Does anyone remember when scrapman wouldn't even touch logic? and now look it him, making some crazy contraptions with insane logic setups, Absolutely love it
@@DrgnZipi mean, if you're unfamiliar with logic gates as a concept, this would probably seem impressive. i mean, i'm not saying this as some kind of arrogant comment, it's just that logic blocks are pretty easy if you get into them for a short time, for everyone.
If you want them at a default angle of 45 but still have adjustment set the angle to 90 then use a distance sensor that is always on and set the output value to 0.5 then connect it to the hinges and you will have your 45° angle but should still be able to adjust past that mark, you may need to include an XOR gate to get both inputs to work
I’m gonna keep saying it. Scrapman’s build aesthetics are through the roof! They were already good, but recently with the decal update, sheesh! 🔥🔥🔥 Keep it up!
@@moroblizniak4457 Let’s say you’re on the court. If you saw a grade schooler make a couple 3 point shots, you wouldn’t scoff at the fact that he can’t put up 3s like Curry. You wouldn’t belittle him for not being able to windmill dunk. Swishing a few 3s in a row is pretty good for a little guy. Sure this armored truck isn’t the most beautiful thing to exist this side of the Milky Way by a long shot. There’s a large, vast number of Trailmaker players that have undeniably far far better aesthetic abilities. But recently, Scrapman’s designs have been through SCRAPMAN’s roof. And that’s pretty cool to see imo
Next thing to add to this would be a range finder of sorts. See how far the mortars go by default and then have a distance sensor that leads into a tone generator when it is at that predetermined distance. This would obviously require line of sight but could be cool!
Loved to see your interest in this idea become an awesome creation you seemed to truly enjoy making. I put over 1k hours into space engineers and had a few creations that invoked that same feeling. Coincidentally my favorite being a 6 wheeled military style truck.(it has several iterations one of them being a missile truck with homing missiles I created as well) when you dived into explaining the logic, I could tell it was going to be one of those creations, you can't help but want to explain every detail.
I made a missile-launching truck and used pistons as means to angle the missiles upwards, and a hinge with 0 strength as the connection. A servo controls the direction. Though it was not very solid so I could not have more than one piston at 100 strength without using suspension springs. I love the finished product. Very well done :)
advice in case you haven't thought about it. Do that when pulling the turret out of the back, angled pistons with friction plates lower and raise the truck for better stability on steep surfaces
8:20ish... if one can't get a Hinge Starting Angle and a Hold Position option in one Hinge... maybe it could get broken up into 2 Hinges working together...?
These mass-destruction weapon systems keep getting better. I think ScrapMan needs to revisit the zero-G battlebots idea using these updated weapon system concepts.
I’d love to see a 2v2 battle where each team has a mortar truck and a tank You could also expand the battle to encompass more with more people maybe land v sea (mortar truck v ship)
When trying to balance recoil or massive moving objects, you want them to alternate from side to side not firing fully one side then the other. Alternating will produce vibrations and some spread but going one side after the other will deviate one way then the other making the spread that much worse.
I Used Bomb Bays to Create a Long Range Mortar Launcher! ScrapMan 825 tuh tellijat Liituge Tellitud 1,7 tuh Jagamine Offlaini Aitäh Klipp 15 065 vaatamist 5. juuli 2023 #scrapman #trailmakers Welcome to another episode of Trailmakers! Today my goal is to convert the bomb bays into a mortar launching land vehicle! Tons More Trailmakers: • Is the World Read... My Most Popular Videos (for whatever reason): • ScrapMan's Most P... ----------------------------------------------------------------------------- Want to support or interact with the channel more? ♦ Join the Discord: discord.gg/ScrapMan ♦ Merch: scrapman.store ♦ Like my Tweets: twitter.com/ScrapManYT ♦ My Doggos on Instagram: instagram.com/scrap.dogs ♦ My TH-camr Setup: www.amazon.com/shop/scrapman ♦ I Make Metal Music: / catarinth ----------------------------------------------------------------------------- About Trailmakers: In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way. Welcome to the Ultimate Expedition! Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way. Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless. Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity. Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit. Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer. Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers ScrapMan 825 tuh tellijat Videod Teave Trailmakers 2018 TUTVUGE SELLE MÄNGUGA Mängud TUTVUGE KOGU MÄNGUSISUGA 72 kommentaari Eazy Level Lisage kommentaar …I Used Bomb Bays to Create a Long Range Mortar Launcher! ScrapMan 825 tuh tellijat Liituge Tellitud 1,7 tuh Jagamine Offlaini Aitäh Klipp 15 tuh vaatamist 2 tunni eest #scrapman #trailmakers Welcome to another episode of Trailmakers! Today my goal is to convert the bomb bays into a mortar launching land vehicle! Tons More Trailmakers: • Is the World Read... … Trailmakers 2018 TUTVUGE SELLE MÄNGUGA Mängud TUTVUGE KOGU MÄNGUSISUGA 72 kommentaari
Hi scrapman, the "feedback" front the motor is actually called recoil and this is because of newton's 3rd law of motion, the way to fix that is either add more weight or add recoil springs( springs to absorb the recoil ). Love the videos, please keep making them
5:11 place a distance sensor facing the ground telling the hinges to toggle and hold position. It'll set them to 45 when it spawns in and still let you adjust via the controls. I'm working on a quad jet engine hovercraft and have 4 distance sensors on hinges triggered by a different sensor, as a secondary function.
Dude, Scrapman; PLEASE link your workshop for us!!!!!!! I NEED to experience your creations first hand! ALSO, great video! Well done and keep up the great work!!!
To limit the steering hinges, use steering hinges. Set the angle range on your "aiming" hinges (the amount you want to be able to adjust them) then attach that to another steering hinge with a permanent preset angle (representing your desired default angle.) Aiming hinges = 90° limit + Mounting hinges = 45° preset = Firing solutions from straight up to straight forward ONLY
You should give a few friends one of these and have a an old Flash game style Tanks mortar battle. So you have to move and then shoot, then stay in the same place, then your opponent moves and shoots etc... until everyone dies.
New idea! Instead of the lids covering the turret, give that truck a set of giant wings that are mounted on the roof of the cab with bearings and make that sucker fly! And yes, this idea was inspired by some concepts from the military.🤪
Scrap man, if you are having trouble with steering hinges not being able to set certain angles on both sides, use 2 hinges, one on the bottom at a fixed angle and one at the Top which you can change the angle of. If you set the bottom to 45 and don’t let it move, and another at the top with a range of 45, now the max range at the top is 0 and the range at the side is 90
To prevent from angling backwards past the zero point, could you put your hinges on another hinge? You could have a hinge at 30 degrees forward fixed, with no controls, and then add another hinge on top with 15 degrees flexibility...or something like that, you might have to play with the angles to get the wanted result.
I'd like to see something similar to this, except it's rotating, and the rotation is what propels it and if you get it right you could possibly use the same amount of bomb bays as the constant bombing plane, so you would have a constant raining of mortars
Video idea: -------------------------In scrapmechanic survival in the mechanic Station Theres an actual blueprint of an Haybot (henk?) maybee u Could try To Build These Parts in Huge size pictured on the blueprint and try to assemble them (Maybee Even so That it works?) good luck cucumber
After all of your recent experiments, I really want to see you and Kan try From the Depths. It's a building game, with a similar style to Trail Makers, but much deeper and focused on battle ships, so it has really detailed weapon and damage mechanics to play with. With how far you guys push Trail Makers and Scrap Mechanic, I bet you could pull off some really crazy builds in FtD.
I dig it. If you made the pistons that raise the weapon array wider, it would be more stable when firing. Overall, the function is sound. Including the protective canopy.
im sure not many people noticed this but i just love the editing of the background music in this video, idk why its just such a nice soundtrack. great job scrapman
Use angle sensors to make a bomber that flies down at a specific angle to bomb accurately. I think the pilot seat has a sight of some sort in it you may be able to use.
To help a little with close range you can add two smart canons that are stable or have little of own steering, this for sure won't be main weapon but i think it can help in emergency situations
I wanna see scrapman re-imagine the constant missile launcher, but build it as a rotary/revolving gun like how miniguns have rotating barrels or a revolver
This is a great idea man. maybe let yuzei build an artillery truck slightly bigger then yours so you can put a 4 by 3 of mortars on the back. maybe try 3 piston's to go REALLY FAR. like real artillery.
Wait scrapman is making super cool modern jets? And there’s a new trail makers update?! Man I’m so behind…. He forgot to get the….. penguins?? What are those?
I think it's the Airborn DLC..? Basically, now there are 3 new weapons with auto-aim (might sound OP, but it seems pretty balanced imo), more aerodynamics, balloons, and a whole new campaign where you help chirpos (da birbs) get rid of the pirates. There are missions that require you to take down a specific enemy vehicle or building, and save the chirpos that were captured, using passenger seats. Scrapman has a playlist of him playing through the entire campaign, so now he doesn't necessarily need to pick up chirpos. I surely missed some stuff, but that's all I could remember off the top of my head.
Okay, I am sensing a theme here. That scrapman blows himself up in every video in some way.😂😂 Okay, not wedge gang approved need the cabin to be more wedge. And no mortar battle?
You know what this means, right?... Scrapman can now make his own Mecha. The Scrapbot MK1. As Scrapman figures out more mechanics that no one has thought of, he will create the perfect Mech.
I love it can you make a flak turret and a battleship turret like you did on the plane? And yeah and make a tank out of it and do a dogfight for that and tank fight?
Reminds me of an RBU / Hedgehog launcher used by corvettes in ASW. Might be interesting to try having a submarine hunt using those up on the bow of a ship and depth charges or something similar off the stern. Totally not just saying that because I’ve recently seen a few Cold Waters with Dot mod videos by Wolfpack345 or anything…
Is it possible to make a flying aircraft carrier (like you did with yzeui) but instead of landing and docking aircraft it launches drones that are strapped with explosives!
This concept could be a good idea....2 vs 2....one of them hide the mortar mobile shooting and other from other position have to tell you the position of the enemies and the results of the explotion until one enemy team be destroy.....any of them....mortar or sighter. I hope be a good idea ScrapMan for one of your versus videos.
You should do something related to a megabuild (like a massive boat or aircraft), and other people could try and take you down, or it could be co-op with stunt challenges with the vehicle.
I have a sniper mortar that uses armor piercing physics of missile launchers behind missile launchers like bleachers and a piston launching mechanism/glitch to increase the speed of the rockets. This is good to know for my current cluster missile project though.
Scrapman: complains about the aerodynamics making it slow
Also scrapman: sticks 2 massive sails on the back slowing him down a bunch
Man of scrap does what man os scrap want to do
@@SomeBloodyShortGuy fax Male of scrap
is too smart for our brain to understand
@@Eepyboii indeed he is, indeed he is
Is anyone else dirty minded or is it just me
@@jacksonnnnnn577 no, I saw it too
Does anyone remember when scrapman wouldn't even touch logic? and now look it him, making some crazy contraptions with insane logic setups, Absolutely love it
"insane"
They are actually quite easy
@@DrgnZipi mean, if you're unfamiliar with logic gates as a concept, this would probably seem impressive.
i mean, i'm not saying this as some kind of arrogant comment, it's just that logic blocks are pretty easy if you get into them for a short time, for everyone.
i love when the man of scrap uploads
Thor?
Brain broke
Yes
I love when the scrap of man uploads
Big scrap
Love to see scrapman doing some simple programming to make the creation more refined.
Scrapman 2023-"Have them angled at a angle"
wise words from a wise man
It so cool to see Scrapman put so much effort into his creations, especially this one, the decorations and design were amazing!
If you want them at a default angle of 45 but still have adjustment set the angle to 90 then use a distance sensor that is always on and set the output value to 0.5 then connect it to the hinges and you will have your 45° angle but should still be able to adjust past that mark, you may need to include an XOR gate to get both inputs to work
I’m gonna keep saying it. Scrapman’s build aesthetics are through the roof! They were already good, but recently with the decal update, sheesh! 🔥🔥🔥 Keep it up!
Bruh. They are not through the roof. They are OK for a TH-camr with limited amount of time but they are not top shelf for sure.
You have to admit that he's getting better, and while yes he has limited time, calling it "OK" seems like an insult.
@@samuelshelley635 As well as ''Over the roof'' is huge overstatment.
Im also big ScrapMan fan but lets keep it real
@@moroblizniak4457 Let’s say you’re on the court. If you saw a grade schooler make a couple 3 point shots, you wouldn’t scoff at the fact that he can’t put up 3s like Curry. You wouldn’t belittle him for not being able to windmill dunk. Swishing a few 3s in a row is pretty good for a little guy. Sure this armored truck isn’t the most beautiful thing to exist this side of the Milky Way by a long shot. There’s a large, vast number of Trailmaker players that have undeniably far far better aesthetic abilities. But recently, Scrapman’s designs have been through SCRAPMAN’s roof. And that’s pretty cool to see imo
@@notonlyhuman6073 Bruh, You just compared Scrapman to a Grade schooler
Been a massive fan for years now, love to see how your content has become more polished and more interesting over the years! Keep it up! 💪
Next thing to add to this would be a range finder of sorts. See how far the mortars go by default and then have a distance sensor that leads into a tone generator when it is at that predetermined distance. This would obviously require line of sight but could be cool!
I’d love to see a canon variant of this with much further range
So you could fire at target across the island with a friend guiding you from the air
Loved to see your interest in this idea become an awesome creation you seemed to truly enjoy making. I put over 1k hours into space engineers and had a few creations that invoked that same feeling. Coincidentally my favorite being a 6 wheeled military style truck.(it has several iterations one of them being a missile truck with homing missiles I created as well) when you dived into explaining the logic, I could tell it was going to be one of those creations, you can't help but want to explain every detail.
By far one of the coolest creations you've made from this dlc.
this feels like a really well done creation that you find on the workshop
fr
This guy has turned bombs into just about everything
For now
1:04 “angled at a kind of angle”
- scrap man, 2023
I made a missile-launching truck and used pistons as means to angle the missiles upwards, and a hinge with 0 strength as the connection. A servo controls the direction. Though it was not very solid so I could not have more than one piston at 100 strength without using suspension springs.
I love the finished product. Very well done :)
advice in case you haven't thought about it. Do that when pulling the turret out of the back, angled pistons with friction plates lower and raise the truck for better stability on steep surfaces
8:20ish... if one can't get a Hinge Starting Angle and a Hold Position option in one Hinge... maybe it could get broken up into 2 Hinges working together...?
These mass-destruction weapon systems keep getting better. I think ScrapMan needs to revisit the zero-G battlebots idea using these updated weapon system concepts.
I’d love to see a 2v2 battle where each team has a mortar truck and a tank
You could also expand the battle to encompass more with more people maybe land v sea (mortar truck v ship)
'Angled kind of at a angle'- Scrapman 2023
1:03 well said scrap man, well said
When trying to balance recoil or massive moving objects, you want them to alternate from side to side not firing fully one side then the other. Alternating will produce vibrations and some spread but going one side after the other will deviate one way then the other making the spread that much worse.
I Used Bomb Bays to Create a Long Range Mortar Launcher!
ScrapMan
825 tuh tellijat
Liituge
Tellitud
1,7 tuh
Jagamine
Offlaini
Aitäh
Klipp
15 065 vaatamist 5. juuli 2023 #scrapman #trailmakers
Welcome to another episode of Trailmakers! Today my goal is to convert the bomb bays into a mortar launching land vehicle!
Tons More Trailmakers:
• Is the World Read...
My Most Popular Videos (for whatever reason):
• ScrapMan's Most P...
-----------------------------------------------------------------------------
Want to support or interact with the channel more?
♦ Join the Discord: discord.gg/ScrapMan
♦ Merch: scrapman.store
♦ Like my Tweets: twitter.com/ScrapManYT
♦ My Doggos on Instagram: instagram.com/scrap.dogs
♦ My TH-camr Setup: www.amazon.com/shop/scrapman
♦ I Make Metal Music:
/ catarinth
-----------------------------------------------------------------------------
About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers
ScrapMan
825 tuh tellijat
Videod
Teave
Trailmakers
2018
TUTVUGE SELLE MÄNGUGA
Mängud
TUTVUGE KOGU MÄNGUSISUGA
72 kommentaari
Eazy Level
Lisage kommentaar …I Used Bomb Bays to Create a Long Range Mortar Launcher!
ScrapMan
825 tuh tellijat
Liituge
Tellitud
1,7 tuh
Jagamine
Offlaini
Aitäh
Klipp
15 tuh vaatamist 2 tunni eest #scrapman #trailmakers
Welcome to another episode of Trailmakers! Today my goal is to convert the bomb bays into a mortar launching land vehicle!
Tons More Trailmakers:
• Is the World Read... …
Trailmakers
2018
TUTVUGE SELLE MÄNGUGA
Mängud
TUTVUGE KOGU MÄNGUSISUGA
72 kommentaari
Hi scrapman, the "feedback" front the motor is actually called recoil and this is because of newton's 3rd law of motion, the way to fix that is either add more weight or add recoil springs( springs to absorb the recoil ).
Love the videos, please keep making them
scrapman explaining his complex system : me confused af
5:11 place a distance sensor facing the ground telling the hinges to toggle and hold position. It'll set them to 45 when it spawns in and still let you adjust via the controls.
I'm working on a quad jet engine hovercraft and have 4 distance sensors on hinges triggered by a different sensor, as a secondary function.
Those sails are looking pretty interesting
Very... sus
Your builds never cease to amaze
Video idea: make a plane that detaches its self in half and then in half again and so on, maybe even make it so every detached part is fly able
Dude, Scrapman; PLEASE link your workshop for us!!!!!!! I NEED to experience your creations first hand!
ALSO, great video! Well done and keep up the great work!!!
To limit the steering hinges, use steering hinges. Set the angle range on your "aiming" hinges (the amount you want to be able to adjust them) then attach that to another steering hinge with a permanent preset angle (representing your desired default angle.)
Aiming hinges = 90° limit
+
Mounting hinges = 45° preset
=
Firing solutions from straight up to straight forward ONLY
You should give a few friends one of these and have a an old Flash game style Tanks mortar battle. So you have to move and then shoot, then stay in the same place, then your opponent moves and shoots etc... until everyone dies.
Best words of scrapman "Angled at a angle" -Scrapman 2023
Nice build, most wheeled artillery vehicle count with stabilizer legs, which could be used to stabilize your build
It's awesome when Scrapman is inspired this much by an idea. You can't force it, but it's great when it happens!
You should make this a series called “the bomb experts”
New idea! Instead of the lids covering the turret, give that truck a set of giant wings that are mounted on the roof of the cab with bearings and make that sucker fly! And yes, this idea was inspired by some concepts from the military.🤪
Scrapman has started to really tune in his creations, from their function to even their appearance.
Awesome to see how the logic was programmed to make this function
Greetings from Denmark 🇩🇰
Scrap man, if you are having trouble with steering hinges not being able to set certain angles on both sides, use 2 hinges, one on the bottom at a fixed angle and one at the Top which you can change the angle of. If you set the bottom to 45 and don’t let it move, and another at the top with a range of 45, now the max range at the top is 0 and the range at the side is 90
Another legendary upload one of the og 4 continues
Scrap man have all kind of ideas that I didn't even thought of, keep up the great work
To prevent from angling backwards past the zero point, could you put your hinges on another hinge? You could have a hinge at 30 degrees forward fixed, with no controls, and then add another hinge on top with 15 degrees flexibility...or something like that, you might have to play with the angles to get the wanted result.
My man went full lockheed Martin😂
I'd like to see something similar to this, except it's rotating, and the rotation is what propels it and if you get it right you could possibly use the same amount of bomb bays as the constant bombing plane, so you would have a constant raining of mortars
Really loved this one, always a fan of artillery creations!
Do a tank battle royal with the devs or the crew, but only bombs are allowed!
But let everyone come up with their own devices xD
Yeah, piston gun would made great tanks that by definition can't spam rounds, plus ballistics need to account
Video idea:
-------------------------In scrapmechanic
survival in the mechanic Station Theres an actual blueprint of an Haybot (henk?) maybee u Could try To Build These Parts in Huge size pictured on the blueprint and try to assemble them (Maybee Even so That it works?) good luck cucumber
that turret when you were experimenting with the angles would be awesome on a battle ship
That was polished! Only two things I didn't like we're the sails, and I think you enclosed the launchers slightly too much. Very cool creation though!
After all of your recent experiments, I really want to see you and Kan try From the Depths. It's a building game, with a similar style to Trail Makers, but much deeper and focused on battle ships, so it has really detailed weapon and damage mechanics to play with. With how far you guys push Trail Makers and Scrap Mechanic, I bet you could pull off some really crazy builds in FtD.
I dig it. If you made the pistons that raise the weapon array wider, it would be more stable when firing.
Overall, the function is sound. Including the protective canopy.
i loved the part where he said "its scrapping time" and then scrapped all over the place
"Let's have them angled at angles" wise words from a wise man
Hey scrapman. Remember that stability glitch in instruments of destruction when you double stacked moving parts? That happens in trailmakers too.
The new power couplings could be used to create a launchable bolas system. Would be a nice challenge to get it to work correctly and activate/attach.
Great video as always Scrapman! Your videos are great, and I am so glad to see a previous (awesome) creation make it back into a new video.
im sure not many people noticed this but i just love the editing of the background music in this video, idk why its just such a nice soundtrack. great job scrapman
Use angle sensors to make a bomber that flies down at a specific angle to bomb accurately. I think the pilot seat has a sight of some sort in it you may be able to use.
I can’t wait for him to recreate the entire U.S. military using Tailmakers
same
To help a little with close range you can add two smart canons that are stable or have little of own steering, this for sure won't be main weapon but i think it can help in emergency situations
There is an howitzer that shoot 5 times in an arch, all bulletts reach the target at the same time, with different angle of impact.
You are just created the deadliest close - combat vehicle concept possible
Trailmakers videos are my favorite!
really cool creation, and thanks for explaining a bit of how logic gates works because i always get confused
The music you have in the background 10:00 I have a whole playlist that I got from listening to this
I wanna see scrapman re-imagine the constant missile launcher, but build it as a rotary/revolving gun like how miniguns have rotating barrels or a revolver
This is a great idea man.
maybe let yuzei build an artillery truck slightly bigger then yours so you can put a 4 by 3 of mortars on the back.
maybe try 3 piston's to go REALLY FAR. like real artillery.
i really like the amount of detail you put into this build :)
"Have them angled kind of at an angle" Scrapman 2023
when the yes
Wait scrapman is making super cool modern jets? And there’s a new trail makers update?! Man I’m so behind…. He forgot to get the….. penguins?? What are those?
I think it's the Airborn DLC..?
Basically, now there are 3 new weapons with auto-aim (might sound OP, but it seems pretty balanced imo), more aerodynamics, balloons, and a whole new campaign where you help chirpos (da birbs) get rid of the pirates.
There are missions that require you to take down a specific enemy vehicle or building, and save the chirpos that were captured, using passenger seats.
Scrapman has a playlist of him playing through the entire campaign, so now he doesn't necessarily need to pick up chirpos.
I surely missed some stuff, but that's all I could remember off the top of my head.
It would be fun to watch if he does pvp with these vehicles he creates
Good job Scrapman !
Yzuei's building skill is slowly trasfering to Scrapman
Yes
Agreed
To make it set set toggle auto on and make sure the green turning angle is towards what you want it to be. Hope this helps.
This is for the 45 degree lock. I use that to build Xwings. You will have to assign a button but still..
Okay, I am sensing a theme here. That scrapman blows himself up in every video in some way.😂😂 Okay, not wedge gang approved need the cabin to be more wedge. And no mortar battle?
You know what this means, right?... Scrapman can now make his own Mecha. The Scrapbot MK1. As Scrapman figures out more mechanics that no one has thought of, he will create the perfect Mech.
I love it can you make a flak turret and a battleship turret like you did on the plane? And yeah and make a tank out of it and do a dogfight for that and tank fight?
Idea!💡
You and yzeui with this vehicle give yzeui the blue prints but let him build his own type to his own taste and then fight in multiplayer
The Msic At 00:00 Is Called Come 2getger By Ooyy
Reminds me of an RBU / Hedgehog launcher used by corvettes in ASW. Might be interesting to try having a submarine hunt using those up on the bow of a ship and depth charges or something similar off the stern. Totally not just saying that because I’ve recently seen a few Cold Waters with Dot mod videos by Wolfpack345 or anything…
We still need beyblade and destruction derby with the new physics
Is it possible to make a flying aircraft carrier (like you did with yzeui) but instead of landing and docking aircraft it launches drones that are strapped with explosives!
I guess, some anchor legs would help it with staying stable during firing. Other than that, it's your typical MRL, good as any :)
In honor of the natural progression of land, air and sea vehicles, I think you could be able to make a bomb based torpedo system or something.
This concept could be a good idea....2 vs 2....one of them hide the mortar mobile shooting and other from other position have to tell you the position of the enemies and the results of the explotion until one enemy team be destroy.....any of them....mortar or sighter. I hope be a good idea ScrapMan for one of your versus videos.
Mortar must be dificult to move because need be deployed (easy target) and sighter dificult target could move easy
hinges that start at any angle
piston starting closed
and bearing
we reallly need those things in the gamethat would be so helpful
Scrap man love your videos. I have been watching for 3 years now. Keep up the good work
You should do something related to a megabuild (like a massive boat or aircraft), and other people could try and take you down, or it could be co-op with stunt challenges with the vehicle.
Scrapman, we all know you called Kan for logic help😏😂
Loved the video bruh.
I have a sniper mortar that uses armor piercing physics of missile launchers behind missile launchers like bleachers and a piston launching mechanism/glitch to increase the speed of the rockets. This is good to know for my current cluster missile project though.
One of my favourite builds from any scrapman video
This was a really cool build.
You could do a demolition race using this core mechanic. Maybe another King of The Hill or Last Man Standing.
I was kinda hoping for like an ICBM style. But still this looks pretty cool specially that opening mechanism
Y’all as as in kan and kosmo and monbo should do best of 5 battle bots but after every round y’all rotate y’all’s creation and improve then
Using logic bombs to have an artillery battle with yuzi would be awesome.