Ryo's Ryuuko Ranbu Evolution

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  • เผยแพร่เมื่อ 4 พ.ค. 2024
  • This video shows Ryo's Ryuuko Ranbu in:
    0:00 Art of Fighting
    0:22 Fatal Fury Special
    0:43 Art of Fighting 2
    1:03 The King of Fighters '94
    1:24 The King of Fighters '95
    1:46 Art of Fighting 3: The Path of the Warrior
    2:09 The King of Fighters '96
    2:25 The King of Fighters '97
    3:00 The King of Fighters: Kyo
    3:28 The King of Fighters '98: Dream Match Never Ends
    4:01 The King of Fighters '99: Millenium Battle
    4:31 SNK vs Capcom: Match of the Millenium
    5:00 Capcom vs. SNK: Millennium Fight 2000
    5:28 The King of Fighters 2000
    5:56 Capcom vs. SNK 2: Mark of the Millennium 2001
    6:28 The King of Fighters 2001
    6:56 The King of Fighters 2002: Challenge to Ultimate Battle
    7:23 SNK vs. Capcom: SVC Chaos
    7:42 The King of Fighters 2003
    8:04 The King of Fighters: Neowave
    8:51 Neo Geo Battle Coliseum
    9:12 The King of Fighters XI
    9:32 KOF: Maximum Impact 2 (The King of Fighters 2006)
    9:52 The King of Fighters '98 Ultimate Match
    10:20 KOF Maximum Impact Regulation "A"
    10:40 The King of Fighters 2002 Unlimited Match
    11:17 The King of Fighters XII
    11:34 The King of Fighters XIII
    12:03 The King of Fighters XIV
    12:32 The King of Fighters XV
    Watch with 4K quality for the best experience
  • เกม

ความคิดเห็น • 566

  • @MegumiHayashida
    @MegumiHayashida 2 ปีที่แล้ว +256

    It's all fun and games until Ryo double squat

    • @NhanChanh
      @NhanChanh ปีที่แล้ว +21

      Or when he actually cancels a move to ryuuko ranbu: destroy (unblockable)

    • @asho3894
      @asho3894 ปีที่แล้ว +1

      Double squat?

    • @eligriswald7827
      @eligriswald7827 ปีที่แล้ว +14

      @@asho3894 the command input of the move results in him ducking twice before performing the move

    • @pillow69420
      @pillow69420 ปีที่แล้ว +1

      @@eligriswald7827 ooh now i get it

    • @jackalsmalls4995
      @jackalsmalls4995 ปีที่แล้ว +1

      @@NhanChanh wtf is that

  • @Nhan6241
    @Nhan6241 2 ปีที่แล้ว +427

    Fun fact: The King Of Fighters '95 is the only game officially allows you to do Ryo's Ryuuko Ranbu mid air, you can do it in The King Of Fighters '94 but it was due to a glitch.

    • @sabirahmed3585
      @sabirahmed3585 2 ปีที่แล้ว +6

      Whoa

    • @carlosaugusto9821
      @carlosaugusto9821 2 ปีที่แล้ว +22

      Which is deeply missed since that time. Along with the long range fireball and air fireball.

    • @sladejosephwilson2300
      @sladejosephwilson2300 2 ปีที่แล้ว +8

      @@carlosaugusto9821 I can do without it. I just wished he got his command grab back and had faster hops.

    • @KryptonianLuis
      @KryptonianLuis 2 ปีที่แล้ว +5

      What about fatal fury wild ambitions? I do recall being able to do ryuuko and haoshokoken in air.

    • @Nhan6241
      @Nhan6241 2 ปีที่แล้ว +6

      @@KryptonianLuis He can do Haou Shoukou Ken mid air, but not Ryuuko Ranbu.

  • @AshtheOne
    @AshtheOne 2 ปีที่แล้ว +223

    Ryuko Ranbu certainly is one of the most memorable super special moves in fighting games.

    • @gamblerfls
      @gamblerfls 2 ปีที่แล้ว +49

      Because it was pretty much the first super special move in the history of fighting games. No other game had it before Art of Fighting 1.

    • @AshtheOne
      @AshtheOne 2 ปีที่แล้ว +5

      @@gamblerfls Exactly.

    • @DFloyd84
      @DFloyd84 2 ปีที่แล้ว +16

      And don't forget it, dweebenheimer! :)

    • @mixmixture7049
      @mixmixture7049 2 ปีที่แล้ว +4

      Kim is cool too

    • @carltasticdrew9633
      @carltasticdrew9633 ปีที่แล้ว +3

      ULTRAAAAAAAA!!!!!!

  • @anjumbinanam6690
    @anjumbinanam6690 ปีที่แล้ว +62

    Technically Ryo was in every kof game with Kyo, Terry, Athena, Benimaru, Ralf & Clark. hats off to them

  • @IrishKyokushin
    @IrishKyokushin ปีที่แล้ว +92

    Ryo is criminally underrated.

    • @EmmanuelGS78
      @EmmanuelGS78 ปีที่แล้ว +7

      Gladly he's very trendy in XV, mostly for his jump B

    • @sladejosephwilson2300
      @sladejosephwilson2300 ปีที่แล้ว +4

      Yes he is.

    • @jeremybrown9611
      @jeremybrown9611 ปีที่แล้ว

      yes indeed

    • @slimeburger7644
      @slimeburger7644 ปีที่แล้ว +1

      ​@@EmmanuelGS78is his jump b really good? I mean I know it crosses up, but is it that useful?

    • @crashingblow3753
      @crashingblow3753 7 หลายเดือนก่อน +6

      I think it's because of the obvious fact that he is a complete rip off of Ryu from Street Fighter. At least in terms of appearance. Gameplay is obviously a little different, but I can see many people dismissing Ryo as a second-rate Ryu wannabe. Even I was guilty of having that mentality at some point.

  • @abdallasa7077
    @abdallasa7077 10 หลายเดือนก่อน +8

    THAT AOF SOUND.
    You know the one.
    Best sound effect in fighting games.

  • @fhagane6821
    @fhagane6821 2 ปีที่แล้ว +140

    Aof3 still looks amazing even to this day. Props to the development team

    • @luke_y_444
      @luke_y_444 2 ปีที่แล้ว +14

      I agree with you, it is still today one of the most beautiful 2D video games in history.

    • @KAXM00
      @KAXM00 ปีที่แล้ว +19

      Thats the beauty of rotoscoping
      When done correctly It ages beautifuly

    • @realamericannegro977
      @realamericannegro977 ปีที่แล้ว +8

      Yep reminds me of Last Blade's graphics.

    • @xm_heecka.laddder.job_mx5962
      @xm_heecka.laddder.job_mx5962 ปีที่แล้ว

      Welcome to 90's quality

    • @fhagane6821
      @fhagane6821 ปีที่แล้ว +1

      @@xm_heecka.laddder.job_mx5962 I was there actually.

  • @sehrschee
    @sehrschee 2 ปีที่แล้ว +35

    Man...90s KOFs were truly something special... amazing.
    I like the 98 Ultimate Match Version.. feels well rounded..

    • @jeremybrown9611
      @jeremybrown9611 ปีที่แล้ว +2

      98' imo is one of the greatest fighting ever put together

    • @darksuns7384
      @darksuns7384 21 วันที่ผ่านมา

      KOF 98 on the Dreamcast was peak

  • @Chairsium
    @Chairsium 2 ปีที่แล้ว +62

    Look at the sprite work on Art of Fighting 3 though, oh my goodness. That shit's smooth.

    • @dexterboy2736
      @dexterboy2736 2 ปีที่แล้ว

      😉👍

    • @RafaelAlCid
      @RafaelAlCid 2 ปีที่แล้ว

      Motion Capture.

    • @dnkakusei
      @dnkakusei ปีที่แล้ว +6

      @@RafaelAlCid To be specific, it's actually Rotoscope.

    • @123arskas
      @123arskas 25 วันที่ผ่านมา

      Loved AOF3

  • @jakemuller8626
    @jakemuller8626 2 ปีที่แล้ว +36

    This move was so OP I used to flex with this one, letting the enemy hit me so I can do this special move in Art Of Fighting, good old times.

  • @mrCetus
    @mrCetus ปีที่แล้ว +51

    I love the battle damage shown on the face in the earlier games. Wish they continued that.

  • @CaptainVulcan
    @CaptainVulcan 2 ปีที่แล้ว +35

    The OG Super Movie in combat games. Even after seeing it for almost 30 years, it still looks cool seeing Ryo pummel his opponent with it.

    • @Chrisy45054
      @Chrisy45054 2 ปีที่แล้ว +6

      I also like that in KOF XIII and onwards, Ryo's MAX Ryuuko Ranbu has him finishing with Haoh Sho Ko Ken.

    • @realamericannegro977
      @realamericannegro977 ปีที่แล้ว +1

      Basically SNK moves in general look sicker than most stuff out now even if you go back to 92

  • @sladejosephwilson2300
    @sladejosephwilson2300 2 ปีที่แล้ว +73

    I love this super. It's one of the reasons why I mained him.

    • @carlosaugusto9821
      @carlosaugusto9821 2 ปีที่แล้ว +20

      It was the most revolutionary move of its age. Not only for being a super in the early 90s. The looks, the fact its a low life move, and its not just a big fireball or a buffed Srk, etc.
      And most importantly its not an "automatic" move - its single hit that has to connect and then trigger a whole animation. That's important because Capcom was late to put supers in SF (2 years is a LOT in the 90s gaming scene) and even so, all their supers were just a cheap duplication of moves or a cheap buffed move, like Ryu and Ken supers. It took a while for Capcom to make interesting SF supers.
      Plus, skipping to nowadays... Looking how supers work in MK, TK, SC, DOA, and even SF (most of SF5), we can realize that most of the fg world became modeled by Ryuuko Ranbu. It's a plain hit that, if connected, triggers a whole elaborated animation.

    • @CoachMike87
      @CoachMike87 2 ปีที่แล้ว +2

      Same, he’s been my main since day 1

    • @sladejosephwilson2300
      @sladejosephwilson2300 2 ปีที่แล้ว +7

      @@carlosaugusto9821 It was ground breaking during it's time. I also realized that Art of Fighting relies on meter management to access more moves like KOF.

    • @sladejosephwilson2300
      @sladejosephwilson2300 2 ปีที่แล้ว +5

      @@CoachMike87 Same. I use him in every game he is in. Except Fatal Fury Special because is a secret character and getting to him is very difficult.

    • @sakazakivolnutt
      @sakazakivolnutt ปีที่แล้ว +4

      @@carlosaugusto9821 This is really amazing! That's why we have to respect AOF, it's so legendary and was so revolutionary.

  • @Danxh_HunterX2001
    @Danxh_HunterX2001 2 ปีที่แล้ว +68

    The truth was the special that was the most difficult for me to do as a child, both in Art ot fighting and in KOF from 94 to 96, but now it is very simple hehe :3

    • @kingsdream7876
      @kingsdream7876 2 ปีที่แล้ว +4

      Try doing it, casually / competitively 100%... As consistency as simple like any EASY commen projectile that can be performed, yeah real simply lol. Try KOF 02 or both Remixes after that, Ulm or Edition versions. 5% and life while max mode. Down, Down Forward, Forward + Hard Punch dote=Neutral, then light punch.
      Now if this can be done practically and inconsistently. Yeah good luck with that.

    • @JohnKinney1
      @JohnKinney1 2 ปีที่แล้ว +2

      @@kingsdream7876 the ranbu motion is mad easy, also nobody’s gonna do that ranbu HSDM in ‘02 UM, not practical enough.

    • @ericjones9668
      @ericjones9668 2 ปีที่แล้ว

      I remember this being very hard when I was young 😂 what’s the command for this?

  • @noeldc
    @noeldc 2 ปีที่แล้ว +22

    I remember the shock I experienced the first time this was done to me in the arcades in 1992, and the shock some other sucker experienced when I did it to them a day later.

    • @carlosaugusto9821
      @carlosaugusto9821 2 ปีที่แล้ว +4

      First supers in fg history, along with FF2 that came out in the same year... 92, just the year later the 1st SF2 release.

    • @KamranConsultant4Hire
      @KamranConsultant4Hire ปีที่แล้ว

      Awesome memory!

  • @HectorDomino.
    @HectorDomino. 2 ปีที่แล้ว +39

    Lets agree we all had one hell of a childhood!

    • @rodolfocesarizquierdo6470
      @rodolfocesarizquierdo6470 ปีที่แล้ว +2

      Would not trade it for the world

    • @mrbuttercup37
      @mrbuttercup37 11 หลายเดือนก่อน

      locked away in a room playing video games alone... ok

  • @matesecundaria5566
    @matesecundaria5566 2 ปีที่แล้ว +45

    El sonido final del especial es lo más llamativo. Ese eco que casi siempre lo ha acompañado en todas las participaciones de Ryo.

    • @alexmqn3496
      @alexmqn3496 2 ปีที่แล้ว +3

      el art of fighting 2 el mejor feeling y la expresion de ryo cuando da el ultimo golpe

  • @xaionik
    @xaionik 2 ปีที่แล้ว +14

    Damn, Ryo was in so many goddamn games.

    • @carlosaugusto9821
      @carlosaugusto9821 2 ปีที่แล้ว +8

      Well, he is a protagonist and KoF is a crossover game.

    • @KamranConsultant4Hire
      @KamranConsultant4Hire ปีที่แล้ว +2

      This video is missing at least 5 games that Ryo was in

  • @likky1
    @likky1 2 ปีที่แล้ว +15

    i always liked the uppercut finisher more than the fire ball one more honestly

    • @athospomier6989
      @athospomier6989 2 ปีที่แล้ว +1

      x2

    • @YoungLeosword
      @YoungLeosword 2 ปีที่แล้ว +3

      There’s a variant where the finishing blow is an uppercut followed by a straight followed by TODOME DA. :3

  • @jibanmoraisgames683
    @jibanmoraisgames683 2 ปีที่แล้ว +68

    Com certeza, o melhor especial do Ryo ė o da KOF 97. Os gritos " ora, ora, oraaa" transmitem uma empolgação contagiante. 😆

    • @billowar2
      @billowar2 2 ปีที่แล้ว +3

      famoso "mata cachorro"
      kkkkkkkkkk

    • @RafaelAlCid
      @RafaelAlCid 2 ปีที่แล้ว +6

      Pegue os do KOF 94, 95 e Art Of Fighting 2!
      Ali que você sentia o *impacto* e a *força* dos golpes: os sons, o zoom, as câmeras lentas, as pausas.
      Desde KOF 96 que os golpes da perderam esse impacto (The King XIII ainda conseguiu algum, mas não como 94).
      Mesma coisa foi Samurai Shodown: o 2 era massa (pausas, sons, câmera lenta, LIFE. No IV parecia que tava cortando papel).

  • @franciscobutte
    @franciscobutte 2 ปีที่แล้ว +12

    '94 and '95 are my favorite. Solid and rapidfire punches.

    • @sakazakivolnutt
      @sakazakivolnutt ปีที่แล้ว +2

      It's even faster on neo geo battle coliseum

  • @beekarinsaan
    @beekarinsaan ปีที่แล้ว +9

    Funny how Ryo keeps getting younger in the later games after AOF. 🤣😂

    • @sladejosephwilson2300
      @sladejosephwilson2300 ปีที่แล้ว +3

      KOF is a different timeline where aging barely happens for any character

    • @WRILLI4M
      @WRILLI4M 21 วันที่ผ่านมา

      ​@@sladejosephwilson2300save for specific exceptions, like Terry, Robert and Rock.

  • @fatihmericozarslan3245
    @fatihmericozarslan3245 2 ปีที่แล้ว +11

    Ryuko Ranbu, the ultimate technique of Sakazaki family.

  • @strikefirst3404
    @strikefirst3404 2 ปีที่แล้ว +7

    WTF!! What a awesome video. Impressive. Ryo is my favorite character on KOF. Best combo ever!!

  • @dr.dreiolu
    @dr.dreiolu 2 ปีที่แล้ว +5

    The man returns
    also; happy to also see an evolution video of this move show it KO as well

  • @mauricioribeiro5897
    @mauricioribeiro5897 2 ปีที่แล้ว +37

    Faltou o Ryo de Fatal Fury: Wild Ambition PS1, mais precisamente ao acertar o Adversário que tenha apenas 1%de HP de defesa mas que tome o golpe durante a defesa, a cena fica muito interessante

    • @AshtheOne
      @AshtheOne 2 ปีที่แล้ว

      Eu fiz aqui e a única coisa que muda é a explosão no primeiro hit.

    • @mauricioribeiro5897
      @mauricioribeiro5897 2 ปีที่แล้ว +1

      @@AshtheOne não sei qual versão de console vc testou, ou se foi em algum emulador, mas sim em um PS1 slim não lembro a versão, não tem slowdown nos primeiros 3 ou 7 Hits , mas sim no FAT o meu tinha slowdown nos primeiros Hits e eu gostava muito de fazer isso só para curtir esses combo em câmera lenta.
      E no emulador do ps1 epsxe para rolar slowdown, vai depender do plugin usado e placa do PC, hoje em dia no meu pc essa câmera lenta é só no primeiro hit também :(

  • @AndresRodriguez-hc6nu
    @AndresRodriguez-hc6nu 2 ปีที่แล้ว +12

    Ryo is one of my favorites KOF characters. Good video!

  • @Cloud971
    @Cloud971 2 ปีที่แล้ว +10

    1:24 Still the best sound of Ryuuko Ranbu for me. 😎😎😎

    • @CarlosIvanFocus
      @CarlosIvanFocus 2 ปีที่แล้ว +4

      It sounds like sandals. It's great.

  • @supershanky
    @supershanky 2 ปีที่แล้ว +5

    Ryo looks like a Dragon Ball character more than DB characters itself!

    • @sladejosephwilson2300
      @sladejosephwilson2300 ปีที่แล้ว +3

      In KOF 15 his hair looks like a super saiyan 2 haircut and his body and face make him look like a fist of the north star character.

    • @rodrigosalvez250
      @rodrigosalvez250 10 หลายเดือนก่อน

      ​@@sladejosephwilson2300He is a Kenshiro clone

  • @dragonbladeiv9224
    @dragonbladeiv9224 2 ปีที่แล้ว +7

    All hail the original KING of fighters🙌

  • @KamranConsultant4Hire
    @KamranConsultant4Hire ปีที่แล้ว +2

    Woah, a Ryo Sakazaki video is about to do 1 million views...😲

  • @sakichugouken2474
    @sakichugouken2474 2 ปีที่แล้ว +4

    The reason i started playing KoF since KoF 94 came out. Was so obsessed with that Super

  • @causeigotyoubabe2380
    @causeigotyoubabe2380 2 ปีที่แล้ว +4

    BRUTALITY !

  • @SamuraiSun
    @SamuraiSun 2 ปีที่แล้ว +3

    Nice GAME Video😉👍️✨龍虎乱舞!

  • @DehAlmeida
    @DehAlmeida 2 ปีที่แล้ว +3

    Wild ambition and Mr karate II versions on max impact 2 / reg A are missing

  • @DenkyManner
    @DenkyManner 2 ปีที่แล้ว +3

    The backgrounds in Capcom vs SNK 1 were so good, it's sad they went with the 3d background fad. At the time it seemed like a good idea.

  • @Nhan6241
    @Nhan6241 2 ปีที่แล้ว +17

    Why were Fatal Fury Wild Ambition, NeoGeo Battle Coliseum (Buryoko Ranbu) and The King Of Fighters Maximum Impact 1 not included in this video?(Buriki One is understandable since it's rare af, but these two?)

    • @000mjd
      @000mjd 2 ปีที่แล้ว +3

      I dont remenber if he was capable to do it in Buriki one

    • @YeldellGW
      @YeldellGW 2 ปีที่แล้ว +1

      Probably referring to the alternate version he had in NGBC which was done by using the controller to input the various attacks after the initial DM command.
      Been awhile since I listened to the Buriki One OST, but I’m fairly certain Ryo didn’t have to move in that game. Don’t recall a voice clip of it in his voice collection.

    • @Nhan6241
      @Nhan6241 2 ปีที่แล้ว +2

      @@000mjd He has one in Buriki One, that's why he has "Buryoko Ranbu"(the Deadly Rave-like move) in NGBC.

    • @SUPERSONICGIRLIFY
      @SUPERSONICGIRLIFY 2 ปีที่แล้ว

      Maximum Impact 1 was labeled "Neowave" for some reason.

    • @Nhan6241
      @Nhan6241 2 ปีที่แล้ว +1

      @@SUPERSONICGIRLIFY It was Neowave, this video didn't include Maximum Impact 1.

  • @datboygood187
    @datboygood187 ปีที่แล้ว +3

    Art of fighting a true classic

  • @JbrockPony
    @JbrockPony 2 ปีที่แล้ว +7

    Something about Ryo’s wide stance looks much more cooler than his current closed stance.

    • @pakkuman1
      @pakkuman1 2 ปีที่แล้ว +4

      I wish they'd incorporate both so that Ryo could changes stances mid-fight, maybe gain access to modified specials/supers based on past games.

    • @carlosaugusto9821
      @carlosaugusto9821 2 ปีที่แล้ว +2

      @@pakkuman1 The only practical solution is bring back Ex chars, the original "variations" (used in MK) that were invented by SNK in the 90s.
      Basically means the alternate version of one char is hidden in the same slot - it doesnt waste other slots like Ryu and E. Ryu in SF4. The char has a different moveset and supers.
      The last time SNK used the idea was in KoF 13, where you can pick Ex Kyo (based on the Nests Kyo), Ex Iori (classic Iori with flames) and Ex Takuma (Mr Karate).

    • @pakkuman1
      @pakkuman1 2 ปีที่แล้ว +2

      @@carlosaugusto9821 That's true. I saw the stance change concept in a MUGEN version of Ryo, so I thought it seemed pretty cool. Though given the amount of production it'd take for a whole new animation set, it'd probably be easier to make those EX chars after all

    • @RationalMinded
      @RationalMinded 2 ปีที่แล้ว +3

      They could've used both as his idle animation. Missed opportunity.

    • @WarriorBoy
      @WarriorBoy ปีที่แล้ว

      @@pakkuman1 This is a great idea

  • @kurtobidelnoire2910
    @kurtobidelnoire2910 2 ปีที่แล้ว +7

    I'm still trying to execute the other Ranbu in 2002.

    • @kurtobidelnoire2910
      @kurtobidelnoire2910 2 ปีที่แล้ว

      @Rellyali1987 yep

    • @demonstrate1
      @demonstrate1  2 ปีที่แล้ว +1

      It has to be one of the hardest moves i’ve executed. It appeared multiple times too

    • @kurtobidelnoire2910
      @kurtobidelnoire2910 2 ปีที่แล้ว

      @Samin Yashar Sam i was able to perform to just now thx

  • @MarianoMariano987
    @MarianoMariano987 2 ปีที่แล้ว +4

    Excelente 👏🏼👏🏼👏🏼

  • @biglui
    @biglui 2 ปีที่แล้ว +11

    The first secret special in fighting games. 😊

  • @SJkopa
    @SJkopa 2 ปีที่แล้ว +2

    I am ecstatic to see my favorite character Ryo's handwriting.

  • @belladonna4765
    @belladonna4765 2 ปีที่แล้ว +2

    Awesome!

  • @jackies83
    @jackies83 2 ปีที่แล้ว +7

    Art of Fighting 2 is still my all time favorite. Takuma was the shit!!

    • @realamericannegro977
      @realamericannegro977 ปีที่แล้ว +1

      I wish they gave us another collection with all 3 games patched to have better hit detection and easier input reads.

  • @deathblowringo4168
    @deathblowringo4168 8 หลายเดือนก่อน

    I liked the concept in the input in KOF 01 and 02 (UM) like you had to input it the same way as the first Art of Fighting were it was also Ryo's debut game. (In KOF 00, instead was both punch buttons at the same time)

  • @pearljaime2
    @pearljaime2 2 ปีที่แล้ว +2

    "Go home before you get hurt".
    - Ryo 1995
    After sending the opponent to the ER.

    • @Gaminggod1997BAGR
      @Gaminggod1997BAGR 2 ปีที่แล้ว +1

      Maybe so you dont get hurt any further?

  • @bostaff7030
    @bostaff7030 2 ปีที่แล้ว +1

    Me encantó este video ojalá hagas más igual. Exelente tarde para todos

  • @elbucho8867
    @elbucho8867 ปีที่แล้ว +2

    The second super special move (super) in Fighting games only after Hao Shokoken.

    • @sladejosephwilson2300
      @sladejosephwilson2300 ปีที่แล้ว

      Kind of. But you don't have to unlock Ryuuko Ranbu. Ryo already has it. Hao Shokoken has to be unlocked if you complete the mini game.

  • @CoachMike87
    @CoachMike87 2 ปีที่แล้ว +2

    My main since KOF 94’. Never gets old

  • @Wolfie1262
    @Wolfie1262 2 ปีที่แล้ว +1

    The Gameboy version of KoF 95 sometimes did some weird graphical glitches when you did this move.
    This kind of super is my favorite. It’s just satisfying.
    I tend to play characters that utilize it, Ryo, Kim, Michelangelo, etc

  • @lunnihyre4215
    @lunnihyre4215 2 ปีที่แล้ว +1

    This is probably what akuma does under the shadows of the raging demon.

  • @bhaswaraarizon5012
    @bhaswaraarizon5012 2 ปีที่แล้ว +3

    "Uuuuuuuultraaaaaaaaa Commmmmbooooooooooo!!!".
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    before Killer Instinct made it a thing

  • @Sieg_W
    @Sieg_W 2 ปีที่แล้ว +4

    Never knew Ryo was in Fatal Fury 2..

    • @dattranthanh4813
      @dattranthanh4813 ปีที่แล้ว +2

      Is Fatal fury special, a upgrade version of Fatal fury 2

    • @KamranConsultant4Hire
      @KamranConsultant4Hire ปีที่แล้ว +1

      He is also in Fatal Fury Wild Ambition as Mr Karate 2

  • @SAVUFILMS
    @SAVUFILMS 2 ปีที่แล้ว +2

    These hands rated E for everyone

  • @atlante4368
    @atlante4368 2 ปีที่แล้ว +1

    KOF Neowave is the best due to the pretty hit sparks and the classic "Ora ora ora ora!" from 97-2002.

  • @kjhenry100
    @kjhenry100 5 หลายเดือนก่อน

    4:53 The spinning uppercut that lands hits on the rotation is epic!

  • @orfeo_osu_variabilis
    @orfeo_osu_variabilis 2 ปีที่แล้ว +1

    3:29 no miro Jojo's pero esto es su "referencia" en entusiasmo

  • @DavidSan25
    @DavidSan25 18 วันที่ผ่านมา

    This is art, I love how the beats sounded in kof 95

  • @jontalbain4489
    @jontalbain4489 2 ปีที่แล้ว

    Excelente

  • @leyendskiller
    @leyendskiller 6 หลายเดือนก่อน +3

    When I was a child I chose him because I thought he was a Dragon Ball character..

  • @ROrneli
    @ROrneli ปีที่แล้ว +1

    i like the original one that showed facial damage on the fights . something they shied away from but it is realstic

  • @Coyoda
    @Coyoda 2 ปีที่แล้ว +2

    Art of fighting is the first game to ever create super moves/combos, otherwise titled desperation moves for that, fatal fury, and king of fighters.

  • @saynotop2w
    @saynotop2w ปีที่แล้ว +2

    The original beatdown special

  • @kellymays5138
    @kellymays5138 หลายเดือนก่อน +1

    Ryo is legendary

  • @egg64
    @egg64 ปีที่แล้ว +2

    I'll never forget that some lil kid showed me how to do this in the first Art of Fighting. Of course after he hit me with it like 5 times because I didnt realize it was unblockable.

  • @zac0918
    @zac0918 ปีที่แล้ว +2

    man lee had the best stage music

  • @gobzdzilla
    @gobzdzilla 2 ปีที่แล้ว

    KoF 97 were my favourite versions. KoF13 and recent one are fire too.
    You also ate first Maximum Impact marker at 8:29.

  • @cipherpol925
    @cipherpol925 2 ปีที่แล้ว +3

    Ryo was already doing Ultra Combos before Ultra Combos were even a thing

    • @YoungLeosword
      @YoungLeosword 2 ปีที่แล้ว

      Plus, I’m pretty sure the Buster Wolf is older than the Shinku Hadouken. ^w^

    • @carlosaugusto9821
      @carlosaugusto9821 2 ปีที่แล้ว

      SNK invented "ultras". Originally in FF you only used supers in low life. In SS, you fill your super bar only taking hits.

    • @carlosaugusto9821
      @carlosaugusto9821 2 ปีที่แล้ว

      @@YoungLeosword Buster Wolf was invented in 99, and Shinkuu Hadouken in 94. Maybe you mixed it up with Power Geyser? That one was invented in 92, before SF.
      AOF and FF had supers before all Capcom fgs. SS added supers 1 year later SF, but it was a different meter. It was basically the Ultra meter from SF4. So SS2 from 94 already had another idea found in SF4.

    • @YoungLeosword
      @YoungLeosword 2 ปีที่แล้ว

      @@carlosaugusto9821
      Ah, I thought it had been included in some movesets during the Orochi saga. I may have been under the impression because of its inclusion in a small number of Terry summon tokens from AS, but I should try to remember that that isn’t a reliable reference by itself, hurr. X3

  • @andersonoliveira7770
    @andersonoliveira7770 2 ปีที่แล้ว +2

    esse cara e uma inspiracao ...

  • @Kazamajindorya
    @Kazamajindorya 20 วันที่ผ่านมา

    Love the camera movement in Maximum impact series ❤

  • @anjumbinanam6690
    @anjumbinanam6690 22 วันที่ผ่านมา

    Ryo's 1 million times viewed video ❤
    I am a crazy fan of Ryo.
    My most favourite kof character.
    I waited 2 years to comment this.(even checked weekly,lol)
    KOF is not that popular game, so any character who has video having more than one million views is pretty appreciable.

  • @mingyaowu7720
    @mingyaowu7720 11 หลายเดือนก่อน

    The best part doing and finishing the opponent in the capcom vs snk in the stage where you see takuma in the background and whole place collapse😅🤣

  • @madpinoy5683
    @madpinoy5683 2 ปีที่แล้ว

    I love how Ryo changed the finisher from Kohou to Ha-oh Shoukouken in KOF XII onward.

  • @TylerMcNamer
    @TylerMcNamer 2 ปีที่แล้ว

    *ULTRA COMBO!*

  • @Morsmalleo
    @Morsmalleo 6 หลายเดือนก่อน

    Ryo's Special Spirit Moves list from *"Art of Fighting"* , the SNES version:
    - Ko'oh Ken
    ⬇️↘️➡️ + X
    - Heinshipu Kyaku (Heinshipu Kick)
    ↙️➡️ + X
    - Zanretsuken
    ➡️⬅️➡️ + R
    - Haoh Shoukou Ken (Hao-Ken)
    ➡️⬅️↙️↘️➡️ + X
    - Ryuuko Ranbu (Final Counter Attack)
    ⬇️↘️➡️ L+X

  • @DennysFrancisco
    @DennysFrancisco 2 ปีที่แล้ว +1

    This is where Akuma's Shun Goku Satsu came from.

    • @ADTribalChild
      @ADTribalChild 2 ปีที่แล้ว +2

      I believe it. Capcom and SNK parodied each other for years, so I wouldn't be surprised.

  • @shinhiryozenchikiza6540
    @shinhiryozenchikiza6540 2 ปีที่แล้ว +3

    Wow 😯😮

  • @zukoulou7464
    @zukoulou7464 2 ปีที่แล้ว +1

    _ Brothers team :
    Ryô, Gato, Adel ! (KOF XI. PS2)
    _ Mexico team :
    Ryô, Robert, Takuma (KOF 94)
    _ Bikers team :
    Ryô, Angel, Kronhen. (KOF XV)
    A hidden character in Fatal Fury : Wild Ambition. (US & japanese Playstation)

  • @randomaster3260
    @randomaster3260 7 หลายเดือนก่อน

    Ryo é um baita personagem, tem bom desing, personalidade,e estilo de luta, uma pena que a maioria ainda o vê como uma cópia de Ryu e Ken

  • @touco7tenza533
    @touco7tenza533 ปีที่แล้ว +1

    Thanks for the video but you forgot Mr Karaté in Fatal Fury wild ambition

  • @icetrey8662
    @icetrey8662 2 ปีที่แล้ว

    I was in search of a team when I first started playing KOF95, I just knew Terry. A CPU Ryo hit me with this move and he's been my secondary ever since. Tooo bad ass. My 3rd changes depending on the game.

  • @ebesonen
    @ebesonen 2 ปีที่แล้ว +3

    Fun fact: Dan Hibiki the joke character from Street Fighter, got his rush beat em up combo from Ryo and made it his own super combo, it's less effective than Ryo's Ryuuko Ranbu but that's where Dan got it from 🤣

    • @RunehearthCL
      @RunehearthCL 2 ปีที่แล้ว

      In sfv it's pretty effective though, the last hit does a lot of damage lol

    • @thomastellechea1760
      @thomastellechea1760 2 ปีที่แล้ว

      It has a cooler name tho, and tbh it feels somewhat more swag, especially in SFIV

  • @TINHOGOMES
    @TINHOGOMES 2 ปีที่แล้ว +3

    Vídeo muito bom, não sei se é muito exigência minha mas... Deveria ter o nome do jogo que ele está participando e o ano de lançamento.
    Mas repito, O VÍDEO ESTÁ MUITO BOM!

  • @shanebluesky7452
    @shanebluesky7452 27 วันที่ผ่านมา

    Ryo has been given justice in kofxv. He's top tier

  • @QoQabai658
    @QoQabai658 2 ปีที่แล้ว +1

    This move is extra pretty in SNK vs Capcom 2001.

  • @krazyKenHo
    @krazyKenHo 2 ปีที่แล้ว +3

    SNK Kenshiro's for life!!!

  • @Cinderkin
    @Cinderkin 24 วันที่ผ่านมา

    His original Art of Fighting design is still my favorite.

  • @manuelsebastianrodriguez7312
    @manuelsebastianrodriguez7312 ปีที่แล้ว +1

    The kyokugen ryu karate was based on a true karate style, wich is Kyokushin ryu ossu!

  • @estilogambit2079
    @estilogambit2079 19 วันที่ผ่านมา +1

    😏Veio REGREDINDO com o passar dos anos!!!

  • @manoelwellington3579
    @manoelwellington3579 2 ปีที่แล้ว +4

    2:13 eu gostava mais dessa posição de luta dele

  • @BastienMiaou31
    @BastienMiaou31 2 ปีที่แล้ว +1

    Kof Xv is really fun, but
    Kof XII and XIII look amazing

  • @theonewhowokeup9987
    @theonewhowokeup9987 2 ปีที่แล้ว

    Need to bring back that animated cinematic for his special move, but it'll be an ultimate.

  • @daisa1506
    @daisa1506 8 หลายเดือนก่อน

    Ryo did Shinryureppa before SF6 Ken if you think about it.

  • @user-xz2sh8qj1j
    @user-xz2sh8qj1j 2 ปีที่แล้ว

    I also wanted you to include Buriki ONE's Ryutora Ranbu.

  • @RoniSorefameGamer
    @RoniSorefameGamer 2 ปีที่แล้ว +1

    missing the Fatal Fury Wild Ambition

  • @renatosousa9556
    @renatosousa9556 2 ปีที่แล้ว

    Insane

  • @alpyre
    @alpyre ปีที่แล้ว +1

    08:29: The King Of Fighters : Maximum Impact

  • @lburgguyva7543
    @lburgguyva7543 2 ปีที่แล้ว +6

    Ryo is the character Dan Hibiki is based off of. A complete pot shot from Capcom.

    • @paloddinkhanhueso3432
      @paloddinkhanhueso3432 ปีที่แล้ว +4

      Ryo and Robert.

    • @spongeman3090
      @spongeman3090 ปีที่แล้ว

      The reason behind Dan's entire existence was to literally just mock their rival company's Ryu and I love them for that.

  • @user-ql8yz5zk6l
    @user-ql8yz5zk6l 3 วันที่ผ่านมา

    とっても良い動画ですね