That match 5 was pinochle GDI vs Nod. You had the mass firepower of GDI going for a massive push against Nod defenses with…At least the power armor might of Zone Troopers, penetrating deep into the base. But it’s all a distraction as Nod strikes from behind to decimate GDI’s base with stealth tanks. It all fits so well for the factions.
The satisfaction of watching all those zone troopers melting everything with their railguns is one great thing, but the plot twist that is the stealth tanks backstab is another form of satisfaction. Action packed battles is the thing to expect from Kane's Wrath. But dramas like these is what one would least expect. Truly a game to experience
Wow, just wow, that stanks in the back off space base were amazing, insane multitasking by pheonix after such a long break and just amazing editing from you sybert. I genuinely did not see the tanks until your rewind, completely changing the outcome of the game. Once again this extra bit of editing(like with the masterleaf saboteur last time) is so well done and just upgrades the quality of the videos immensely in my opinion. Great showing by the players (so happy to see pheonix again) and awsome cast! thanks to you guys (and the sponsor of course :))
My god the rewind at 58:15 caught me completely off guard that was an amazing edit for a wonderfull comeback, what a game man, I freaking love you Sybert
Game number was insane! Such an intense battle and such a cunning backstabing. Well, I guess it s true that wars are not won on the frontline, but on the homefront
Dude I was screaming the whole time hoping phoenix to use the vertigos against the zone troopers or even the catalyst missile When they wrte taking out the redeemer a catalyst missile could've claimed big chunk of them
@@lolghp299 vertigoes do cannon damage, ZTs only take 5% cannon damage.. so vertigoes are essentially useless against them. I'm not sure about the catalyst missile but since zone troopers are there to survive harsh tiberium environments, i would think it doesn't do much either, which is proven in the video.
that 2nd game was so well played by space, getting ceramic armor then having the guts and decisiveness to sell off the airfield and do a tech switch when most players would have felt committed to their original plan after it was done half-way through
Really just wanted to show my appreciation of your vids. They are so good and your commenyty is world class. I also really like how you put an anti-spoiler bit on the video so you can't predict things
Duuuuuude. The rewind edit got me good. Sick! Round 5. No wonder why his avatar kinda playing passive aggressive, and he fed tons of infantry to snipers and zone trooper to make Space happy. Phoenix's 70% attention was on his stealth tanks.
the real chicanery is prodigy mind control a building with a build radius, drop signal transmitter, summon mothership, destroy entire base. it's an absolute meme move, but amazing to see work
It's due to the fact Watchtowers can't be baited by vehicles, so they automatically target infantry. Can't say the same for Shredders and Buzzer Hives (they will happily shoot anything that comes into range and can be distracted).
@@SoldierOfFate Hammerhead, Disrupt Tower, Venom, Sniper Team, Stealth Field and many more. these can use to counter mind control units, i've read so many commend said mind control is broken in this game, but it's not.
Amazing defense from Phoenix in that second game! I had wondered about the best counter to that Gun walker/corrupter/cultist rush in an earlier video ( th-cam.com/video/qmvA9G1Hwp8/w-d-xo.html ), but here Phoenix handled it perfectly even when Space added a base push to the mix. That blue tib harvester kill in the first game must've been pretty crucial, considering that Phoenix had the better economy despite also rushing more. Edit: Wow, game 5... I had been wondering what in the world the avatars were doing, seemingly wandering around aimlessly and not targeting the right units. Little did I know Phoenix's attention was elsewhere during that point, completely wiping out Space's economy and production.
1:09:22 _"I'm escaping to the one place that hasn't been corrupted by Capitalism..."_ Also that Massive Zone Trooper army, i feel baited and switched by the Stealth Tanks, really didn't see that one coming. Great edit there too.
I doubt that tib troopers are that worse against black hand in 1v1 Yes, they doing less DPS but at feelably higher range, and also tib troopers are way faster. Speaking of main / alternative factions: How's about Bo9 tournament where each player should play each faction exactly once? So players can pick them in any order, and pick is blind, where each player does not know what other will decide for next match, except last game, of course.
27:07 MARV killing the GDI Harvester from same team, due to Redeemer's Rage Generator. 28:13 MARV again killing the Juggernaut from same team, due to Redeemer's Rage Generator.
1:00:09 i don't get it, phoenix's structure graph shows zero at the end, doesn't that mean defeat? also i'm pretty sure there were some red buildings on the minimap at the end of the game, why is the graph at 0?
What I don't get is why don't the players put something big enough to deal with such backstabs, even if it is another unit or something! Or maybe I do not have the mind of a pro player, idk.
@@OneSybertThat guy 🤣😂🤣 I mean, with that statement, of all misconceptions in history of mankind, he must be in the top five, probably right after people believing the earth is flat
That zone trooer match was so iconic. GDI: We're OP and are goind to buldoze over your everything. NOD: Sure, but we're sneaky and are going to demolish your base with stealth tanks meanwhile.
GDI is nowhere near OP, Zone Raiders are close but they are very fragile for their cost and can be countered easily by particle beam Cabals, Ravagers, and Snipers/mass AP ammo Hammerheads.
godlike edit with the rewind. Youre really spoiling us with this quality sybert.
That Zone Trooper work was absolutely beautiful. And I have NEVER been so gobsmacked by the result. Sybert, you cheek...
dude... your intro music is just so epic... whenever I hear it I get goosebumps an get super excited
Most of the music is fire really
:D
Chimera Soldiers by Max Herve
That match 5 was pinochle GDI vs Nod. You had the mass firepower of GDI going for a massive push against Nod defenses with…At least the power armor might of Zone Troopers, penetrating deep into the base. But it’s all a distraction as Nod strikes from behind to decimate GDI’s base with stealth tanks. It all fits so well for the factions.
its literally like the campaign portray
The satisfaction of watching all those zone troopers melting everything with their railguns is one great thing, but the plot twist that is the stealth tanks backstab is another form of satisfaction.
Action packed battles is the thing to expect from Kane's Wrath. But dramas like these is what one would least expect. Truly a game to experience
that right there is something I did not expect what so ever!
Wow, just wow, that stanks in the back off space base were amazing, insane multitasking by pheonix after such a long break and just amazing editing from you sybert. I genuinely did not see the tanks until your rewind, completely changing the outcome of the game. Once again this extra bit of editing(like with the masterleaf saboteur last time) is so well done and just upgrades the quality of the videos immensely in my opinion. Great showing by the players (so happy to see pheonix again) and awsome cast! thanks to you guys (and the sponsor of course :))
Seconded, moments like that are such class and quality that could otherwise be left out by less dedicated casters.
Nothing beats a Friday evening after a long week's worth of work with some beer, snacks, and your brilliant casting of these games.
58:28 Wow i didn't expect that. What a plot twist
58:18 I almost fell out of my chair. I had to go back and watch the minimap, THAT WAS GODLIKE.
My god the rewind at 58:15 caught me completely off guard that was an amazing edit for a wonderfull comeback, what a game man, I freaking love you Sybert
It's a great Friday when you get a movie length's worth of Sybert casts 🍿
Game number was insane! Such an intense battle and such a cunning backstabing. Well, I guess it s true that wars are not won on the frontline, but on the homefront
That mass zone trooper strat was amazing
Dude I was screaming the whole time hoping phoenix to use the vertigos against the zone troopers or even the catalyst missile
When they wrte taking out the redeemer a catalyst missile could've claimed big chunk of them
@@lolghp299 vertigoes do cannon damage, ZTs only take 5% cannon damage.. so vertigoes are essentially useless against them. I'm not sure about the catalyst missile but since zone troopers are there to survive harsh tiberium environments, i would think it doesn't do much either, which is proven in the video.
th-cam.com/video/Wwf6bPbz2EU/w-d-xo.html look man he did the same stealth tank back stab to you in that first game :D 58:28
that 2nd game was so well played by space, getting ceramic armor then having the guts and decisiveness to sell off the airfield and do a tech switch when most players would have felt committed to their original plan after it was done half-way through
Really just wanted to show my appreciation of your vids. They are so good and your commenyty is world class. I also really like how you put an anti-spoiler bit on the video so you can't predict things
Another FANTASTIC kanes wrath cast. What a great way to kick off a Friday :D
>be me already watching sybert video
>get notification of new sybert video
>surprised Pikachu
I really wanna see more ST games.
Holy shit! What a backstab! I have never seen a play like that.
Duuuuuude. The rewind edit got me good. Sick!
Round 5. No wonder why his avatar kinda playing passive aggressive, and he fed tons of infantry to snipers and zone trooper to make Space happy.
Phoenix's 70% attention was on his stealth tanks.
Game no.2 is an example of why mind control in this game isn't OP, it's pricy and also can be countered if you know the mechanics of the game
the real chicanery is prodigy mind control a building with a build radius, drop signal transmitter, summon mothership, destroy entire base. it's an absolute meme move, but amazing to see work
It's due to the fact Watchtowers can't be baited by vehicles, so they automatically target infantry. Can't say the same for Shredders and Buzzer Hives (they will happily shoot anything that comes into range and can be distracted).
@@SoldierOfFate Hammerhead, Disrupt Tower, Venom, Sniper Team, Stealth Field and many more.
these can use to counter mind control units, i've read so many commend said mind control is broken in this game, but it's not.
agreed.
Space is a very very good player and his matches are fun to watch especially his recent ones with bikerush.And i am very happy to see phoenix back.
love this guys commentary.
Space is back! I am his biggest fan for sure!
Amazing defense from Phoenix in that second game! I had wondered about the best counter to that Gun walker/corrupter/cultist rush in an earlier video ( th-cam.com/video/qmvA9G1Hwp8/w-d-xo.html ), but here Phoenix handled it perfectly even when Space added a base push to the mix.
That blue tib harvester kill in the first game must've been pretty crucial, considering that Phoenix had the better economy despite also rushing more.
Edit: Wow, game 5... I had been wondering what in the world the avatars were doing, seemingly wandering around aimlessly and not targeting the right units. Little did I know Phoenix's attention was elsewhere during that point, completely wiping out Space's economy and production.
Bricky sent me! Go C&C!
wooow! great games! awesome edit
WHAT A MASSIVE BACKSTAB I WAS DUMBFOUNDED HOLY SHIT
1:09:22 _"I'm escaping to the one place that hasn't been corrupted by Capitalism..."_
Also that Massive Zone Trooper army, i feel baited and switched by the Stealth Tanks, really didn't see that one coming. Great edit there too.
all in cultist rush is interesting, the usual T59 blitz is disints.
I doubt that tib troopers are that worse against black hand in 1v1
Yes, they doing less DPS but at feelably higher range, and also tib troopers are way faster.
Speaking of main / alternative factions:
How's about Bo9 tournament where each player should play each faction exactly once?
So players can pick them in any order, and pick is blind, where each player does not know what other will decide for next match, except last game, of course.
This guy has the perfect voice for this
Nice match, very intensive battles
17:37 this made my day
Rip
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.
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. Space
cnc3 in 2022? heck yeah!
Awesome games!
What does one gotta do to sponsor a show match?
you can throw a $85 tip on patreon. Follow the link on the description ;)
@@makatzena is that edit bc u had to look it up lol? Also ty
Contact a KW caster / players and request the showmatch u'd like to see
I have a question how do you play online what pogram or website do you use.
C&C Online. You can also play through Hamachi and such (local network)
Thanks
@@brickmannstudiosh6488 if you decide local network imitation way, would be better to use Radmin than Hamachi. Just a heads up :)
@@Vordikk
Почему?
Play online using C&C Online: cnc-online.net/en/
1.02+ maps available via Command Post: cgf-uploads.net/
27:07 MARV killing the GDI Harvester from same team, due to Redeemer's Rage Generator.
28:13 MARV again killing the Juggernaut from same team, due to Redeemer's Rage Generator.
1:12:32 Funny you had to siy that xD
I bet on pheonix
1:00:09
i don't get it, phoenix's structure graph shows zero at the end, doesn't that mean defeat?
also i'm pretty sure there were some red buildings on the minimap at the end of the game, why is the graph at 0?
Bugged.
There's a number of bugs still in the game and sometimes the end graphs don't display correctly.
why is it zocom can put zone raiders in marvs but marked of kane cant put enlightened in redeemers?
Does redeemer's main laser have splash damage?
Don't think so, never checked, but I'm fairly certain it does not.
However if two units are stacked it may, but I think lasers are non-splash.
@@OneSybert Yeh, it's weird to see a redeemer kill two predators with one shot...
@Sybert can you tell us the names of the soundtracks in your vids please?
There's 35 different tracks used in this video + intro and victory themes.
Is there something specific you wanted?
@@OneSybert the tracks playing at 5:30 and 33:50 are the best imo :D
5:30 is Brave by Anton Vlasov
33:50 is Slow Energy by Young Rich Pixies
Thanks Sybert!! Love your casts and looking forward to the matches in May :D
isnt KAnes wrath locked at 30fps? this looks like 60fps play.
*slaps knee*
Steven
Donald
Nashington
This is why you NEED base defenses with that stealth tank move
Hi everyone, this is quite a diffrent talk about the video but does anyone know here how to fix red alert 3 because of no language pack?
I do not. Could ask around on the C&C Online/Revora forums.
@@OneSybert oh alright, thanks!
What I don't get is why don't the players put something big enough to deal with such backstabs, even if it is another unit or something! Or maybe I do not have the mind of a pro player, idk.
anti-spoiler is perfect. way too many sc2 casters do don't that so based on video lengths you just know who wins every time, is sad.
Anyone know who wins in a 1v1, cabal squad vs awakened?
The awakened will win unless the cabal has a black diciple + charged particle beams
@@masterleafcnc thanks was just a random thought I had in the marked vs black hand game
17:36 yeah, I believe þe fans already know how a gdi mcv looks like, dear caster.
Is this amateur dueling or what i mean i got 500+ hours played against brutal AI and i can say i would own both of these dudes in 1v1 ez
Hahahahahahahahahahahahahahahahahahahahahahaha
I mean hey, go ahead, talk to them, schedule a game and send a replay.
Do it
Uhm, fighting against an AI and a competitive player are entirely different ball games...
@@OneSybertThat guy 🤣😂🤣
I mean, with that statement, of all misconceptions in history of mankind, he must be in the top five, probably right after people believing the earth is flat
When people complain about allies being op, I complain with them.
When people complain about gdi op I say "as it should be"
That zone trooer match was so iconic.
GDI: We're OP and are goind to buldoze over your everything.
NOD: Sure, but we're sneaky and are going to demolish your base with stealth tanks meanwhile.
GDI is nowhere near OP, Zone Raiders are close but they are very fragile for their cost and can be countered easily by particle beam Cabals, Ravagers, and Snipers/mass AP ammo Hammerheads.
@@SoldierOfFate Thats zocom. Vanilla gdi (not 1.3 fan patch) is a little overtuned, but its honestly fine.
space quit to fast i find