Tried it on multiple skills the exact formula for modifier is =(modifer x skill no. hit) - (modifer x 0.2444 x skill no. of hit) some are 0.25 but most are 0.2444 but overall you cant get the exact amount of modifier you add in your stats per skill hits.
no absolutely not, m.dmg modifier has low ceiling. if im not mistaken, 5k m.dmg mod more or less is the maximum available at the moment for enchant + card. You gonna have to invest in m.atk, m.def bypass and crit too
My casting time reduce 1.8(-1.2) that means 0.6 time right? But why my bar casting still show the time casting 0.9? Its a bug? I also see your casting bar time 0.9 sec too not 0.6 sec 0:30
in this vid, if my memory serves me right, i got only 58 percent cd reduction but right now i got 68 percent cd reduction and cast time bar starts at 0.7. it should have start at 0.6.
@@dororo91 i just did it for experimenting purposes only. in my opinion and some whales that i've talked to after maxing on m.dmg modifiers, better balance your m.atk, m.def, crit, and crit dmg.
@@MechanicPlaysYt and for cooldown reduction? Still 65-70%? Because like mine, im using crit dmg set i need extra work for fast, my fast 4.7k i got only 66% :( need sacrife my crit or crit dmg.
That's my build. 6000aspd P.modif 4800+ Bypass 3000 Hit 2000 No crit, why? Too much of a hassle. Might consider it on a higher level cap. Dagger weapon for double dmg proc.
for what ive observe since i have been experimenting quite a lot. I dont get what the exact formula is but i have a gist. m.def bypass works even when a monster has a super low defense or even 0 defense. if my memory serves me right. i tried hitting on poring level 1 using lightning bolt i got 80k dmg no crit, no m.def bypass. considering poring has 1-20 m.def or 0 m.def (we dont know for sure but we know its super low) when i attack it with same lightning bolt but now i added m def bypass acce and pump my m.def bypass to 2.4k from 0 m.def bypass. i got 97k dmg as a result. may be ill get to cover this topic in future videos.
@@zhadnygaming4700 if you got good refines +7 up on weapon may be go for vitata. Whale build but if you dont spend money that much, go for minorous. For now minorous is a safe bet since payon is coming we dont know for sure what cards are gonna be available then.
No even whale i have seen use 5star mino. Wdym m.dmg modi didnt crit? He had 4.8k crit 4.2k crit dmg and 3.4k m.def penetration and 3.4k m.dmg modifier. If modi didnt crit he wouldnt focus on crit that high.
@@dusunkuku915 yup m.dmg mod dont crit. that crit is for his pump up m.atk. Ive seen many whales go for vitata card for int to pump up their m.atk since they got that staff of geffen weapon with 20% chance to proc 780% m.atk damage to target and its surroundings
@@PolarBearBabyfire is so much better against wind, earth, dark, holy shadow and neutral... Fire bolt + pet with enchant fire + inc damage to burning target = gg
In other Ragnarok Online games, the term "Damage Bonus" is used instead of "Damage Modifier." Unlike other damage-related stats, Damage Bonus is calculated separately and is not affected by factors like enemy defense, critical damage, penetration, size, or elemental bonuses. It's considered a pure bonus applied after all other damage calculations are complete, hence the name. Damage Bonus can only be reduced by final damage reduction effects, which are extremely limited in this game. So far But in this RO, they change it name to "damage modifiers", maybe there's a difference calculation too, i don't know, never tried it my self. 😂😂😂
@@MechanicPlaysYt yeah there's no consistency in what term they used, but at least they always consistent about their bug, unkillable MVP since day one, come on 😂😂😂
In my opinion since m.dmg modifier is limited to weapon card and weapon enchantment and there is no way to pump m.dmg mod for now, it is safe to say its an early game advantage.
Tried it on multiple skills
the exact formula for modifier is
=(modifer x skill no. hit) - (modifer x 0.2444 x skill no. of hit)
some are 0.25 but most are 0.2444
but overall you cant get the exact amount of modifier you add in your stats per skill hits.
So it's basically useless to use Crit gears and cards if you're a mdmg multiplier wizard right?
no absolutely not, m.dmg modifier has low ceiling. if im not mistaken, 5k m.dmg mod more or less is the maximum available at the moment for enchant + card. You gonna have to invest in m.atk, m.def bypass and crit too
This is what im building on my spear knight (metaller card) but yeah the pierce skill cd cant be lowered enough to be spammable
@@cheesyfrankk i dont know what the knight skills are, is pierce multi-hit? what is its fix cd?
@@MechanicPlaysYt yes pierce is multi hit and has more hit when attacking large mons. Fixed cd is high but when u have 3k fast its in 9s cd
@@cheesyfrankk Maybe upon the opening of payon we can get hold of new cards that has p.dmg mod and m.dmg mod
pierce used to be spammable in other ROs..
My casting time reduce 1.8(-1.2) that means 0.6 time right? But why my bar casting still show the time casting 0.9? Its a bug? I also see your casting bar time 0.9 sec too not 0.6 sec 0:30
in this vid, if my memory serves me right, i got only 58 percent cd reduction but right now i got 68 percent cd reduction and cast time bar starts at 0.7. it should have start at 0.6.
How much your fast right now?
@@MechanicPlaysYt with 68% what stat you sacrifice? Crit or crit dmg? And how much your crit and crit dmg? Do you build magic bypass?
@@dororo91 i just did it for experimenting purposes only. in my opinion and some whales that i've talked to after maxing on m.dmg modifiers, better balance your m.atk, m.def, crit, and crit dmg.
@@MechanicPlaysYt and for cooldown reduction? Still 65-70%? Because like mine, im using crit dmg set i need extra work for fast, my fast 4.7k i got only 66% :( need sacrife my crit or crit dmg.
I wanna try p.dmg modifier on sinx sonic blow. Let me know if its good or not. Any phone recommendation i wanna buy a new one, a low budget one 😅
That's my build.
6000aspd
P.modif 4800+
Bypass 3000
Hit 2000
No crit, why? Too much of a hassle.
Might consider it on a higher level cap.
Dagger weapon for double dmg proc.
@@ltkagura6486 where did you get that 2000 hit? Mummy card? what talisman and accecorise are u using in this build?
thanks
still missing about benefit of M.Def pen,
should I go full damage + crit or keep add M.Def pen for better damage?
for what ive observe since i have been experimenting quite a lot. I dont get what the exact formula is but i have a gist. m.def bypass works even when a monster has a super low defense or even 0 defense. if my memory serves me right. i tried hitting on poring level 1 using lightning bolt i got 80k dmg no crit, no m.def bypass. considering poring has 1-20 m.def or 0 m.def (we dont know for sure but we know its super low) when i attack it with same lightning bolt but now i added m def bypass acce and pump my m.def bypass to 2.4k from 0 m.def bypass. i got 97k dmg as a result. may be ill get to cover this topic in future videos.
@@MechanicPlaysYt Thanks for you reply, hope to see your vid soon
So better use minorous card or vitata card in weapon?
@@zhadnygaming4700 if you got good refines +7 up on weapon may be go for vitata. Whale build but if you dont spend money that much, go for minorous. For now minorous is a safe bet since payon is coming we dont know for sure what cards are gonna be available then.
No even whale i have seen use 5star mino. Wdym m.dmg modi didnt crit? He had 4.8k crit 4.2k crit dmg and 3.4k m.def penetration and 3.4k m.dmg modifier. If modi didnt crit he wouldnt focus on crit that high.
@@dusunkuku915 yup m.dmg mod dont crit. that crit is for his pump up m.atk. Ive seen many whales go for vitata card for int to pump up their m.atk since they got that staff of geffen weapon with 20% chance to proc 780% m.atk damage to target and its surroundings
Elemental crit?,or it's just a final crit damage
@@DexterHutoy dmg modifiers added damage doesnt crit
which the best crit dmg or m deff bypass ?
balance is the key
good for early game only, same with rox
that is what i observed unless they make accessories for it or can be enchanted in talisman and accessories.
u can use pet + enchat poison weapon..boom high dmg
@@PolarBearBabyfire is so much better against wind, earth, dark, holy shadow and neutral... Fire bolt + pet with enchant fire + inc damage to burning target = gg
@@MechanicPlaysYt bro poison is 150% against 4 element,its so much better.and you should not use 1 pet only.
@@PolarBearBaby yeah i know, its on one of my videos. Fire is still better most of the time.
How come fire is better agains wind? Its normal 100% but using heaven drive 150% right?@@MechanicPlaysYt
@@PolarBearBabypoison enchant can change fire element become poison bold?
How about in hunter? Can i build p.modifier?
im not that familiar with hunter's skills, is there a low cd skill with multi-hit effect?
Blitz beat but it can't spam @@MechanicPlaysYt
i think the highest damage dealer in level 60 is hunter class, always on top if everyone else
And where can I get the modifiers
Minorous card for m.dmg modifier and you can enchant your weapon for m.dmg modifier
How much fast to get 0.6 sec bolt cast?
from mathematics standpoint it should be 67-68 cd reduc. I have checked it but somehow cast time bar still starts at 0.7
@@MechanicPlaysYtok thanks
In other Ragnarok Online games, the term "Damage Bonus" is used instead of "Damage Modifier." Unlike other damage-related stats, Damage Bonus is calculated separately and is not affected by factors like enemy defense, critical damage, penetration, size, or elemental bonuses. It's considered a pure bonus applied after all other damage calculations are complete, hence the name.
Damage Bonus can only be reduced by final damage reduction effects, which are extremely limited in this game. So far
But in this RO, they change it name to "damage modifiers", maybe there's a difference calculation too, i don't know, never tried it my self. 😂😂😂
That is why im confused at first then i damage test. this ro version is not so good and consistent in skills and affix descriptions.
@@MechanicPlaysYt yeah there's no consistency in what term they used, but at least they always consistent about their bug, unkillable MVP since day one, come on 😂😂😂
Boss can you share your stats and skill build
@@jaylem-ek9ch i have a video for the skill build although it was not updated yet but as for the stats i focus mainly on int then dex and vitality
@@MechanicPlaysYt howany int and dex
@@jaylem-ek9ch max the int and go dex or vit
@@MechanicPlaysYt how many dex
Want to see skill build
That's why wizard is so op., elemental skill can crit + crit damage and can modifier damage 1 cast firebolt x 10 modifier 😂
In my opinion since m.dmg modifier is limited to weapon card and weapon enchantment and there is no way to pump m.dmg mod for now, it is safe to say its an early game advantage.
@@MechanicPlaysYtyes sir, I think wizard will be nerfed
@@eddychandra7501 wait till 3rd job comes, i think the other classes would get their respected buffs