Watched this video a few months back and came back to it today because I might be picking up this software to use for some projects coming up. On a side note, I like to imagine that for all of your videos you're sitting exactly like the model you used when talking about lighting the kitchen shot. Stiff legs pointed straight forward under the table. No support, all just immense core strength 😂😂
Insanely well done. Thx. When i have used previz software i just dont want to shoot for real and would rather stay in virtual. That said for anyone wanting to learn lightning this is the most cost effective way to get a sense of having any light you need. Mind you very quickly there are go to set ups which we all tend to fall back on for practicality and budget sake and the community tab is a great way to see work and set ups that you might not normally work on. Be great if it output a kit list and could calculate a rough day rate. The exposure adjustments are fantastic to get a ballpark of the light levels. Im not sure if there is a daylight window source (there must be) but there are some architectural lighting software that are stunning at relighting with time of day. Not sure if camera movement is a thing here and generally the issues tend to come with more complicated blocking and movement. The problem with some of this software is that everything looks great and it’s important to separate tools like this that are previz to save time on set and help get the kit pre arranged and sets prelit as opposed to working in 3d environments. My experience moving cameras around in 3d space and moving through virtual sets, turning on rain or just wetting the street at will makes shooting for real seem so unbelievably analog. Fantastic video as always. Thx so much. Fantastic. Bring on AI.
Yup, this software is AWESOME. I’ve used it a bunch for testing a whole new lighting setup for our small podcast studio. It’s saved us hundreds, if not thousands, of fees in rental lights just to test things out
Seems so much more refined a proper sofware compared to a Cinetracer. It get you in the ballpark, but as you know as well, you would hardly blast an M18 without any frame straight at an actor. So stills steps to go regarding diffusion etc, but gives you a ballpark of positioning and exposures. Super usefull tools ! Thanks for sharing this man !
Oh yeah, definitely don’t blast an m18 right at the actor. Did I do that in this video? Will need to re watch. They do also have diffusion. But diffusion in 3d software is tough and may act differently than in real life. Regardless, you really can get a sense of what stuff will look like in real life and for that reason I use this software very often!
This is a great overview of this app! You move quickly, so I presume you have spent time with it. Q: Are you able to cut windows and doors into walls, or do you have to assemble walls from an assembly of rectangles, and leave a hole for where the windows or doors would be?
Hey thank you! You can add windows and doors, but it has been a little while since I added them, let me check tomorrow to verify that you can pass light through them!
@@BlaineWestropp1 Thanks, Blaine. I have to update my Mac to run a trial of the current version. This looks like a great tool for pre-viz, and a way to minimize how much gear is brought to locations.
Do you know if anyone has built something like this but inside blender? Having realistic lights inside a full 3D software would be next level, but set a light seems like a good in between for now.
Not sure. There is cinetracer which is useful. Blender is useful but doesn’t have the exactness in fixtures like set a light 3d. This is definitely my favorite. So quick!
Set a light 3D is really devoted to studio lighting, it mimics perfectly all the possible studio gear and how it affects de subject, I cannot imagine another app as complete as this
LOL, You are hilarious... I have had Elixir for a long time but never really knew how to use it properly, Thanks brother! Only bummer is I cannot see how to put a modifier on the Continuous lights like aputures. Fresnel nor Parabolic or any soft box? Am I missing something?
lol. thank you! some of the lights you cannot put a modifier on. on the aputure 300d there is an icon next to the solo icon on the light. there, you can add modifiers. let me know if its not working for you
I actually love and use both programs. I like the detailed models in this software though. It’s been a little bit since I hopped into cinetracer. Any notable improvements recently?
Thanks for sharing! What is the best way to add a window to the scene? I'm trying to create one to light from but having some issues finding how to add it to the scene.
I consider it like a set on a sound stage. Imagine you’re building a set inside of a big studio. Max out the width and length of the room, build your set within it with space so you can light through the windows. I will check tomorrow to see if you can re size the windows. Whenever I build out an interior that needs windows I build it with multiple cubes and change the dimensions of those cubes to create the room I need to light. Will report back tomorrow with window size answer. And again… feel free to ask any other questions. I use the software a lot.
The software is accurate. I use it all the time to develop lighting plans. It’s incredible. I’ve always used frames from the software for pitches and pre production.
Have you tried to recreate the lighting plan developed in this software in reality? Just to compare the rendering of photography in real conditions with the rendering of the software.
all the time. here is a recent example (images below). in this scenario, I didn't match all measurements exactly, I more so used the general plan of what I made in the software and then lit it to my liking on the day in real life. I did use the same exact lighting equipment though, at the same intensities. the positioning varied a little. point is, I was able to land on something I liked in 3d, using the lights I'd have on set, and be able to match that in real life. render from the software: shorturl.at/ryATX frame grab from footage: shorturl.at/ipuz5
Blaine -- I'm wondering if this is best for narrative cinematography where there's different types of environments both INT and EXT. Would Cinetracer be better more customizable ssets for INT and EXT? I know you've built something in a set here in this video, but is there a setting where u can be outside and set the sun's angle like Cinetracer does? I'm torn bc Cinetracer's lighting accuracy isn't as good as set a light's, however, flexibility of scene type seems more with Cinetracer. Thoughts?
I have used cinetracer a lot. And I love Matt Workman. I find myself using set a light much more. It’s incredible. Fast testing of lighting, making sure you have the output you need, etc. build rough sets for narrative, get your framing and a lighting idea. Both are great to have actually. Maybe set a light for inside and cine tracer for outside.
Thanks, the way I use this is to align it to what equipment I have on the job, or to help build the list of what I request for a job. It is extremely useful for me.
super interesting! have you tried importing/exporting objects, whole sets to/from unreal engine? I did some previz in unreal recently hence I'm interested if you have any experience with both of them how well does the program handle reflections (primary, secondary ones)? Is there anything you find somewhat off-putting in the program? Have you ever experimented with polycam 3d scanner and importing real world scanned environment to set a light 3D? My lecturer at uni (Aalto, Helsinki) showed some examples and it is an intriguing tool: th-cam.com/video/HEcZCiFefNM/w-d-xo.html
I have not used unreal engine 😭 but really want to. reflections are hard in 3d. dont know how unreal handles them, probably pretty good. in this software (set a light) you can bounce and diffuse light very nicely. I find that is is so incredibly fast to get a very good idea of what you will be looking at in real life. I like that they have actual lights that line up with the real lights. its very accurate and really gets me to a place that I can develop an exact lighting list, and know how to frame and light the shots on set. allows for rapid testing and is so wildly easy to use. that is why I like this software. still want to experiment with unreal though. I have used polycam, but never brought it in to software for previs. I will typically just remake the set in set a light. I typically do this just for me.. to build the lighting design. sometimes I share renders with director, sometimes I share diagrams from the software with the gaffer.
@@BlaineWestropp1 you might be interested to hear: I just got a reply from the developers of the program that they will add the option to animate and record all the objects (within few months)! that is huge, we'll be able to create a full previz then (camera movements, characters walking, lights changing during the virtual shot I assume from their answer)! now it is only possible in unreal, that is not the easiest, fastest to work with
Most slept on channel 🔥🔥
😇
duuude your a godsend! as a student dp finding your channel has been huge ngl
I’m glad to hear that, better see you make some good stuff!
I rarely comment on TH-cam videos but this content and walkthrough was 10/10. Thanks for sharing Blaine. Subscribed
Thanks so much Lewis!
Watched this video a few months back and came back to it today because I might be picking up this software to use for some projects coming up. On a side note, I like to imagine that for all of your videos you're sitting exactly like the model you used when talking about lighting the kitchen shot. Stiff legs pointed straight forward under the table. No support, all just immense core strength 😂😂
😂😂😂 this software is completely worth it and very necessary to my workflow and planning!
Your channel is a cheat code. Thank you!
Hah! thank you David!
Bruuuhh can i like this video twice. This is beyond perfect especially for someone who is filming alone. Keep up the great videos.
Thank you so much. I truly love this software. It’s helped me experiment, learn, and be totally prepared for many many shoots.
Insanely well done. Thx. When i have used previz software i just dont want to shoot for real and would rather stay in virtual. That said for anyone wanting to learn lightning this is the most cost effective way to get a sense of having any light you need. Mind you very quickly there are go to set ups which we all tend to fall back on for practicality and budget sake and the community tab is a great way to see work and set ups that you might not normally work on. Be great if it output a kit list and could calculate a rough day rate. The exposure adjustments are fantastic to get a ballpark of the light levels. Im not sure if there is a daylight window source (there must be) but there are some architectural lighting software that are stunning at relighting with time of day. Not sure if camera movement is a thing here and generally the issues tend to come with more complicated blocking and movement. The problem with some of this software is that everything looks great and it’s important to separate tools like this that are previz to save time on set and help get the kit pre arranged and sets prelit as opposed to working in 3d environments. My experience moving cameras around in 3d space and moving through virtual sets, turning on rain or just wetting the street at will makes shooting for real seem so unbelievably analog. Fantastic video as always. Thx so much. Fantastic. Bring on AI.
Thank you Ken!
WOW, this one piece of software is amazing!
yep, been using it for years. so incredibly helpful.
this is by far the most underrated Channel. By fucking farrrrrr.
😇😁
DUDE! This is remarkable!
thank you thank you :) I love it. so useful.
Man this is what I have been looking for! Thanks so much
It’s truly incredible. Love it.
Just discovered your channel, you are my kind of teacher, so thanks@@BlaineWestropp1
Yup, this software is AWESOME. I’ve used it a bunch for testing a whole new lighting setup for our small podcast studio. It’s saved us hundreds, if not thousands, of fees in rental lights just to test things out
Yuuuup. So great!
Seems so much more refined a proper sofware compared to a Cinetracer.
It get you in the ballpark, but as you know as well, you would hardly blast an M18 without any frame straight at an actor. So stills steps to go regarding diffusion etc, but gives you a ballpark of positioning and exposures. Super usefull tools ! Thanks for sharing this man !
Oh yeah, definitely don’t blast an m18 right at the actor. Did I do that in this video? Will need to re watch. They do also have diffusion. But diffusion in 3d software is tough and may act differently than in real life. Regardless, you really can get a sense of what stuff will look like in real life and for that reason I use this software very often!
This is a great overview of this app! You move quickly, so I presume you have spent time with it.
Q: Are you able to cut windows and doors into walls, or do you have to assemble walls from an assembly of rectangles, and leave a hole for where the windows or doors would be?
Hey thank you! You can add windows and doors, but it has been a little while since I added them, let me check tomorrow to verify that you can pass light through them!
@@BlaineWestropp1 Thanks, Blaine. I have to update my Mac to run a trial of the current version. This looks like a great tool for pre-viz, and a way to minimize how much gear is brought to locations.
Seems chill 🙌
Always wanted lighting tips from a young John Candy
😇
Do you know if anyone has built something like this but inside blender? Having realistic lights inside a full 3D software would be next level, but set a light seems like a good in between for now.
Not sure. There is cinetracer which is useful. Blender is useful but doesn’t have the exactness in fixtures like set a light 3d. This is definitely my favorite. So quick!
Set a light 3D is really devoted to studio lighting, it mimics perfectly all the possible studio gear and how it affects de subject, I cannot imagine another app as complete as this
What's the name of the software?
set a light 3d. check description of video!
Great stuff man!
Thank you! ☺️
This is gold
This software is truly amazing. Been using it for years and it’s helped me tremendously.
LOL, You are hilarious... I have had Elixir for a long time but never really knew how to use it properly, Thanks brother! Only bummer is I cannot see how to put a modifier on the Continuous lights like aputures. Fresnel nor Parabolic or any soft box? Am I missing something?
lol. thank you! some of the lights you cannot put a modifier on. on the aputure 300d there is an icon next to the solo icon on the light. there, you can add modifiers. let me know if its not working for you
Seems like a great program! What are your thoughts on Cine Tracer? Any preference on one program over another?
I actually love and use both programs. I like the detailed models in this software though. It’s been a little bit since I hopped into cinetracer. Any notable improvements recently?
Great app, Wow!!!
So useful!
Thanks for sharing! What is the best way to add a window to the scene? I'm trying to create one to light from but having some issues finding how to add it to the scene.
Hey! To make a window, add a “wall element” then click on that wall element and you can add windows and doors! Let me know if you have any issues. :)
Thanks! I did that but putting them up against the existing room doesn’t make them see through. And is there a way to make the windows bigger?
I consider it like a set on a sound stage. Imagine you’re building a set inside of a big studio. Max out the width and length of the room, build your set within it with space so you can light through the windows. I will check tomorrow to see if you can re size the windows. Whenever I build out an interior that needs windows I build it with multiple cubes and change the dimensions of those cubes to create the room I need to light. Will report back tomorrow with window size answer. And again… feel free to ask any other questions. I use the software a lot.
Great video! in Elixxier are there any exposure tools other than histogram? IE false color or EL zone?
thank you. histogram is the only thing I am seeing in there
False color and El zone are now available
are there any alternatives for this software that might be free to test out first?
I believe there is a free trial!
It feels wrong to take in this amount of information for free 🤯
take it while it lasts bro
How accurate is this tool? Have you had much success in recreating set-ups in real world settings? Would look great in a deck to show a client.
The software is accurate. I use it all the time to develop lighting plans. It’s incredible. I’ve always used frames from the software for pitches and pre production.
@@BlaineWestropp1 thanks! I’ll have to give it a try.
Let me know how it goes and if you have any questions! If you buy, there’s a 20% discount in the description. I think there’s a free trial too.
@@BlaineWestropp1 ok going down the rabbit hole - will hopefully emerge in 2027
Have you tried to recreate the lighting plan developed in this software in reality? Just to compare the rendering of photography in real conditions with the rendering of the software.
all the time. here is a recent example (images below). in this scenario, I didn't match all measurements exactly, I more so used the general plan of what I made in the software and then lit it to my liking on the day in real life. I did use the same exact lighting equipment though, at the same intensities. the positioning varied a little. point is, I was able to land on something I liked in 3d, using the lights I'd have on set, and be able to match that in real life.
render from the software: shorturl.at/ryATX
frame grab from footage: shorturl.at/ipuz5
@@BlaineWestropp1 Thank you 🙂🙏
@Chena_Pan 🫡
Blaine -- I'm wondering if this is best for narrative cinematography where there's different types of environments both INT and EXT. Would Cinetracer be better more customizable ssets for INT and EXT? I know you've built something in a set here in this video, but is there a setting where u can be outside and set the sun's angle like Cinetracer does? I'm torn bc Cinetracer's lighting accuracy isn't as good as set a light's, however, flexibility of scene type seems more with Cinetracer. Thoughts?
I have used cinetracer a lot. And I love Matt Workman. I find myself using set a light much more. It’s incredible. Fast testing of lighting, making sure you have the output you need, etc. build rough sets for narrative, get your framing and a lighting idea. Both are great to have actually. Maybe set a light for inside and cine tracer for outside.
🔥🔥🔥
😊
❤👏🏻👏🏻👏🏻
👋🙂
Ok so no haircut yet? :D
Are your talking head shots just graded through Dehancer?
No haircut yet 😂😂😂. I grade them different every time. I will often utilize Dehancer.
admitting to gatekeeping is pretty crazy ngl LOL but thanks
was just joking.. kind of 😇
Nice app use demo, but in real life you more go more refining each light and modifier rather than add new lights and fill panels to no end.
Thanks, the way I use this is to align it to what equipment I have on the job, or to help build the list of what I request for a job. It is extremely useful for me.
super interesting!
have you tried importing/exporting objects, whole sets to/from unreal engine? I did some previz in unreal recently hence I'm interested if you have any experience with both of them
how well does the program handle reflections (primary, secondary ones)? Is there anything you find somewhat off-putting in the program?
Have you ever experimented with polycam 3d scanner and importing real world scanned environment to set a light 3D?
My lecturer at uni (Aalto, Helsinki) showed some examples and it is an intriguing tool:
th-cam.com/video/HEcZCiFefNM/w-d-xo.html
I have not used unreal engine 😭 but really want to. reflections are hard in 3d. dont know how unreal handles them, probably pretty good. in this software (set a light) you can bounce and diffuse light very nicely. I find that is is so incredibly fast to get a very good idea of what you will be looking at in real life. I like that they have actual lights that line up with the real lights. its very accurate and really gets me to a place that I can develop an exact lighting list, and know how to frame and light the shots on set. allows for rapid testing and is so wildly easy to use. that is why I like this software. still want to experiment with unreal though. I have used polycam, but never brought it in to software for previs. I will typically just remake the set in set a light. I typically do this just for me.. to build the lighting design. sometimes I share renders with director, sometimes I share diagrams from the software with the gaffer.
@@BlaineWestropp1 you might be interested to hear: I just got a reply from the developers of the program that they will add the option to animate and record all the objects (within few months)! that is huge, we'll be able to create a full previz then (camera movements, characters walking, lights changing during the virtual shot I assume from their answer)! now it is only possible in unreal, that is not the easiest, fastest to work with
Amazing. Thank you for the info. I can’t wait for this!!