I've always considered myself to be a huge historian especially around the Era of WWII . I've been playing Uboat for several years now soley for the immersion and historically correct gameplay it offers folks like myself. I stumbled across your channel when I was search YT for any uboat update content. I must say I've been enjoying your content and hope you continue doing such a great job showcasing this incredible Simulator. Thanks for all the hard work you put into editing etcc ya videos. Cheers Mate !
Just discovered your channel running a search for new Uboat playthroughs. What a pleasant surprise! Immersive, captivating, entertaining, informative. Particularly like the roleplay touch, with the personal log intros. Damn fine work, sir! Really damn fine work. Goes without saying, earned a subscription
And I always put my engineers on different shifts for maximum coverage of the engines, manually assigning the torp guy while the main is resting. You'd be surprised just how far the fuel will go.
A tip is to stop at periscope depth use the *observation periscope* in order to check for airplanes or other targets before surfacing fully. That's really what the observation periscope is for, it can look up and down as well as side to side.
Historically submarines could not fully stop submerged. If they stopped, they would increase depth. There had to be some speed of forward movement to stay at the desired depth. Just depends on how you want to play.
@@cideltacommand7169 Probably? Not. Do the historical research and read the history and accounts of WWII commanders. I suggest starting with Clay Blair's Two volume masterpiece The Hunters and the Hunted. A light read at 1400 pages. :)
@@cideltacommand7169 Type VII subs used their ballast to attain neutral buoyancy, then they could use dive planes to move up and down through the water. The reason changing depth while still wouldn't work in real life is sorta similar to how airplanes work - the dives planes on a submarines and elevators on an airplane are very similar. Just like how an airplane can't fly up or down if it's not moving (because there is no airflow over the wings), the same applies to the submarine (there is no waterflow over the dive planes).
If they'd actually had bombs rather than depth charges it probably would have been. I think the issue was you were surfaced when they dropped, so the depth charge went off too deep.
Love your videos. I have been playing the beta for hours every day. I will say that I am taking 3-4 km shots and hitting nearly every time. Guess I like the long shots.
They are fun, but i’ve only really been able to do them with the Type VII while it’s surfaced, like how the actual U-boat crews did. Hunting a convoy throughout the day, keeping at range and then when the night comes and the convoy is silhouetted by the sunset or the moon, I make my strike.
In-sane depth charge drop. Amazed your dugout canoe survived. Plucky crew and good decisions on your part. Future reference: The name of the base is pronounced VILL-helms-hahvn.
Great job Herr Kaleun! It would have been disastrous in the Atlantic. Btw, wasd keys (with or without shift) makes moving around of views a lot easier.
You could have easily saved your sailors but you just stood there and let them die. You had the med-kits to heal them yet you just walked around the boat doing nothing. Shame Kommandant, shame.
Ah, Hartlepool, so many memories of terrifying that place in SH3! It was always a relatively easy port to raid in sh3 because it was right on the coast, not several killometers up a river estuary. Edit, oh you actually did it, you legend! Bad luck that nothing spawned in there for you, it was a coal port and a merchant ship building site at that time (A lot of empire class freighters were built there during the war) so it being entirely empty is very unlucky. They did a better job replicating it here than Sh3 did, not sure why but Sh3 put the port on the north side of the point rather than the south, so the entrance faced the wrong way.
My captain and chief engineer of my U4 just died from exhaustion. We constantly got bombarded and always managed to duck away. But it was days of being pursued. Something about my crew rotations and the lack of beds kept them from sleeping. I couldn't recruit command guys, and now we're all patched up and my very experienced radio man is the skipper. But we're lost in open water. Derp! Haven't figured out how I'm getting out of this yet.
@@zach-p120You can use electric until battery empty, then use fuel while it recharges, then electric again and repeat. used this a couple years ago and was insane. havent tested it in beta yet
@@zach-p120 He's saying to run the diesel to charge the batteries, then run electric and deplete battery, then run the diesel again to charge, etc. rather than just running diesel
Whatype of Uboat is that yur sailing? The game puts me everytime in a type 7 with a big tower but i like yours but got not clue how to get that smaller type
I think it should be even easier to get replacement parts, medkits and such if you board the vessel before shooting. Eg when the crew has abandoned ship because you communicate intent to sink.
Hmmm, it's always better not to engage aircraft with the pea-shooter, especially now that the devs seem to have buffed the accuracy of the AI's bombing runs!. I know that is what it's there for, but only if there is no alternative because the enemy has caught you with your underwear round your ankles. Your spotters had given you plenty of warning: discretion is always the better part of valour and you should have crash-dived the boat straight away!
Don't know accurate this game is but the Firth Of The Fourth had some major defenses on all the islands in the inlet had some sort of anti aircraft and anti ship and anti sub defenses on them due to the vital it was.
You seem to do little to manage your officers watches. Several times you just let them become exhausted. This could be critical when you come across targets. Having a supply of coffee can help, but you must rotate them on their watches for efficiency. Just a thought. Enjoying the look at the Beta upgrade.
@@crazedjester Great. I found that when using time compression that I need to watch carefully for character fatigue. Great videos that you produce all the same.
Do they simulate the sound of the crew pooping on their u-boat? How about dinner time ? Do they have dinner? How about the hot bunking? All important things. 🤔
Have yet to play the Type II but on the VIIC the officers and crew will indeed gather around their respective mess tables and eat (specific animations). Regarding hot bunking: also yes - crew will sleep/rest in a random bunk (crew quarters in bow and stern torpedo rooms) whereas officers have an assigned bunk.
It's "for my crew and me", not "for my crew and I" No sweeter thing for a self tought foreign speaker than to correct an aborigine!😂 However, I must commend you for you're one of the rare 'rulers of the waves' who doesn't call the sea "the water"!!💪👍
How about the crew growing longer and longer beards over time? The developers could make a very realistic great game just adding a few of these simple actual day to day U-boat things.
How about more important details first, like crew actually doing stuff? Standing around, staring into the void, while the boat is flooding, looks super silly.
England at war with France ???? I didn't know that they had U Boats during the 100 years war or that France had German Submarines .................... Also I didn't know that U Boats were gas powered as I thought that they ran on a Liquid called Diesel ...........
I've always considered myself to be a huge historian especially around the Era of WWII . I've been playing Uboat for several years now soley for the immersion and historically correct gameplay it offers folks like myself. I stumbled across your channel when I was search YT for any uboat update content. I must say I've been enjoying your content and hope you continue doing such a great job showcasing this incredible Simulator. Thanks for all the hard work you put into editing etcc ya videos.
Cheers Mate !
Really appreciate the kind words Benjimun! Thank you!
if you're that amazed by the "historical accuracy" of this game, then someone has never heard of silent hunter iii huh...
Well ya know what they say about assuming....
Just discovered your channel running a search for new Uboat playthroughs. What a pleasant surprise! Immersive, captivating, entertaining, informative. Particularly like the roleplay touch, with the personal log intros. Damn fine work, sir! Really damn fine work.
Goes without saying, earned a subscription
Thanks very much for the kind words and your support!!
Sailors are like "Huh. We've only been at war 3 weeks and we're already get a vacation? This job is cushy."
yeah ahah 6 days patrol for 2 weeks of vacation, best job ever ! he need to make them patrol for one Month
And I always put my engineers on different shifts for maximum coverage of the engines, manually assigning the torp guy while the main is resting. You'd be surprised just how far the fuel will go.
A tip is to stop at periscope depth use the *observation periscope* in order to check for airplanes or other targets before surfacing fully. That's really what the observation periscope is for, it can look up and down as well as side to side.
Historically submarines could not fully stop submerged. If they stopped, they would increase depth. There had to be some speed of forward movement to stay at the desired depth. Just depends on how you want to play.
@@juliusceasar1815Their ballast would have probably maintained a somewhat decent depth keep
@@cideltacommand7169 Probably? Not. Do the historical research and read the history and accounts of WWII commanders. I suggest starting with Clay Blair's Two volume masterpiece The Hunters and the Hunted. A light read at 1400 pages. :)
@@cideltacommand7169 Type VII subs used their ballast to attain neutral buoyancy, then they could use dive planes to move up and down through the water. The reason changing depth while still wouldn't work in real life is sorta similar to how airplanes work - the dives planes on a submarines and elevators on an airplane are very similar. Just like how an airplane can't fly up or down if it's not moving (because there is no airflow over the wings), the same applies to the submarine (there is no waterflow over the dive planes).
@@burgertanker7970 they could spend a bit of compressed air to change depth then trim.
Been looking forward to this one since the last episode
Thank you for watching, Bjorn
That bomb drop was nuts. Great job, skipper.
Yeah I thought it was over after that
If they'd actually had bombs rather than depth charges it probably would have been. I think the issue was you were surfaced when they dropped, so the depth charge went off too deep.
Love your videos. I have been playing the beta for hours every day. I will say that I am taking 3-4 km shots and hitting nearly every time. Guess I like the long shots.
They are fun, but i’ve only really been able to do them with the Type VII while it’s surfaced, like how the actual U-boat crews did.
Hunting a convoy throughout the day, keeping at range and then when the night comes and the convoy is silhouetted by the sunset or the moon, I make my strike.
Now thats pretty awesome! Great work! How is your tonnage war going?
In-sane depth charge drop. Amazed your dugout canoe survived. Plucky crew and good decisions on your part. Future reference: The name of the base is pronounced VILL-helms-hahvn.
Thank you Erom!
Hold shift while using the A or D keys to move the binoculars or the periscope, you can move it much faster.
Great job Herr Kaleun! It would have been disastrous in the Atlantic. Btw, wasd keys (with or without shift) makes moving around of views a lot easier.
Thank you for letting me know. I will be using those keys now
You could have easily saved your sailors but you just stood there and let them die. You had the med-kits to heal them yet you just walked around the boat doing nothing. Shame Kommandant, shame.
the ,, Oberkomando" will not be amused..
I knnnnnooooooow =*(. Got caught up in the repairs and relying on my medic to do it all. A hard lesson learned today
😂😂😂😂
@@crazedjesterhard lesson indeed. But huge respect for owning it so openly
Great vid but the British place names have you foxed:
"Hart-lee-pool" "Ed-in-bruh"
Why didn't you save your other men. You had several medkits
I know =(. Got caught up trying to get the repairs going and relying on my medic. Lessons were learned today
that was intense! love your videos.
I find the WASD keys easier to drive/move the periscope than the mouse.
New to your channel but damn I'm hooked!
Thank you for the support Hazy!
Cool episode... Looking forward to the next 🎉
Ah, Hartlepool, so many memories of terrifying that place in SH3! It was always a relatively easy port to raid in sh3 because it was right on the coast, not several killometers up a river estuary.
Edit, oh you actually did it, you legend! Bad luck that nothing spawned in there for you, it was a coal port and a merchant ship building site at that time (A lot of empire class freighters were built there during the war) so it being entirely empty is very unlucky.
They did a better job replicating it here than Sh3 did, not sure why but Sh3 put the port on the north side of the point rather than the south, so the entrance faced the wrong way.
Hoping we run into some ships there on the next go around. Easy pickings!
Thank you - I'm just learning.
My captain and chief engineer of my U4 just died from exhaustion. We constantly got bombarded and always managed to duck away. But it was days of being pursued. Something about my crew rotations and the lack of beds kept them from sleeping. I couldn't recruit command guys, and now we're all patched up and my very experienced radio man is the skipper. But we're lost in open water. Derp! Haven't figured out how I'm getting out of this yet.
Keep us updated on how your career goes! Sounds like a good challenge
Can’t wait for the full release! I hope I can still use the TDC mod
Start using an electric motor alternately with a diesel engine. Will save you fuel in the long run.
you cant, either one or another
@@zach-p120You can use electric until battery empty, then use fuel while it recharges, then electric again and repeat. used this a couple years ago and was insane. havent tested it in beta yet
Yup hybrid technology!
@@zach-p120 He's saying to run the diesel to charge the batteries, then run electric and deplete battery, then run the diesel again to charge, etc. rather than just running diesel
Whatype of Uboat is that yur sailing? The game puts me everytime in a type 7 with a big tower but i like yours but got not clue how to get that smaller type
type 2
Why do you keep saying Bloody? You sound American and you're in a German Uboat - you kept making me chuckle.
I think it should be even easier to get replacement parts, medkits and such if you board the vessel before shooting. Eg when the crew has abandoned ship because you communicate intent to sink.
hold Shift while turning periscopes will speed it up
You're a god send!!
Hmmm, it's always better not to engage aircraft with the pea-shooter, especially now that the devs seem to have buffed the accuracy of the AI's bombing runs!. I know that is what it's there for, but only if there is no alternative because the enemy has caught you with your underwear round your ankles. Your spotters had given you plenty of warning: discretion is always the better part of valour and you should have crash-dived the boat straight away!
Don't know accurate this game is but the Firth Of The Fourth had some major defenses on all the islands in the inlet had some sort of anti aircraft and anti ship and anti sub defenses on them due to the vital it was.
We will soon test its defenses then!
Apparently that range lock on issue was patched in an update so hopefully that's now fixed
Oh wow that would be amazing....having to get as close as we did isn't too bad, but a 1km max was a bit ridiculous
Btw best bet when you have a watch and see the aircraft a couple nautical miles out, crash dive. It’s much more risky to fight with aircraft.
Bloody hell . That was close !
Haha yeah that was crazy!
they need to add the ability to talk to other uboats for wolfpacks but i love this game ha
Couldn't agree more! To be able to attack as a wolf pack would be epic
What’s with the blades on the front of the boat? Just in case you feel the need to cut a MF’er up?
they’re to cut through anti-submarine and anti-torpedo nets
how many stone is 55 kilos? 8.661. Rock and roll..
Just thought I'd mention that Hartlepool is actually pronounced more like 'Hart-li-pool' #TMYK 😉
Thanks so much! I knew I had to be pronouncing that wrong =(
@@crazedjester no worries, man. We do have some odd pronunciations for places, to be fair
Has there been a change to med kits in the update? Why wouldn’t you use the med kits sooner?
Not sure if there has been a change. Yeah I figured my medic would be caring my the downed sailors. My failure as a captain =*(
You seem to do little to manage your officers watches. Several times you just let them become exhausted. This could be critical when you come across targets. Having a supply of coffee can help, but you must rotate them on their watches for efficiency. Just a thought. Enjoying the look at the Beta upgrade.
I will play around with the shifts in the next episode.
@@crazedjester Great. I found that when using time compression that I need to watch carefully for character fatigue. Great videos that you produce all the same.
Do they simulate the sound of the crew pooping on their u-boat? How about dinner time ? Do they have dinner? How about the hot bunking? All important things. 🤔
Have yet to play the Type II but on the VIIC the officers and crew will indeed gather around their respective mess tables and eat (specific animations). Regarding hot bunking: also yes - crew will sleep/rest in a random bunk (crew quarters in bow and stern torpedo rooms) whereas officers have an assigned bunk.
It's "for my crew and me", not "for my crew and I"
No sweeter thing for a self tought foreign speaker than to correct an aborigine!😂
However, I must commend you for you're one of the rare 'rulers of the waves' who doesn't call the sea "the water"!!💪👍
ruler of the waves.....has a nice ring to it
Hartlepool is pronounced Hart-Lee-pool. Found it surprising my home town is in the game
Thank you for the correction. I bet it's a beautiful town
don't dive with engines off it take much longer
New crew!,
You need a bigger Boat
How about the crew growing longer and longer beards over time? The developers could make a very realistic great game just adding a few of these simple actual day to day U-boat things.
they do
they shave them tho
How about more important details first, like crew actually doing stuff? Standing around, staring into the void, while the boat is flooding, looks super silly.
Good video.
But please
Ed-in-bruh.
Thank you =)
More pls
If they had had bombs rather than depth charges you would have joined the Luftwaffe, for a short while at least.
A flying UBOAT.....top secret technology
@@crazedjester - There's a1963 Japanese movie about a flying submarine.. it's called 'Atragon'.
Pronounced “Hart-lee-pool” 👍
Thank you!
Edinburgh but you say, Edinburro
Thank you for the correction
Based on your pronunciation of Hartlepool ( it should be hart lee pool) I hope Jeff Stelling isn't a subscriber 😅
bloody american butchering the name 🤣
@@crazedjester Also, it's "eddin burr", not "edin burro"
Your AoB was off
England at war with France ???? I didn't know that they had U Boats during the 100 years war or that France had German Submarines .................... Also I didn't know that U Boats were gas powered as I thought that they ran on a Liquid called Diesel ...........
These are the new engines =)
Technically, during the Second 100 Years War the British gave the French a good number of submarines ...
@@StyxRiverGynoid 😀😀😀😀
Hart -le- pool, not hartle-pool
Why tf do you just let your sailors die? You had medkits and did absolutely nothing
Lessons were learned today
Ngl love hearing Americans mispronounce British place names if you want it's said like
eh.duhn.bruh
And
Heartly pool
Like the series
Keep 2 crew assigned to your on-shift commander and engineer for a 50% fuel savings.
50% is huge!
@@crazedjester Yeah if memory serves you get 20% from the crew with commander and 30% from crew with engineer. :)