@@Wasmachineman Indeed. The first script I ever wrote and released was a simple switch between a driving and flying DeLorean. Though it’s been many, many years since I’ve attempted to change anything else in the games.
We are no longer swapping between a car slot and a heli slot when switching to/from hover mode, the animations have also been revamped so that they are part of the car model and are no longer individual separate models which is why the animations look so much smoother now. With the new method of animating you also do not experience any lag on the animated parts, which is nice.
@@BTTFHillValleyDev So also no more split second sitting in mid-air when you switch to Hover Mode? Awesome. Amazing how far BTTFHV has come over the years.
We were as always over optimistic with the release timeline. We are however hoping to make a release later this year, but do not have a confirmed release date at this time.
You need to be in 2010 or higher to convert the car to the Part II Mr. Fusion DeLorean. Once you have that car, press C to change between driving/flying.
If you are using any release from 0.2f onwards then you turn the time circuits on/off with the + key. Enter your destination time in the following format month/day/year/time (time is entered in 24 hour format). For example to go you Nov 12 1955 10:00PM you would enter 111219552200 and press the - key to confirm the entry.
You will have immediate access to a stock DeLorean, but you will need to convert it to a time machine similar to the way you do in previous versions of the mod.
Great!!! This is great.....everything looks great...!!!! Now, please give us something to play with, even if it is under development...some sort of a trial version....we (all the BTTF fans) beg you like a wh*r*s...lol!
I remember following this mod wayyy back in the early 2000s!! Amazing to see it's still being worked on!
I continue to be impressed with how far you’ve taken this idea. Keep it up.
Hey, you the same Craig that made GTA mods way back in the day?
@@Wasmachineman Indeed. The first script I ever wrote and released was a simple switch between a driving and flying DeLorean.
Though it’s been many, many years since I’ve attempted to change anything else in the games.
@@CraigKostelecky I knew I remembered you from somewhere. Funny how that works huh.
Incredible, and just amazing this is still going bttf mod is my favorite of all time ❤
Glad to see this still being worked on
The details of it is amazing keep up the good work!
Back to the Future mod in VC such a classic move (:
Sick concept!
I absolutely love those details!
This is really awesome 😍 can't wait to try this in the future when it release stay safe everyone take care ❤️
The best mod of the history 👌 keep it up
that boy got the deluxo pre-release
Interesting idea, nicely done guys
Awesome idea, great work!!
A M A Z I N G ❤❤❤❤❤
Very cool
Обалдеть это шедэр воообще круть
cool
2:22 wow, the model conversion looks smooth now.
We are no longer swapping between a car slot and a heli slot when switching to/from hover mode, the animations have also been revamped so that they are part of the car model and are no longer individual separate models which is why the animations look so much smoother now. With the new method of animating you also do not experience any lag on the animated parts, which is nice.
@@BTTFHillValleyDev Oh wow. Very cool.
@@BTTFHillValleyDev So also no more split second sitting in mid-air when you switch to Hover Mode? Awesome.
Amazing how far BTTFHV has come over the years.
@@Wasmachineman no, no more split second sitting in mid-air, and also proper hover mode for all of the 2015 vehicles.
@@BTTFHillValleyDev Groundbreaking.
Can we finally swim in Vice City though?
The planned release date is 2022 summer but its not finished. Next planned release date?
We were as always over optimistic with the release timeline. We are however hoping to make a release later this year, but do not have a confirmed release date at this time.
Other thing, how can i transform the delorean in the version of time machine were can fly ?
You need to be in 2010 or higher to convert the car to the Part II Mr. Fusion DeLorean. Once you have that car, press C to change between driving/flying.
How can i do to turn on the numbers of the dates from the time machine ?
If you are using any release from 0.2f onwards then you turn the time circuits on/off with the + key. Enter your destination time in the following format month/day/year/time (time is entered in 24 hour format). For example to go you Nov 12 1955 10:00PM you would enter 111219552200 and press the - key to confirm the entry.
@@BTTFHillValleyDev Thank you very much.
Когда можно будет сыграть в данный шедевр?
Надеюсь к концу года. Но предстоит еще много работы.
Hopefully by the end of the year. But there is still a lot of work to do.
@@BTTFHillValleyDev ох я верю в вас удачи!
Will you have immediate access to the delorean or will you have to do the events to get access to the other versions of it?
You will have immediate access to a stock DeLorean, but you will need to convert it to a time machine similar to the way you do in previous versions of the mod.
@@BTTFHillValleyDev so I have to do the lightning run in 55 to get access to the bttf delorean
@@DerpyRedneck it will be something like this th-cam.com/video/_pImJM9bM7Y/w-d-xo.html
How to Download the Last version of June?
The latest public release can be found in the downloads section of our website.
Great!!! This is great.....everything looks great...!!!! Now, please give us something to play with, even if it is under development...some sort of a trial version....we (all the BTTF fans) beg you like a wh*r*s...lol!
@Apaleutos24 we're not exactly hiding the codebase for 0.2g, it is freely available on a popular code hosting platform.
@@BTTFHillValleyDev where? Because it says: "TBD"
@@Apaleutos24 where are you seeing TBD? For clarity, we do not generally update our main website as all news is now driven via our Discord.
@@BTTFHillValleyDev Sorry, unless this is an entirely different group, we're still talking about the same project (0.2g) aren't we?
@@Apaleutos24 yes we are still talking about 0.2g. On what site did you see this “TBD” you refer to?