maybe a regional train network would be better suited for the long distances between the different areas? then the busses could complement the train network as a local service
This is beautiful. I do feel that perhaps the area isn't utilized much. There's too many roads and paths for too few zoned areas, some aren't even high density. Aesthetically though, it's definitely gorgeous. I love it!
Tips i learned: 1. To create efficient bus lines, place the first stop at the hub, and then another in the furthest place (instead of actually build the intermediate stops right away). 2. Creating a zone for a "standing out" building that filled with low-stories buildings to emphasis the main building itself. As always, great job, T4rget.
First I want to say your channel is my favorite City Skylines creator channel. My tip for the buses clogging when you assign routes is to simply go to each individual route and reduce usage from 100% to 75%. T4rget your builds are genius. I spend an awful amount of time studying the care you take with each design. KUDOS!
As always, amazing build... I would have two bus stops on each side of the road so passengers could go home where they came from. I love the colour of the busses match the colour of the expo-center
I think you forgot bus lines running in the opposite way, unless its a one way trip for everyone :) And you may have to many buses on your lines by default its usually overkill..
I had a glitch happen to me when playing this map that looks very similar to what you're looking at. The industrial demand just broke. It wasn't just low, it was gone. Didn't matter how much residential I built. Industrial demand just flatlined and never came back.
In Berlin, the central bus station (where the long-distance buses stop) is also right near the expo center (and a local train station). So nothing wrong about this.
This city really needs some high residential neighborhoods. Big ones, those are. Preferably filling an area that isn’t really valuable just by itself. Like Las Vegas.
I love your vídeos, but I think that on the firsts CSL vídeos, when you always used those snow maps, you have had much more careful with the road design. Some roads in this serie, are so unatural designed.
Exactly. I like T4rgets road layout a lot, but in S3 i feels like he shiftin more into looks then functionality, which is not something, that i like. Theres already too much youtube channels focusing on looks, but i liked this one most, because these road layouts were working and there was lot of focus on functionality and optimalization. The only thing that road layouts need to have to look good is consistency and geometric rules (for example i dont rly like that curve near trainstation, because free curve tool is imho the worst thing, that CS can offer). Also using 6 lanes road somewhere, where not a single vehicle use 80% of that road, and the only heavily used intersection on that road have trafic lights is just not cutin well with me.
So, really nice development, but, I think there too many buses, u should manage that, also, using the idea of hierarchy of public transportation, long distance bus lines isn't a good deal, u should have the lines inside district, and then, metro/train and monorail move around the tiles of the map, bus has a small amount of ppl can take, so, tram and bus should be around district. Anyway, that's a good work done.
Do you have any advice for creating city blocks? I've tried to make them 12x30 units and it works well for vanilla growable buildings (they use all the space without wasting anything) but, when I try to put workshop assets they are too big for my blocks :( I don't know what to do
I actually don't remember if you can do this in no mods, but can you adjust the number of busses on each line? your lines travel so far before they start the game will most likely be adding a lot of extra busses. ps. catching up, so if you fixed this in a future vid, or after 12:57 then nvm :p
i don't think a skatepark suits well this commercial zone... Mothers leaves their kids skating while go shopping? hahahaahah you should try another leisure for that space, broooo. Also, great content as usual
@T4rget In the new commercial area, can you fit a pathway under the 6-lane elevated road, along the railroad, between the road that runs behind the train station and the road the software development building is on (easy to spot at the 8:30 mark th-cam.com/video/XZFwLZ-CT5w/w-d-xo.html )? That would connected all those tourist building to the commercial area.
@@janarchivell If you have the game on Steam, it's as easy as opening the Steam Workshop, finding Network Extensions 2, and hitting "subscribe". If you don't have Steam, it's a bit more complicated and there are youtube tutorials out there to help you.
I enjoy your videos man. Maybe I'm in the minority here, but could you please deactivate those construction-sounds in the game options? It's kind of distracting and unnecessary. Just a suggestion. Very inspiring content though
Your cities are very well engineered, but they are overengineered. They lack character. you don't get to see their history for example, how a small town with low density becomes a city throughout the decades. That's why your city ist not so realistic, it's more like a Utopia... Also, you could perhaps make a flythrough at the end of your video, so we get to see the city overall ;)
You had me at trains, build some trains and you can do no wrong my me.
My my, look who we have here
.. a wild Cities Skylines in its natural habitat..lurking among the YT Comments
Woah
Thank you for supporting TH-camrs like these. T4rget and Biffa are the reason why I came back to the game.
The god himself
This channel is such a hidden gem. Very relaxing and satisfying content
maybe a regional train network would be better suited for the long distances between the different areas? then the busses could complement the train network as a local service
I agree. This is the basic way of connecting the city. Buses are to compliment, not to cover long distances.
This is beautiful. I do feel that perhaps the area isn't utilized much. There's too many roads and paths for too few zoned areas, some aren't even high density. Aesthetically though, it's definitely gorgeous. I love it!
Just wait for it.
1st - (traffic) efficiency
2nd - aesthetics
3rd - target masterpiece
I miss his old City
Tips i learned:
1. To create efficient bus lines, place the first stop at the hub, and then another in the furthest place (instead of actually build the intermediate stops right away).
2. Creating a zone for a "standing out" building that filled with low-stories buildings to emphasis the main building itself.
As always, great job, T4rget.
Can you explain why that efficient bus route works? I don’t understand. Sorry
@@charlienorthover1702 That way you don't make the bus make unnecessary turns. Especially left turns are bad for busses.
You're one of the first CS youtubers I subscribed to when I first started playing years ago. Keep up the good work!
A master piece in the making, the whole city is starting to looking really good. 👍
I love public transportation!! You finally added it to your city and I very much looked forward to seeing this episode🙂🔥
First I want to say your channel is my favorite City Skylines creator channel. My tip for the buses clogging when you assign routes is to simply go to each individual route and reduce usage from 100% to 75%. T4rget your builds are genius. I spend an awful amount of time studying the care you take with each design. KUDOS!
As always, amazing build...
I would have two bus stops on each side of the road so passengers could go home where they came from.
I love the colour of the busses match the colour of the expo-center
Busses for the Bus God. Comments for the algorythm.
Good video as always. I really really hope you're going to zone some residentials next video :D
Man these videos just have such a nice aesthetic and are so relaxing to watch, love the channel!
Expo centers and shuttle busses go together like peanutbutter and jelly. A bus hub by one makes excellent sense.
as always, you made the bus station that actually looks really great. this is so inspiring🥺
I think you forgot bus lines running in the opposite way, unless its a one way trip for everyone :) And you may have to many buses on your lines by default its usually overkill..
I had a glitch happen to me when playing this map that looks very similar to what you're looking at. The industrial demand just broke. It wasn't just low, it was gone. Didn't matter how much residential I built. Industrial demand just flatlined and never came back.
Truly ASMR Trees planting.
Beautiful city, and i see your channel grow so much, happy for that
Amazing as always! Would love to see a bus tour trough the city. Maybe a timelaps on Facebook?
Great use of the letter 'H' on Highlands!
In Berlin, the central bus station (where the long-distance buses stop) is also right near the expo center (and a local train station). So nothing wrong about this.
I think the first way you said Highlands is really preferable
This city really needs some high residential neighborhoods. Big ones, those are. Preferably filling an area that isn’t really valuable just by itself. Like Las Vegas.
As always, awesome built, I love your style
These are so relaxing and satisfying.
Comments for the algorithm overlord.
Really nice and functional layout . Your city looks beatutiful.
Weekly Dosage of ASMR tree planting! Love it!!
ASMR trees plantings XD
Nice...
Thanks for the inspiration, I'm gonna tweak my city a bit
you are the mos ascetically pleasing to watch and also so practical.
Gotta love that asmr planting ☺️
Wish you had more time to make longer episodes, you talked about tree ASMR, man I've been watching your whole series as ASMR haha.
Keep it up!
wish i could build as well as you do Love your work looking forward to the next one
日本から、毎回楽しく観てます!
Love seeing new videos! Thanks ☺️
One day, he needs to say “Hey Target, guys here”
I love your vídeos, but I think that on the firsts CSL vídeos, when you always used those snow maps, you have had much more careful with the road design. Some roads in this serie, are so unatural designed.
Exactly. I like T4rgets road layout a lot, but in S3 i feels like he shiftin more into looks then functionality, which is not something, that i like. Theres already too much youtube channels focusing on looks, but i liked this one most, because these road layouts were working and there was lot of focus on functionality and optimalization. The only thing that road layouts need to have to look good is consistency and geometric rules (for example i dont rly like that curve near trainstation, because free curve tool is imho the worst thing, that CS can offer). Also using 6 lanes road somewhere, where not a single vehicle use 80% of that road, and the only heavily used intersection on that road have trafic lights is just not cutin well with me.
looking at the residential demand i guess you'll need to build some residential area in the future😅
this is great! please keep making videos!
As always, good stuff.
So, really nice development, but, I think there too many buses, u should manage that, also, using the idea of hierarchy of public transportation, long distance bus lines isn't a good deal, u should have the lines inside district, and then, metro/train and monorail move around the tiles of the map, bus has a small amount of ppl can take, so, tram and bus should be around district. Anyway, that's a good work done.
Do you have any advice for creating city blocks? I've tried to make them 12x30 units and it works well for vanilla growable buildings (they use all the space without wasting anything) but, when I try to put workshop assets they are too big for my blocks :( I don't know what to do
Anyone see that car crash merging from the offramp going left at 6:24? lmao
It seems to me that you should manage the number of buses that circulate... ;)
You're a God
I actually don't remember if you can do this in no mods, but can you adjust the number of busses on each line? your lines travel so far before they start the game will most likely be adding a lot of extra busses.
ps. catching up, so if you fixed this in a future vid, or after 12:57 then nvm :p
Bought all the missing DLCs in the summer sale yesterday. Started playing 8pm last night. Looked at the clock next at 7:30 am. Ooops!
This is very nice and all but where’s the parking
maybe add the lines going in the opposite direction as well?
i don't think a skatepark suits well this commercial zone... Mothers leaves their kids skating while go shopping? hahahaahah you should try another leisure for that space, broooo. Also, great content as usual
i see your busses are overwhelmed by people, maybe change it to a tram or metro line?
@T4rget In the new commercial area, can you fit a pathway under the 6-lane elevated road, along the railroad, between the road that runs behind the train station and the road the software development building is on (easy to spot at the 8:30 mark th-cam.com/video/XZFwLZ-CT5w/w-d-xo.html )? That would connected all those tourist building to the commercial area.
Love your videos. Makes me jealous I only have the console version. 🤣
OMG it takes so musch time
what dlc is the one that gives you that many roads?
You're looking for Mass Transit, you can also get the Network Extensions 2 mod if you play on PC.
@@ThatMackieGirl is the mod easy to install? thanks for your response 😊
@@janarchivell If you have the game on Steam, it's as easy as opening the Steam Workshop, finding Network Extensions 2, and hitting "subscribe". If you don't have Steam, it's a bit more complicated and there are youtube tutorials out there to help you.
@@ThatMackieGirl sorry for the late answer but thank you! it worked
Great Video, thanks for the entertainment :)
yay transit !!
Did you check how much your buses are used? It looks a bit like you might have just a bit too many of them.
💪
I feel guilty for building two parks and earn 100+k per week.
Traffic is smooth and good because the only outside connection is by train terminal.
Лучший
is he allowed to lower the amount of buses that spawn or is that just a mod? idk the only other person I watch for city skylines is Biffa
I play on console and you can though your routes
You should be invited to participate in 5b1c!
YOU PIPED DOWN THE ENTIRE THING????
New video!!!
I must have OCD because all of these imperfect, non-grid roads and paths make me meltdown and jealous simultaneously
maybe train is good?
Second! Well done T4RGET
Did you even watch it first ? -_-
@@arijitdutta1307 no just watched it nie
Why put a highway there ?
why so many road????
I enjoy your videos man. Maybe I'm in the minority here, but could you please deactivate those construction-sounds in the game options? It's kind of distracting and unnecessary. Just a suggestion. Very inspiring content though
Your cities are very well engineered, but they are overengineered. They lack character. you don't get to see their history for example, how a small town with low density becomes a city throughout the decades. That's why your city ist not so realistic, it's more like a Utopia... Also, you could perhaps make a flythrough at the end of your video, so we get to see the city overall ;)