It's both. You have to choose. Do you want CRIT DAMAGE? or do you want Stable penetrating dmg? Crit dmg (MVP - RED MOOD) STATS High m.atk High crit High crit dmg Some bypass. Now for all rounder build. Go with m.modif M.modif M.bypass M.atk Yes, you still need bypass so your unmodified dmg is still high. You won't feel the difference at the moment but once you hit a Knight with high magic resist you'll notice. This build is also cheaper Stable dmg > few red damage
@@Ahron2018boys M.dmg modifier really pump up Bolts damage, maybe vitata is good since high wizard has passive that increases m.atk which directly scales on how much int you have. i still think m.dmg modifier wins this one, im not really sure tho cuz im just talking about my experience as pure f2p, spenders might have different opinion in this matter
The last one is not a fair comparison because you already used three card of course it would have a better DMG result... I shouldve done two mino plus bypass vs two Vitata plus bypass. That would be a fair comparison.
Mine is dual dagger assassin. No CRIT. Just pure white damage. Aspd 6000 P.modif 6788 Bypass 5000 Hit 2000 I can complete Andre exploration in 22 seconds
@@jetfox3754 m.dmg modifier definitely not for weapon correction since magic weapons do not have monster size disadvantage. mage hit 100 percent dmg to any size. weapon correction on applies to physical
M.bonus + crit + crit dmg is also good. We need to balance our raw stats just like in rox. Ps. Crit is higher dmg rather than m.bypass But do not combine crit + bypass it doesnt count .my own opinion 😊
@@justineallaga i only compare the 3 since they have immediate impact in the damage output. crit damage however is reliant on crit rate and that is another topic on another video. thanks btw for the comment, i really appreciate it. i have my hands on many experiments, i cant really focus on developing my chararcter.
@@justineallaga This is the result of you not reading the mechanics in game... Bypass will help you with your base damage (white damage) to push further through enemy's defenses Crit hit rate + crit damage bonus gives bonus damage upon hitting crits after calculating + bypass (red and bold damage)
Ps: I dont know what m.def Level 43 Hode has or if it has any m.def at all. M.def Bypass might be good against higher def monster. We dont know for sure sinse this version of Ragnarok doesnt show monster stats.
I have compared myself a lvl 46 wiz (crit+c.damage+m.bonus) to lvl50 ++ wiz with mdef bypass + fast build and they all sucks. I always topped in dungeon and kvm
@@rebcee18 for i got 4 3 star minorous card in my weapon for m.dmg modifier. the rest of my cards are all garbage. i cant really progress much in my character since im focusing my resources on experimental things. currently im working on damage calculations.
@MechanicPlaysYt u can see your card you experiments on to up your mvp stars or prioritise card. Its always a chances. Higher star gives higher probability. So useless card can also be use this way.
@@dusunkuku915 i know, but still you are burning your resources without a proper goal. it is a total waste if you decide go the other buid path later on
Please dont think this way. When cap lvl be released, higher monster will have higher def. Especially after 100. That is when you will need to rely heavily on your penetration. This game is only in the introduction phase.
@@dusunkuku915 the thing is, we dont know how damage calculations works in this game. no detailed stats for monsters yet. Fast has diminishing effect, we dont know for sure what other stats has the same phenomenon.
@@MechanicPlaysYtyes., This game is not only fast, but allows players to have their own built in variables., For example your fast 4000 =67% CDreduction Anda fast 2000 =60% CD reduction not much different., i don't know 100% CDreduction will be achieve
This video is Very very benefit for user wizard.
It's both.
You have to choose.
Do you want CRIT DAMAGE?
or do you want Stable penetrating dmg?
Crit dmg (MVP - RED MOOD)
STATS
High m.atk
High crit
High crit dmg
Some bypass.
Now for all rounder build.
Go with m.modif
M.modif
M.bypass
M.atk
Yes, you still need bypass so your unmodified dmg is still high.
You won't feel the difference at the moment but once you hit a Knight with high magic resist you'll notice.
This build is also cheaper
Stable dmg > few red damage
i 100 percent agree
How about 5 vitata 1 mino sir ? Im still confused with my wiz build 🙄
@@Ahron2018boys M.dmg modifier really pump up Bolts damage, maybe vitata is good since high wizard has passive that increases m.atk which directly scales on how much int you have. i still think m.dmg modifier wins this one, im not really sure tho cuz im just talking about my experience as pure f2p, spenders might have different opinion in this matter
The last one is not a fair comparison because you already used three card of course it would have a better DMG result...
I shouldve done two mino plus bypass vs two Vitata plus bypass. That would be a fair comparison.
the last one, i just wanna show the damage when equip with all those affixes
@@MechanicPlaysYt have you tried two mino plus bypass vs two Vitata plus bypass?
Mine is dual dagger assassin.
No CRIT.
Just pure white damage.
Aspd 6000
P.modif 6788
Bypass 5000
Hit 2000
I can complete Andre exploration in 22 seconds
wow your stats are so high, what skills are your top damaging?
M. Dmg modifier i think based on the weapon correction while m. Def bypass is for lessing the magic def of a monster
@@jetfox3754 m.dmg modifier definitely not for weapon correction since magic weapons do not have monster size disadvantage. mage hit 100 percent dmg to any size. weapon correction on applies to physical
@@MechanicPlaysYt ohh yeah coz its already 100% already
good to hear u got your acc back
Thanks, and thank god i remember my old phone number to recover my gmail.
i think m.dmg bonus cards + m.def by pass(talisman) is much better combination.
@@Joon_Play Me personally, i dont know man. I tried many experiments still im not sure what to build
M.bonus + crit + crit dmg is also good. We need to balance our raw stats just like in rox.
Ps. Crit is higher dmg rather than m.bypass
But do not combine crit + bypass it doesnt count .my own opinion 😊
@@justineallaga i only compare the 3 since they have immediate impact in the damage output. crit damage however is reliant on crit rate and that is another topic on another video. thanks btw for the comment, i really appreciate it. i have my hands on many experiments, i cant really focus on developing my chararcter.
actually def bypass does combine with crit
@@PolarBearBaby crit is already ignoring any deff
@@justineallaga no bro it add more dmg to crit,it tested.but it limited to the enemy def,it wont give more after negative def.
@@justineallaga This is the result of you not reading the mechanics in game...
Bypass will help you with your base damage (white damage) to push further through enemy's defenses
Crit hit rate + crit damage bonus gives bonus damage upon hitting crits after calculating + bypass (red and bold damage)
Ps: I dont know what m.def Level 43 Hode has or if it has any m.def at all. M.def Bypass might be good against higher def monster. We dont know for sure sinse this version of Ragnarok doesnt show monster stats.
I have compared myself a lvl 46 wiz (crit+c.damage+m.bonus) to lvl50 ++ wiz with mdef bypass + fast build and they all sucks. I always topped in dungeon and kvm
@@dumbledork3498 cuz not any player build crit def, whereas m.def and p.def is always present in every player
How much top dng Bolt!
What's your current build rn?
@@ljy-i6b i use all those 3 depending on what im gonna be doing
can you share your cards sir, i dont know what to priority in all aspects
@@rebcee18 for i got 4 3 star minorous card in my weapon for m.dmg modifier. the rest of my cards are all garbage. i cant really progress much in my character since im focusing my resources on experimental things. currently im working on damage calculations.
@MechanicPlaysYt u can always reset your card to lv1 and get back the exp cards. So it's not a problem to prioritise any cards you have atm..
@@dusunkuku915 what i mean is star up cards not its level
@MechanicPlaysYt u can see your card you experiments on to up your mvp stars or prioritise card. Its always a chances. Higher star gives higher probability. So useless card can also be use this way.
@@dusunkuku915 i know, but still you are burning your resources without a proper goal. it is a total waste if you decide go the other buid path later on
You have discord channel man?
i actually dont have a dc channel, i might create one. thanks for asking btw
Good exam
thanks, i have talked to a lot of whales they always prefer maxing out m.dmg mod and then balance crit, crit dmg and m.def bypass
@@MechanicPlaysYt Is it priority
1. M.Def.Modifier
2. Cri Rate : Crit Dmg : M.Def.Bypass
3. M.Atk
Right?
@@tonydebua yeah, im not 100 percent sure but a lot of strong players have said this.
m.deff bypass and m.pen same stat?
@@JoevillyGold i think so bother
Base on my observation bypass is only good for pvp
i think so too, because players tend to have high def whereas monsters we arent sure about their defense stats.
Please dont think this way. When cap lvl be released, higher monster will have higher def. Especially after 100. That is when you will need to rely heavily on your penetration. This game is only in the introduction phase.
@@dusunkuku915 the thing is, we dont know how damage calculations works in this game. no detailed stats for monsters yet. Fast has diminishing effect, we dont know for sure what other stats has the same phenomenon.
Better fast until reach 90% CD😂😂😂😂
Fast to cd reduction relation is in exponential function . innvesting to much on fast is not cost effective
@@MechanicPlaysYtyes.,
This game is not only fast, but allows players to have their own built in variables.,
For example your fast 4000 =67% CDreduction
Anda fast 2000 =60% CD reduction not much different., i don't know 100% CDreduction will be achieve