Thanks! A little suggestion: Dividing the player's jump velocity by 4 once the user releases the jump button creates a more responsive jump function. It allows the user to make small precise jumps by releasing the button and large ones by holding it! Fun tutorial :)
Download all the resources for this series on GitHub: github.com/Yenoshome/TheSideScroller
Thanks! A little suggestion: Dividing the player's jump velocity by 4 once the user releases the jump button creates a more responsive jump function. It allows the user to make small precise jumps by releasing the button and large ones by holding it!
Fun tutorial :)
@@yotamashman1118 thank you so much. I’ll definitely put that into consideration next time
thank you ! 👍
Share the assets and source code in github
Download all the resources for this series on GitHub: github.com/Yenoshome/TheSideScroller
@@yenoshomebyt does that include source code?