Thanks for the video! I played this game a lot with my grandparents. They even had enough dice to give everyone 6 of their own favorite color (mine was red)! There were a few differences between the rules we used and the rules in the video: 1. The minimum starting score was 500 instead of 350. 2. Several dice rolls had different point values. The biggest changes were that 3 ones only scored 300 points, and any 4/5/6 of a kind was worth a flat 1,000/2,000/3,000 points no matter which number was rolled. 3. If you used all 6 dice, you could choose whether to stop and take the points or to roll all the dice for more points. 4. Once a player had 10,000 or more points, they became the "leader". If you surpassed the leader's score during your one extra turn then you became the new leader. If you busted before beating the leader then you were eliminated. The last player standing was the winner. I'm curious to know if anyone else grew up with these rule variations.
You can use 350, or 750 to begin. We use the 750. We modified the rules so that you have to go out on exactly 10000. And if you filled out the dice to land on 10000 it doesn't count because you would have to roll the dice again. You gave a great explanation of how the game is played.
I've learned that there's so many different ways that people score certain combinations. We play that (3) 1's = 1000, (4) ones = 2000, (5) 1's = 3000, and (6) 1's = 4000. Basically take whatever the points are for (3) of a number, and add that for each additional die of the number you have. You can always score it a different way, but make sure everyone knows exactly how you are going to score different combinations before you begin to avoid confusion/conflict.
I think 5 1’s would be double so 4,000 and 5 1’s would double again so 8,000 points. Every house probably does it differently, but I think at my friends we doubled it each time.
As you have said, there are so many variations. We think a house rule that is more fun is, if all dice are scoring then you have the option of picking up the dice to continue to add to your score, or you can keep the score. This adds some sense of strategy/gambling your score to the game rather than just luck. We also do not allow scoring in ANY round unless you have a total of 350. I also like the rule some others have mentioned about not being abe to enter the games scoring until you score at least 750. We have been playing, using only 5 dice as we played spur of the moment and robbed the Yahtzee box. I like the six dice version and think we may get another set of dice! Thanks for the great video!
Oh yes, you can create different house rules if you find a variation you enjoy more! I like having the option to reroll or not if you use all of your dice for scoring! Thank you for watching!
It is very similar! There's a few differences in scoring, but that's about it. And even when people play 10,000 it seems that people have used different points for different scoring options. Just make sure everyone is clear on how many points each scoring option is before starting.
That's one of the rules that people play differently. I've heard people say 1000, 750, 500...as long as everyone at the table agrees, you can really make it whatever amount you want depending on how challenging you want it to be. 😊
There are variations in terms of how much you need to start keep score, and even what certain rolls are scored. This is how I was taught and how we have always played. There really is no right or wrong answer as long as everyone who is playing agrees.
Thanks for the video! I played this game a lot with my grandparents. They even had enough dice to give everyone 6 of their own favorite color (mine was red)!
There were a few differences between the rules we used and the rules in the video:
1. The minimum starting score was 500 instead of 350.
2. Several dice rolls had different point values. The biggest changes were that 3 ones only scored 300 points, and any 4/5/6 of a kind was worth a flat 1,000/2,000/3,000 points no matter which number was rolled.
3. If you used all 6 dice, you could choose whether to stop and take the points or to roll all the dice for more points.
4. Once a player had 10,000 or more points, they became the "leader". If you surpassed the leader's score during your one extra turn then you became the new leader. If you busted before beating the leader then you were eliminated. The last player standing was the winner.
I'm curious to know if anyone else grew up with these rule variations.
You can use 350, or 750 to begin. We use the 750. We modified the rules so that you have to go out on exactly 10000. And if you filled out the dice to land on 10000 it doesn't count because you would have to roll the dice again. You gave a great explanation of how the game is played.
Thank you! Yes, you can make many different house rules for different versions or challenges! Trying to get exactly 10,000 would be fun!
I think 350 is better, 750 is too high and one player can run away with the game easily if it's that high.
This was a perfect tutorial! Congratulations!
Thank you so much for a great tutorial 👏🎲
You're very welcome! Thank you for watching! 😊
Thanks! How do you score more than three 1s? four 1s, five 1s, and six 1s? that's an issue my family has argued over. lol
I've learned that there's so many different ways that people score certain combinations. We play that (3) 1's = 1000, (4) ones = 2000, (5) 1's = 3000, and (6) 1's = 4000. Basically take whatever the points are for (3) of a number, and add that for each additional die of the number you have. You can always score it a different way, but make sure everyone knows exactly how you are going to score different combinations before you begin to avoid confusion/conflict.
I think 5 1’s would be double so 4,000 and 5 1’s would double again so 8,000 points. Every house probably does it differently, but I think at my friends we doubled it each time.
As you have said, there are so many variations. We think a house rule that is more fun is, if all dice are scoring then you have the option of picking up the dice to continue to add to your score, or you can keep the score. This adds some sense of strategy/gambling your score to the game rather than just luck. We also do not allow scoring in ANY round unless you have a total of 350. I also like the rule some others have mentioned about not being abe to enter the games scoring until you score at least 750. We have been playing, using only 5 dice as we played spur of the moment and robbed the Yahtzee box. I like the six dice version and think we may get another set of dice! Thanks for the great video!
Oh yes, you can create different house rules if you find a variation you enjoy more! I like having the option to reroll or not if you use all of your dice for scoring! Thank you for watching!
Does a large straight give you an automatic thousand
A straight uses all 6 dice and is worth 1500 points
Isn’t this the same as farkle?
It is very similar! There's a few differences in scoring, but that's about it. And even when people play 10,000 it seems that people have used different points for different scoring options. Just make sure everyone is clear on how many points each scoring option is before starting.
Farkle is based on 10,000. Someone just took the game and commercialized it.
@@mortsnerd5100 yeah pretty much
🎲
Thanks for watching! 😊
I just started playing but I was told you need 1000 to start
That's one of the rules that people play differently. I've heard people say 1000, 750, 500...as long as everyone at the table agrees, you can really make it whatever amount you want depending on how challenging you want it to be. 😊
Does this game win you money?
You can play for money, but you don't have to. We used to play for quarters
You're wrong in some of your scoring. To begin, you need 750 points to begin. Than after that it's 350 points
There are variations in terms of how much you need to start keep score, and even what certain rolls are scored. This is how I was taught and how we have always played. There really is no right or wrong answer as long as everyone who is playing agrees.