What are you guys talking about curse dice are real really I've seen it got to be rolling perfect all game just as the dragon opens up its gaping maw oh failure save eaten
Larry's a nonbeliever, so it makes sense that the "polterdice" would attach itself to him. It doesn't want to be noticed. That's why it takes the form of a raccoon when the curse is passed on to Zee, as he is a professional dice hunter and would realize the problem immediately.
Dude, that animation when he was driving away, the constant perspective change while keeping everything consistent, was amazing. This must have taken so long to do.
The way to beat cursed dice is the path to enlightenment. By eliminating your attachment to dice outcomes, the cursed spirits cannot deliver an undesired outcome. But it takes a life of continual practice, for a DM will tempt you with treasure, power, desired outcomes. Your fellow players will tempt you with love, hate, friendship, attachments to characters .By recognizing the cycle of reincarnation, in rerolling characters, you can let go of your attachment to your character's life, your friends' characters, your desired rolls. And in that emptiness, without an ego driving it, the dice are simply random.
Agreed. Most Ghost Dice are combat minmaxers who want to ruin your game. Have fun with it anyway, and they’ll see their efforts as futile. Either that, or the ghost is an actor who has attached itself to you or your dice. Appease it through great roleplay, freeing it for an afterlife of being DM’d by Tolkien-esque writers with Mercer-level acting and sound effects.
Love the acknowledgement throughout the animation that the ghost is fake and what he sees is a bunch of racoons. Zee couldve chosen to be 100% serious but he added in a bunch of hints you just dont notice on your first watch. I Love It!!!
@@MDMDMDMDMDMDMDMDMD If you seek frame by frame (default comma and period) you can see exactly one frame showing it to be a couple of raccons holding on to a branch and each other.
Playing 2:40 at x0.25 speed and realizing the "demon" is just several racoons climbing over each other, and that Larry saw it as a demon because he expected to see a demon (just like how they expected the die to roll low) was just...*chefs *kiss*.
For those that didn't pick up on it gary gygax was either from or lived in lake Geneva and that's why he used a bottle with that written on it like holy water
Ive noticed why Larry is rolling poorly. He has 5 fingers therefore the extra spin from the extra finger puts the trajectory wrong. Whereas Zee has 4 longer fingers allowing for a more balanced and controlled roll
In our group our DM gave a magical ring that casts a powerful spell that recharges whenever you roll a nat1 to an unlucky player. She has now become death incarnate.
I am so proud of Zee for using such masterful technique, cinematography, time and effort devoted entirely to taking the piss. I feel like he truly deserves to be a household name in D&D at this point.
Wow, it took me over a year and several rewatchings to realize that the creature with horns at the end was actually just an animal or raccoon or something clinging to a branch, upside-down.
Saltwater's the giveaway. It shows the dice floating... With low numbers on top. This indicates a lopsided weight, favoring the low numbers on top whenever it/they are rolled.
I love how the first episode at least makes sense. Like, yeah I can understand dice having weird weights and luck, but at this point the shit became paranormal.
What gets me every time is how he plays it 100% straight with the same usual confidence in his voice. If it wasn't for the racoon here you could 100% think he's dead serious about it!
Once had a player in my campaign that NEVER rolled above a 10. Could never figure out why - so I decided to take matters into my own hands one day. The Goddess of Chaos came to his character in his dreams and explained that he had been cursed by her sister, the Goddess of Trickery, to have unending bad luck. To tip the scales in his favor, she offered him an Epic Boon - a thrice per long rest ability. For a minute, whatever rolls he made on his dice would be reversed. For example, a 1 would be a 20, and a 9 would be a 12. Once he started using that ability, we started to see some serious changes to his character. The poor player couldn’t catch a break, so I’m glad I could do something that saved D&D in his eyes for him
Did anyone check to see if he was rolling a true d20 and not a double d10? Many a player has gone down in flames from buying weird dice that had half the numbers repeated twice on their dice.
@@beverleybee1309 that was one of my first thoughts, and no it wasn’t his dice. He was gifted many new dice over the months, and no matter what die he picked up he could never roll high. It is the STRANGEST thing I have ever seen.
@@JimankyGaming I'm planning to give a player a "good luck" token, handed down for generations. If he rolls really low, I plan on having "weird" things happen. Wish us luck.😆
Do you have the steps for performing an exorcism? I have one friend who, in multiple games (PF and 5e both), on any digital platform, rolls one time above 10 each session (twice if the dice gods favor him that day), and the rest are 5 or lower. Not even an exaggeration. In a 5e game, he had advantage for 3 turns in a row and got nothing but 3's, 5's, and 2's. To deal with it, he's just makes chars that don't need to roll high to hit (easier to do in PF, e.g., target touch AC, rely on retaliation damage when he gets hit, or get crazy bonuses to checks where even a 3 is a success) just cause otherwise he'll never beat the DCs.
On a serious note: People tend to treat statistical improbability the same as impossibility. The way I see it, it is statistically possible that there is someone out there that crit fails on every important roll they make. While the odds are against that player being in my group, they *they have to be in someone's group.* I'll leave you with this: My players consider me blessed. They say that I have the power to bestow a curse upon another player, hexing them to roll low. This belief was reaffirmed when two of us made an Intelligence saving throw against a group of mindflayers, pooling their intellect to break us in one wave of malicious intent. Our dice bounced off each other. I rolled a 20, he rolled a 1...
I used to keep a recreation of the cursed pirate coins from pirates of the caribbean in my dice bag as a flipping coin Every time I had unusually bad luck my entire group would shout "put the damn gold back"
Nice touch on the water! Lake Geneva, WI is Gary Gygax’s hometown. Committed players sometimes make pilgrimages to the town to lay their dice at his memorial and receive his blessing. (Or at least I have.)
I won't lie, our local RNG - both the bot we coded ourselves and the website we run sessions on - seems to have a sense for drama. It's not that the Rogue in particular rolls low... It's just that whenever we roll, the result favours... interesting outcomes.
Whooaa what the fuck! So makin dnd videos for the past few years has apparently made Zee a full on animator/writer/cinematographer! Your units of quality per time spent is DEFINITELY increasing. Very cool to see, great job dude!
Hey don't joke. When the ancient Egyptians discovered the existence of irrational numbers, they had to sacrifice many goats as an apology to the Number Gods. (No seriously. They did.) Praying to RNG has been around for longer than you think.
I was blown away by the animation of the car driving off! Fantastic visuals in this one, your animations have always been great but they're still getting better.
I love how the holy water is water from Lake Geneva. Now that I live in Wisconsin, one of these days I'm going to make the pilgrimage to that most holy place.
After having just binged a boatload of your videos, I'm blown away by the massive uptick in quality. Specifically the bit where he's driving away, it looks so smooth and eerie. You rock at your craft.
I have a sailor character who has a +4 to nature but whenever he roles to identify a land based creature he never gets above a 9. It's absolutely hysterical
would so watch a show completely based around these characters, and that scene of larry driving away gives off some really heavy gregory horror show vibes. great addition to this little series!
Goddamn, this is funny. I don't know why, but it cracks me up when Zee and Larry are constantly talking over each other. Quality comedy *and* quality production value. Keep em coming!
Had a player who frequently rolled low to an extent of ridiculous consequences. On one occasion, when it really mattered, they had 3 opportunities to attempt something. Three ones. Player was like "oof. That sucks." Another player goes "Damn. What even are the odds of that?" Me: "1 in 8,000." Silence around the table was broken by another player going "Yeah. You're cursed."
Technically, you take the number needed to succeed and you times that. So if a 9 or lower succeeded, you’d do 9/20 ^ 3. So like 729/8000, still low though
@@someotherworldlybeing3167 Oh, I'm talking the odds of getting 3 consecutive ones, not just the odds of failure. I think the odds of failure were around 1 in 125 (they didn't need to roll high).
The fact that the TH-cam algorithm has recommended a Wil Wheaton dice curse video shows I wasn’t the only one who thought of him in relation to dice ghosts
There is a creature that exists that is far worse than a polterdice. These shadowy creatures of the darkness never seem to roll poorly but everyone around them always does. Frequently seen but rarely identified these luck vampires steal just a bit of the essence of everyone they encounter. The truely scary part is most luck vampires aren’t even aware that they are one. Jusy skating through life never quire knowing why its so easy for them. How do I know so much about them? I am one, and next time you roll a one you can thank me, i’ll be thanking you for my next 20.
In one d&d campaign, I ALWAYS got low rolls(4s,5s,6s) in combat. Yet, these same dice would ALWAYS give me 20s whenever I rolled bluffs/persuasions/knowledge-checks during diaologue interactions. Golgar wanted to be a bandit barbarian😤, but the dice decreed his fate was to be the tribe's buffed lawyer😑.
My Arbites had a pump shotty that ABSOLUTELY HATED the big-bad Demon of our campaign. Every time we got into a fight with him and and his manifestations, that thing would roll Righteous Fury and blap his ass. I got better weapons but everyone wanted to see how far the streak would go. In the final fight, it pasted him so badly he had to resort to trying to take us out with him. Proved to me that even in-game items can have intent.
This unironically rules. I love the details of all the occult stuff, like the Sephiroth/Qlippoth made of dice during the Sacred Algorithm bit, the d20 censer, the dice coming up 666, and the sheer concept of Math Demons. Im also a big fan of getting more Larry Lore. My new favorite vid of yours!
I have a friend who in 4 years of Warhammer and 5 years of DnD has never rolled hot, consistently low. I keep telling him he needs to pray to Ranald and that if he fails the first roll he's more likely to succeed the next roll to bring it back to average but he won't have it going on angry rants about "maths" and "statistics" and then continues to roll terribly even using other people dice. This is a man who, when we switched Warhammer armies because he was complaining my Tyranids were overpowered and his Tau were underpowered, he charged my isolated cheapest possible Tau commander with 13 Genestealers and lost combat . . . how is that even possible!? He then failed his morale test, rolled poorly on his fall back and my Tau commander chased them down and killed them all . . . T F! Yes, I know how maths works, I'm an engineer, but it's WAY more fun this way.
Bad dice come from that one digit that the SCP Foundation had to make everyone forget. If your dice rolls weird it includes that number, if it rolls as expected it was made post-revision and has the number of sides you are expecting. This is also why dice sometimes "roll off the table" or "land at a funny angle so no side was facing up". That's just how your mind explains it away when you roll the redacted number.
One of the players going into my next campaign is the only person I've ever seen roll 5 critical fails in a row, I absolutely will not allow her to touch my dice just in case it's contagious.
Your dice videos are great and a are nearly a culmination of everything I've ever heard from comic and gaming shops my whole life. Please keep this series going. It's amazing.
I have a rouge who nat 20s strength checks with his -3 strength but the price was steep nat 1s on lock picking and low perception checks (despite being proficient in it.)
YOOOO that 3D animation at 1:45 is insanely good. It's so rad to see you try out new things and progress as an artist. Knocked it out of the park with that one, friend.
"There's fucking heaps of math demons." I mean math demons are actually a really cool idea for a monster. I mean think about it, demons are chaotic so gaining an understanding of math would let them peak into our understanding of the universe without the clouding we have. They could cast spells like polymorph and edit reality on small levels.
This is a fantastically animated way of telling us that you've been having garbage rolls lately.
Just twenty nine more likes and we’ll be good!
Hahaha ha 😆
POLTERDICE
Reject exorcism, embrace becomemin warlock of the dice ghost
Fact, im on a gotcha game and I'm doing horrible in luck as usual
I’m surprised that Zee doesn’t draw himself wearing a tinfoil hat at this point
Tinfoil Wizard Hat!
What are you guys talking about curse dice are real really I've seen it got to be rolling perfect all game just as the dragon opens up its gaping maw oh failure save eaten
Larry's a nonbeliever, so it makes sense that the "polterdice" would attach itself to him. It doesn't want to be noticed. That's why it takes the form of a raccoon when the curse is passed on to Zee, as he is a professional dice hunter and would realize the problem immediately.
"Sage at every corner" was probably the best joke of the video
I don’t get it
Pieces of paper with Sage Advice written on them. Sage Advice is the collection of rule clarifications that come from the rule designers of 5e D&D.
“I dunno it’s either a demon of mathematics, or.. or a ghost of a shitty DM” I love that line
Dude, that animation when he was driving away, the constant perspective change while keeping everything consistent, was amazing. This must have taken so long to do.
The way to beat cursed dice is the path to enlightenment. By eliminating your attachment to dice outcomes, the cursed spirits cannot deliver an undesired outcome. But it takes a life of continual practice, for a DM will tempt you with treasure, power, desired outcomes. Your fellow players will tempt you with love, hate, friendship, attachments to characters .By recognizing the cycle of reincarnation, in rerolling characters, you can let go of your attachment to your character's life, your friends' characters, your desired rolls. And in that emptiness, without an ego driving it, the dice are simply random.
Agreed. Most Ghost Dice are combat minmaxers who want to ruin your game. Have fun with it anyway, and they’ll see their efforts as futile.
Either that, or the ghost is an actor who has attached itself to you or your dice. Appease it through great roleplay, freeing it for an afterlife of being DM’d by Tolkien-esque writers with Mercer-level acting and sound effects.
this was wonderful. thank you
This is the closest path to Discover the high rolls... Im sorry, cannot tell that tale.
Love the acknowledgement throughout the animation that the ghost is fake and what he sees is a bunch of racoons. Zee couldve chosen to be 100% serious but he added in a bunch of hints you just dont notice on your first watch. I Love It!!!
That's just what it wants you to think!
At 2:40 that is clearly not a raccoon outside
@@MDMDMDMDMDMDMDMDMD If you seek frame by frame (default comma and period) you can see exactly one frame showing it to be a couple of raccons holding on to a branch and each other.
@@ratoh1710 thanks, I'm on mobile, but I'll have to try that later
Playing 2:40 at x0.25 speed and realizing the "demon" is just several racoons climbing over each other, and that Larry saw it as a demon because he expected to see a demon (just like how they expected the die to roll low) was just...*chefs *kiss*.
Wil Wheaton: "...And then, this crazy dude throws this D20 at me, and I've never been able to get rid of it."
the 'Lake Geneva' was a wonderful addition. As a Wisconsinite, I'm more than a little proud that DnD was first created in my state.
For those that didn't pick up on it gary gygax was either from or lived in lake Geneva and that's why he used a bottle with that written on it like holy water
Ive noticed why Larry is rolling poorly. He has 5 fingers therefore the extra spin from the extra finger puts the trajectory wrong. Whereas Zee has 4 longer fingers allowing for a more balanced and controlled roll
Okay, but I'm gonna need the instructions for this ritual in writing
In our group our DM gave a magical ring that casts a powerful spell that recharges whenever you roll a nat1 to an unlucky player. She has now become death incarnate.
I am so proud of Zee for using such masterful technique, cinematography, time and effort devoted entirely to taking the piss. I feel like he truly deserves to be a household name in D&D at this point.
Wow, it took me over a year and several rewatchings to realize that the creature with horns at the end was actually just an animal or raccoon or something clinging to a branch, upside-down.
Yeah! You see it’s tail around 3:30!
Its a pile of raccoons on a trashcan
Saltwater's the giveaway. It shows the dice floating... With low numbers on top. This indicates a lopsided weight, favoring the low numbers on top whenever it/they are rolled.
I love how the first episode at least makes sense. Like, yeah I can understand dice having weird weights and luck, but at this point the shit became paranormal.
What gets me every time is how he plays it 100% straight with the same usual confidence in his voice. If it wasn't for the racoon here you could 100% think he's dead serious about it!
Once had a player in my campaign that NEVER rolled above a 10. Could never figure out why - so I decided to take matters into my own hands one day. The Goddess of Chaos came to his character in his dreams and explained that he had been cursed by her sister, the Goddess of Trickery, to have unending bad luck. To tip the scales in his favor, she offered him an Epic Boon - a thrice per long rest ability. For a minute, whatever rolls he made on his dice would be reversed. For example, a 1 would be a 20, and a 9 would be a 12. Once he started using that ability, we started to see some serious changes to his character. The poor player couldn’t catch a break, so I’m glad I could do something that saved D&D in his eyes for him
I like that, a neat in-universe way to fix an out-of-character problem. Well done.
Did anyone check to see if he was rolling a true d20 and not a double d10? Many a player has gone down in flames from buying weird dice that had half the numbers repeated twice on their dice.
@@beverleybee1309 that was one of my first thoughts, and no it wasn’t his dice. He was gifted many new dice over the months, and no matter what die he picked up he could never roll high. It is the STRANGEST thing I have ever seen.
@@JimankyGaming wow. Well then, you did right for your player. Sometimes the Goddesses of chance just like us too much.🙃 And like to play.
@@JimankyGaming I'm planning to give a player a "good luck" token, handed down for generations. If he rolls really low, I plan on having "weird" things happen. Wish us luck.😆
Do you have the steps for performing an exorcism?
I have one friend who, in multiple games (PF and 5e both), on any digital platform, rolls one time above 10 each session (twice if the dice gods favor him that day), and the rest are 5 or lower. Not even an exaggeration. In a 5e game, he had advantage for 3 turns in a row and got nothing but 3's, 5's, and 2's.
To deal with it, he's just makes chars that don't need to roll high to hit (easier to do in PF, e.g., target touch AC, rely on retaliation damage when he gets hit, or get crazy bonuses to checks where even a 3 is a success) just cause otherwise he'll never beat the DCs.
He must find 3 dice that have rolled nothing but 20s, crush them, and drink mixed with salt water
On a serious note: People tend to treat statistical improbability the same as impossibility. The way I see it, it is statistically possible that there is someone out there that crit fails on every important roll they make. While the odds are against that player being in my group, they *they have to be in someone's group.*
I'll leave you with this: My players consider me blessed. They say that I have the power to bestow a curse upon another player, hexing them to roll low. This belief was reaffirmed when two of us made an Intelligence saving throw against a group of mindflayers, pooling their intellect to break us in one wave of malicious intent. Our dice bounced off each other. I rolled a 20, he rolled a 1...
I used to keep a recreation of the cursed pirate coins from pirates of the caribbean in my dice bag as a flipping coin
Every time I had unusually bad luck my entire group would shout "put the damn gold back"
Everyone loves a running joke
Nice touch on the water! Lake Geneva, WI is Gary Gygax’s hometown. Committed players sometimes make pilgrimages to the town to lay their dice at his memorial and receive his blessing. (Or at least I have.)
Him: “ghost of a shitty DM”
Me: “I’m not dead yet god damn it.
I won't lie, our local RNG - both the bot we coded ourselves and the website we run sessions on - seems to have a sense for drama. It's not that the Rogue in particular rolls low... It's just that whenever we roll, the result favours... interesting outcomes.
That's not dice. That's a sign of a good GM.
@@pafnutiytheartist I came here to post this reply.
I tip my hat to you for beating me to it.
Whooaa what the fuck! So makin dnd videos for the past few years has apparently made Zee a full on animator/writer/cinematographer! Your units of quality per time spent is DEFINITELY increasing. Very cool to see, great job dude!
Being able to see Larry's eyes is a cursed image
It's like watching a long running prank.
The dice training was a set up for this Polterdice scare.
3:09 "There's fuckin heaps of math demons"
Hey don't joke.
When the ancient Egyptians discovered the existence of irrational numbers, they had to sacrifice many goats as an apology to the Number Gods. (No seriously. They did.)
Praying to RNG has been around for longer than you think.
Love that Larry basically lives in the house from Stranger Things.
Amazing story Zee! Animation, writing, sound, all 10/10! You're one talented dude.
I was blown away by the animation of the car driving off! Fantastic visuals in this one, your animations have always been great but they're still getting better.
Math demons are no fukken joke.
Pythagoras' cult literally murdered someone for suggesting non-linear math.
3:24 "Sage at every corner of the hex" **printed out Sage Advice columns** That cracked me up 😂
I love how the holy water is water from Lake Geneva. Now that I live in Wisconsin, one of these days I'm going to make the pilgrimage to that most holy place.
I literally expected him to get mad at the ghost and go 'so your entire existence is to make me get bad rolls on the game, that's stupid.'
After having just binged a boatload of your videos, I'm blown away by the massive uptick in quality. Specifically the bit where he's driving away, it looks so smooth and eerie. You rock at your craft.
I love how elaborate these are getting. The production value is also rising rapidly!
The water from Lake Geneva made me laugh pretty hard as a Wisconsinite
10/10 set up, sound and animation top notch. And you managed to get a full-belly laugh outame.
The "polterdie" (aka raccoon) walking undisturbed through the background repeatedly during the exorcism had me breathless from laughter
I have a sailor character who has a +4 to nature but whenever he roles to identify a land based creature he never gets above a 9. It's absolutely hysterical
*sees wolf* "Oh yes this one is the called *the land tuna*, as it hunts in packs."
1:43
The animation from the POV of the passenger seat inside the car looked so smooth, so good.
That driving sequence. You really pulled out all the toys for this pun.
"Going to Vegas, baby!" Where do you think you got the Polterdice from anyways? Those things love that city.
I have never clicked on a TH-cam Notification so fast. I apparently have the Alert feat.
Literally same. I’m a simple man. I see a Zee video, I click the link. Just that easy. 😂
Very clever haha
“I don’t roll low, I roll wrong!” - Will Wheaton
would so watch a show completely based around these characters, and that scene of larry driving away gives off some really heavy gregory horror show vibes. great addition to this little series!
This one looked visually really cool, especially the part where car was pulling away from the shop
My party's Monk has a cursed die-rolling hand for sure. But he's a great role-player so he makes it work.
is it me? I rolled 3d8 and landed all ones the other day, then the boss rolled 2d20 and got 20s on both rolls and megacrit me.
I saw him leave and my immediate thought was "Oh you poor fool, don't you know what happens after 3 failed death saves?"
Masterpiece! "Sage at every corner" *places Sage Advice* brilliant
Goddamn, this is funny. I don't know why, but it cracks me up when Zee and Larry are constantly talking over each other. Quality comedy *and* quality production value. Keep em coming!
The way Larry says "IT IS" when talking about Confirmation Bias, is pure desperation XD he needs to believe he isnt cursed XD
How manage stages are there... seven?
Had a player who frequently rolled low to an extent of ridiculous consequences. On one occasion, when it really mattered, they had 3 opportunities to attempt something. Three ones.
Player was like "oof. That sucks."
Another player goes "Damn. What even are the odds of that?"
Me: "1 in 8,000."
Silence around the table was broken by another player going "Yeah. You're cursed."
Technically, you take the number needed to succeed and you times that. So if a 9 or lower succeeded, you’d do 9/20 ^ 3. So like 729/8000, still low though
@@someotherworldlybeing3167 Oh, I'm talking the odds of getting 3 consecutive ones, not just the odds of failure. I think the odds of failure were around 1 in 125 (they didn't need to roll high).
You know looking back at this now, stuff like this is probably why they started playing tabletop games without him.
The fact that the TH-cam algorithm has recommended a Wil Wheaton dice curse video shows I wasn’t the only one who thought of him in relation to dice ghosts
1:42 I could watch this bit over and over, such a neat touch to the animation.
Zee, you should do a video on the darkness/obscurement/visibility/hiding rules. Nobody understands darkvision!
The step up in animation skill is so obvious and so awesome to see. Good job Zee!
There is a creature that exists that is far worse than a polterdice. These shadowy creatures of the darkness never seem to roll poorly but everyone around them always does. Frequently seen but rarely identified these luck vampires steal just a bit of the essence of everyone they encounter. The truely scary part is most luck vampires aren’t even aware that they are one. Jusy skating through life never quire knowing why its so easy for them.
How do I know so much about them? I am one, and next time you roll a one you can thank me, i’ll be thanking you for my next 20.
Oh. My brother.
Sounds like a certain investigator from the All Guardsmen Party
"There's f***ing heaps of math demons."
what the heck, why is the animation so incredibly good in this one? I mean WHAT? that shit was fire!
By the power of gygax.. old guard and new...
LOL I'm freaking dying here! That was freaking Epic!!!
In one d&d campaign, I ALWAYS got low rolls(4s,5s,6s) in combat. Yet, these same dice would ALWAYS give me 20s whenever I rolled bluffs/persuasions/knowledge-checks during diaologue interactions.
Golgar wanted to be a bandit barbarian😤, but the dice decreed his fate was to be the tribe's buffed lawyer😑.
My Arbites had a pump shotty that ABSOLUTELY HATED the big-bad Demon of our campaign. Every time we got into a fight with him and and his manifestations, that thing would roll Righteous Fury and blap his ass.
I got better weapons but everyone wanted to see how far the streak would go. In the final fight, it pasted him so badly he had to resort to trying to take us out with him. Proved to me that even in-game items can have intent.
This unironically rules. I love the details of all the occult stuff, like the Sephiroth/Qlippoth made of dice during the Sacred Algorithm bit, the d20 censer, the dice coming up 666, and the sheer concept of Math Demons. Im also a big fan of getting more Larry Lore. My new favorite vid of yours!
I love how he just goes to Vegas with absolutely no hesitation.
The true test is go play a roll under system like Call of Cthulhu .
If one starts to roll over all the time.
You are truly haunted by a dark force.
I too am haunted by a pair of raccoons standing of each other's shoulders
Just get them a trench coat and sit them at a table to fill in for a late player!
Okay, the buildup to the demon just being a raccoon is brilliant.
"Larry..." "Larry... make a driving check... Larry..."
the background when Larry is driving away with his friend in the rear view is a very nice touch.
If a game shop has hundreds of dice and the shop keeper recommends a specific one, do not buy it.
I have a friend who in 4 years of Warhammer and 5 years of DnD has never rolled hot, consistently low. I keep telling him he needs to pray to Ranald and that if he fails the first roll he's more likely to succeed the next roll to bring it back to average but he won't have it going on angry rants about "maths" and "statistics" and then continues to roll terribly even using other people dice.
This is a man who, when we switched Warhammer armies because he was complaining my Tyranids were overpowered and his Tau were underpowered, he charged my isolated cheapest possible Tau commander with 13 Genestealers and lost combat . . . how is that even possible!? He then failed his morale test, rolled poorly on his fall back and my Tau commander chased them down and killed them all . . . T F!
Yes, I know how maths works, I'm an engineer, but it's WAY more fun this way.
This is why my builds rely on saving throws by the DM rather than rolling myself.
These are my favorite videos! We constantly joke about “buy it immediately” and dice training in our home DnD game. Thanks, Zee!
Bad dice come from that one digit that the SCP Foundation had to make everyone forget. If your dice rolls weird it includes that number, if it rolls as expected it was made post-revision and has the number of sides you are expecting. This is also why dice sometimes "roll off the table" or "land at a funny angle so no side was facing up". That's just how your mind explains it away when you roll the redacted number.
Wait the SCP Foundation redacted a number? I need to know more.
@@OneLostTexan [redacted]
One of the players going into my next campaign is the only person I've ever seen roll 5 critical fails in a row, I absolutely will not allow her to touch my dice just in case it's contagious.
Went from short video explanations to a full on animated series
Half expected there to be a Will Wheaton cameo!
Your dice videos are great and a are nearly a culmination of everything I've ever heard from comic and gaming shops my whole life. Please keep this series going. It's amazing.
I have a rouge who nat 20s strength checks with his -3 strength but the price was steep nat 1s on lock picking and low perception checks (despite being proficient in it.)
“There is fucking heaps of math demons!”
A D20-shaped censer, a must-have for all DnD playing priests..
I like the touch of using water from the lake which birthed Dungeons and Dragons.
It’s a beautiful clear lake. It’s also about 60’ deep 30ft off shore. And it only gets deeper
As someone that used to play D&D at Meltdown every Sunday for years..... that bell hurt my soul.
YOOOO that 3D animation at 1:45 is insanely good. It's so rad to see you try out new things and progress as an artist. Knocked it out of the park with that one, friend.
I don't know what I was expecting, but this easily trumps it. 10/10
Oh so this is what is possessing Wil Wheaton
The sound design wnd animation in this is so good, I love this
Wow, that was a great 3D-piece and lighting work. Well done!
I like to believe Larry didn't get spooked but pretended he was so that way he could curse Zee with a polterdice.
I loved how the dog fell down after the three 6’s for death saves
Jesus, man, this must have taken forever. Thanks for all of your hard work!
"There's fucking heaps of math demons."
I mean math demons are actually a really cool idea for a monster.
I mean think about it, demons are chaotic so gaining an understanding of math would let them peak into our understanding of the universe without the clouding we have. They could cast spells like polymorph and edit reality on small levels.
The trouble with Maths Demons is that they keep multiplying!
Admit it! You had so much fun doing all the extra shadows and camera angles and stuff in this episode. ;)
This would be a really fun 4th-wall breaking monster to mess around with, either as a DM or a player.
BRO WTF YOUR ANIMATIONS HAVE FUCKING IMPROVED SO MUCH