There's an ocean of really awful 'how to' minecraft videos. So I feel relieved when I find someone new who can explain things succinctly. Keep up the good work, dude.
The fact that this works with Pam's Crops is a timesaver. That sealed the deal for me try this mod out in my next survival world. Now... If it also worked on Pam's trees... I'd be so set (but it doesn't).
garden cloche's and conveyors are dangerous on servers it can lead to server crashes. if you have a storage mod like Yabba make sure to setup void upgrades so you don't overflow on cloche resources.
I know I'm resurrecting a 2 year old comment but since its at the top of the comment section and for future people discovering this block in a modpack like I just did in 2020, I plan to link mine with Applied Energistics 2 and use the redstone signal from AE2 to turn it off after it collects a certain amount of the item
@@Hughsie28 I literaly just discovered this a few nights ago, and, I can improve your design even more. Yes, use the ME computer, but also, add a compression drawer -for the things that can be compressed into blocks- and -if you have it- Industrial Foregoing's Black Hole Units, to store a nigh infinite amount of the item, and use a Black Hole Label, on the Black Hole Tank, to turn it into a better -in my opinion anyway- drawer.
This machine is single handedly my most favorite because when working on machinery and all that in minecraft, you don't really go out hunting a lot and as a result you don't notice how much your hunger has depleted. This machine makes automated food craftin so much easier because you just need to set up a couple of these and have them be converyerd into an automated crafter and then you won't need to worry about food thanks to a large supply of bread.
wow... Just set up 9 of these using RFTools Power Cell w/ Mekanism Universal cable, Aqueous Accumulator, & Thermal Dynamics Fluid/Item pipes. (I love mods that play together nice!) Honestly though the output is way way way OP. I used mostly seeds from Pam's HarvestCraft and not only was the produce insane the quantity of seeds returned was out of control as well! 109 stacks of produce and 45 stacks of seeds IN 20 MINUTES!!! On a modpack server with an economy and a base with a massive auto crafting setup this would be awesome but as the server I'm on doesn't have the former and so no need for the latter I turned them all off for now. lol But it was fun watching the parade of veggies flying through the pipes!!!
+Polly Stewart I can't help but like it's speed. It won't cause lag in single play or on a server while other mod methods do. I think the age of the 9x9 fertilized dirt lag farm may be on it's way out with this in place and I can't say that's bad.
You're right about zero lag and it was fast!!! lol It gets real frustrating finding usable farming machines in some mod packs. While some do a good job like EnderIO and Forestry, others are just useless. I like the simplicity of the cloches and that they seamlessly played well with other mods. And using them with Mystical Agriculture is icing on the cake! FWIW Love your videos... when I do a youtube search for mod info and see the little mouse i know there's my answer!
Really enjoy your tutorials. This makes me wonder about placing a large underground hydroponics-style crop growing/harvesting setup. Or if there was a "minecraft in space," these could supply oxygen as well as foodstuffs for long space voyages.
Has been a favourite item for some time. Great for inferium essence, just stick a compacting drawer on the output (no need for pipes, etc) and pull out blocks which can usually be upgraded in block for. In, I think, Stoneblock there are seeds for grains of infinity and you get all you need in a couple of minecraft days.
I didn't know this was even a feature in IE, I just downloaded this mod along with other mods like thermal expansion. There's just so many features some go right over my head.
This and magical crops is a truly insane combination. Making essence these can be as productive as massive multiple chunk sized farms... In 2 blocks... It's insane. If you're planning on doing this, I reccomend investing in large storage solutions first, as it will very quickly fill up vanilla chests if left running for a few hours.
You can use Vitalized Soil from Acquired Drops but the plant renders outside the cloche and if you pull the soil before the seed it crashes. Otherwise you can farm mob drops very efficiently with it. Ender Pearls for days.
Is the speed of this modifiable via config? I've been working on a more low-tech pack myself, and the speed seems a little fast by default, but I don't want to disable the recipe...
Oh how i need these things in 1.7.10. I did a huge mambo jambo sugarcane and hemp farm and i get only 1 sugarcane for every 20 or 30 hemp it spits out. Great video thank you and subbed.
Sugarcane actually can grow on dirt however there has always been speculation that it grows faster on sand (it does not), which is why most people have become accustom to growing it on sand as it was always believed that the theory was true.
Yeah, Sugarcane has always been able to grow on dirt from day one of it's inclusion into the game. It was patched shortly later that it could also be grown on sand to avoid players removing beaches just to grow their cane. Somehow that resulted in a near universal myth that it either only grows on sand, or grows faster on sand. It's kinda funny to see how even the IE mod author had the same misconception.
I think it's "bell jar", by the way. But thanks for the video - I had been having trouble figuring out how to set it up. I didn't realize that it just kept the same seed and dirt forever and I never needed to input more, just water and bonemeal. I also didn't realize I could input items from the bottom.
This will be great for hemp production. I use IE in a pack with Thermal Expansion and I was disappointed to find that apparently hemp cannot be grown in the Phytogenic Insolator.
This is really cool in and of itself, but if you hook it up with a Mekanism Culinary Generator, then that'll make a lot of RF. Might even be renewable!
in skyfactory 3, i thought farmers were op. i love that fact this is compact and quite easy to use. cant wait to see if this works with mystical agriculture
Now, if they would be space themed, that would be awesome for my new space station build, looking everywhere for a mod that would make space agriculture more space themed than a vanilla garden with an enderio farming station, this one goes on the list, but the block belongs more to the steam punk style, maybe I'll use them and find a way to make them fit.
+MCDodge34 If it helps, the mod is retro futurism and more tesla age. No steam :) Buuuut yeah. Not so much space age though the cloche on it's own can easily look the part you need.
You have to wire each one. How many are you using? They shouldn't cause lag unless you have tons of them spammed or feeding tons of stuff onto conveyors.
I was wondering how does one turn them all off at once instead of one at a time with levers....i have tired to use a circut breaker and it done seam to be working...they still stay on....i would really like to turn them all off with just a flick on one switch isntead of having to put a lever on each of them....any ideas would be greatful.
+Alex R Try the redstone wiring from IE. I was able to hook them all up to one switch with it. I cover the redstone wiring in another video in the playlist. :)
@@TeamDookFN I don't understand why people like it so much. Isn't a 9x9 farm with a sprinkler and/or fertilized dirt better? I mean, how many farm spots do you think it takes to match 1 Cloche?
Wow, this is amazing! I had no idea how this worked. You mentioned mod compatibility, does that include Mystical Agriculture? I've been trying to automate growth of those plants, and can't find anything in early(ish) game stuff. This would be perfect for that.
So in FTB i have been playing sky factory 3 and in it i can't find the Cloche or many other Immersive Engineering stuff...i have tried to add a mod but when i do the mod doesn't load onto the game. do you know how i can fix it?
+gary kilduff Yes. Start at the beginning of the Immersive Engineering playlist. The link is in the description and you can also click on the card on the video.
+neko77025It does seem a bit strong but I'd rather have 1 item that is op than a massive lag fest of a field that is op. I like this solution quite a bit.
Cant seem to attach the fluid pump behind the cloche and make it pump the water underneath it. Care to type how to make it so it pumps the water from behind into it?
If it uses RF like it said in the menu (although I think you mentioned this may be a typo), could I simply link this to the infinite power generator you made in a previous video for unlimited resources?
my garden cloche wont store any power or work, im using the same capacitor that is working for other machines but just the garden cloche wont work i set it up exactly how you did.
@@MischiefofMice i fixed it, i think i was running too many things on one capacitor i made another one and another windmill now its working, thanks though :)
You can use it for Mystical Agriculture. I just tested it with 1 tier 4 plant (steel) and it only returned seeds so I just used the seed reprocessor to make essence. Correction... I am getting essence and seeds but was losing the essence somewhere between the cloche and the final inventory, A mystery to solve... the joys of modded Minecraft! :)
Thanks for helping me out! We are adding IE to our custom modpack this week n was wondering if it works with MA since we aren't using quarrys. Thanks friend
+Polly Stewart Yeah, I'm getting both, Although I think it might ignore percentage chances, because I'm getting another seed /every/ time it does a growth cycle. I might need to void them or something. Also, I tried skimming the config file and I can't find it, but I /wish/ there was a way of configuring the speed of the seed reprocessor, for how many steps are involved in crafting it, it works kinda slowly, I mean it's not ridiculous i guess, but with how many seeds I'm getting it's easier to just void the seeds rather than reprocess them. I remember with Magic Crops you could just craft the seeds directly into essence. I guess i could do that with CraftTweaker, but I'd have to do it for /every/ seed individually, which again it's easier to just void them.
@@MischiefofMice wow, thx for the reply =D I'm currently puttin together a IE-based pack (only about 20 mods or so) - and already had to use CraftTweaker just to make the add-on "Immersive Technobology" accept lava as fuel (as I somehow have the issue that roughly about the half of anything underground just consist of either huge lava ponds or those veins) - I'm still struggle if I may add one or two "general purpose" mods just to have a use for all that lava and to have some additional stuff like a tree farm and such I thought of forestry for it's automated farms - but then realized it's whole bee and tree stuff is way too much as I just want its auto-farm =/
I may be wrong but I believed it's pronounced "clock". I can't remember which language pronounces 'che' like that but please correct me if I'm wrong :)
Do people actually stop with just one mod in their mod folder? O.o I would have liked to know about how well this works with other mods. Both for crops, and for fertilizers. I got a little info from the comment section. I think that the first thing I would have tried was an ender lily, which would have made me very sad. I don't know if it only accepts vanilla fertilizer, or if it can detect if another item is a fertilizer. Maybe the ore dictionary (actually a thesaurus) can come to the rescue? I've been watching your whole playlist here, and I like your videos a lot. Good job!
In the modpack folder it tells me i got this version "ImmersiveEngineering-0.10-57" but i dont know if its bugged/disabled or if its even in this version but because the modpack is 1.10 i though it should be in there
Either just has 1.11.2 in the title because it will still be relevant when it comes out or possibly built it from the source code or dev build(neither of which i will link/teach how to use)
There's an ocean of really awful 'how to' minecraft videos.
So I feel relieved when I find someone new who can explain things succinctly.
Keep up the good work, dude.
Try looking at TKH. He's really fluent in explaining.
Also Direwolf20 is great.
That makes biodiesel so much easier...
Yeah I feel like a fool using bonsai trees and apples.
The fact that this works with Pam's Crops is a timesaver. That sealed the deal for me try this mod out in my next survival world. Now... If it also worked on Pam's trees... I'd be so set (but it doesn't).
Kaligraphy22 now bonsai pots are popular, which are similar to this, but for trees. It would be cool in a way if the cloche could do trees too.
garden cloche's and conveyors are dangerous on servers it can lead to server crashes. if you have a storage mod like Yabba make sure to setup void upgrades so you don't overflow on cloche resources.
Indeed!
I did that once. Didnt have sufficient storage at the end. 40k Essence got stuck on the end it it was laggy as hell.
Daniel Scarpaci u can use the hopper type conveyor and have the rest lead to lava. Or use another mod that can transfer items.
I know I'm resurrecting a 2 year old comment but since its at the top of the comment section and for future people discovering this block in a modpack like I just did in 2020, I plan to link mine with Applied Energistics 2 and use the redstone signal from AE2 to turn it off after it collects a certain amount of the item
@@Hughsie28 I literaly just discovered this a few nights ago, and, I can improve your design even more. Yes, use the ME computer, but also, add a compression drawer -for the things that can be compressed into blocks- and -if you have it- Industrial Foregoing's Black Hole Units, to store a nigh infinite amount of the item, and use a Black Hole Label, on the Black Hole Tank, to turn it into a better -in my opinion anyway- drawer.
This machine is single handedly my most favorite because when working on machinery and all that in minecraft, you don't really go out hunting a lot and as a result you don't notice how much your hunger has depleted. This machine makes automated food craftin so much easier because you just need to set up a couple of these and have them be converyerd into an automated crafter and then you won't need to worry about food thanks to a large supply of bread.
The cloche seems to accept fertilizers from other mods, fluxed phyto-gro increases the growth modifier to 2.0
Op stuff
Now I want to see a giant Chisels and Bits creation that looks like a huge Garden Cloche meant for Oak Saplings.
+C1ff o.o
its said that he got the design for this from someone who made it out of chisel and bits and sent it to him
Why Chisel and Bits? It would be easier to make with Littletiles.
wow... Just set up 9 of these using RFTools Power Cell w/ Mekanism Universal cable, Aqueous Accumulator, & Thermal Dynamics Fluid/Item pipes. (I love mods that play together nice!) Honestly though the output is way way way OP. I used mostly seeds from Pam's HarvestCraft and not only was the produce insane the quantity of seeds returned was out of control as well!
109 stacks of produce and 45 stacks of seeds IN 20 MINUTES!!! On a modpack server with an economy and a base with a massive auto crafting setup this would be awesome but as the server I'm on doesn't have the former and so no need for the latter I turned them all off for now. lol But it was fun watching the parade of veggies flying through the pipes!!!
+Polly Stewart I can't help but like it's speed. It won't cause lag in single play or on a server while other mod methods do. I think the age of the 9x9 fertilized dirt lag farm may be on it's way out with this in place and I can't say that's bad.
You're right about zero lag and it was fast!!! lol It gets real frustrating finding usable farming machines in some mod packs. While some do a good job like EnderIO and Forestry, others are just useless. I like the simplicity of the cloches and that they seamlessly played well with other mods. And using them with Mystical Agriculture is icing on the cake! FWIW Love your videos... when I do a youtube search for mod info and see the little mouse i know there's my answer!
+Polly Stewart
I absolutely adore the cloche, it's what got me into immersive engineering
Really enjoy your tutorials. This makes me wonder about placing a large underground hydroponics-style crop growing/harvesting setup. Or if there was a "minecraft in space," these could supply oxygen as well as foodstuffs for long space voyages.
Watched a lot of your vids on IE and gotta say, this is the one that made me subscribe. Can't wait to build this setup after work.
Has been a favourite item for some time. Great for inferium essence, just stick a compacting drawer on the output (no need for pipes, etc) and pull out blocks which can usually be upgraded in block for. In, I think, Stoneblock there are seeds for grains of infinity and you get all you need in a couple of minecraft days.
I think this might be my new favourite automated farming solution. My previous favourite was the Thaumcraft Golems.
+ShadKats It is very creative and practical. I can't agree more.
Dude i love your videos. Its so satisfying and educational listening and watching your content.
I didn't know this was even a feature in IE, I just downloaded this mod along with other mods like thermal expansion. There's just so many features some go right over my head.
This and magical crops is a truly insane combination. Making essence these can be as productive as massive multiple chunk sized farms... In 2 blocks... It's insane. If you're planning on doing this, I reccomend investing in large storage solutions first, as it will very quickly fill up vanilla chests if left running for a few hours.
Farming has always been the biggest appeal in Minecraft for me. I plan on using this machine next time I fire up the computer.
thx for the introduction to this part of immersive engineering!
+Dirk Kind no problem! :)
You can use Vitalized Soil from Acquired Drops but the plant renders outside the cloche and if you pull the soil before the seed it crashes. Otherwise you can farm mob drops very efficiently with it. Ender Pearls for days.
You should report that on the IE github so they can fix it.
Is the speed of this modifiable via config? I've been working on a more low-tech pack myself, and the speed seems a little fast by default, but I don't want to disable the recipe...
I’m playing MCEternal, and it isn’t nearly as fast in that pack, so probably yes.
Oh how i need these things in 1.7.10. I did a huge mambo jambo sugarcane and hemp farm and i get only 1 sugarcane for every 20 or 30 hemp it spits out. Great video thank you and subbed.
+CGCEifel Welcome to the Mischief!
Great video as always, very concise and straight to the point, just like the other video's thanks for a good video mate.
Great video! Your channel is so underrated.
But sugar cane can grow on dirt, so why can't we do it here ?
Because BlueSunrize says so XD
Sugarcane actually can grow on dirt however there has always been speculation that it grows faster on sand (it does not), which is why most people have become accustom to growing it on sand as it was always believed that the theory was true.
Cactus, maybe.
Yeah, Sugarcane has always been able to grow on dirt from day one of it's inclusion into the game. It was patched shortly later that it could also be grown on sand to avoid players removing beaches just to grow their cane. Somehow that resulted in a near universal myth that it either only grows on sand, or grows faster on sand. It's kinda funny to see how even the IE mod author had the same misconception.
UnknownSquid Someone added a made item called 'snad' which does grow it faster!
Thank you so much!, I was having a had time understanding these, Keep up the amazing work!
+Infina Story
Dude I love your freaking vids bro!!!
Thanks!
Mischief of Mice I can't believe you replied epicc!!!! you noticed thanks dude your the best youtuber ever!!!.
Great Vid Keep Up The Good Work!
+TurtleGames
Agreed.
I love the mod special for making biodiesel
Excellent overview as usual.
I think it's "bell jar", by the way. But thanks for the video - I had been having trouble figuring out how to set it up. I didn't realize that it just kept the same seed and dirt forever and I never needed to input more, just water and bonemeal. I also didn't realize I could input items from the bottom.
dude, thank you! i was running myself mad in Sky Factory trying to figure out how to get water in there xP
I love the way you say cloche.
Really well explained, very useable,
This will be great for hemp production. I use IE in a pack with Thermal Expansion and I was disappointed to find that apparently hemp cannot be grown in the Phytogenic Insolator.
I did not know this very interesting thanks
This is really cool in and of itself, but if you hook it up with a Mekanism Culinary Generator, then that'll make a lot of RF. Might even be renewable!
You can enter water through the bottom, it is an excellent mod thanks
IF and RF are the same thing just with different names. 1 IF = 1 RF
+Risen Warriors yup
Awesome tutorials. Thanks for the effort. Please keep them coming. :-)
Thanks for help. You are GREAT! :D Cheers.
Great Video. Improve the new farming update. Can't wait to play it.
can we use industrial hemp for the garden cloche?
thank you.
+Kenneth Beriña Yes!
A GOD amongst us. Thank you!!!!
seems a bit OP. But i love it!
in skyfactory 3, i thought farmers were op. i love that fact this is compact and quite easy to use. cant wait to see if this works with mystical agriculture
Is there a way to automate the insertion of bonemeal?
Now, if they would be space themed, that would be awesome for my new space station build, looking everywhere for a mod that would make space agriculture more space themed than a vanilla garden with an enderio farming station, this one goes on the list, but the block belongs more to the steam punk style, maybe I'll use them and find a way to make them fit.
+MCDodge34 If it helps, the mod is retro futurism and more tesla age. No steam :) Buuuut yeah. Not so much space age though the cloche on it's own can easily look the part you need.
The concept applies to 1.12.2 as well. Just the recipe changed to use a Vacuum tube and four glass instead of a lamp and two glass
You have to do a video on Immersive Petroleum now that that's released!
+Justin White Already done. Out Friday.
do you happen to know if the energy nodes to the sides will link together and feed adjacent ones? or are you required to wire every one?
my wires are causing me annoying lag, so I've had to switch to enderio's wires
You have to wire each one. How many are you using? They shouldn't cause lag unless you have tons of them spammed or feeding tons of stuff onto conveyors.
Thank you was a great help
I was wondering how does one turn them all off at once instead of one at a time with levers....i have tired to use a circut breaker and it done seam to be working...they still stay on....i would really like to turn them all off with just a flick on one switch isntead of having to put a lever on each of them....any ideas would be greatful.
+Alex R Try the redstone wiring from IE. I was able to hook them all up to one switch with it. I cover the redstone wiring in another video in the playlist. :)
will have to check that out...Thanks for getting back to me.
I wonder if when fertilizing it will produce more canola than needed to power it :3
it only takes a water mill to power it or even just a wind mill
This seems pretty much overpowered to me.
It’s been nerfed since.
not really. Its fking insane with mystical agriculture.
not really, there are others that are far more efficient.
@@TeamDookFN I don't understand why people like it so much. Isn't a 9x9 farm with a sprinkler and/or fertilized dirt better? I mean, how many farm spots do you think it takes to match 1 Cloche?
They are pretty op when you build an array of then
Wow, this is amazing! I had no idea how this worked. You mentioned mod compatibility, does that include Mystical Agriculture? I've been trying to automate growth of those plants, and can't find anything in early(ish) game stuff. This would be perfect for that.
So in FTB i have been playing sky factory 3 and in it i can't find the Cloche or many other Immersive Engineering stuff...i have tried to add a mod but when i do the mod doesn't load onto the game. do you know how i can fix it?
dude your videos are seriously good ae, do you have a wee tutorial on how to make your banner? id like to hang one up in my world as tribute
+michael ashbrook sure. I'll make one for next week in my vlog maybe
coo, thanks. ill keep an eye out for it
There use to be a growable Ores mod a while back. could something like that work with this mod?
do you have any tutorials on how to get into IE?
+gary kilduff Yes. Start at the beginning of the Immersive Engineering playlist. The link is in the description and you can also click on the card on the video.
what modpack are you using?
+Alexsander erwin Just Immersive Engineering plus a few quality of life mods.
You don't actually need a modpack for modding.
This is a really nice addition from immersive engineering, but I'd like to know how you made the water tanks auto fil
2x2+2 or 1x3+2 infinite water source
Sad that it does not yet have version 1.11.2! ty for video tutorial :)
Seems Very very OP
+neko77025It does seem a bit strong but I'd rather have 1 item that is op than a massive lag fest of a field that is op. I like this solution quite a bit.
Watch your video, was going to minecraft to make it.. I'm playing 1.7.10 FTB Infinity Evolved... I can only cry
Cant seem to attach the fluid pump behind the cloche and make it pump the water underneath it. Care to type how to make it so it pumps the water from behind into it?
Nevermind got it it had to be redstone powered lmao
How do we grow chocolate seeds
Could...could I use this with magical crops???
In most packs yes. But not all
@@MischiefofMice this actually answered my question. Ty
How the hell do I power the red light thing on top, it isn't working for me
If it uses RF like it said in the menu (although I think you mentioned this may be a typo), could I simply link this to the infinite power generator you made in a previous video for unlimited resources?
Yes.
When I try to attach an LV wire connector to the top of the cloche it just opens the cloche GUI instead, how can I attach the wire?
Sneak while doing it
my garden cloche wont store any power or work, im using the same capacitor that is working for other machines but just the garden cloche wont work i set it up exactly how you did.
Do you have connectors at the ends and relays in between? Are the capacitors set to input or output?
@@MischiefofMice i fixed it, i think i was running too many things on one capacitor i made another one and another windmill now its working, thanks though :)
a very steampunk version of the bonsai pot but for veg and fruit
Great video. They seem a little OP though.
It’s been nerfed since.
what is the waila like mod you use for the top screen info ?
The One Probe
Sugarcane can grow on dirt, so why not in the cloche?
Yes.
End stone and ender lilys crashes the complete minecraft and destroys the folder but i love the mod
There's a bug report for that in at the moment and it should be fixed on the next release if all goes to plan. Until then, no ender lilies in cloches!
Mischief of Mice do you know if it's compatible with Mystical Agriculture mod?
You can use it for Mystical Agriculture. I just tested it with 1 tier 4 plant (steel) and it only returned seeds so I just used the seed reprocessor to make essence. Correction... I am getting essence and seeds but was losing the essence somewhere between the cloche and the final inventory, A mystery to solve... the joys of modded Minecraft! :)
Thanks for helping me out! We are adding IE to our custom modpack this week n was wondering if it works with MA since we aren't using quarrys. Thanks friend
+Polly Stewart Yeah, I'm getting both, Although I think it might ignore percentage chances, because I'm getting another seed /every/ time it does a growth cycle. I might need to void them or something. Also, I tried skimming the config file and I can't find it, but I /wish/ there was a way of configuring the speed of the seed reprocessor, for how many steps are involved in crafting it, it works kinda slowly, I mean it's not ridiculous i guess, but with how many seeds I'm getting it's easier to just void the seeds rather than reprocess them. I remember with Magic Crops you could just craft the seeds directly into essence. I guess i could do that with CraftTweaker, but I'd have to do it for /every/ seed individually, which again it's easier to just void them.
thank you!
sorry to necro, but does this work with things from mods that let you grow resource plants?
In most cases yes. You may need to allow in the configs in some cases
Whats up for the power of this thing man 5 fully sailed windmills and a a couple of solar panels wont even do for 4 cloches.
what mod is that, that you can see the details of the block you're looking at?
The One Probe
Thanks that was actually helpful. any chance you know any way to use RF to power it instead of the IF?
Sukotto82 I have never found it to be a problem - the two are generally interchangeable
will it work with Agricraft's ore seeds? if so i would think it needs to be slower for them
This is so broken but I love it!
Well Im in 1.12.2 and i out the energy to my windmill and its dosent work what did i do wrong?
Just curious does the cloche have mod support for other forms of fertilizer?
It does but it's rather limited
Do packs such as Age of Engineering already have certain configs to use for this?
Yes
is there a way of automating a tree farm with IE?
Nope. Other add-ons may have this feature though
@@MischiefofMice wow, thx for the reply =D
I'm currently puttin together a IE-based pack (only about 20 mods or so) - and already had to use CraftTweaker just to make the add-on "Immersive Technobology" accept lava as fuel (as I somehow have the issue that roughly about the half of anything underground just consist of either huge lava ponds or those veins) - I'm still struggle if I may add one or two "general purpose" mods just to have a use for all that lava and to have some additional stuff like a tree farm and such
I thought of forestry for it's automated farms - but then realized it's whole bee and tree stuff is way too much as I just want its auto-farm =/
I may be wrong but I believed it's pronounced "clock". I can't remember which language pronounces 'che' like that but please correct me if I'm wrong :)
It's pronounced at least 3 different ways on multiple different continents. Bell jar works for the least confusion. :3
thank you for the videos man one question do you recomend any FTB Infinity evolved server ?
+Blazer 135 Not in particular. Sorry.
Do people actually stop with just one mod in their mod folder? O.o
I would have liked to know about how well this works with other mods. Both for crops, and for fertilizers. I got a little info from the comment section. I think that the first thing I would have tried was an ender lily, which would have made me very sad. I don't know if it only accepts vanilla fertilizer, or if it can detect if another item is a fertilizer. Maybe the ore dictionary (actually a thesaurus) can come to the rescue?
I've been watching your whole playlist here, and I like your videos a lot. Good job!
One question: Why do nether warts do require water, not lava?
does this work with agricraft lvl up?
In some packs
@@MischiefofMice thanks!
could it be that its only aviable for 1.11? Im playing the FTB infinity lite modpack which is 1.10 i guess and i cant find this item there
+suicune789 Is it updated?
In the modpack folder it tells me i got this version "ImmersiveEngineering-0.10-57" but i dont know if its bugged/disabled or if its even in this version but because the modpack is 1.10 i though it should be in there
also i did try and uranium is also powering it as that is what i am using
does this recipe still work? because it creates nothing for me
Would've liked to see the speed of those things without bonemeal.
+Dark Thoughts it's a tiny less. 25% less.
Hm, okay I don't know what to think about this.
That is way too OP in my opinion.
Can you at least adjust the growth modifier in the config?
How do you get EI for 1.11.2? Is it only available for youtubers for now?
Either just has 1.11.2 in the title because it will still be relevant when it comes out or possibly built it from the source code or dev build(neither of which i will link/teach how to use)
Many youtubers do have it though.
+awesomeG Ggaming Just preparing. 1.11.2 IE isn't out for the public yet at the time of this post.
Mischief of Mice I hate to be annoying like this, but do you know if it'll be released this week?
+awesomeG Ggaming No idea.
Does this work with enderlily seeds?
0:00 Practical Engineering vibes
ny suggested mods to use with this mod plz let me know
how many mod are you used and what are the names of mods .
There were only a few and it was a long time ago so I can't recall.
Thank You!
You're welcome!