Thanks for the video. FYI...at timepoint 23:43, when sweeping the thread, you need to select "path + guide surface". The path is the triangle spiral line, and the guide surface is the outer wall of the cylinder. This gives the custom profile threads, without the weird rotational/twisting effect.
Exactly this! The detail in this comment is the essential missing piece that Lars skipped over for custom threads. Basically 9:45 and 23:10 are two demos of how you try to use the most likely-seeming functions in Fusion to attempt to get what you want, but instead end up with something frustratingly pointless and stupid. Tom, you have completed the picture for one of these puzzles.
Must say Lars, I am ploughing through all of your vids in YT and really man this is one of the greatest channels here. Informative, helpful, witty and fun. I said it before some time ago but without Your help many people like me would not have a clue where to start with this great piece of software. Not that I am in any kind fluent with this but really managed to create some bits I would only dream of a month ago. Many many thanks to you.
21:45 would be very interesting why this is happening. This kind of behaviour happens way too often. I had a lot of situations myself when fusion worked that weird! I would really get an explanation from someone who made fusion!
How would you make double our triple threads? I have a 72mm thread I need to make and finding the entry with standard threads is difficult. the threads are also very short, only about 7mm. I may be able to do it with this video but thought I'd throw this out here while I work. Thanks!!!
How to make a drawing from bended pipe model to put to bending machine ?? f.e.: Straight distance(mm), bending in angle (radius), straight distance(mm), rotation of the plane (angle!), bending in angle (radius), straight distance (mm)....
This is great! I'd like to see a tutorial on how to model a set of exhaust headers. The goal would be to create equal length runners from the exhaust ports on the head, to the collector, and all the tube bend radius would be the same.
Hi Craig Blume Thank you for watching! That would be a cool project. I will put it on the list! Sweep would for sure be your prefered tool :-) Have an awesome day!
Loving your videos! so much information. Haha laughed at the time when you said stop playing with this Lars.. easy to watch videos. I don't feel like its a fall asleep instructional.
Another great vid Lars, thx. 18:00 surely you would typically use "pitch and height" to make a custom thread over a specific length? I have some trouble with using the thread feature in my fusion360. very often the result of using the standard feature is not right or it doesnt work at all. Do you have any suggeston to get a nice end run-out or clearance of the thread profile ends, particularly on a shaft that ends in a shoulder geometry like a head on a bolt? I would normally revolve an L shape profile in which i remove the inner corner where the shaft meets the head, to give machining a clearance area to end the thread cut. But when applied with a standard thread feature it will however cut off the thread geometry on the ends of the cilindrical face, so the clearance face is left untouched and the thread is rubbish. Only way i know how to get what i want is to make the shaft as a separate body with extended end faces before applying thread and then revolve cut away the end faces to finally combine with the base of the shaft or make a lofted transition. but man it's a lot of clicking to make a simple threaded piece. I also use a reverse mold method sometimes by creating a temporary mold body over the thread and combine cut it, that way i can model the shaft on the shoulder how i want it and boundary fill to capture the internal void as a solid. Not much simpler either. maybe you got any ideas? cheers mate
When using a double thread starting at 180 degrees from each other, does it make the parts easier to screw together and travel further per revolution? Also, what are the best standard threads to use in injection moulding for a plastic lid or are custom threads better? One last thing, if I send you the files of the two components, would you do the thread that you think would work best. I would not want it to be more than one and a half revolutions from open to closed, but strong enough to allow it to compress a paper gasket.
Hi Bob Stewart Thank you for watching! I have to be honest, I am not a thread expert as an engineer. My experience has been someone telling me what thread they want :-) You have to be careful as there are many standards and specific applications when it comes to threads. Hope you have an awesome day!
Great job. I wish I would have seen this video two weeks ago. I have been trying to model a pumpkin and the vertical ribs gave me problems. I did get it done but it took me forever to get it to look right. After watching your video I was able to use a sweep as a cutting tool and it only took about 15 minutes. Love your videos! Hope to catch your live streams sometime.
Thanks for the info. I am new to fusion. just a quick question, Is it possible to model progressive pitch threads or grooves and would the program write cam lathe for it.
I know this is an old comment so don't know if you ever figured it out but putting this up for anyone else with the same question, When you create your sketch go to the sketch palette on the right of the screen and click "3d sketch" This will allow you to create a line in all 3 axis without starting a new sketch on a different plane, Hope this helps!
Thanks Lars, great video! I got a question: I've got a "creative" spline that intersects itself several times, but itself is an open path. I hope that makes sense. And I'm trying to sweep a half circle (or even circle) along that path but without any success. I tried both Solid and Surface, but nothing seems to work. Ideally I'd like to have a half circle to sweep along the path so it's hollow inside. For the profile I'm using a sketch that's a half circle, offset it by 0.5mm and closed at the base - so that the profile is a closed path. I'm getting "The body would intersect itself" errors. How would you approach such a sweep? Or is there a different way altogether to achieve this? Thank you!
Ok, I still haven't figured out how to solve this, but I know now how to better phrase (I hope) what I'm trying to do.. What's the approach to sweep along high curvature areas so intersection resolves or "joins" It's similar to this video here th-cam.com/video/3o0qSliF4vs/w-d-xo.html but there is just resolves. Meanwhile in Fusion 360 I get an error saying that "The body would intersect itself". Do you have any tips how to do it? Thank you! :)
I have a similar problem as you... i've found almost nobody explaining what you seek. Although im sure we will master this soon enough... fusion offers lots of ways to think about a math problem.
Great presentation of the sweep command. I have only been using fusion 360 for 2 months and have been Reviewing as many of your previous examples to get up to speed with this great Autodesk product. I have aQuestion regarding the use of the program using it on a remote laptop and office computer as a single user havingPurchased a licensed version. If I am the only user and no one else is using it but me , does it require a second license for the second device to be used.
Hi Bill K Thank you for watching! You can install Fusion 360 on as many computers as you like. You Autodesk login is your paid access, so you are good to go. Best, Lars
For me it is allways 'thumb up', even if some of your presentations are inevitably better than others. Because I think It is extremely difficult to do this 5 days a week, week after week, and maintain the same high didactic and pedagogical quality (it must take you more time to prepare than you want to admit...). Whereas my attention flaws during many other presentations, you have a great capacity to explain things in a natural, clear way without getting boring. Your thematical approach allows everybody to pick up what he needs. The only thing I miss is some kind of an index with keywords allowing to find things back as the subject descriptions do not always cover the whole content, and it may take quite some time to find back 'that specific issue' from which you know it has been treated but you don't remember when and where when you need it so badly...But maybe you will find the time to do this at the end of your course (let's say: #LarsLive 1000?). I don't think I would have been able to learn Fusion 360 without your help, so many thanks to you Lars!!
all these live streams have been very helpful, thank you, I have a question though, I don't seem to find a way to connect to lines together to make a single pipe in different planes. like an iso for piping. i'm having a hard time. i'm new in cad obviously.
Hi Lars, here is the thing I create a path in one plane and then a create another path in a different plane and then I tried to put a fillet between the end of the first path and the beginning of the second path, so I can make a continuous pipe and it won't let me, I don't know what I'm doing wrong. thank you for replying in such a short time. And I totally agree with Maarten!
So your telling me that sweep command to do custom thread profiles has been messed up since you made this video 7 years ago. It does not work properly. The new profile body has many facets and when measured to the center of the coil or sweep it will measure different throughout. Why can you not sweep to the path and get a uniform consistent body like the coil itself?
Thanks for the video. FYI...at timepoint 23:43, when sweeping the thread, you need to select "path + guide surface". The path is the triangle spiral line, and the guide surface is the outer wall of the cylinder. This gives the custom profile threads, without the weird rotational/twisting effect.
much appreachiated! I had the same effect at first
Exactly this! The detail in this comment is the essential missing piece that Lars skipped over for custom threads. Basically 9:45 and 23:10 are two demos of how you try to use the most likely-seeming functions in Fusion to attempt to get what you want, but instead end up with something frustratingly pointless and stupid. Tom, you have completed the picture for one of these puzzles.
Must say Lars, I am ploughing through all of your vids in YT and really man this is one of the greatest channels here. Informative, helpful, witty and fun. I said it before some time ago but without Your help many people like me would not have a clue where to start with this great piece of software. Not that I am in any kind fluent with this but really managed to create some bits I would only dream of a month ago.
Many many thanks to you.
You are so very welcome :-) Thank you for watching!
Really happy to hear that this is useful
You’re a great teacher Lars, very natural and affable.
21:45 would be very interesting why this is happening. This kind of behaviour happens way too often. I had a lot of situations myself when fusion worked that weird! I would really get an explanation from someone who made fusion!
+1
+1
Yes, I have to look into this today. I am wondering if it is the symmetry constraint that caused that
@@cadcamstuff Did you figure out what the issue was? Maybe related to the line direction?
How would you make double our triple threads? I have a 72mm thread I need to make and finding the entry with standard threads is difficult. the threads are also very short, only about 7mm. I may be able to do it with this video but thought I'd throw this out here while I work. Thanks!!!
How to make a drawing from bended pipe
model to put to bending machine ?? f.e.: Straight distance(mm), bending in angle (radius), straight distance(mm), rotation of the plane (angle!), bending in angle (radius), straight distance (mm)....
This is great! I'd like to see a tutorial on how to model a set of exhaust headers. The goal would be to create equal length runners from the exhaust ports on the head, to the collector, and all the tube bend radius would be the same.
Hi Craig Blume Thank you for watching!
That would be a cool project. I will put it on the list! Sweep would for sure be your prefered tool :-)
Have an awesome day!
Loving your videos! so much information. Haha laughed at the time when you said stop playing with this Lars.. easy to watch videos. I don't feel like its a fall asleep instructional.
Thank you Eric Rosander
Heeeeere we go again :)
You really are the caped crusader of CAD instruction.
lol Thank you Charlie Didio :-)
23:08 it doesn't work well. pause a video and take a look at preview.
Dear, what if I have multiple guide curves ( rails ) I mean if I have 2 rails one on the front plane and the other on the right side + ( Path )?
Another great vid Lars, thx. 18:00 surely you would typically use "pitch and height" to make a custom thread over a specific length?
I have some trouble with using the thread feature in my fusion360. very often the result of using the standard feature is not right or it doesnt work at all. Do you have any suggeston to get a nice end run-out or clearance of the thread profile ends, particularly on a shaft that ends in a shoulder geometry like a head on a bolt?
I would normally revolve an L shape profile in which i remove the inner corner where the shaft meets the head, to give machining a clearance area to end the thread cut. But when applied with a standard thread feature it will however cut off the thread geometry on the ends of the cilindrical face, so the clearance face is left untouched and the thread is rubbish. Only way i know how to get what i want is to make the shaft as a separate body with extended end faces before applying thread and then revolve cut away the end faces to finally combine with the base of the shaft or make a lofted transition. but man it's a lot of clicking to make a simple threaded piece. I also use a reverse mold method sometimes by creating a temporary mold body over the thread and combine cut it, that way i can model the shaft on the shoulder how i want it and boundary fill to capture the internal void as a solid. Not much simpler either. maybe you got any ideas?
cheers mate
When using a double thread starting at 180 degrees from each other, does it make the parts easier to screw together and travel further per revolution? Also, what are the best standard threads to use in injection moulding for a plastic lid or are custom threads better? One last thing, if I send you the files of the two components, would you do the thread that you think would work best. I would not want it to be more than one and a half revolutions from open to closed, but strong enough to allow it to compress a paper gasket.
Hi Bob Stewart Thank you for watching! I have to be honest, I am not a thread expert as an engineer. My experience has been someone telling me what thread they want :-)
You have to be careful as there are many standards and specific applications when it comes to threads.
Hope you have an awesome day!
Great job. I wish I would have seen this video two weeks ago. I have been trying to model a pumpkin and the vertical ribs gave me problems. I did get it done but it took me forever to get it to look right. After watching your video I was able to use a sweep as a cutting tool and it only took about 15 minutes. Love your videos! Hope to catch your live streams sometime.
Hi bret siemons Thank you for watching!
Thanks for the info. I am new to fusion. just a quick question, Is it possible to model progressive pitch threads or grooves and would the program write cam lathe for it.
how to create a helical path on the whole length of the pipe body (including the curve) ?
Thank you Lar's this was a great deal of help.
You are so very welcome :-) Thank you for watching!
How do you make a tube like this that bends in 3 axis? I have been trying for a few days and can't get anything to work.
I know this is an old comment so don't know if you ever figured it out but putting this up for anyone else with the same question, When you create your sketch go to the sketch palette on the right of the screen and click "3d sketch" This will allow you to create a line in all 3 axis without starting a new sketch on a different plane, Hope this helps!
@@iancullen8860 yeah, that's what I figured out.
great video - thank you lars!
Thank you KevCarrico
Thanks Lars, this will help me design my cams big time...
Pete.
That is awesome to hear Peter Morphett .Thank you for watching the videos
Thanks Lars, great video!
I got a question: I've got a "creative" spline that intersects itself several times, but itself is an open path. I hope that makes sense. And I'm trying to sweep a half circle (or even circle) along that path but without any success. I tried both Solid and Surface, but nothing seems to work. Ideally I'd like to have a half circle to sweep along the path so it's hollow inside. For the profile I'm using a sketch that's a half circle, offset it by 0.5mm and closed at the base - so that the profile is a closed path. I'm getting "The body would intersect itself" errors.
How would you approach such a sweep? Or is there a different way altogether to achieve this?
Thank you!
Ok, I still haven't figured out how to solve this, but I know now how to better phrase (I hope) what I'm trying to do.. What's the approach to sweep along high curvature areas so intersection resolves or "joins" It's similar to this video here th-cam.com/video/3o0qSliF4vs/w-d-xo.html but there is just resolves. Meanwhile in Fusion 360 I get an error saying that "The body would intersect itself". Do you have any tips how to do it? Thank you! :)
I have a similar problem as you... i've found almost nobody explaining what you seek. Although im sure we will master this soon enough... fusion offers lots of ways to think about a math problem.
Another excellent tutorial, thank you!
Great presentation of the sweep command. I have only been using fusion 360 for 2 months and have been Reviewing as many of your previous examples to get up to speed with this great Autodesk product. I have aQuestion regarding the use of the program using it on a remote laptop and office computer as a single user havingPurchased a licensed version. If I am the only user and no one else is using it but me , does it require a second license for the second device to be used.
Hi Bill K Thank you for watching!
You can install Fusion 360 on as many computers as you like. You Autodesk login is your paid access, so you are good to go.
Best,
Lars
You sir, are a rock star.
Thank you Dave Anderson
Appreciate this Lars!
That is awesome to hear xring222 .Thank you for watching the videos
For me it is allways 'thumb up', even if some of your presentations are inevitably better than others. Because I think It is extremely difficult to do this 5 days a week, week after week, and maintain the same high didactic and pedagogical quality (it must take you more time to prepare than you want to admit...). Whereas my attention flaws during many other presentations, you have a great capacity to explain things in a natural, clear way without getting boring. Your thematical approach allows everybody to pick up what he needs. The only thing I miss is some kind of an index with keywords allowing to find things back as the subject descriptions do not always cover the whole content, and it may take quite some time to find back 'that specific issue' from which you know it has been treated but you don't remember when and where when you need it so badly...But maybe you will find the time to do this at the end of your course (let's say: #LarsLive 1000?). I don't think I would have been able to learn Fusion 360 without your help, so many thanks to you Lars!!
Thank you Maarten Scheepmaker Very nice comment! Totally made my day!!
Have an awesome day!
Best,
Lars
all these live streams have been very helpful, thank you, I have a question though, I don't seem to find a way to connect to lines together to make a single pipe in different planes. like an iso for piping. i'm having a hard time. i'm new in cad obviously.
Hi Adrian Muniz Thank you for watching!
The profile and the path need to be on the same plane....Not sure what an iso for piping is.
Hi Lars, here is the thing I create a path in one plane and then a create another path in a different plane and then I tried to put a fillet between the end of the first path and the beginning of the second path, so I can make a continuous pipe and it won't let me, I don't know what I'm doing wrong.
thank you for replying in such a short time. And I totally agree with Maarten!
You swept me away with that one.
Nice one :-)
So your telling me that sweep command to do custom thread profiles has been messed up since you made this video 7 years ago. It does not work properly. The new profile body has many facets and when measured to the center of the coil or sweep it will measure different throughout. Why can you not sweep to the path and get a uniform consistent body like the coil itself?
:-D just what i was going to ask about !!!! this help out so much !! thank you. i owe you a beer for this one :-D
You are so very welcome :-) Thank you for watching!
You can only buy me a beer if I get to buy the second round :-)
great video homie
Thank you!
Thanks a lot
Can you use a 3D sketch for a sweep path? (commenting before watching entire video.)
It is a thumbs up!
Thank you William B. Francis
Wuhooh!! Metrics!
Yes!