Wow! Congrats on building your own PS1 game! It looks very impressive!!! My personal biggest dream is to be able to create a custom little game for the pocketstation. Problem is that documentation is very scarce. Would you considerate making a small video tutorial series for this? How to setup devkit, how to write your first app, how to render pixels on the screen and how to move them with controls, simple stuff. Because honestly you seem like the One Guru on the internet who knows anything about pocketstation. Please?
video tutorial is a lot of work, preparing the tutorial, filming, editing, nothing fun for me. I already made a dev kit for the pocketstation, you just need to download it from my website and install devkitpro arm compiler, if you don't know how to do that, first learn how to code in C language.
I am a level designer. I would like to use the game engine and just design like 50 levels or so and make my own game out of it. Call it a different name and such. Since you have the code base, it should be too hard of a project.
you can buy my game on my website and you have a level editor built in the game (on ps1 or pc) you can make you own levels and send them to me, I could integrate them into a new release
64 ça semble pas rond. D'habitude on choisit 30 ou 60 ou 50 fps. Est-ce que c'est la valeur par défaut ou tu l'as réglé toi-même? Je sais qu'on peut le faire aussi sur Arduboy. @@OrionSoft
@@juicelizard on est sur un LCD la, pas une télé, 50/60 ça viens des fréquences des prise de courant US/Europe à l'origine. La doc de la pocketstation propose 64 ou 32hz problemkaputt.de/psx-spx.htm#pocketstationiovideoandaudio
You're living my dream brother. That's amazing work
Got your video recommended suddenly. I played your game few years ago. Thank you.
Wow, that's so cool. I have one of your games in my collection, called Zia and the Goddess of Magic. Would love to see more homebrews by you
Nice video. If my memory serves me well, Zia was the first game I bought from you, so that will be a nice video to watch.
Good Work!😊
This is honestly pretty amazing work!
bravo 💪 et merci pour le partage, les projets de jeux sur PS1 se font définitivement trop rares depuis quelques années 😓
Trop fort
Wow! Congrats on building your own PS1 game! It looks very impressive!!!
My personal biggest dream is to be able to create a custom little game for the pocketstation. Problem is that documentation is very scarce. Would you considerate making a small video tutorial series for this? How to setup devkit, how to write your first app, how to render pixels on the screen and how to move them with controls, simple stuff. Because honestly you seem like the One Guru on the internet who knows anything about pocketstation. Please?
video tutorial is a lot of work, preparing the tutorial, filming, editing, nothing fun for me. I already made a dev kit for the pocketstation, you just need to download it from my website and install devkitpro arm compiler, if you don't know how to do that, first learn how to code in C language.
Hope you'll do the same for dreamcast 🙂
Amazing work! How easy was to port the game from PS1 to Windows and Linux? Did you write it from scratch?
yes I write it from scratch, I used SDL2 for Windows/Linux port, the code base remain in C language.
saved
I am a level designer. I would like to use the game engine and just design like 50 levels or so and make my own game out of it. Call it a different name and such. Since you have the code base, it should be too hard of a project.
you can buy my game on my website and you have a level editor built in the game (on ps1 or pc) you can make you own levels and send them to me, I could integrate them into a new release
Les pixels gris de la Pocket Station, c'est du clignotement? Comme on peut faire sur Arduboy? C'est quoi le framerate?
oui, la pocketstation est en noir et blanc, j'ai simulé 2 niveaux de gris supplémentaire avec un clignotement rapide d'image, le framerate c'est 64fps
64 ça semble pas rond. D'habitude on choisit 30 ou 60 ou 50 fps. Est-ce que c'est la valeur par défaut ou tu l'as réglé toi-même? Je sais qu'on peut le faire aussi sur Arduboy. @@OrionSoft
@@juicelizard on est sur un LCD la, pas une télé, 50/60 ça viens des fréquences des prise de courant US/Europe à l'origine. La doc de la pocketstation propose 64 ou 32hz problemkaputt.de/psx-spx.htm#pocketstationiovideoandaudio
@@OrionSoft Ok merci de l'info.