Infinite Lagrange | Ship Guide Mare Tranquillitatis Updated

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  • เผยแพร่เมื่อ 30 มิ.ย. 2024
  • Hey up Lads and Lasses, new to the channel is Infinite Lagrange. I will be covering this game from now on with a video every Thursday. Walkthroughs, Guides, Tips and Tricks is what my channel is about
    and I will be applying the same here to Infinite Lagrange. Hope you enjoyed this video I'll get more out in the future and some with a bit more gameplay elements especially when covering the ships and fleets.
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    #InfiniteLagrange #Tips #Guide
    00:00 Introduction
    00:30 Assault Type
    06:54 Anti-Aircraft Type
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ความคิดเห็น • 16

  • @homegrownbaton6164
    @homegrownbaton6164 4 หลายเดือนก่อน +4

    I’m pretty sure the “every 30 seconds” starts ticking on the pulse strat after the duration of the strategy ends. So at max, you would have 30 seconds of no strat at start of battle, then 40 seconds of strat, then 30 seconds of no strat, then 40 seconds of strat, etc.

  • @jeffcurrent5593
    @jeffcurrent5593 4 หลายเดือนก่อน +1

    You just saved me a load of heart-ache!!. I am new to the game and I was going to develop the A type but since I have the winged destroyer thing now I can scrap,the 2 I built. Thanks

  • @dumblife4501
    @dumblife4501 4 หลายเดือนก่อน +2

    Can you make updated guides on pvp and siege stratergies? These bp guides are still helpful.

  • @Lndmk227
    @Lndmk227 4 หลายเดือนก่อน

    The A type used to have AA Counterattack instead of AA Support. And I honestly think it was better because it would snipe the enemy formation's frigates from the back row for decent damage and was a relatively low priority target.

  • @kennyutoob
    @kennyutoob 4 หลายเดือนก่อน +1

    Been using the Interceptor variant as flagship for 3 seasons. It's not as good as the pulse granted, but I'd still put it in the top 5 of AA ships. Plus that Jupiter ship effect consistently helps me out damage people's aa in a fight. Fully upgraded the CD reduction is 6% - plus, it's not just on AC (basically Spore only!) it's on all Jupiter ship based aa weapons as well.
    6% isn't a lot but it's like everything else. The cumulative effect (time + volume) is what counts.
    One thing I want to test next season - Mistral. Did you know the Mistral's main weapon system is actually made by Jupiter?

  • @chinbosschinboss2484
    @chinbosschinboss2484 4 หลายเดือนก่อน

    Thanks buddy

  • @zacido_games
    @zacido_games 4 หลายเดือนก่อน

    Pulse variant seems to attack air from a flanking fleet. But only fighters, based on some tests we did. Can you confirm it?
    So, the hit rate strategy would be better when using on flank?

  • @VladMcCain
    @VladMcCain 4 หลายเดือนก่อน +2

    It makes no sense for a ship that is billed as anti-aircraft, and its weapons primary aircraft. And then its weapons are all counterattack. Like what? But yes once you get some points into them they can be okay.
    Also mare i? The new one.

    • @eric3d2b
      @eric3d2b 4 หลายเดือนก่อน +1

      I swear netease doesn't want any AA ship to work other than WH AA, Xeno Def, LC AA and AA fighter/corvettes. Mare T C not having support by default is probably because of how interception seems to work.
      Mare N AA and Noma AA UAV's should get the Xeno Def treatment where the UAV's aren't counterattack or support.

  • @yungyork5425
    @yungyork5425 2 หลายเดือนก่อน

    Just built a full CP subfleet and used my Reliats (lvl30) I should have put these mares in the sub fleet grrrrr

  • @samanthasloan581
    @samanthasloan581 4 หลายเดือนก่อน

    @damphyre Does the Mare C intercept for the whole row if you take the weapon skill or does it still only intercept when it is targeted itself?

    • @Damphyre
      @Damphyre  4 หลายเดือนก่อน +1

      The C type is only itself I think. I'll have to check my notes and get back to you.

    • @kennyutoob
      @kennyutoob 4 หลายเดือนก่อน +1

      Pretty sure it's only itself. The intercept data are pretty modest usually. The best use is just to draw fire - when it is being targeted, another ship is not. Which is one argument for keeping it in the mid row, depending on your aims.

  • @puppy6646
    @puppy6646 4 หลายเดือนก่อน

    Can you do a let's play of infinite lagrange and show us what game play is like?

    • @Damphyre
      @Damphyre  4 หลายเดือนก่อน +1

      th-cam.com/play/PLchzOxtr7Qups9avkX-xeX4r9IpJ2nVQ1.html Have a look at that in the meantime. Should give you some understanding of what the gameplay is about. But yes I can consider a lets play of a server at some point in the future.

  • @justinapps3047
    @justinapps3047 หลายเดือนก่อน

    Need talk to devs about this bs