We Filled Spaceships With Explosives and Battled With EMP ONLY!

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  • เผยแพร่เมื่อ 4 ธ.ค. 2024

ความคิดเห็น • 434

  • @Conscientious_Objector7104
    @Conscientious_Objector7104 ปีที่แล้ว +439

    Multiplayer idea: Spaceship combat, but you can only use conventional pieces. No Quantum Rudders, none of the space gyros, just plain only GAS.

    • @K-05
      @K-05 ปีที่แล้ว +46

      Basically, realistic space
      I like that idea

    • @gustavocunha8014
      @gustavocunha8014 ปีที่แล้ว +38

      FINALLY!!!
      That! Do that!
      *first person, because if we are going for realism, why not?

    • @pcenero
      @pcenero ปีที่แล้ว +12

      Basically like the starship battles in The Expanse instead of Star Wars.

    • @donovanreid427
      @donovanreid427 ปีที่แล้ว +8

      Gyros are realistic but weak and slow acting

    • @shannetfebriyanti1970
      @shannetfebriyanti1970 ปีที่แล้ว +3

      That's my Idea from when he's go outside the space station for the first time in trailmaker in he's video

  • @Dzamin_1
    @Dzamin_1 ปีที่แล้ว +32

    11:07
    Yzuei: "That was like delayed"
    Scrapman: 😮

    • @fredde200
      @fredde200 ปีที่แล้ว +8

      DEEELAAYED ENIOLATION

    • @BableBeatsQuality
      @BableBeatsQuality ปีที่แล้ว +3

      He was like: 🤨 but with both eyebrows lol

    • @dark-5825
      @dark-5825 ปีที่แล้ว

      Seeing that and getting the reference was awesome

  • @notonlyhuman6073
    @notonlyhuman6073 ปีที่แล้ว +30

    Once again we see a Scrapman in his natural habitat. The ultimate final boss of Trailmakers. Only when he nerfs himself, buffs his opponents, or “experiments” (the latter two we see demonstrated here), can he be defeated. What an astounding specimen.
    Great vid! This was fun! One of these days I wanna see Scrapman use even 10% of his power and mop the floor with the opponents lol

    • @kathrynjones2383
      @kathrynjones2383 3 หลายเดือนก่อน +1

      Experimentation with a vertical ship design was what won him this video though.

  • @ProjectNoDarkNight
    @ProjectNoDarkNight ปีที่แล้ว +89

    Multiplayer Recommendation: Repeat this same concept but with a change, you can use as many power cores as you want and all the blocks, but you have to put 1 dynamite for 4 or 5 power cores.

    • @rycochu117
      @rycochu117 ปีที่แล้ว +3

      😂

    • @GameringFr
      @GameringFr ปีที่แล้ว +4

      That would be crazy

    • @coolHawk_
      @coolHawk_ ปีที่แล้ว +3

      And make them all on different triggers, too

  • @5peciesunkn0wn
    @5peciesunkn0wn ปีที่แล้ว +37

    Yzuei's whole '2.5 second delay for maximum firerate' idea is useful in some situations, but when you're against fast moving targets, it's definitely not the quickest way to achieve hits since there's such a wide gap, people slip through while you're waiting for the second one to fire off. Scrapman's method is definitely the most successful given it's a case of 'knock down the barrier and immediately hit what's behind it' lol.

  • @apredoxsometing7463
    @apredoxsometing7463 ปีที่แล้ว +8

    11:10 we all know how badly scrapman wanted to say DELAYED ANNIHILATION! right here

  • @kellexx9665
    @kellexx9665 ปีที่แล้ว +178

    What happens if you go supersonic and then re-enter into a given atmosphere?🤔

    • @sandrislazdins-uzulnieks8339
      @sandrislazdins-uzulnieks8339 ปีที่แล้ว +7

      I want to see that too

    • @rudolf_box8440
      @rudolf_box8440 ปีที่แล้ว +6

      Try it yourself in 2-3 days

    • @shannetfebriyanti1970
      @shannetfebriyanti1970 ปีที่แล้ว +4

      Your speed get reduced when in atmosphere(I'm guessing you're not useing quantum rudder)

    • @CUBES__
      @CUBES__ ปีที่แล้ว

      ​@@rudolf_box8440i dont have computer

    • @Mushy_2_0
      @Mushy_2_0 ปีที่แล้ว +2

      wow

  • @_Dalee_
    @_Dalee_ ปีที่แล้ว +28

    *Build test idea:*
    Space mines. Just launch a bunch of dynamite with sensors on them all around you, so anyone following you will either be obliterated by mines or will have to maneuver away from the chase.

    • @Pitstopcomponents
      @Pitstopcomponents ปีที่แล้ว +7

      Problem being that these will infinitly keep going at the speed you released them at... so if you have a quantum rudder and release, they will stay with you until you turn away from them... I wonder if the speed sensor work? They work only in one direction based on airflow... but in space there isnt any???

    • @sonadro2
      @sonadro2 ปีที่แล้ว +9

      @@Pitstopcomponents you could put quantum rudders on the dynamites as well, but make them very weak

    • @_Dalee_
      @_Dalee_ ปีที่แล้ว +8

      @Pitstopcomponents That's true, maybe they have to be launched backwards instead of just being released. Or add quantum rudders like the other guy said

  • @imreborbas9029
    @imreborbas9029 ปีที่แล้ว +41

    This was great! Any chance for a "realistic space" battle?

  • @lilyoftheflame
    @lilyoftheflame ปีที่แล้ว +1

    I love Patches' "Oh, excuse me." *Explodes*

  • @cyantasks7129
    @cyantasks7129 ปีที่แล้ว

    11:07 The subtle eye movement when delayed annihilation popped into his head is hilarious

  • @TheCaptNoname
    @TheCaptNoname ปีที่แล้ว +1

    I love how Scrapman wanted to build a crescent-shaped fighter and instead built it in a shape of urshieldisgon.
    Space GameCube for the win!

  • @acecombat2shill
    @acecombat2shill ปีที่แล้ว +1

    your EMP technique is basically how tandem charge warheads work.
    the first shaped charge punches through the ERA and detonates it and the second punches through the armour

  • @brettmacaulay397
    @brettmacaulay397 ปีที่แล้ว +36

    Can you do a test on how many blocks an emp can effect things through?

    • @Baymax2022
      @Baymax2022 ปีที่แล้ว +2

      That's a good idea, I'll try it when the update comes out.

  • @andrewmazar4921
    @andrewmazar4921 ปีที่แล้ว +1

    Few things I'd like to see/know/etc:
    - How useful are new space components in non-space maps?
    - Similarly, I would love to see a multiplayer non-space fight using some of these space blocks.
    - Can you add multiple shield layers and how useful might that be? Especially if the recharge time is fast enough to always have a shield up.
    - Does EMP shut down ALL shields or just the one it hits?

    • @darkstar_sierra1588
      @darkstar_sierra1588 ปีที่แล้ว +1

      1st and 2nd Question is a good question!.
      3rd Question answer: you might be able to add multiple shield layers but however though we all know Trailmakers MP "Gun spam is real with this one" which means people are just going to spam EMP's and Laser guns since the laser guns do the same damage as miniguns but have slower fire rate and same auto aim angle as smart cannons so really it's not worth double layering the shields and the shield takes a little bit to turn back on but here lies the problem when the shield turns back on it will be at low shield health and that goes with all your shields that get taken down and comes back on. Which means when they break your first shield they will start damaging your second shield and so on so when your other shield comes back on they will nearly instantly destroy that shield again and proceed to damage your other shield even more straight after because the shields take 10 seconds each to reach full HP.
      4th Question Answer: The EMP will only take out one shield at a time but if your up against people who have multiple EMP weapons and have them set to stagger fire they can instantly knock out all of your Shield layers with each shot.

  • @KikoBean
    @KikoBean ปีที่แล้ว +1

    Patches took a play from the expanse! Turning around to fire? Excellent choice

  • @sebastianyoung4188
    @sebastianyoung4188 ปีที่แล้ว +9

    I love how at the end of the delayed explosion Scrap's eyebrows go up... as if he knows we know what he's talking about.
    DELAYED ANNIHILATION!!!!

  • @icemanzane6838
    @icemanzane6838 ปีที่แล้ว +3

    11:09 That face: DELAYED ANNIHILATION

    • @bbittercoffee
      @bbittercoffee ปีที่แล้ว

      Lmao, we both commented about the same thing basically at the same time (it's like, 9 seconds of difference)

  • @nickhammond9887
    @nickhammond9887 ปีที่แล้ว +2

    You have helped me through some dark times. Your regularity has kept me going. Thank you.

  • @unownuserrr
    @unownuserrr ปีที่แล้ว +1

    Multiplayer idea: just regular offroad cat battles. We have so many crazy things going on, i just want some regular old car battles.

  • @kathrynjones2383
    @kathrynjones2383 3 หลายเดือนก่อน +1

    The reason that Scrapman's spaceship was so much more evasive than the other ones is a really interesting one. See, when making spaceships many people will end up trying to make a kind of space-plane. However, this has the disadvantage that when doing a turnaround by pitching, the entire "wingspan" of the spaceship ends up exposed to the opponent. A vertical design, however, presents the same thin profile throughout the maneuver. There are some disadvantages when yawing, but because yawing is used a lot less than pitching, at least in this video, the tradeoff is worth it.

  • @juliusduch1959
    @juliusduch1959 ปีที่แล้ว +7

    Idea: A weapon that spins around its own axis. Then, detach an attached dynamite (etc) and try to hit a target while being in space. I think it would be interesting to see how quick sth can spin in no drag.

  • @Divesh114
    @Divesh114 ปีที่แล้ว +1

    11:08 look at his face he was about to say itt😂😂 the DELAYED ANNILATION

  • @jaydedragon2293
    @jaydedragon2293 ปีที่แล้ว +1

    7:43 scrapman building so thin he fit inbetween 2 emp blasts

  • @dogebro1
    @dogebro1 ปีที่แล้ว +1

    i love that scrapman takes the time to read the coments.

  • @justyouraveragenerd5152
    @justyouraveragenerd5152 ปีที่แล้ว +3

    I feel like you guys should always have one piece of dynamite in your builds, but you can put it anywhere

  • @Firebuck
    @Firebuck ปีที่แล้ว +8

    Idea for one of your build investigation vids: multilayer EMP protection via logic. Example - a switch to extend a piston toward a sensor, then AND (or OR) that signal with your normal key binds. Could something like this prevent shields being disabled or weapons firing (and going on cooldown) during and EMP. It's an arms race, baby!

    • @solidmoon8266
      @solidmoon8266 ปีที่แล้ว +1

      Emp turns off/on ranfom components on a craft so it would bypass and/or gate work arounds.
      Basically anything that's turned on, can get turned off directly the same as if you turned it off/on in build mode.

    • @Pystro
      @Pystro ปีที่แล้ว +1

      The only thing that you can try to EMP-proof is steering. If you place any wheel (or aerodynamic control surface) on 4 steering hinges and only 2 of them get randomly activated, then you'd at least retain your ability to go straight. Same with 1 of 2 steering hinges spazzing out. But if your wheel is on 1 steering hinge, then you'll have a much larger chance of it becoming uncontrollable. Not to mention the case when the 2 hinges that spazz out turn in different directions.

  • @Entropy_____
    @Entropy_____ ปีที่แล้ว +3

    Did scrap man just use his eyes to convey ‘if u know, u know’ when Yuiez said delayed?

  • @locke_ytb
    @locke_ytb ปีที่แล้ว +1

    EXPERIMENT Idea: If you go faster than the speed-of-sound and re-enter an atmosphere, will you produce a sonic boom?

  • @ThatGuy-tt2vz
    @ThatGuy-tt2vz ปีที่แล้ว +1

    I love how after the first round scrapman hunted yuzei down every round 😂😂😂

  • @chib-the-god
    @chib-the-god ปีที่แล้ว +1

    Multiplayer Idea: Evolution Space Fighters

  • @Lexoniphy
    @Lexoniphy ปีที่แล้ว +1

    BATTLE IDEA: hydrofoils vs hydrofoils

  • @sneakattack9984
    @sneakattack9984 ปีที่แล้ว +2

    Dynamite go boom?
    Dynamite go boom!

  • @gavinotheshitpostartist5586
    @gavinotheshitpostartist5586 ปีที่แล้ว +2

    I think this is one of the best creations Scrapman has built

  • @Yearheal
    @Yearheal ปีที่แล้ว +1

    Scrapman's tiny adjustment really makes a difference

  • @samuelhector1491
    @samuelhector1491 ปีที่แล้ว +14

    I would love to see a battle using logic gates, where you have to divert power! So if you want more thrust, you can deactivate shields and Bose Versa, and to fire you hav to deactivate shields and etc. Just an idea but I hope you see this

    • @Mr.X2188
      @Mr.X2188 ปีที่แล้ว

      Like the Star Wars Squadrons game

    • @Baymax2022
      @Baymax2022 ปีที่แล้ว

      Also like the power diversion feature in NMS.

  • @christianjansen5076
    @christianjansen5076 ปีที่แล้ว +1

    I AM SO HYPED FOR THE UPDATE

  • @pukkapappa4988
    @pukkapappa4988 ปีที่แล้ว +5

    Could you do a battle on the different planets with land vehicles. the different atmospheres and gravitations would be cool to see.

  • @juneBug412
    @juneBug412 ปีที่แล้ว

    another EMP-based idea: build your ships in such a way that they can reconfigure into different shapes, so that when an EMP hits you with your shields down you may need to reconfigure it into the correct shape to regain full control

  • @deathknight4727
    @deathknight4727 ปีที่แล้ว +1

    A big battleship with a few shields and turrets vs two space fighters would be awesome.

  • @syathonjr
    @syathonjr ปีที่แล้ว +1

    Idea: you should try and break the sound barrier in one of the planets atmospheres and possibly see what happens when the sonic boom cone thing does when you exit the atmosphere

  • @feldamar2
    @feldamar2 ปีที่แล้ว +1

    This was a GREAT episode and dogfight idea. That was awesome.
    Comments for the Comment gods!

  • @aidensutherland6370
    @aidensutherland6370 ปีที่แล้ว +1

    hi love your videos Multiplayer idea: try a race or a fight whoever loses u use there build and can make it better if u can

  • @solana2301
    @solana2301 ปีที่แล้ว +1

    I was disappointed by the lack of "DELAYED ANNIHALATION" in this video but at the same time this looks like such a fun concept to try myself when the update rolls out! and this video was so fun and a good treat on my birthday.

  • @Plutoious
    @Plutoious ปีที่แล้ว +1

    Space fight idea: your spaceship can only move around using the orbit of the asteroids in the asteroid belt
    Edit: so basically no thrust you can only move around using the asteroids

  • @fusion-qt3cy
    @fusion-qt3cy ปีที่แล้ว +1

    it's intresting Patchbits is building starwars like builds

  • @ihavenoideadanny
    @ihavenoideadanny ปีที่แล้ว +1

    *YOu* may survive a hit, but you may explode!
    nice description there scrapman!

  • @NefariouspigeonLORD
    @NefariouspigeonLORD ปีที่แล้ว +1

    Multiplayer idea you should do an star wars battle again now that you can be in space

  • @ChannelThirteenYT13
    @ChannelThirteenYT13 ปีที่แล้ว

    The end battle bonus round was so epic great fight! Can’t wait to see more

  • @anatolian6269
    @anatolian6269 ปีที่แล้ว

    Multiplayer idea (Sorry for my goofy english) : 2v2 with 2 spaceships total. Each team uses one ship. One player is using gunner and defender seat, one player is driving the thing. And the gameplay rule is one team is catcher, one team is escaper. And the role switches until one of the teams ship gets destroyed or not able to catch the other team in speedwise.
    Rules:
    -There will be an alarm that lets players know that roles have been changed. And alarm rings every 30 seconds, or 1 minute. When alarm goes on, players will know that catcher team became escaper, escaper team became catcher.
    -Each spaceship will have 5 thrusters (for example) and one of them will not be able work while being in escape role.
    -Each spaceship will have 3 blasters (for example) and 1 emp. Gunman will not be able to use blasters while being in escape mode. Only EMP allowed for escapers.
    -Gunman will also have 2 shields, stacked side to side, which is controllable by hinges (Purpose of this is gunman will be trying to catch the bullets while escaping. Shooting EMP to slow catchers also. (Shields settings will be same with other teams spaceships shield settings. Like, im thinking about small shields to really trying to protect essential parts of ship.)
    -Driver players job is trying to shake off from their tail while escaping, (Because youll be slower because of not being able to use one thruster unlike other team. And catch the escapers, dodge EMP shots, while chasing.
    I feel like this gameplay will be so fun to watch, and play. Cheers from Turkey.

  • @Silverwing2112
    @Silverwing2112 ปีที่แล้ว

    How you gonna pass over a perfect "Delayed Annihilation!!" moment like that?

  • @frankie-gaming
    @frankie-gaming ปีที่แล้ว

    Multiplayer idea: Make dogfighters with no quantum rudders, only thruster control. This basically means the fights can be at insane speeds and with very poor controllability. FUN!

  • @avicennaren1053
    @avicennaren1053 ปีที่แล้ว +2

    First person battle with the cockpit at the back so you can see the damage

  • @No_context_clips_69
    @No_context_clips_69 ปีที่แล้ว +1

    Bro built half a tie fighter!!

  • @jocosesonata
    @jocosesonata ปีที่แล้ว

    ScrapMan's _Function-First_ design powers through once again.
    Next multiplayer battle idea: *_Asteroid Prowler._*
    Basically, it's Hide & Seek / Monster Chase. The Seeker builds a big ship with a big mouth, while the Hiders build small ships that only has 1 or 2 thrusters. So, the Seeker has to maneuver itself between those asteroids, while the Hiders can take advantage of those asteroids against the Seeker's size. Of course, Seeker's HUD is off. The Hiders can move as well, but they need to link either a noise maker or some bright lights, so that whenever their thruster is being used, it also activates the bright lights or the noise (whichever one).
    That, *_or_* the Hiders instead _only_ have piston legs and Quantum Rudders, so they can hop from asteroid to asteroid trying to avoid the Seeker. But of course, since they don't have any other propulsion other than those piston legs, they'll have to be very careful not to get stuck out in the open. Actually, perhaps have one thruster that is only allowed if they're near an asteroid, so can still move about.

  • @Meemstation
    @Meemstation ปีที่แล้ว +1

    Realistic. I like it!

  • @ceroluthor
    @ceroluthor ปีที่แล้ว +1

    So my thought is making star wars speeders (the really skinny ones) and either battling on a low grav planet or racing in the race map. Use the hoverpad for lift and quantum rudder+gyro for control.
    Those rudders truly help out stabilizing hoverpad creations

  • @hilbertfaust1954
    @hilbertfaust1954 ปีที่แล้ว

    Yuzey: that explosion was delayed
    Scrapman: *looking at the camera trying not to shout "DELAYED ANIHILATION" really hard* XD

  • @TheElshagan
    @TheElshagan ปีที่แล้ว +1

    Scrapman, you should check out From the Depths. It's a vehicle builder with quite the complexity mainly focused on naval and aerial vehicles. There's land based mode but never tried that one myself.

  • @mikehorrocks2909
    @mikehorrocks2909 ปีที่แล้ว

    Two ideas: 1) create an incoming avoidance system for your builds and 2) create a rapid fire for the EMP guns only. Giving scrapman’s own experiments, this should be easy.🤪

  • @justinpatterson5291
    @justinpatterson5291 ปีที่แล้ว +1

    This dlc opens up some interesting ground and sea gameplay too. Maybe a timer based activation of shields and weapons for races.

  • @justinlackey4363
    @justinlackey4363 ปีที่แล้ว

    I have two ideas:
    First is simply king of the hill with tanks on one of the less than 1g planets. I'm hoping for someone to make a wrong move and send themselves into the depths of space, or the impact of a cannon to send them flying too. You can't use down thrust to simulate gravity either. I'm not sure how to regulate weight yet, but I'm sure just giving a 30 power core limit should suffice.
    Second idea is a 2 v 2 blockade runner style match. Two defensive star fighters (30 power cores) blockading a planet while the other two have a offensive star fighter (30 power cores) and a corvette (50 - 60 power cores?). The corvette has to get to the planet, drop off it's cargo without it getting destroyed (preferably landing to deliver the cargo, but air drop would be interesting too) and get out while also maintaining some degree of structural integrity/flyability.

  • @dragoncrafterz3295
    @dragoncrafterz3295 ปีที่แล้ว +1

    Multiplayer idea: same thing but without dynamite in the astroid field and you try and fling your enemy’s into an astroid by using an EMP you can add any other rules to it aswell.

  • @grauichkeit2596
    @grauichkeit2596 ปีที่แล้ว +1

    you guys should build giant space battleships with a lot of guns

  • @azureowl3560
    @azureowl3560 ปีที่แล้ว

    I think an interesting idea (for any map, space map included) would be that each person has to independently make a front of a vehicle and a back of a vehicle, then each competitor has to assemble a mish-mash vehicle from the fronts and backs available, but can't have both of their parts be made by the same person.
    Then, each competitor competes in a demolition derby style race where you're trying to get the best time around a set course but destroying each other is allowed, slowing your opponents down by forcing them to make repairs.

  • @כפיריבדרכים-ע3ת
    @כפיריבדרכים-ע3ת ปีที่แล้ว +1

    i would like to see you and yuzei dogfight without quantum rudders

  • @bbittercoffee
    @bbittercoffee ปีที่แล้ว +1

    Scrapman with the Sunfish build lmao

  • @jamesphillips502
    @jamesphillips502 ปีที่แล้ว

    Multiplayer Monday idea. Cargo transport. Two people try to take down a cargo spaceship before it reaches its destination

  • @The_Keeper
    @The_Keeper ปีที่แล้ว

    Multiplayer idea;
    Flagship battle.
    Make your sapce-ships as big, armored, and armed as you can, and just duke it out in a massivle slugfest.
    Speed be damned! This is about endurance and raw damage potential. Maybe have a core filled with explosives for a very impressive *kaboom* when you get knocked out.

  • @2ndGesuz
    @2ndGesuz ปีที่แล้ว

    IDEA: Dualing Motherships would be amazing. Each mothership has two small rc spacships. Fight with rc's til you have to bring the mothership into battle.

  • @Pyroturtle1
    @Pyroturtle1 ปีที่แล้ว

    Multiplayer Idea: Make planes that have no thrust in space and fight on the planets. You could fight on different planets for different difficulties, as you have to stay in the atmosphere or you go flying away.

  • @saeed507ail8
    @saeed507ail8 ปีที่แล้ว +1

    Bro this is just a Doritos 2:14

  • @daniel_77.
    @daniel_77. ปีที่แล้ว +1

    asking scrapman to build a machine that pushes one building into another one, like a domino, in instruments of destruction

  • @Extrinityishere
    @Extrinityishere ปีที่แล้ว

    Idea. So you all build your own vehicle. Then each round you use eachothers vehicle. Ex. Round 1, everyone uses ScrapMans vehicle, then Round 2, everyone uses Yuzis vehicle, Round 3, everyone uses whoever is playing vehicle. Maybe each vehicle gets 2 rounds?

  • @promethium968
    @promethium968 ปีที่แล้ว

    Multiplayer idea: You guys should each make a multistage rocket and race to escape the atmosphere on dune

  • @steeljawX
    @steeljawX ปีที่แล้ว

    You could repeat this, but with detachable blocks on major parts. Like build big ships to segregate where the EMP effects, but like if you get hit in a certain area then it might be a trailmaker, it may be some lights flickering, it could be a snowball launcher firing, or it could be half of your thrusters just fall off... Just make "complex" large builds with many options for EMPs to effect and have a bunch of the core components like thrusters, quantum rudders, and gyros connected to detachable blocks. A huge gamble of the EMP either making a rave or literally dismantling your craft.

  • @solidmoon8266
    @solidmoon8266 ปีที่แล้ว

    Not often we see Scrapman just dominate a battle like this.
    Id love to see in the future some super cruiser type battle where there are multiple points that need to be hit in order to make the ship blow up.

  • @Bartexoll
    @Bartexoll ปีที่แล้ว +2

    Video idea: everyone spins a wheel to see what weapon and engine they get then all build and battle tanks using those items (doesn’t have to be tanks tho could be any vehicle in any environment)

  • @QuangAnang-eu6tc
    @QuangAnang-eu6tc ปีที่แล้ว

    Scrap ain't no king of rockets anymore. Now he's the master of emps😂

  • @Carma281
    @Carma281 ปีที่แล้ว

    Idea: Build spacecraft using only non space-update materials. Any blocks, seats, and weapons are okay. You can use 2 quantum rudders.

  • @ClayInvictus
    @ClayInvictus ปีที่แล้ว

    ScrapMan's stare into the camera and raised eyebrows when someone said "delayed". You could really see what he was thinking! ;)

  • @TupperGamer_90
    @TupperGamer_90 ปีที่แล้ว +1

    Hello Scrapman, I would like to suggest a battle but instead of spaceships you could battle with rovers on any plane. (Maybe Doon is recommended) using Lasers, EMPs, and/or Shields. Maybe???

  • @PHANTOMDRAGON_Gaming
    @PHANTOMDRAGON_Gaming ปีที่แล้ว

    A tip for anyone who found out yet and plays with power core limits: if you put an energy shield on a rotating servo (or any moving block) the shield moves to. So if you do that you can have one shield cover both sides of your creation by setting it rotate 180° with the press of a button.

  • @joel1010
    @joel1010 ปีที่แล้ว +1

    Please do a video about thrust vectoring, in the atmosphere, and in space to see the difference and if it does make your craft more maneuverable.
    Like irl craft, the F22 is known to have this and other air superiority fighters have.

    • @darkstar_sierra1588
      @darkstar_sierra1588 ปีที่แล้ว

      Thrust Vectoring in Trailmakers has the same effect compared to real life as long as you do it right and give it the proper logic setup for full 3DTV (3 Direction Thrust Vectoring) in atmosphere but in space not sure how it works we will have to wait until the update drops.

  • @stormynight1885
    @stormynight1885 ปีที่แล้ว +1

    Could u build a massive cruiser!?!!!! That ur friends try to destroy

  • @micahcioppa7410
    @micahcioppa7410 ปีที่แล้ว

    New battle idea. Your same parameters for building a ship, just no quantum rudders. All speed, no maneuverability

  • @Mijo0x9
    @Mijo0x9 ปีที่แล้ว

    Multiplayer idea: Make teams of 2 where 1 makes a space station and 1 makes the ship. You protect your space station and try to take out the others station. (If you need players, im open allways) Have fun!

  • @Chosen1Creator
    @Chosen1Creator ปีที่แล้ว

    Space Race: Fly into the atmosphere of each planet as fast as you can. Bonus: use archways, rock formations, etc. as checkpoints.

  • @adrianbowen9357
    @adrianbowen9357 ปีที่แล้ว

    Perhaps you could start a series within Trailmakers where you take old builds from the workshop that previously needed a million gymbals to be zero-G and convert them to work in space.
    i.e. remove gymbals, add gyros, etc
    It could be a multiplayer thing or like a workshop showcase thing. It may take some time to get the balance right but that might be part of the challenge.
    I want to experiment with offset thrust when the update goes live since the Gyros might be able to combat it...

  • @5peciesunkn0wn
    @5peciesunkn0wn ปีที่แล้ว

    MP Idea: You all build spaceships for each other and try and "secretly" make the worst, but still flyable craft you can. >:D

  • @DEADPAPST
    @DEADPAPST ปีที่แล้ว

    at 11:10 "DELAYED ANNIHILATION "
    thank ya for that awesome videos from ya ;D
    and maybe you can build a working Droideka from star wars .

  • @dasetwas5610
    @dasetwas5610 ปีที่แล้ว

    Idea for a space brake: two quantum rudders that activate in the opposite direction of another. This should cancel out the rotatonal force and the higher drag through the activation. This could theoretically work, if I understood quantum rudders properly.

  • @Alexander-wk8mt
    @Alexander-wk8mt ปีที่แล้ว

    Asymmetrical ship combat, if done right with a empty space in the middle then hitting each other will be significantly more difficult

  • @rudolf_box8440
    @rudolf_box8440 ปีที่แล้ว +1

    kinda like explosive lancing but interesting

  • @rycochu117
    @rycochu117 ปีที่แล้ว

    I was in a church service, then this video popped up on my for you page. I had to watch this.

  • @Nevir202
    @Nevir202 ปีที่แล้ว +2

    kosmo came up with a "quantum paddle wheel" propulsion in his new vid. I'd love to see you guys do a multi-player battle using only those for propulsion

  • @fredrickbambino
    @fredrickbambino ปีที่แล้ว +31

    Day 108 of asking scrapman to battle with flying tanks

    • @domanektyson7154
      @domanektyson7154 ปีที่แล้ว +2

      Yes

    • @AppleEaterGuy
      @AppleEaterGuy ปีที่แล้ว

      Yees

    • @Piman1607
      @Piman1607 ปีที่แล้ว +3

      What exactly do you mean by "flying tank" because sounds like just a plane. Unless you mean a tank shaped plane?

    • @QuangAnang-eu6tc
      @QuangAnang-eu6tc ปีที่แล้ว +1

      In space this time😂

    • @jasedejong3404
      @jasedejong3404 ปีที่แล้ว +1

      Probably a tank with a gyro and a lot of thrusters underneath the tank

  • @Anamexdy
    @Anamexdy ปีที่แล้ว

    6:25 they both said " oh you got my shield" edit: 6:47 they also said "oh"

  • @dylinausten7997
    @dylinausten7997 ปีที่แล้ว

    You just know when Scrpman looks into the camera just wanting to say delayed annihilation

  • @xkansasxcowboyx3913
    @xkansasxcowboyx3913 ปีที่แล้ว

    🎉🎉🎉Hey Scrapman!! Great video. I'm really looking forward to trying the new content. I know it's not space themed, could you guys run another evolution race but using the large balloon for lift and no wings.