My Procedurally Generated Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #1

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  • เผยแพร่เมื่อ 26 มิ.ย. 2024
  • Welcome to the second devlog for my procedurally generated monster-hunting game, Vicious Legacy! In this episode, we look at character controllers, animations, weapons/items, and a sneak preview of the next episode. Also, some exciting news!
    Made in Unity HDRP.
    Please share any questions or comments below.
    Vicious Legacy
    ----------------------------------------
    Watch the first episode: • My Procedurally Genera...
    OFFICIAL DISCORD! / discord
    Website: www.viciouslegacygame.com.au
    Instagram: / viciouslegacyaus
    Email: viciouslegacygameinfo@gmail.com
    Chapters
    ----------------------------------------
    00:00 Intro
    01:08 Character Control
    03:25 Character Model
    05:44 Targeting
    07:12 Rolling?
    08:08 Items
    10:01 Top Secret
    10:18 Next Time / News
    11:50 :'( 🐈
    My Other Stuff
    ----------------------------------------
    (art)
    www.artstation.com/originsc/
    (music)
    drooble.com/shadowshow
    Links
    ----------------------------------------
    Grant Abbitt: ‪@grabbitt‬
    Mixamo: www.mixamo.com/
    Music
    ----------------------------------------
    / @medievallofi
    Bandcamp: medievallofi.bandcamp.com/alb...
    #devlog #unity #indiegame #indiedev #rpg #roguelike
  • เกม

ความคิดเห็น • 287

  • @parthenocarpySA
    @parthenocarpySA 11 หลายเดือนก่อน +25

    I didn't see anything remotely conveying "roguelike" in this, and I'm not sure why you are calling your game a roguelike

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +135

      I actually never once refer to the game as a roguelike. I use the term Rogue*lite* , which is a game that can contain roguelike elements, or I say it's an action adventure rpg with "roguelite elements".
      In this case, my game features procedurally generated characters, permanent death, meta progression, and abilities/ traits which effect character stats and gameplay, all of which could be considered elements of a roguelike game, but used in a different way. Hence, roguelite. :)

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +76

      Pinning for clarity as it's a good distinction for others who may not know :)

    • @sean3000
      @sean3000 11 หลายเดือนก่อน +34

      Relax bro

    • @unittest896
      @unittest896 11 หลายเดือนก่อน +4

      @@ViciousLegacyGameAUS to prevent death from being too devastating, what is the estimated time a player would live on the average playthrough?

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +13

      @@unittest896 That is entirely up to the player. If you're careful I imagine you could probably get through most of the game with 1 or 2 characters. But death will be devastating, and hard to avoid; it's death! But as I've said elsewhere you can get your progress back (or at least part of it) from your previous character once you get a new one

  • @Fourth_Stooge
    @Fourth_Stooge 11 หลายเดือนก่อน +127

    Personally I would love longer videos! I obviously can’t speak for other people, and I know a lot of times feeling like you need to draw out an episode can be just as stressful as needing to cut one down, but I would enjoy videos that go more in depth and are a larger chunk of the development! This game is already demanding my attention, so whatever you decide to put out, I will be watching

  • @NaughtyKlaus
    @NaughtyKlaus 11 หลายเดือนก่อน +167

    Don't underestimate the internet, R.Y.A.N. is perfect waifu material.

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +13

      Love it

    • @Hekeu
      @Hekeu 11 หลายเดือนก่อน +10

      Can't wait for the fanart lmao

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +6

      @@Hekeu plenty on our discord haha

  • @quakxy_dukx
    @quakxy_dukx 11 หลายเดือนก่อน +71

    Oh I wasn’t expecting the monsters to be procedurally animated. You don’t see that too often

    • @ZacharyStiles
      @ZacharyStiles 11 หลายเดือนก่อน +4

      I actually laughed out loud, subscribing specifically for the funny spooder monster

    • @shade4467
      @shade4467 10 หลายเดือนก่อน +5

      I think procedural animations should be used more often.

  • @j_devs4603
    @j_devs4603 11 หลายเดือนก่อน +8

    I love game development, especially when small creators try it. The videos are better than some of the larger TH-camrs.

  • @yeast00
    @yeast00 11 หลายเดือนก่อน +20

    man your luck on the first video blowing up was 100% deserved this is amazing for how much youve done so far

  • @arcanealchemist3190
    @arcanealchemist3190 11 หลายเดือนก่อน +27

    watching your struggles with blender has been super relatable! im currently self-learning blender and i totally feel your struggle! character modeling is its own beast, and that gap between "idea in your head" and "the thing you made" is always so frustrating!
    so glad to hear a discord is happening! I asked for it in the last video, and I'm excited to share my 3D artwork there. maybe even make some fanart of your game!
    enjoy your holiday!

  • @Fanunic
    @Fanunic 11 หลายเดือนก่อน +62

    Hype for next episode -- can't wait to see the fully-modeled monsters! What does RYAN stand for?

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +8

      any guesses? ;)

    • @GamingandDev
      @GamingandDev 11 หลายเดือนก่อน +14

      Random TH-cam anchor name 🫠

    • @perennialcoma
      @perennialcoma 11 หลายเดือนก่อน +3

      @@ViciousLegacyGameAUSResourceful Youthful Automaton Navigator

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +5

      @@perennialcoma believe it or not, the N is navigator

    • @perennialcoma
      @perennialcoma 11 หลายเดือนก่อน +1

      @@ViciousLegacyGameAUS Getting closer!

  • @s324
    @s324 11 หลายเดือนก่อน +15

    been working on a game this summer with about 0.05% of your productivity so this is super neat / inspiring to see.

  • @jaybugo
    @jaybugo 11 หลายเดือนก่อน +5

    I love finding these devlogs that have just started, as I'm just beginning my game dev path. I'm just learning how to code for now, but seeing videos like yours helps me keep the motivation alive. I hope for the best for your game! :D

  • @yamatanoorochi6203
    @yamatanoorochi6203 11 หลายเดือนก่อน +22

    Suggestion of something that can be implemented in the future: How about making the types of monsters you find depend on the size and characteristics of the islands (Example: If the island/s is/are small then there will be monsters that like maximum are only a little bigger than the player but they are quite agile and in the case that the island/s is/are large it became more frequent to find slow but powerful behemoths as enemies and that the monsters, regardless of their size, have characteristics such as dense fur in case the island/s are snowy places)?

  • @h3sniperman
    @h3sniperman 11 หลายเดือนก่อน +1

    Love that you're not getting too caught up in the details of how things will look and fleshing out the mechanics instead. Having prototype versions of the monsters and all the other main mechanics will be a way faster route to making the game feel alive than spending 3 weeks on a character model that you could end up changing later anyway.

  • @yondo3667
    @yondo3667 11 หลายเดือนก่อน +2

    This is really awesome to see. As a beginner game-designer myself it is awesome and scary to see just how many resources there are to create anything. I am having a great time though learning how to use the different tools and what not, excited to see the rest of your progress!

  • @foamyrant
    @foamyrant 11 หลายเดือนก่อน +3

    As someone who feels they have been in and out of tutorial hell for a long time now, its nice to see these kind of devlogs come out. Proc Gen mechanics / logic is pretty easy to obsess over and recently watched the Rain World dev doc that has proc gen animations. So im stoked to see more on how those animations are done.

  • @ps3157
    @ps3157 11 หลายเดือนก่อน +1

    This is awesome, super hyped to see what's next!

  • @FloMinicHD
    @FloMinicHD 11 หลายเดือนก่อน +1

    I appreciate how you go a little more into detail than I've seen in other videos - while also still keeping it easy to watch :)

  • @BN3TRUNN3R
    @BN3TRUNN3R หลายเดือนก่อน

    This is looking dope so far, and I can't wait to see more! I'm studying game dev myself, so I also appreciate the hints here and there! Awesome stuff.

  • @clarkey8598
    @clarkey8598 11 หลายเดือนก่อน

    Aye man, good luck with it! Will be following along throughout the journey. Looking forward to the next vid, enjoy your holiday!

  • @softworksstudios
    @softworksstudios 11 หลายเดือนก่อน +1

    Love what your doing with this project. Can’t wait for the next upload

  • @calebhall1445
    @calebhall1445 11 หลายเดือนก่อน

    Love the vid, I’ve been waiting! I’ll definitely join the discord. Also longer videos would feel like a good thing the content is super fun to watch! Enjoy your break!

  • @dawnreaver
    @dawnreaver 11 หลายเดือนก่อน

    I love the sense of humour in your videos! Looking forward to your progress :)

  • @rocketkiller199
    @rocketkiller199 7 หลายเดือนก่อน

    Looking great so far! Keep at it!

  • @CodeGloo
    @CodeGloo 11 หลายเดือนก่อน +1

    Here for the ride 🔥

  • @tatez
    @tatez 10 หลายเดือนก่อน

    great narration, im excited to see the development of this game! keep it up

  • @RhedMonkey
    @RhedMonkey 10 หลายเดือนก่อน

    Hey, I wanted to thank you for sharing your dev journey. It's always inspiring and exciting to see new projects like this appear and I hope sharing your progress will help make your project better. Also awesome idea and hyped to see more. Hope your holiday is also awesome!

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  10 หลายเดือนก่อน

      Hey thanks so much :) glad you are enjoying them

  • @sucks2beu811
    @sucks2beu811 11 หลายเดือนก่อน

    Hi there, the game is looking great so far. Keep it up! Looking forward to the next devlog and to the final game!

  • @MelloWombat
    @MelloWombat 11 หลายเดือนก่อน

    So stoked to already have another devlog, keep up the great work!

  • @Kod_xi
    @Kod_xi 11 หลายเดือนก่อน

    Just discovered you channel, and im glad i did!... Im excited to follow along with your development of the game.... Just remember dont overwork yourself and take breaks your heath is most important!

  • @Halfwayinsane42
    @Halfwayinsane42 11 หลายเดือนก่อน +1

    I am looking forward to experiencing this journey! Those monster animation of chasing made me so happy and excited!

  • @bashdeasy5761
    @bashdeasy5761 11 หลายเดือนก่อน

    Really like the way you edited the video. Way to make things entertaining while talking through your progress. Keep up the good work!

  • @guilhermecardoso5862
    @guilhermecardoso5862 11 หลายเดือนก่อน

    As someone still taking my first steps on gamedev on spare time, it's great to see such a project!

  • @Karasu416
    @Karasu416 11 หลายเดือนก่อน

    Very inspirational, thank you for this video. I appreciate your time

  • @indianastilts
    @indianastilts 11 หลายเดือนก่อน

    Loving the video and style like little devil inside Inspiration. I'm using a mix of that and other games as concept ideas to get your own style. Great vid

  • @timothybagley287
    @timothybagley287 11 หลายเดือนก่อน

    Awesome progress! Keep it up, good luck, and have a great July vacation.

  • @yalieyal4362
    @yalieyal4362 11 หลายเดือนก่อน

    That title sums up so much of what i love about video games

  • @BooreDough
    @BooreDough 11 หลายเดือนก่อน

    I'm super glad to see that the work is going well! I'm excited to see how the visual style of the game develops as this goes on.

  • @AustinThomasFilms
    @AustinThomasFilms 8 หลายเดือนก่อน

    Found your devlog while at work today and I wish I'd found it sooner! Super happy for you to be working on your dream game. This looks great so far, can't wait to see more.

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  8 หลายเดือนก่อน +1

      Thanks so much, glad you enjoyed it :) feel free to have a look at part 0 and part 2 also if you want to see more

  • @johncambridge6120
    @johncambridge6120 11 หลายเดือนก่อน +2

    Glad to see you have made progress! Great that you are planning to set up a discord server, I hope this community will give you much valuable feedback and keep you motivated! And personally I really hope to see those tutorials you were talking about!
    Good work, mate!

  • @Alhuin573
    @Alhuin573 11 หลายเดือนก่อน +3

    I love the idea of a procedural monster hunter, if you need testers at some point let me know :)
    I am also learning game dev from scratch and I can sympathize with almost everything you say ahah, keep at it !
    Can't wait for the next episode ! If you have some time i'd like to see this inventory system of yours :)

  • @almostabsent5464
    @almostabsent5464 11 หลายเดือนก่อน

    Your voice is so calming, I can listen to it for hours
    Also great devlog, waiting for more

  • @jacobakers7635
    @jacobakers7635 11 หลายเดือนก่อน

    really impressive stuff, I'm looking forward to seeing how your project progresses.

  • @crxd_dystopyr
    @crxd_dystopyr 11 หลายเดือนก่อน

    we here bro 🤘🏿😤❤‍🔥 lets goooo. Keep up the good work my guy

  • @jd42010
    @jd42010 11 หลายเดือนก่อน

    Keep it up. Always inspiring to see from one indie designer to another

  • @KG24
    @KG24 11 หลายเดือนก่อน +1

    You're so wholesome boss, keep doing you! I'm already keen to play the game :D

  • @kahisawheel
    @kahisawheel 11 หลายเดือนก่อน +3

    0:20 I've seen the face of god

  • @olin9310
    @olin9310 11 หลายเดือนก่อน

    You make this look easy, and that is admirable. Great fucking work.

  • @mrboom3814
    @mrboom3814 11 หลายเดือนก่อน

    This game seems so fun! I can't wait until it's out or a playtest. keep going!

  • @throstlewanion
    @throstlewanion 11 หลายเดือนก่อน +1

    On the topic of video length, I think the length of your videos so far have been perfect. I've found that 10-15 minute dev logs seem to be the perfect spot where the dev can talk in enough depth about new features without taking away too much time from the actual game development. But that's just my opinion, don't feel pressured to make longer videos :)

  • @noterenyega9158
    @noterenyega9158 11 หลายเดือนก่อน +1

    Honestly, these videos are the perfect length for me.

  • @GrahamOfLegend
    @GrahamOfLegend 11 หลายเดือนก่อน +1

    Awesome progress!!! Sad that we'll have to wait till Sept for the next one, but hyped to see the next steps.
    Also, hell yeah scriptable objects!!

  • @straw_hat_illustrations
    @straw_hat_illustrations 11 หลายเดือนก่อน

    I’m excited already for the game

  • @opfor_8876
    @opfor_8876 7 หลายเดือนก่อน +2

    This is insane, I feel like I am watching a success story unfold, I wish you all the best, can't wait for more!!

  • @taylorlandlords
    @taylorlandlords 10 หลายเดือนก่อน

    Wow that auto rigger is actually amazing, much better than I could have expected. I mean I don't find it particularly hard to rig besides weight painting, but that is very impressive for how quick it sorted it out.

  • @matthewmathis62
    @matthewmathis62 10 หลายเดือนก่อน

    Awesome!
    I think you're doing a great job!
    And I like your videos. As someone else said, I would enjoy watching longer videos by you, if you happen to make some.
    Are you going to make it so that you collect parts from the monsters that can eventually become pieces of armor?
    I think that would be a cool feature.
    Thanks for sharing!

  • @joarurban5780
    @joarurban5780 11 หลายเดือนก่อน +1

    Got this recommended and have no experience in game making but found these two vids interesting. As a big fan of rainworld and noita id love for a isoletric take on the game style. keep it up, i dig ur vision. And by the way that procedurally animatied spidermokey is creepy is hell - in a good way.

  • @pavementlicker
    @pavementlicker 11 หลายเดือนก่อน

    looking pretty cool so far!
    excited to see more 🕺💜

  • @NotBlazerMC
    @NotBlazerMC 11 หลายเดือนก่อน +1

    Steve crying in the corner after watching that intro

  • @BuiltWithLLMs
    @BuiltWithLLMs 11 หลายเดือนก่อน

    Amazing videos! Would love to have longer videos where you show more of the process!

  • @lastcallstudio
    @lastcallstudio 11 หลายเดือนก่อน

    Great Job man, keep it up!

  • @hinoki.mp4173
    @hinoki.mp4173 11 หลายเดือนก่อน

    Can't wait for the next episode!
    No worries for the video length, we're here to follow everything 😂

  • @rejectednewtype4241
    @rejectednewtype4241 11 หลายเดือนก่อน

    love the video's enjoy your vacation! Don't let blender slow you down. Game mechanics are the heart of a great game.

  • @EyJay..
    @EyJay.. 11 หลายเดือนก่อน +2

    U deserve the subs this game is creative and confusion also it’s pretty cool I’m excited to play it

    • @alexwood7237
      @alexwood7237 11 หลายเดือนก่อน +1

      me too

  • @Reddune92
    @Reddune92 11 หลายเดือนก่อน

    2:12 YES! this now feels like a real devlog :D

  • @madmajk8643
    @madmajk8643 10 หลายเดือนก่อน

    I just want to say that this is very inspiring! I have been using blender a lot in the past, and now also work as a developer. I literally dreamt of combining my skills to make a game. But the task alway felt daunting or even intimidating. To see you grind your way through obstacles, overcome them and conquer them, gives me hope, really! Keep up the good work, I’m looking forward to seeing the progress!

  • @user-gs1em7sc4r
    @user-gs1em7sc4r 11 หลายเดือนก่อน

    I love watching your process! I rlly want to try out developing a game aswell! Cant wait to see the final product of yoyr game!

  • @T0temp0leman
    @T0temp0leman 11 หลายเดือนก่อน

    This is really inspiring, makes me want to build stuff alongside these videos. You should consider streaming, I'd love to be able to ask questions and see the process live.

  • @WellandJoyceArtist
    @WellandJoyceArtist 11 หลายเดือนก่อน

    Good work!

  • @scoobydoobies
    @scoobydoobies 7 หลายเดือนก่อน

    Loving the dodge-roll animation, but a tiny suggestion:
    When he jumps into the air, increase your speed for a split-second, just enough that it looks like he really launched into the roll, instead of the speed being unaffected by the ninja moves

  • @vladimirkirillovskiy8056
    @vladimirkirillovskiy8056 11 หลายเดือนก่อน

    Nice, looking forward to new videos!

  • @gofrisuto
    @gofrisuto 11 หลายเดือนก่อน +3

    I can't wait to play this, it already looks so charming! After I wrote this idea, I realized that it's very far fetched, and it would only be relevant, after the monsters are done, but it would be interesting, if the loot wouldn't drop automatically, but you need to put in work to get it, like before killing it the large kzhamt for its magical windmoving horn, you need to climb the back, while it moves and attack you, grab onto it, and cut it with a sword. This could make these rare items way more special, if you have to work for it. May the algorithm gods help your videos!

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +1

      Thanks! I do like the idea of skill based trophy gathering for sure

  • @giuno7410
    @giuno7410 11 หลายเดือนก่อน

    really looking forward to how the "even if your character dies, the world still keeps going" thing is gonna be implemented. I havent been this excited for a game since 2019. Keep it up

  • @zachariusd6473
    @zachariusd6473 11 หลายเดือนก่อน +1

    I love that artstyle, reminds me of Bad North almost

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน

      Thanks! Most is just placeholder but I'm liking how it's feeling in general :)

  • @GregsLightningEmporium
    @GregsLightningEmporium 11 หลายเดือนก่อน

    I love this and can't wait for it to come out

    • @GregsLightningEmporium
      @GregsLightningEmporium 11 หลายเดือนก่อน

      I'm aware it's forever away.
      I'm also excited for new content.
      Good stuff.

  • @striderofnorth2368
    @striderofnorth2368 11 หลายเดือนก่อน +1

    Man, I had a similar project in mind along the other stuff going on.
    I shall watch your progress with great interest :)
    Who knows, maybe our paths will cross one day :D
    Also congrats on attracting publishers!!

  • @Kieza-
    @Kieza- 11 หลายเดือนก่อน +1

    You’re a legend, I always want to watch content like this but I feel like it’s over saturated with people whom I share no like mindedness, you are an Aussie like me and have a vibe that is quite comfortable to watch, keep it up cuz!

  • @cuppixd4267
    @cuppixd4267 11 หลายเดือนก่อน +1

    Getting publisher attention .... hells yeah

  • @HandleGoesHeree
    @HandleGoesHeree 11 หลายเดือนก่อน

    Looks great!

  • @sonplay1120
    @sonplay1120 11 หลายเดือนก่อน +1

    Keep it up bro.. ..

  • @Aliberation
    @Aliberation 11 หลายเดือนก่อน

    I'm trying procedural animation myself. Very curious to see your struggles and results! Awesome video, thanks for sharing! ❤

  • @DigitalinDaniel
    @DigitalinDaniel 11 หลายเดือนก่อน +1

    That Little Devil Inside mention hit me right in the feels

  • @lukepeters1144
    @lukepeters1144 11 หลายเดือนก่อน

    love how the monster moves! hes a proper Creature™️! Looks like that type of animation would be great for some sorta freaky unnatural monster.

  • @dratsk2735
    @dratsk2735 11 หลายเดือนก่อน

    Hype brother!

  • @czarnysmaczek6161
    @czarnysmaczek6161 10 หลายเดือนก่อน

    Love it

  • @storyunkinds145
    @storyunkinds145 11 หลายเดือนก่อน +2

    Ay new vid nice

  • @directorbreadcrumbs5295
    @directorbreadcrumbs5295 11 หลายเดือนก่อน

    Nice progress, can't wait to see the next Devlog!! :)
    And are you thinking of adding any random encounters in the sea at some point?

  • @vinceschiller3860
    @vinceschiller3860 11 หลายเดือนก่อน

    You NEED procedurally generated music for this. It just seems like the right idea.

  • @sirhack3r492
    @sirhack3r492 11 หลายเดือนก่อน +1

    Still here on the journey!

  • @apemant
    @apemant 11 หลายเดือนก่อน

    Looking cool! Still think you should increase the resolution of the landmasses a little. I would do like this in Blender:
    - Take a plane, subdivide it or cut so you get some vertices along the edge (or start with a lowpoly circle). Topology doesn't matter, it will disappear in the end.
    - Drag the vertices around to a decent landmass-looking shape from the top view (good to use a 2D shape so you don't have to worry about the vertices on the underside for now)
    - Add a Solidify modifier with desired thickness, apply it so it's permanent
    - Go to Sculpting, turn on Dyntopo with Detailing: Constant Detail of around 3-8
    - Use the Scrape tool with Falloff: Constant and maximum strength (1.0) and make some facets around the edges
    - Go back to Layout (Object Mode), add a Remesh modifier, set it to Sharp, set Octree Depth to 3, or even 2
    - Apply Remesh modifier when you are done etc.
    - (Or even add a Decimate modifier if you want to reduce/control the poly count even more)
    Just some very simple tips :)

  • @kuuluna
    @kuuluna 10 หลายเดือนก่อน

    The story I came up from this is
    You're a explorer/mercenary from exploration guild (sorta like monster hunter)
    You create maps, find treasures and fight dangerous monsters (either as quest or optional)
    Story 2; the character is a survivor of genocide and is currently escaping from the boat and thus finding settlements and occasionally finding nps that will give quest and helpful stuffs
    Story 3; you are a viking and there's a rumor that there's more mystical things beyond this island and to prove it's real or not, you have to venture farther.
    Also I think dashing backwards would be better than rolling backwards.
    I also think that having two mode like birds eye view or 3rd person would be great (unless you cannot rotate the camera and limited to one perspective)

  • @MrsLolylolapop
    @MrsLolylolapop 11 หลายเดือนก่อน

    I find this length of video just fine. I would watch longer videos too

  • @hannes7125
    @hannes7125 11 หลายเดือนก่อน

    Really cool game so far

  • @dozingbison9359
    @dozingbison9359 11 หลายเดือนก่อน +1

    It’s great how much attention this has gotten!

  • @assafcohen3173
    @assafcohen3173 11 หลายเดือนก่อน +1

    Love the video, love the commentary. Keep it up! Any newbie advice on how to get started with Unity? I too have an idea in mind for ages, but have no idea where to start. Any recommendations would be helpful! Enjoy your time off!

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน

      Thanks! For starting out in unity, we live in a world where it's the best time for learning because there's so many free tutorials and resources online. I would definitely recommend you check out TH-camrs like Code Monkey, who have full series of videos on making games from start to finish

  • @keizop820
    @keizop820 11 หลายเดือนก่อน +1

    I want to know more about the procedural animation of that monster, it looks awesome!

  • @vanessagothic4751
    @vanessagothic4751 10 หลายเดือนก่อน

    making good progress!

  • @floschy_1
    @floschy_1 11 หลายเดือนก่อน +21

    Whats bothering me rn is the texture difference between water and land, are you planning on making the land higher poly or the water low poly? Maybe its even by design... Would be nice to hear :D

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +10

      Haha it's a catch 22 because if I adjust the water, people complain that I'm focussing on the aesthetics too much. If I ignore the water, I get 10 comments a day saying the water doesn't match the land 😭 I'm just going to leave it. But rest assured I'm aware

    • @knightstove
      @knightstove 11 หลายเดือนก่อน

      @@ViciousLegacyGameAUS it would be cool if you gave the game valheim-like graphics, low poly models, but really pretty lighting and post processing

    • @xylvnking
      @xylvnking 11 หลายเดือนก่อน

      @@ViciousLegacyGameAUS is your intention for the end result to be more realistic or more stylized?

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน

      @@xylvnking likely more stylised

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +1

      @@xylvnking though I do enjoy the mix of realistic and fake. It makes it seem like a Diorama almost. But we'll see

  • @DejayClayton
    @DejayClayton 11 หลายเดือนก่อน +2

    Dude, how are you going to make a game and simultaneously keep releasing videos with such great production values?

    • @ViciousLegacyGameAUS
      @ViciousLegacyGameAUS  11 หลายเดือนก่อน +1

      Aw thank you! By never sleeping apparently haha

  • @bossbattlewins3958
    @bossbattlewins3958 11 หลายเดือนก่อน

    finally!!

  • @d3.m4.r
    @d3.m4.r 11 หลายเดือนก่อน

    Yo the jokes on these videos are top-notch!

  • @TallGarage
    @TallGarage 11 หลายเดือนก่อน

    this man referenced egoraptor before gamegrumps, what a legend.