mean he is the king of monsters after all but this ending just ruins it like bruh.
@@Josue-8unny85he literally can two-shot lv 20 human, he has 80 ATK duh, he can dodge, has more stamina than sans, he can absorb souls, he was fighting against a lot of humans
In defense of the difficulty, would YOU give a genocidal toddler who killed you in a frick ton of different timelines and alternate universes win? No, you’re gonna make them wanna kill themselves
I don’t like how illogical the ending is. I love the songs, but it’s really a missed opportunity that Flowey and Asgore didn’t absorb the sounds together to bolster each others strength, as it would fill in the plot hole left in the OG last breath. In this version, Flowey and Asgore just die, and we don’t even know what happens to Gaster.
bro at least add a black stroke (outline) to the text i cant ready most of the yappings 💀💀💀💀💀 but i do agree with the devs not listening to the players, thats what im trying to avoid mostly, trying to listen to the players 🗣 (they wont stop asking for what music i used AND I PUTTED THE MUSIC RIGHT INFRONT OF THEIR FUCKING FACE IN THE DESC)
Put the song everywhere you can,in the video,comments,anywhere I do think that listening to the players can be annoying but its worth it if you want to keep improving
Yet another case of a dev or team get's too in above themselves in the praise for an original project, that they proceed to ruin it and ignore criticism. Sad to see...
Why should you? Do you get hp and items fully restored in OG Undertale when fighting against Sans's phase 2 or Asriel Dreemurr's phase 2 (i mean, yes, hp does get restored, but not items)? Exactly.
@@underbedYou get your hp and items restored in the original last breath phase 2. And you most likely will have an inventory filled with dreams once you reach asriels phase 2 so there would be no need.
I feel like this was just a "i dont like this game" video not a "this game is worse then this other game" you didnt mention why the legacy is better at all just that renewed is not good
Yeah pretty much,this is why the title is "Why last breath renewed is worse than legacy last breath" instead of "Why legacy last breath is better than last breath renewed" the comparison is just:"Renewed has got this and this problem which original last breath does not have so original last breath's better"
I honestly found that attack pretty funny,when watching the underplayer renewed stream he always got hit by that upside down zone,intentional or not it was a pretty funny attack
worst part is: if you look thru old videos or scrapped content of the game, it was actually looking very good! phase 1 had original mechanics and even had more inclusion with gaster there. but then they scrapped like those 2-3 builds during the 2 years and just made this garbage it was rushed the demos were so much better even if it was just phase 1, at least it was FAIR and had cool ideas still idk they know they can do better, but chose the lazy way to do it
@@MrFuzzy54568 I'm talking about fact, that fangame focus on sans, not on a world, so ts. underswap doesn't counts. And to be fair a lot of other fangames that FOCUS on sans can't make normal sans fight.
@@NotTochilkaIncCorp.I don't really understand what your trying to say, but I enjoyed both crossbones and last genocide sans way more than renewed, so I think they were both good examples of how to balance an sans fight
While I can't even talk about difficulty (I can't even get passed Sans in regular Undertale) I like some of the changes made to the Sans story. The only problem I disliked about Asgore and Flowey is that they lost in Renewed. I outright loved that the monsters got the W finally after 30 Geno-routes, it just makes Asgore and Flowey the final hurdle instead of the ending outcome.
Ahem, I don't think the rng locks in the phase 2 are even that bad, heck it took me this video to notice them. And the phase 3 cutscene is slightly longer than the one in Legacy LB
dude legacy ulb is so overrated its still got buggy hitboxes unfair gameplay even if its better its not good either and (in my opinion) the undertale sprites are better than the legacy sprites
It took Merg fewer videos to beat Last Breath than it did to beat Last Breath renewed, that just tells you the issue with this game especially since Merg was pissed which is rare to see.
I streamed ULB Renewed and it took me 3 STREAMS.7 HOURS.And its all thanks to the second phase with its dumb rng and third phase with GLITCH EFFECTS THAT PUSH ME BACK INTO THE BONES SERIOUSLY!I understand it can be shutted off through settings,but who would even do that?! Asgore and Flowey's phase is on another level,however.Its short,and a bit easier than all that,but again,thanks to rng that can suck out all of your hp and leave you with nothing
For me honestly, phase 2 was the MOST UNBALANCED it took me a WEEK to beat it, but if you beat phase 2 you won't have any problem on phase 3, it was so easy that i beated it on my 3rd attempt. It doesn't mean it's balanced afterall. It isn't.
The AU undertale fan games and stuff are dieing a painful death… It’s so scary and sad…. I can’t find a good some good AU fan games without it being a virus or something.
Last Breath Legacy was fun until phase 3 which was so unfair that I immediately gave up. Having to see all of gaster's dialog on repeat attempts also killed me That sucked even on legacy
not getting healing items back at the end of the 1st phase would be fine.. if it wasn't so long that it's not worth redoing to get better healing & hp... you know.. like the sans fight where the phases aren't obnoxiously long!!
Overall, might as well say how I feel: It does some better, just as good/bad, and worse. One that both have is the fact Chara isn’t portrayed properly.
I find it crazy how some people defend this game- It is superior in a few ways: -The soundtrack (This was the first OST I put on my soundcloud playlist-) -Hitboxes (In the original you could phase through some bones or get hit without touching anything, here there are still some bugs but they are mostly fixed) Yeahhhh- thats about it- But it also has some negatives: -Unfair difficulty (its not a skill issue cuz some attacks are just unreadable) -Sprites (The scrapped ones look so cool, I understand the design choice but still, just some new poses in phase one woulda been cool) -Bugs (I beat phase 3 because of a bug that erased my soul hitbox, I would still be stuck on it, if it wasnt for that bug) -RNG (The fact the RNG makes some attacks unavoidable is a problem for no hitters especially) -Cutscenes (The flowey monologue at the beginning is a glorified 15 minute cutscene and its boring-) Some things are about equal -The lore (Its the same lore, just sans finds the gaster door instead, not an improvement or a downgrade) THIS IS JUST MY OPINION- DONT HATE ON ME- I JUST DONT UNDERSTAND THE PEOPLE WHO SUPPORT IT WHOLEHEARTEDLY- I'd appreciate a civil discussion so I can understand their POV-
i beat both but, i finished legacy WAY quicker, i had exactly 365 deaths at the end of renewed, but, even if i suffered a lot, i'd say i kinda somewhat enjoyed renewed lmao, but legacy is better, way better.
idk where did cracked_wolf get the engine from but it is hella suck, the soul movement speed is too high, the platform sucks and the whole game is just buggy. such wasted potential
Legacy last breath is my personal favorite. It's not way too hard (Even though I still cant beat phase 3 yet) and it also doesnt add unnecessary and random fights like the asgore and flowey fight. Plus like you said the renewed edition just kinda sucks ass in general
bro phase 2 is so much harder and longer than phase 3 💀💀💀 like if you compare them side to side, phase 3 is as easy as UT sans fight but you've fought him 30+ times, like phase 2 is just that hard
Original/Legacy Last breath have patterns on all phase and can be memorized each time you restart/died. In other hand Last Breath Renewed is worst cuz Rng and phase 2 being hard as duck.
Sans fangames be like: "999972813 Ghaster blasters and bones placed around randomly per attack, 57 camera switches per attack, and misunderstanding how basic things work all in an attempt to make you quit the game"
And chara doesn’t even bother with you for the ending, like there’s no chara at all, like at least have a slash at the screen and a lot of 9s on the screen
If you want to have the excuse of saying "Skill Issue" to players, then It should be more like Shanghaivania Ink, Shanghaivania is actually to my knowledge one of the only fangames that Merg hasn't completed, why, not to say he doesn't have skill, but there isn't any RNG to be found, meaning If you died, you cant blame the game because there's a pattern you need to learn, and if you cant beat it then it's just a skill issue, there is no point in ULB: Renewed where you could possibly say skill issue aside from phase 1 maybe
This fangame could’ve been genuinely amazing, but the RNG and poor balancing dragged it down a lot. I love the inclusion of the Asgore fight but it’s really poorly designed in terms of RNG.
Here’s something insane that went to waste: Apparebtly there was a planned a Chara fight still in the game, but it’s only halfway finished (Chara acts mostly like their canon self: Call you out for the Genocide, but possibly corrupted by LOVE) While it’s funny how Chara manages to softlock you in order to stop your genocide due to the fight being unfinished, the reason I’m irritated about it is because it’s not just Chara fighting you. *The six human souls are also helping Chara to try and stop you!* That’s an idea even the original Last Breath fangame didn’t have, and it wasn’t even given time to finish! Which sucks, because it seems much more fair than every other battling phase in this fangame. Those Sans attacks being reliant on memory? Quite a lot of the attacks used in the Chara fight give you time to react! It also doesn’t seem to have RNG involved in most attacks, something that’s a massive problem in Asgore & Flowey fight!
Last breath renewed is the Second game that lags on my PC first was Sans Survival but there is CYF engine that bot good for undertale fangames but last breath renewed just too awful for optimisation
Legacy is much better for me in every way. The soundtrack is MUCH superior, the sprites aren't that lazy, the attacks are very good, incredible gameplay... The first time I played Last Breath Renewed, my PC literally crashed in phase 1 and I couldn't move XD
Honestly yes it is a really hard fangame and unbalanced but idk why you say it runs garbage I played it on my pc and let me say it’s one of the most potato pc’s ever and it ran well, also idk what’s about the Paula fight being unbalanced but I beat it and it didn’t take that much time, only played the fight once or twice a day and I beat it in like 5 days, honestly didn’t see the problems in these but that’s just my experience
Might as well give my list.
- Scrapped sprites in favour of recycled assets
- Achievements don't work if you don't do them in a certain way
- Even when completely invisible, transparent effects can hit you
- Phase 1 has a bug at the end where if you stick to the ceiling in the final attack you will get hit to nothing
- Phase 2 only got a checkpoint because Merg had too much trouble beating the game (not to mention Phase 2 in general is a spit in the face to lesser-skilled players because you have the exact same stats every time you fail there, HP and items will remain the same regardless of what you do unless you're skilled enough to no-hit Phase 1)
- Phase 3 has no easy skip back into the battle, you have to go through the corridor and watch Sans crack every time you try which makes it 10x more tedious to beat than it should be
- RNG-heavy final fight that was a last minute addition, honestly it feels very pointless as it doesn't have any achievements or reward apart from a credits sequence
And what's worse? craKed_Wolf said they'd fix the bugs, but they never did.
To the game's credit, it does try to be more fair and it's less broken, but with that I've listed above, it feels just as hard, if not harder than the original Last Breath.
2 years and this is what we get - disappointment.
Your wrong. Renewed is way better then OG, and whoever tries to correct me is wrong.
The games fun, has cool music and soundtracks, canon to the story (kinda), has amazing phases, a new fanmade one, and has good cutscenes.
This video deserves every dislike from every person in the entire world, and i dont care that TH-cam removed the dislikes.
Regardless, if your PC is laggy, just get a better one.
And if you cant beat the phases, then thats just a skill issue.
@@tobymartin1222 I...think you're trolling now
@@tobymartin1222 bro did NOT read.
@@tobymartin1222i guess i know it wast just craked wolf who was drugging theirself when playing
@@Military_base01 Nah.
Bro by the time Merg finished ULBR he wasn't even a cherry anymore, he fully transformed into *an olive* from how salty the game made him.
And the madman still played the unerfed version of the fight through what i can only assume to be -determination- *sheer spite.*
some of the healing attacks. the attack before his "'special attack" was a big threat to him. it made him rage a lot. the devs nerfed it but he was way past that like he went to phase 3 and it's a little bit easier. after that asgore and flowey were a challange. right at the end when asgore turns to dust flowey said "dad" but Merg just said "no i'm not your dad" and just look at floweys attack before fighting him and finish the game
Better design, better songs, and better storyline, but its all ruined by the unimaginably unfair and rng based gameplay. I could not agree more.
Storyline is mostly the same tho?
storyline ain't any better and the 2nd phase's fight lock is an asspull even Sukuna can't compare to
@@metal42yeah but it explained the story better in renewed and isnt just sans met gaster besides atleast sans didnt just learn orange attack with barely any explanation
@@crismon0726 both are just sans meeting gaster.
Nah old soundtrack is better
bro's fr used all the skill points into the graphics quality 💀
Thank youtube for it decently elaborating
@@Military_base01its not youtube's fault, its just the way you exported your video
@@FlameyBloxOffical weird,I exported it like any other video and this one runs better than the others
@@Military_base01im sorry but i can put a little point? Well i agree in all but the "no skip" was something that the fase 3 of legacy have, and the fase 1 is bugged, because if i try again i go to fase 2 or 3(im not trying to critique you, im just saiyng that legacy is not perfect)
Feels like how most fangames are now tbh
2:12 not to mention it made him RAGE IN UPPERCASE, MERG SHOULD’NT BE CAPABLE OF YELLING BUT HE IS THANKS TO THIS (I’m serious I didn’t see a single merg video where he yelled since like 5 or 6, maybe 7 years at this point until renewed)
that moment he knew, he was
put in a casino disguised as a sans fangame
The ONLY good thing you can say about phase 2 is the fact they fix the story on how Sans survived and didn't give him some bs 0.000001 HP like in the original
intelligence
heres the problem in the renewed sans bleeds out his mouth how does that work if his ketchup saved him heck how did it missed that much
and bro if you look properly gaster saves him when you attack so it makes sense
Bro you don't have to make multiple comments on the same thread
bones can bleed and the blood goes to the mouth, atleast thats what i remember from a comment i saw@@crismon0726
I liked the ending of og lb, asgore killing frisk was a pretty nice ending, because it wouldnt matter if the player killed flowey and asgore, they would still meet chara and destroy the world. Renewed is still an interesting game tho
I don't agree
To me I feel like endings when the human loses is completely against the message of no mercy and last breath and probably a boat load more at’s if you wanted a good ending you should just quit so that sans and the whole underground can be free
@@guyiguess438 Yeah, but here's the thing, people being people, chose to continue even after everything. Which means that while we're not the ones who did this, and heck allot like myself haven't even play the original, but tons of people do.
If where going by that, no matter how much, people won't change, and the cast is doom from the moment they lost.
And chara doesn’t even bother with you in the renewed, like there’s no chara at all
I was the person to whom the developer of ULB Renewed always showed the progress of the game and even gave me something to test. When I sent the first 2 bugs, he was still answering, but when I started sending more and more, he began to ignore and now the bugs that I sent exceeded 20 and I continue to remind him about it every month and still get ignored...
*CRAKED_WOLF, I don't know how to contact you, but please answer and pay attention to the bugs!*
Agreed!
Jesus christ he told you to test the game and when you sent in a lot of bugs HE DID NOT GIVE A SHIT
The reason I quit this fangame was also because there were no checkpoints between the phases, and since phase 2 was very hard and our items didnt even get restored, it was very hard.
there are checkpoints between phases i seen mergs video on it
He cutted the part yk@@thesinkinthebathroom
why would there checkpoints between phases 💀
thats not how "determination" works nor original game
@@AntError_existin the original last breath theres checkpoint because the game is too long just like how the asriel battle added butt it refused because like imagine dying to asriel and having to rewatch the incrediblt long opening cutscene i call "interrupted asgore"
@@crismon0726 I mean, we refused to die during asriel's fight.
So that was not a checkpoint, but rather than keep refusing to die.
While in sans battle or other bosses, ya pretty start from zero whenever ya die in battle so idk
Tbh, og ULB even had a better ending where asgore and flowey gang up and kill the human
this reminds me of the days where people said that ending was trash
@@xboxoneyes7734 yeah cuz they wanted to see this RNG fucked fight.
But ngl this how it will end in og ut if asgore knew who we are, so its canon accurate too
That ending was trash tbh and now we get another phase
@@waterslashfire the fight is better to not exist because do you seriously want RNG Shit?
If I could throw my hat in the ring here, if that's okay.
This game is good, but the actual fights are either RNG nightmares or hitboxes so depressive it makes my body ache.
Mind you, the dev didn't originally add a Phase 2 checkpoint til AFTER Merg was struggling on it, including Phase 2 nerfs (fuck Sans' bone slash i stg-).
Asgore's character was fucked too. I would much more prefer a Flowey w/ Asgore's SOUL and powers than just Asgore. In UT he never listened to Flowey, why would he here? He never met Gaster past his death anyways.
LB Legacy may be more buggy and far easier, but it's closer to Asgore, doesnt rely on BS and high-karma to win, and feels fair.
This does not.
Oh and btw the dev told people to "get good" before he nerfed the game when Merg played it. Popular-person syndrome yet again.
RNG itself isn’t a bad thing. It’s when practically the ENTIRE fight is RNG dependent when it becomes a problem. This is basically the Melania from Elden Ring of Undertale fangames.
I actually like rng if its done well,but usually its not
2:20 i cant with the matpatify thumbnail addon bro 💀
I NEED to check that out.
theres a mrbeast one too
Ever since I beat phase 2 for a video I get war flashbacks when I hear the ulb renewed phase 2 theme lol
More wasted potential than any jjk character
Ong
The unskippable cutscene for phase 3 is giving me some Lads Undertale Multiverse Destruction memories.
I more like og lb ending, i mean, Asgore just kills you, like it should, knowing a storyline of undertale (He was warned, twice). And while you fighting with a literal cheater, Flowey had enough time to convince Asgore to save remained monsters.
But renewed says "Nah, you'd win.", and ruins a good (imo) concept for me.
I agree Because I heard stories and hints that asgore is really strong I mean he is the king of monsters after all but this ending just ruins it like bruh.
@@Josue-8unny85he literally can two-shot lv 20 human, he has 80 ATK duh, he can dodge, has more stamina than sans, he can absorb souls, he was fighting against a lot of humans
In defense of the difficulty, would YOU give a genocidal toddler who killed you in a frick ton of different timelines and alternate universes win? No, you’re gonna make them wanna kill themselves
I was waiting for you to mention that the "cool design" in phase 3 is just La Jupo.
I don’t like how illogical the ending is. I love the songs, but it’s really a missed opportunity that Flowey and Asgore didn’t absorb the sounds together to bolster each others strength, as it would fill in the plot hole left in the OG last breath. In this version, Flowey and Asgore just die, and we don’t even know what happens to Gaster.
bro at least add a black stroke (outline) to the text i cant ready most of the yappings 💀💀💀💀💀
but i do agree with the devs not listening to the players, thats what im trying to avoid mostly, trying to listen to the players 🗣 (they wont stop asking for what music i used AND I PUTTED THE MUSIC RIGHT INFRONT OF THEIR FUCKING FACE IN THE DESC)
Put the song everywhere you can,in the video,comments,anywhere
I do think that listening to the players can be annoying but its worth it if you want to keep improving
Ye
Real
Yet another case of a dev or team get's too in above themselves in the praise for an original project, that they proceed to ruin it and ignore criticism. Sad to see...
you didn't mention that you don't get hp and items fully restored in phase 2
Why should you? Do you get hp and items fully restored in OG Undertale when fighting against Sans's phase 2 or Asriel Dreemurr's phase 2 (i mean, yes, hp does get restored, but not items)? Exactly.
It isn't both lore and metta-narrative wise
@@underbedsans doesn't have a phase two in of Undertale (at least not like these fangames) and there are checkpoints in both other routes
@@underbedYou get your hp and items restored in the original last breath phase 2. And you most likely will have an inventory filled with dreams once you reach asriels phase 2 so there would be no need.
@@newusernamessucksans has phase 2, his phase 2 is when he is tired, he almost completely changes his attacks and does more things
Idk how people are even saying better sprites. How are these sprites better bro the original has genuinely clean sprites 💀
"Better sprites", more like "haha funny goofy ah flying sans with a tooth"
my opinion too, i just dont have no channel to make videos on or skill to make them. thanks for speaking out about this.
Who thought it was better? I always kinda hated it ngl
Me 2. It's the copy from the og lb
i quit trying to beat this bs because of the unskippable cutscene.
I feel like this was just a "i dont like this game" video not a "this game is worse then this other game" you didnt mention why the legacy is better at all just that renewed is not good
Yeah pretty much,this is why the title is "Why last breath renewed is worse than legacy last breath" instead of "Why legacy last breath is better than last breath renewed" the comparison is just:"Renewed has got this and this problem which original last breath does not have so original last breath's better"
2:25 i love how you dont even mention this complete crime to humanity
I honestly found that attack pretty funny,when watching the underplayer renewed stream he always got hit by that upside down zone,intentional or not it was a pretty funny attack
worst part is: if you look thru old videos or scrapped content of the game, it was actually looking very good! phase 1 had original mechanics and even had more inclusion with gaster there.
but then they scrapped like those 2-3 builds during the 2 years and just made this garbage
it was rushed
the demos were so much better even if it was just phase 1, at least it was FAIR and had cool ideas still
idk they know they can do better, but chose the lazy way to do it
Now we have to wait until an actual ULB remake releases (it's pretty close)
Also not only that but the fight no longer hits the same why.
Did youe seriously was waiting balanced attacks from SANS fangame?!
DTLG did pretty good. And ts under swap
@@MrFuzzy54568 That aren't sans fangames. (Idk what DTLG is, it's deltatraveller?)
@@NotTochilkaIncCorp. I meant specifically ts us sans fight. DTLG is dusttale last genocide
@@MrFuzzy54568 I'm talking about fact, that fangame focus on sans, not on a world, so ts. underswap doesn't counts. And to be fair a lot of other fangames that FOCUS on sans can't make normal sans fight.
@@NotTochilkaIncCorp.I don't really understand what your trying to say, but I enjoyed both crossbones and last genocide sans way more than renewed, so I think they were both good examples of how to balance an sans fight
While I can't even talk about difficulty (I can't even get passed Sans in regular Undertale) I like some of the changes made to the Sans story. The only problem I disliked about Asgore and Flowey is that they lost in Renewed. I outright loved that the monsters got the W finally after 30 Geno-routes, it just makes Asgore and Flowey the final hurdle instead of the ending outcome.
Bro the reverse bone zone is so sly in phase 2
Ahem, I don't think the rng locks in the phase 2 are even that bad, heck it took me this video to notice them. And the phase 3 cutscene is slightly longer than the one in Legacy LB
if you dont count having to go to the hallway everytime
0:26
Yeah, in the original, Asgore just kills you.
usually its just the same pattern and more than 20 attempts can get boring
so having rng adds a lil to it
Not even to mention the history of assery, pettiness, and overall wrong doings behind craKed_Wolf
Hopefully the official LB remake will be much better
I hope it will,last breath has much potential
doesnt it already like last breath had a restyle and added last breath saness as a secret boss
original is already better as is
Which remake?!
@rouxls_kaard1 the original lb is getting a remake. Its still being worked on I'm pretty sure
dude legacy ulb is so overrated its still got buggy hitboxes unfair gameplay even if its better its not good either and (in my opinion) the undertale sprites are better than the legacy sprites
I can play it, but my computer slows down the game which makes it a worse experience
The attacks aren’t bad the monsters just really want to kill you
It took Merg fewer videos to beat Last Breath than it did to beat Last Breath renewed, that just tells you the issue with this game especially since Merg was pissed which is rare to see.
I streamed ULB Renewed and it took me 3 STREAMS.7 HOURS.And its all thanks to the second phase with its dumb rng and third phase with GLITCH EFFECTS THAT PUSH ME BACK INTO THE BONES
SERIOUSLY!I understand it can be shutted off through settings,but who would even do that?!
Asgore and Flowey's phase is on another level,however.Its short,and a bit easier than all that,but again,thanks to rng that can suck out all of your hp and leave you with nothing
im glad they made some attacks rng based it makes the game harder
Finally some good frickin ut content
With less subs than me bruh you are a goat
For me honestly, phase 2 was the MOST UNBALANCED it took me a WEEK to beat it, but if you beat phase 2 you won't have any problem on phase 3, it was so easy that i beated it on my 3rd attempt.
It doesn't mean it's balanced afterall.
It isn't.
The AU undertale fan games and stuff are dieing a painful death…
It’s so scary and sad….
I can’t find a good some good AU fan games without it being a virus or something.
Last Breath Legacy was fun until phase 3 which was so unfair that I immediately gave up. Having to see all of gaster's dialog on repeat attempts also killed me
That sucked even on legacy
To be fair, I feel like a couple of updates can revive this fan game, although we have a dev who doesn't care about actually making the game fair.
not getting healing items back at the end of the 1st phase would be fine.. if it wasn't so long that it's not worth redoing to get better healing & hp... you know.. like the sans fight where the phases aren't obnoxiously long!!
Legacy Last Breath (As I heard) has a color bone bugs, unlike Disbelief Papyrus
If craked wolf would just restore items and health on phase 2
Then we could have a better chance on beating it
so renewed is worse bc rng locks and no skip
4:20 also why there mrbeast
I think the title “criticizing last breath renewed” fits better
1:36
It looks possible to avoid damage, but it's very tight.
Overall, might as well say how I feel:
It does some better, just as good/bad, and worse.
One that both have is the fact Chara isn’t portrayed properly.
I still like last breath renewed, you can never change my mind
For the rng one, asgore and flowey have lots of rng based ones I agree but phase 1 sans in og is basically completely rng. super annoying.
You know this game is unfair when merg out of all people took like 5 video to finish like phase 2. +alot of cut away stuff.
yeah the game was cool to watch, not so much to play, it was cool and epic to play, but if only it was more bareable to have fun while playing it
I find it crazy how some people defend this game-
It is superior in a few ways:
-The soundtrack (This was the first OST I put on my soundcloud playlist-)
-Hitboxes (In the original you could phase through some bones or get hit without touching anything, here there are still some bugs but they are mostly fixed)
Yeahhhh- thats about it-
But it also has some negatives:
-Unfair difficulty (its not a skill issue cuz some attacks are just unreadable)
-Sprites (The scrapped ones look so cool, I understand the design choice but still, just some new poses in phase one woulda been cool)
-Bugs (I beat phase 3 because of a bug that erased my soul hitbox, I would still be stuck on it, if it wasnt for that bug)
-RNG (The fact the RNG makes some attacks unavoidable is a problem for no hitters especially)
-Cutscenes (The flowey monologue at the beginning is a glorified 15 minute cutscene and its boring-)
Some things are about equal
-The lore (Its the same lore, just sans finds the gaster door instead, not an improvement or a downgrade)
THIS IS JUST MY OPINION- DONT HATE ON ME- I JUST DONT UNDERSTAND THE PEOPLE WHO SUPPORT IT WHOLEHEARTEDLY- I'd appreciate a civil discussion so I can understand their POV-
Moroz who did ulb renewed phase one no hit, and phase 2 no heal:
(I totally agree with you when it comes to balancing)
me when white text on white background
i think why its like this is thats its a hard mode of last breath
I like how you got the mrbeast youtube addon lol
i beat both but, i finished legacy WAY quicker, i had exactly 365 deaths at the end of renewed, but, even if i suffered a lot, i'd say i kinda somewhat enjoyed renewed lmao, but legacy is better, way better.
My problem with this game (from watching not playing) is that it just doesn’t feel like last breath
Guys, are u gonna choose undertale last breath by cracked_ wolf (old version)
Or last breath renewed
The blade ball devs tested asgore flowey boss XD
idk where did cracked_wolf get the engine from but it is hella suck, the soul movement speed is too high, the platform sucks and the whole game is just buggy. such wasted potential
now im confuse WHICH VERSION DO I HAVE??!?!?!?!?!? I DONT KNOW I THINK I HAVE LEGACY BUT I DONT KNOW
Legacy last breath is my personal favorite. It's not way too hard (Even though I still cant beat phase 3 yet) and it also doesnt add unnecessary and random fights like the asgore and flowey fight. Plus like you said the renewed edition just kinda sucks ass in general
bro phase 2 is so much harder and longer than phase 3 💀💀💀
like if you compare them side to side, phase 3 is as easy as UT sans fight but you've fought him 30+ times, like phase 2 is just that hard
Original/Legacy Last breath have patterns on all phase and can be memorized each time you restart/died.
In other hand Last Breath Renewed is worst cuz Rng and phase 2 being hard as duck.
Sans fangames be like: "999972813 Ghaster blasters and bones placed around randomly per attack, 57 camera switches per attack, and misunderstanding how basic things work all in an attempt to make you quit the game"
4:29 didn't know that fight was luck based tbh.
My biggest problem with the fan game has to be the gravity, Its nothing like Undertale or/ other fan games.
Ok but the hitboxes in legacy phase 1 are unforgiving
Crazy, good thing I can't play fangames yet
also the dialogue in legacy is amazing. renewed is a downgrade.
didn’t cracked wolf go harrass someone over “stolen sprites” that looked nothing like theirs (and cracked never ended up using them anyways)
And chara doesn’t even bother with you for the ending, like there’s no chara at all, like at least have a slash at the screen and a lot of 9s on the screen
Question: Do you have a link to where RynoGG defended the Paula fight with a no-hit video?
If you want to have the excuse of saying "Skill Issue" to players, then It should be more like Shanghaivania Ink, Shanghaivania is actually to my knowledge one of the only fangames that Merg hasn't completed, why, not to say he doesn't have skill, but there isn't any RNG to be found, meaning If you died, you cant blame the game because there's a pattern you need to learn, and if you cant beat it then it's just a skill issue, there is no point in ULB: Renewed where you could possibly say skill issue aside from phase 1 maybe
This fangame could’ve been genuinely amazing, but the RNG and poor balancing dragged it down a lot. I love the inclusion of the Asgore fight but it’s really poorly designed in terms of RNG.
can we get your thoughts on LA JUPO VANIA?
Here’s something insane that went to waste: Apparebtly there was a planned a Chara fight still in the game, but it’s only halfway finished (Chara acts mostly like their canon self: Call you out for the Genocide, but possibly corrupted by LOVE) While it’s funny how Chara manages to softlock you in order to stop your genocide due to the fight being unfinished, the reason I’m irritated about it is because it’s not just Chara fighting you. *The six human souls are also helping Chara to try and stop you!* That’s an idea even the original Last Breath fangame didn’t have, and it wasn’t even given time to finish! Which sucks, because it seems much more fair than every other battling phase in this fangame.
Those Sans attacks being reliant on memory? Quite a lot of the attacks used in the Chara fight give you time to react! It also doesn’t seem to have RNG involved in most attacks, something that’s a massive problem in Asgore & Flowey fight!
Honestly I think both are equally good in their own unique ways
Last breath renewed is the Second game that lags on my PC first was Sans Survival but there is CYF engine that bot good for undertale fangames but last breath renewed just too awful for optimisation
Legacy is much better for me in every way. The soundtrack is MUCH superior, the sprites aren't that lazy, the attacks are very good, incredible gameplay... The first time I played Last Breath Renewed, my PC literally crashed in phase 1 and I couldn't move XD
Same bro i played this game at 0,25x speed
undertale last breath?More like under last corridor vs undertale final showdown
Honestly yes it is a really hard fangame and unbalanced but idk why you say it runs garbage I played it on my pc and let me say it’s one of the most potato pc’s ever and it ran well, also idk what’s about the Paula fight being unbalanced but I beat it and it didn’t take that much time, only played the fight once or twice a day and I beat it in like 5 days, honestly didn’t see the problems in these but that’s just my experience
Say what you want about the AU
But the songs absolutely slap
if you don't like playing it normally, just stick around for the lore instead! lore is simple and easy..they would NEVER fuck up the lore
Huh weird, i swore once you die on phase 3 you go like on the battle instantly (i mean when you hit sans it just skips his dialogue and bam)
the game is fine for me and i run a potato
Watching cherry man lose his sanity is fun but actually playing this game absolutely isn't lmao.
I really hate phase 3 sprite, it just doesn't look right IMO