One bug you didn't mention but that is mega annoying is that when you get staggered during havoc form while having double skill charges with the invoker prime perk, when the stagger animation is over the animation for entering havoc form will trigger again and the remaining skill charge will be consumed
I had entire quest chains break on me. I went from first part of egg quest to handing in the last strong drink in one transition and missed the entire dialogue of the quest. Also missed the trinity quest last hand in because in a multiplayer session one of the team handed it in when it was my world... so now i can never get that neck to complete my quest(could however open the door to get that reward and achievement with the help from a friend).
This is what makes building annoying since things will be broken and then that thing you built might not be viable as you didn’t even know it was broken and gets patched
I've noticed there are a couple of amulets and rings paired together can stack like 5 stacks of bulwark. Will note about the fairy needle and the other thing you said, thanks! 😊
A187 Ah yes Thaens ring thing? I've got other rings that stacks bulwark too. If I have Thanes equipped does it cap max bulwark to 6 do you know? Haven't been able to get it to 6 yet so makes me wonder what I am doing wrong
Oh boy that next patch is gonna hit hard. I'm just trying to stay away from the really broken stuff. I had a bad time when they nerfed spectral last time(not that it wasn't warranted).
@@seangallagher4519 Think of the poor pixel beings, it's not fair if you're allowed to run a broken build and kill them quicker than the fun police decided you should be allowed to.
I've read that Deathwish also only increases damage by half of what it's supposed to. Haven't tested it myself though. I think the Shielded Strike effect is intended. Atonement Fold doesn't stop CS degenerating in other people's lobbies.
The shielded strike mutator was working with engineer melee even before the first DLC so i doubt its a bug. The impact cannons aim is also very weird again, feels pretty bad to use it.
i found that bug with the sweet leaf the other day, was hoping nobody else would find it so they don’t fix it 😂. so many broken things in this damn patch. 😢 you can stack it with any consumable btw, concoctions and all
Surprised the Havoc form bug didn't make it in. Sometimes when you get hit while in Havoc form, it will do a stagger animation and knock you out of Havoc form. And if you're using Invoker for the extra charge, it will consume the 2nd charge recasting Havoc to get up. And if you get hit again after that, it just ends your Havoc form altogether. Annoying, but just makes me get gud with the Havoc Dodging ig
The interaction between the ring of spears and Deceit weapon mods with melee mutators is intentional as it was mentioned in the patch notes prior to the dlc. Also If you have pressure point on the corrupted savior while also having archon's prime perk active then it will trigger the level 10 explosion every couple of seconds for some reason.
What the patch notes said is that it will take into account melee damage but not activate melee mutators. If this is working as it should remains to be seen as honestly I dont know.
I just finished a playthrough of root earth with the broken hugs build and trinity crossbow, after the huge nerfs to crit builds this is a very funny and sweet farewell to them before they ultimately patch it in a few days
Watching this reminded me of when i reached around 50 to 100 hrs of game play, i drank the hp concoction to keep it up at the time. Idk how long it took me to notice but later on i was like " oh yeah, i should check to see if i need to drink another concoction". Color me surprised when i found it still up and working with no timer lol. And it stayed like that for about 450hrs of game play till it finally disappeared one day smh 😢. I never drank any other drink during that time either just to be sure it wouldnt leave 😅
For a little more context, this bug persisted through countless multi-player sessions that I'd randomly join and eventually leave. It stayed even after a power outage one time. After a while I thought it was now permanent and I'd never have to drink anything again. I put together a melee build early on and never really took it off you see, and had spent the majority of my time helping people through apoc runs never feeling the need to switch things up. Now that I lost more then half of what I've accumulated between when I first started out and now due to my impatience. I'm looking into new builds finally 😅 if you made it this far I apologize for the long-winded story and I hope you found it interesting if anything.
I literally can't get the echo of the forest, I get a Trinity piece and dwell doesn't have the dialogue to take the pieces, I've tried resetting and all that, nothing. They better fix it cause I have everything in the game except for that and about 5 other random world drops, so they better fix it.
I'm not sure if anyone else is having this problem but I've had remnant freeze and basically take my pc hostage during the loadout switches. No alt tabs or alt f4 to be had and im forced to restart(even after patch today). I'm running a 4060...and i feel like im still playing on my old laptop sometimes. especially after the dlc.
@Mr. Nacho, thank you for the awesome videos. I've been a Destiny 2 player for the past 8 years and frankly I'm bored to death of the game. I've been trying to find a decent game that is also multiplayer. Have you ever played Destiny and if yes, how would you stack Remnant II against it?
I have played a ton of Destiny 2 even back when it was a paid game! I am gonna be honest the lack of diversity and big emphasis on grind kinda pushed me away. The PVP is not very balanced at all but it can be a fun game. Same thing with Warframe. Big grind but very deep mechanics. In Remnant 2 it's easier (in my opinion) to get good gear and start making the builds yourself. Also you can do all of the content the game has to offer solo so this is a big plus for me!
Destiny died to me when it has a dungeon or raid mechanic that requires a certain build because it keeps you alive instead of a game like remnant where you can use literally any build in any fight besides melee builds.
So I noticed this the other day… I got the red prince head piece with the crown on top and I wanted to get the regular head piece again so I did the King DLC again got lucky and got gilded chambers and did the steps again… I got the 3 coins and gave it to the red prince he killed me… later after killing the king he appeared I exhausted the dialogue and he didn’t give me anything not even scrap for the red prince armor… all he kept saying was “champion”… are you even able to get the regular red prince helmet or are we stuck with just the crown version now! If that was the case I wouldn’t have bought it from the vendor!
Yea it seems like you cannot obtain it if you did it already but you can play it with someone who did not obtain it yet and then you will get it. Its a weird workaround for now and I hope they will fix it
@@Mr-Nacho420 great now I have to find someone who doesn’t have it… cause that’s literally the only thing I’m missing I have everything in the game other than that… I got all the rings and amulets and gear and everything is upgraded to max too… that’s probably the only thing I’m missing!
@@Mr-Nacho420 well thanks I just got the crimson guard shroud mask again… I found some random dude that hadn’t done it before and was willing to run it with me as long as I did the steps so yeah I finally got the last item I needed in the game! Thanks again for that information I didn’t think you could acquire it after donating it! I finally completed this game 100% :D Everything has finally been acquired and upgraded!
@@Nottim554 hugging the left corner and shoot then hugging the far right corner you can shoot everything. Still hard as hell to do and I lost 3 hc characters from it.
Noticed this bug with traits, too. Had the trait that increases the consumable uptime and when I changed to another setup, the timer didn’t adjust down and stayed at 90min even without the trait.
I did something similar when I started RM2 when levelling where I would put an amulet or something on to extend the XP of the flask by 200% then I saw if I changed the amulet (soz cant remember what one it was) to a DPS one the time buff stayed.
@@Mr-Nacho420 Agree, I built one to see the bug, it was funny for a minute, but not much fun to clear with. Looking forward to see what it can do when it works properly. Vash already built a DPS build that can melt any boss in under 30 seconds and it doesn't require a bug, plus is safer.
Is it possible to get Trait Resolute in Hardcore mode? It had the debuff and two players, one in stone and the other in the game, but when you die in co-op your character doesn't turn to stone.
Honestly I dont know as I dont play much HC at all. I would recommend asking someone in the RemnantTheGame discord server as there are a lot of HC players there :)
You can only do it every 10 minutes while it's recharging its cooldown. After 10 minutes you have to switch back to challenger to regain it. You can only get 1 stack for 10 minutes using this method.
something odd i noticed as well is if u put alchemist on and use 4 concotions and swap to anything other archetype u keep the concotion buffs and the 120 min timer
The trinity and huntmaster have 2 stages to their firing animation. The prep and then its supposed to give you an animation where you draw back the crossobow for the trinity and pull the cog back on the huntmaster. For some reason the bulletstorm just skips this animation giving way more dps. Also with trinity it's not consuming ammo at all except for the first shot so you get about 30-40s of uninterrupted fire with extreme firerate and unlimited ammo. Extremely busted!
@Mr-Nacho420 I think the rifle Animation isnt supposed to exist with bulletstorm cause if it had Animations to stop u from firing it wouldn't be fully automatic or did i missunderstand the description of bulletstorm(second part). But the rest is weird XD
@@Mr-Nacho420 I agree with raptorxd. The trinity crossbow is 100% bugged, but the huntmaster seems fine. Bulletstorm makes single shot weapons fully automatic and therefore the bolt would not be manually operated. I dont even think that the DPS possible is really out of line with that else is legitimately possible. Also, I believe the double damage issue from the explosion you mention at the end is a bug for the target dummies, not the mod. Explosions from the Energized Neck Coil also apply damage twice to the dummies. Unless I haven't paid enough attention, I dont think this double damage tick applies to actual enemies. Edit: And I get that mathematically, an RPS of 1.5 on the huntmaster does not shoot that fast with just a 20% increase, but I read the firerate increase and reload speed increase as a seperate bonus to the fully automatic bonus to single shot weapons. I see this as just a special interaction since it changes the entire function of the firearm, however only an update from the devs can really prove either side to be correct.
@@raptorxd2146 Go fire using the Wrangler, Sparkfire, Ford's Shotgun and you will see why the Huntsmaster is bugged. All those guns have a cocking animation between shots just like the Huntsmaster does.
They nerf crit,but mages are still op,not to mention every other item gives you lifesteal now. Dunno they make it lot more easy,i hope they will balance thing or tank up enemy. If you dont play apocalypse you can finish it without much effort.. Its kinda killed gameplay for me..
I only play apoc but honestly on lower difficulties you can play anything and it will work. Crit right now is much weaker than it used to be but you can still make good ranged hugs builds
They just rolled out a patch today that fixes some of those things! Still a good video to remember of what used to be I guess :D
Reading through the patch notes felt like Gunfire games were saying "We're not letting this man profit-off off our bugs"
Monilith forces you to reload when mag is empty when you want to use the mod. Its annoying.
Yea I noticed this one too and will probably include it in the next video :)
I noticed that too, it’s extremely annoying.
One bug you didn't mention but that is mega annoying is that when you get staggered during havoc form while having double skill charges with the invoker prime perk, when the stagger animation is over the animation for entering havoc form will trigger again and the remaining skill charge will be consumed
That's bad. I will keep it in mind and see if they fix it in the next patch
Yeah this shit is annoying af
I had entire quest chains break on me. I went from first part of egg quest to handing in the last strong drink in one transition and missed the entire dialogue of the quest. Also missed the trinity quest last hand in because in a multiplayer session one of the team handed it in when it was my world... so now i can never get that neck to complete my quest(could however open the door to get that reward and achievement with the help from a friend).
This is what makes building annoying since things will be broken and then that thing you built might not be viable as you didn’t even know it was broken and gets patched
Yea it's rough right now but I hope they will fix it this/next week
I've noticed there are a couple of amulets and rings paired together can stack like 5 stacks of bulwark. Will note about the fairy needle and the other thing you said, thanks! 😊
A187 Ah yes Thaens ring thing? I've got other rings that stacks bulwark too. If I have Thanes equipped does it cap max bulwark to 6 do you know? Haven't been able to get it to 6 yet so makes me wonder what I am doing wrong
Oh boy that next patch is gonna hit hard. I'm just trying to stay away from the really broken stuff. I had a bad time when they nerfed spectral last time(not that it wasn't warranted).
Yea spectral blade had it coming. it still does the same dps but the range is about half of what it used to be!
Why would a pve fantasy game "have it coming"?
@@seangallagher4519 Think of the poor pixel beings, it's not fair if you're allowed to run a broken build and kill them quicker than the fun police decided you should be allowed to.
I've read that Deathwish also only increases damage by half of what it's supposed to. Haven't tested it myself though. I think the Shielded Strike effect is intended. Atonement Fold doesn't stop CS degenerating in other people's lobbies.
Nice bro, gg 🎉
Waiting for starkiller, corrupted savior or anguish build again after new patch 😂
They are all kinda tricky to do but I am cooking!
The shielded strike mutator was working with engineer melee even before the first DLC so i doubt its a bug. The impact cannons aim is also very weird again, feels pretty bad to use it.
i found that bug with the sweet leaf the other day, was hoping nobody else would find it so they don’t fix it 😂. so many broken things in this damn patch. 😢 you can stack it with any consumable btw, concoctions and all
Surprised the Havoc form bug didn't make it in. Sometimes when you get hit while in Havoc form, it will do a stagger animation and knock you out of Havoc form. And if you're using Invoker for the extra charge, it will consume the 2nd charge recasting Havoc to get up. And if you get hit again after that, it just ends your Havoc form altogether. Annoying, but just makes me get gud with the Havoc Dodging ig
The interaction between the ring of spears and Deceit weapon mods with melee mutators is intentional as it was mentioned in the patch notes prior to the dlc. Also If you have pressure point on the corrupted savior while also having archon's prime perk active then it will trigger the level 10 explosion every couple of seconds for some reason.
What the patch notes said is that it will take into account melee damage but not activate melee mutators. If this is working as it should remains to be seen as honestly I dont know.
I believe the update made the spears melee damage, idk if they intended shielded strike to work with it though, 😂 gonna have to try it.
It seems like it might be intentional. Gonna have to see in the next patch if they change it :)
U forgot the bug that consumes a havok skill charge anytime u take damage while in havok form
heatwave mod gives you insane blasts with energized neck coil that im not sure was intended.
Yeah I see 5.6k pops of damage. Not too far off from what nebula mod pops(3-4k) but it's definitely pretty strong.
I just finished a playthrough of root earth with the broken hugs build and trinity crossbow, after the huge nerfs to crit builds this is a very funny and sweet farewell to them before they ultimately patch it in a few days
Watching this reminded me of when i reached around 50 to 100 hrs of game play, i drank the hp concoction to keep it up at the time. Idk how long it took me to notice but later on i was like " oh yeah, i should check to see if i need to drink another concoction". Color me surprised when i found it still up and working with no timer lol. And it stayed like that for about 450hrs of game play till it finally disappeared one day smh 😢. I never drank any other drink during that time either just to be sure it wouldnt leave 😅
For a little more context, this bug persisted through countless multi-player sessions that I'd randomly join and eventually leave. It stayed even after a power outage one time. After a while I thought it was now permanent and I'd never have to drink anything again.
I put together a melee build early on and never really took it off you see, and had spent the majority of my time helping people through apoc runs never feeling the need to switch things up.
Now that I lost more then half of what I've accumulated between when I first started out and now due to my impatience. I'm looking into new builds finally 😅
if you made it this far I apologize for the long-winded story and I hope you found it interesting if anything.
RIP infinite concoction [*]
Sagittarus Starfall mod is not scaling with Amplitude trait or Magniflying Glass amulet.
I literally can't get the echo of the forest, I get a Trinity piece and dwell doesn't have the dialogue to take the pieces, I've tried resetting and all that, nothing. They better fix it cause I have everything in the game except for that and about 5 other random world drops, so they better fix it.
Fixed with the new patch, I finally was able to turn one in.
I'm not sure if anyone else is having this problem but I've had remnant freeze and basically take my pc hostage during the loadout switches. No alt tabs or alt f4 to be had and im forced to restart(even after patch today). I'm running a 4060...and i feel like im still playing on my old laptop sometimes. especially after the dlc.
Yea switching loadouts can do that sometimes to me too.
@Mr. Nacho, thank you for the awesome videos. I've been a Destiny 2 player for the past 8 years and frankly I'm bored to death of the game. I've been trying to find a decent game that is also multiplayer. Have you ever played Destiny and if yes, how would you stack Remnant II against it?
I have played a ton of Destiny 2 even back when it was a paid game! I am gonna be honest the lack of diversity and big emphasis on grind kinda pushed me away. The PVP is not very balanced at all but it can be a fun game. Same thing with Warframe. Big grind but very deep mechanics. In Remnant 2 it's easier (in my opinion) to get good gear and start making the builds yourself. Also you can do all of the content the game has to offer solo so this is a big plus for me!
Destiny died to me when it has a dungeon or raid mechanic that requires a certain build because it keeps you alive instead of a game like remnant where you can use literally any build in any fight besides melee builds.
Just updated, a few of these were fixed. Fun timing
I guess that's true :D
deathwish always did that iirc the skill is reduced by dmg reduction
yea
good job finding all these bugs
Thanks :) I hope most of them will be fixed this/next week so I can do some more fun builds!
So I noticed this the other day… I got the red prince head piece with the crown on top and I wanted to get the regular head piece again so I did the King DLC again got lucky and got gilded chambers and did the steps again… I got the 3 coins and gave it to the red prince he killed me… later after killing the king he appeared I exhausted the dialogue and he didn’t give me anything not even scrap for the red prince armor… all he kept saying was “champion”… are you even able to get the regular red prince helmet or are we stuck with just the crown version now! If that was the case I wouldn’t have bought it from the vendor!
Yea it seems like you cannot obtain it if you did it already but you can play it with someone who did not obtain it yet and then you will get it. Its a weird workaround for now and I hope they will fix it
@@Mr-Nacho420 great now I have to find someone who doesn’t have it… cause that’s literally the only thing I’m missing I have everything in the game other than that… I got all the rings and amulets and gear and everything is upgraded to max too… that’s probably the only thing I’m missing!
@@miguel34778 Im in the same situation as you :)
@@Mr-Nacho420 well thanks I just got the crimson guard shroud mask again… I found some random dude that hadn’t done it before and was willing to run it with me as long as I did the steps so yeah I finally got the last item I needed in the game! Thanks again for that information I didn’t think you could acquire it after donating it! I finally completed this game 100% :D Everything has finally been acquired and upgraded!
If you dont have savior that bulwark is really gonna help your hardcore run!
True!
No amount of bulwark can help me beat the cube send help
@@Nottim554 Yea that boss killed like 3 of my HC characters. Just gotta learn it in normal mode first. No way to cheese it unfortunately.
@@Nottim554 hugging the left corner and shoot then hugging the far right corner you can shoot everything. Still hard as hell to do and I lost 3 hc characters from it.
@@kevo300 I’m just waiting to lose my first HC
Noticed this bug with traits, too. Had the trait that increases the consumable uptime and when I changed to another setup, the timer didn’t adjust down and stayed at 90min even without the trait.
that's normal
I did something similar when I started RM2 when levelling where I would put an amulet or something on to extend the XP of the flask by 200% then I saw if I changed the amulet (soz cant remember what one it was) to a DPS one the time buff stayed.
Wew, thankfully none of my powerful builds use these setups lol.
:) when they fix it I will make a trinity crossbow build finally. Can’t wait to test this weapon!
@@Mr-Nacho420 Agree, I built one to see the bug, it was funny for a minute, but not much fun to clear with. Looking forward to see what it can do when it works properly. Vash already built a DPS build that can melt any boss in under 30 seconds and it doesn't require a bug, plus is safer.
Is it possible to get Trait Resolute in Hardcore mode? It had the debuff and two players, one in stone and the other in the game, but when you die in co-op your character doesn't turn to stone.
Honestly I dont know as I dont play much HC at all. I would recommend asking someone in the RemnantTheGame discord server as there are a lot of HC players there :)
@@Mr-Nacho420 Thank you!
When I equip Nightweavers Grudge it does activate haste but after some time it dissapears and I have to equip it again every few minutes...
That's very annoying. I will check it out
0:55 For me I wasn't able to keep dying, it just let me die the once? But the way to described it you can keep dying?
You can only do it every 10 minutes while it's recharging its cooldown. After 10 minutes you have to switch back to challenger to regain it. You can only get 1 stack for 10 minutes using this method.
something odd i noticed as well is if u put alchemist on and use 4 concotions and swap to anything other archetype u keep the concotion buffs and the 120 min timer
From my testing you only get to keep 1 concotion but it is on a long timer.
Some of the bug's have been stopped
That's correct :)
i am confused by the bulletstorm. what exactly is bugged here? genuinely asking
The trinity and huntmaster have 2 stages to their firing animation. The prep and then its supposed to give you an animation where you draw back the crossobow for the trinity and pull the cog back on the huntmaster. For some reason the bulletstorm just skips this animation giving way more dps. Also with trinity it's not consuming ammo at all except for the first shot so you get about 30-40s of uninterrupted fire with extreme firerate and unlimited ammo. Extremely busted!
@Mr-Nacho420 I think the rifle Animation isnt supposed to exist with bulletstorm cause if it had Animations to stop u from firing it wouldn't be fully automatic or did i missunderstand the description of bulletstorm(second part). But the rest is weird XD
@@Mr-Nacho420 I agree with raptorxd. The trinity crossbow is 100% bugged, but the huntmaster seems fine. Bulletstorm makes single shot weapons fully automatic and therefore the bolt would not be manually operated. I dont even think that the DPS possible is really out of line with that else is legitimately possible.
Also, I believe the double damage issue from the explosion you mention at the end is a bug for the target dummies, not the mod. Explosions from the Energized Neck Coil also apply damage twice to the dummies. Unless I haven't paid enough attention, I dont think this double damage tick applies to actual enemies.
Edit: And I get that mathematically, an RPS of 1.5 on the huntmaster does not shoot that fast with just a 20% increase, but I read the firerate increase and reload speed increase as a seperate bonus to the fully automatic bonus to single shot weapons. I see this as just a special interaction since it changes the entire function of the firearm, however only an update from the devs can really prove either side to be correct.
@@raptorxd2146 Go fire using the Wrangler, Sparkfire, Ford's Shotgun and you will see why the Huntsmaster is bugged. All those guns have a cocking animation between shots just like the Huntsmaster does.
❤
Hope you enjoy! :)
broken game ):
Sad Lee :C
Now that the hype is dying down, seems like people are realizing this DLC was phoned in.
I think that the dlc was very good but the balance changes that came with it are hit or miss
They nerf crit,but mages are still op,not to mention every other item gives you lifesteal now. Dunno they make it lot more easy,i hope they will balance thing or tank up enemy. If you dont play apocalypse you can finish it without much effort.. Its kinda killed gameplay for me..
I only play apoc but honestly on lower difficulties you can play anything and it will work. Crit right now is much weaker than it used to be but you can still make good ranged hugs builds