Metroid was an instant classic. It came out when I was 8 & many late nights were spent on the couch with it. Kid Icarus is my all time NES fave,but it's HARD!
@@mrg5559 Can't believe I'm responding to a response from 6 years ago, but here you go... In Greek mythology, Icarus (/ˈɪkərəs/; Ancient Greek: Ἴκαρος, romanized: Íkaros, pronounced [ǐːkaros]) was the son of the master craftsman Daedalus, the creator of the Labyrinth. (I knew this, but copy and paste was easier). Don't really know the story behind Metroid.
I got the Nintendo Player's Guide (the big black book of NES games) in 87. at the time that was the only map of Metriod I knew of. unless you count the hand drawn maps me and my friends tried to make. Ahh the pre-internet years, that was like the strong age.
Just beat Super Metroid a few months ago for the first time as part of the "Cartridge Club" - and have been dying to go back and play Metroid ever since. This review sealed the deal - I'm breaking out my NES tonight!
Not sure if this has been said yet, but the original 1987 "Official Nintendo Players Guide" contained maps for Metroid, though can't recall if it featured item locations or not. Also, like you, I had a 7800 during the NES days, though I didn't get an NES until 2000. Still, that world shattering feeling we had when going from playing Food Fight or Asteroids, then to a friends place to play Super Mario... not even in the same league... By the time Mario 3 and Link's Adventure came around, even Ballblazer looked pathetic.
Yeah, didn't have that when I had gotten the game(which were extremely far and few for the amount of $50). It was just me, NES, Samus and a black & white TV.
This game came out 2 years before I was born. The first game like this I played and beaten was Blaster Master around 4 or 5 years old. I never had Metroid on the NES but my story is when I was probably around 6, my cousin had bought Super Metroid on the SNES. I watched him complete the entire game...then I ran through the game right after he did. I didn't miss anything he missed. Since then I have to beat it once a year, and I still cant 100% complete the game.
Watching this review, and I'm suddenly a 15 year old kid with so much spare time playing the hell out of this game. :( I got chills when the different scenes were shown. I haven't even thought to play it in 25 years, and I didn't even recognize a couple of the areas. The elevator trip down scene for some reason jogged a really weird sense of nostalgia. I reeaallllly loved this game. Just an absolute masterpiece.
Absolutely and you know what I'll credit Zero Mission too for building on it with quite possibly the best controls in any Metroid game. That said the Mother Brain boss fight maybe the most despicable thing ever conceived.
I managed to beat the Famicom Disk System version without so much as glancing at a map and I got most of the missile expansions. I still have my NES password for the second quest with every power up and the Justin Bailey costume unlocked. The second quest playthrough was so much fun.
I remember that a few years ago I couldn't get past anything, so a friend told me the NARPASSWORD thing, I completed it several times with that, but when I finally got my hands in a map, I got the best ending + all the extra energy tanks
I played Metroid 1 for the first time right after finishing Metroid Prime and Metroid Fusion, and because my standards for the series was so high at the time, I was greatly disappointed and expected something different. But as the years have passed, I've grown to respect the game for what it was and frankly I'm jealous that I couldn't have enjoyed it when it was brand new like you did, Mark.
My memories are very similar to yours on Metroid. Except, a friend brought it over and I hated it at first. "Where do I go? What do I do? Where's my points? Why would I want to "build up" my character?" I hated the game...until I borrowed it for the weekend. Now it's one of my favorite games of all time. It's so much more than just another shooter. Great review!
The very first Nintendo Power issue had the map. That's what I used back in the day. I think it had a Zelda map, too. I remember getting the issue for free at Wal-Mart.
Did anyone ever have the cartridge with a yellow background in the image, the wording 'Metroid' on the top and Samus kneeling down and facing away from the cartridge? I have not seen that anywhere since I had it when I was a kid.
Never got into Metroid. I was all over the NES, but the game that blew my mind in those days was the original Castlevania. Still love that game to death.
Nintendo hasn't even put out a Metroid side shooter since Zero Mission in 2004. That's right. 10 years without a PROPER Metroid title. I liked the Prime series but you can't beat Metroid the way it was supposed to be played.
"How did we find it back in the day?" Because unlike today's brats we would go out and explore the games. We wouldn't let a giant arrow tell us where to go. I had Metroid on the gameboy (i didn't had a nes :( ). I was a 9 or 10 years old i think when it was released. With my tiny young brain i could figure out that if i was a ball i could fit into hole. I also knew that as a ball you could drop explosives. That in their turn could blow parts of the level up, making new ways. I just tried things. If i saw a hole somewhere i would try to go in, drop explosives and see if a new path would open up to me. I didn't need a ingame guide telling me where to go, i would figure it out some how. And if not me then a friend probably would or my brother would find something out. We didn't had internet in those days (yeah it didn't exist yet). I had a club nintendo subscription but never got the magazine with the walktrough in it so it was all up to me to discover it. Offcourse i didn't play the game every day as i was stuck very often and that would get annoying at times. Yet it never stopped me from returning and trying another approach or have a friend try something who might have had another vision on it. And this was what gaming was about, your skills, your brain. Games weren't there to hold your hand and tell you what to do. They where there for you to play them (sorry but most games of today pretty much play themselves). It was up to you to figure out how to get to the next level, or in this case get anywhere and find items you needed to progress. I still wonder how it happened that the gamer of today became such a brainless turd that needs their hands hold all the way and still brag about their skills. What skills do you have as a gamer when you can't even play a game that a kid played who couldn't even speak or read English back then? Who had no idea what he got into with the game but still got far. Simply by trying. But god forbid you have to figure things out yourself these day's. God forbid you are stuck for longer then 5 minutes cause that is annoying, and annoying means bad these days. How can you as gamer grow in skills when your skills aren't tested? How can you become better at games when the games make it so easy for you? I miss the time that games where a challange. Did i get to finish the games? No, not often no. I didn't care, the reward wasn't in seeing the end credits. The reward was in getting passed that part you got stuck at. Progressing each time you played. That you remembered where things where. That you memorized the dangers and how to deal with them. People of today have such a weird look at games. Even developers seem to have forgotten what games where about. It was not the end, it was the freaking journey. How can i feel satisfied as gamer today that i finished a game, when the game is really short and easy to play? Games in the past where not even that much longer, but they where more challenging and there for took much longer to complete. I don't ask of every game to be hard, we had plenty of easy games as well in those days, but exploration hardly seems to be a thing anymore, and often the game press go all whiny when a game challenges you "its to hard and frustrating, they should have included a map, they should tell you where to go" grab a paper and pencil you spoiled brat and do what games used to do, trigger your brain!
I agree, I always thought there was something missing with newer games, but I just could never put my finger on it. You should play Dark Souls/Demon's souls though, those games are pretty challenging.
Slayermetallica69 I know and i have played them. But they are rare these day's and far in between. I mean isn't it rather sad that they have to advertise its hard and that being their unique selling point? Shouldn't that be normal for plenty of games? I don't mind if you make a game easy with all kind of assists when someone selects easy mode. But when a game offers a hard mode then i see no point why the games are often still easy. Or you get that lame "We gonna trow so much shit at you that it will be hard" cause the old games where not about that. Yet for some reason they often think hard means exactly that. Just like risk vs reward has faded. Look at CoD, you get hit, you go into cover and you recharge after a few seconds tadaa. Where is the risk in that? In Half Life i often where praying that there would be no enemies between me and the medstation. And they always where so i had to be creative if i only had 5% health left. It made the game more tense, it made it more satisfying to beat a level knowing you where almost dead. It made you feel vunerable and having a huge "oh crap" moment. Now you just go into cover and tadaa you are healed again. And to make it "hard" they make your screen go red that is more annoying then hard.
***** If you are not one of them, then you won't have to feel insulted. And today's gamers are also older people who only got into gaming cause it was the hip thing to do. People told me 10 years ago i was a nerd and that gaming was for pathetic losers. Now they are the same people who call you a noob cause you don't play Call of Duty. And sorry, but there is no denying that the modern gamer has become rather sloppy and lazy. Doesn't mean all of them are, but look at what the major group of gamers are. Mainstream gamers, people who want a game to be short and not to hard so they can finish it and see the end (that's what publisher say that their fans want). If you do not belong to that group and are young then that's great. You gain skills by doing things, explore what the game has to offer and don't give up when stuck for longer then 5 minutes.
***** That is fine and they should. But that doesn't mean all games should be made for those people. That shouldn't mean that great games suddenly are made for people who don't have much time. Gaming was for gamers, not it is mostly for wanna be gamers. There simply is no excuse for the fact that games been so dumbed down just to please people who don't want to invest time in gaming. So you can't play many hours every day...neither can i but that won't stop me from playing RPG's. Yeah sure it takes long but so what? Should i finish it in 3 evenings cause the games only last 4 - 6 hours these day's? Nothing wrong with that, but everything is wrong with "oh lets make games simple so those who don't have the time for games can play our games and hey screw over those who want a challange".
You want a long game that challenges you play any of the Gran Turismos. And get a gold on every liscense test. ( without the game shark of course) the game pretty much taught me how to drive. It also tested me on my physics skills and showed me somewhat how to set up a suspension. The new one will envelope your entire life. Each day I'm unofficially becoming an engineer. And as far as exploration goes have you ever heard of the Grand theft Auto series. Another good game that challenges you in your creativity that is is Marvel vs capcom 1 and 2. Part 3 is for pussies that used to get their ass kicked in part 1 and 2. Some of the characters in mvc1/2 were just cheap to no end cough cable sentinel blackheart. Fighting against the game itself was easy the hard part was when you went to the arcade and played a person that worked on a particular character or team for years and have to find a way around their attacks or defense. But NES games were unbelievably hard though. I remember the first time I played ninja Gaiden and got to the part with those FUCKING BIRDS. AAAAHHHGGG!!!! Annoying wasn't the work for that shit. But somehow I soldiered on and got by them. The games that you're talkin about do well for a short time but that's it. Really good games challenge you and have unmeasurable replay value.
Yeah, I hear ya Mark. My friends all had a NES, and I was stuck with Atari consoles until Christmas 1990. Oh, I was so jealous- but I still had over 100 games for the 2600 and half the 7800 library, which kinda made my friends jealous. They'd get a new game MAYBE every three to eight months, I'd get ten new ones just from my paper route money alone (not to mention when my parents would get me more). We won't get into the games dad kept under his bed...
This is my complaint about the older metroid stuff. it felt like secrets and progression was completely arbitrary. A good example of finding a beneficial/necessary e-tank at 6:26 there was no way of figuring this out unless I had a nintendo power guide.
Metroid is still my favorite NES game. I had this game memorized when I was a kid. I love Zelda but playing Metroid for the first time was mind blowing after spending my first few gaming years on the Atari2600. The music is still the best NES music ever made and the graphics were great also. Metroid had great gameplay and was very challenging but not frustrating like ghosts and goblins.
Nintendo power did have a map of metroids. I didn't get my own copy until the re-ralease after Super Metroid came out. By then Nintendo Power published the complete maps of the first 2 Metroid games. I wasn't as good at exploring as my friends
This is the most menacing metroid game. Not just gameplay wise but music and atmosphere wise. SM was moody, but this game had downright evil vibes at times.
I remember this game. I remember it was a pain in the ass, but in a good way. I would often get lost when trying to explore. Just hours of..Damn that is the same hallway. I have gone in a circle!
+solitarylonewolf A few ways. After you beat the game once, the game restarts with Samus without the Power Suit and a few upgrades. Password wise, there are two worth noting, the JUSTIN BAILEY code, and a code I found out myself. "JUSTIN BAILEY ------ ------" gives you suit-less Samus and more upgrades than beating the game. "000000 000020 000000 000020" gives you Suit-less Samus and nothing more. I like this one the best.
Playing this game right now for the first time. It's weird to see it pixelated since I play it on emulator with a filter. Seriously good game though. Love the music on my 450 wat sound system.
The only thing about the game that made it challenge bing for me was not having a map. Not even one that showed where you are and where you have been. I went in so many circles haha Great game
I recently beat this game, making my own map as I went. It's actually not that hard if you just force yourself to do the health grinding to get back to full health after you die. This gets really annoying later in the game once you have several energy tanks. It can take around 20 minutes to get back to full health. Making you start back with only 30 health units after dying was a pretty questionable design choice to me, which seemed to have no purpose other than to artificially lengthen the game.
the influence this game has is obvious, I don't know if I would playing this game now because it's sequels have surpassed it in every way, but I will say the first metroid has one of the best atmosphere's for a game ever made you really feel like your all alone isolated from the the rest of the universe.
I still onw my NES copy METROID :D but my is the Yellow copy :p I for one think the Yellow copy looks better but I know that the first way it came out :)
Well, if it hasn't been mentioned before: JUSTIN BAILEY But man, this was a tough game back then. I usually got tired of wandering around at some point.
played it on switch online.. spent a few hours on it.. hate it beyond all imaginable ratings I could give it. On the other hand I love super metroid on SNES. Love.
Nothing like playing Metroid on an NES hooked up to a CRT, drinking beer and blasting Soundgarden in the summer heat.
Mark, you've done a great justice by my favorite game of all time (and given me some ideas to include in my review). Well done as always, sir!
Metroid was an instant classic. It came out when I was 8 & many late nights were spent on the couch with it. Kid Icarus is my all time NES fave,but it's HARD!
@@mrg5559 Can't believe I'm responding to a response from 6 years ago, but here you go...
In Greek mythology, Icarus (/ˈɪkərəs/; Ancient Greek: Ἴκαρος, romanized: Íkaros, pronounced [ǐːkaros]) was the son of the master craftsman Daedalus, the creator of the Labyrinth. (I knew this, but copy and paste was easier). Don't really know the story behind Metroid.
Some of the best NES music ever, and thats saying a lot !!! Kraid's Theme
still gives me chills to this day.
I still have this game unlocked on my Metroid Zero Mission.
Great game also perfect when playing in the dark.
I got the Nintendo Player's Guide (the big black book of NES games) in 87. at the time that was the only map of Metriod I knew of. unless you count the hand drawn maps me and my friends tried to make. Ahh the pre-internet years, that was like the strong age.
Just beat Super Metroid a few months ago for the first time as part of the "Cartridge Club" - and have been dying to go back and play Metroid ever since. This review sealed the deal - I'm breaking out my NES tonight!
One of the most influential games evar...owned it since 86
I suddenly have the urge to replay this entire series
The atmosphere and playing this game in the dark is what makes it more enjoyable.
Not sure if this has been said yet, but the original 1987 "Official Nintendo Players Guide" contained maps for Metroid, though can't recall if it featured item locations or not.
Also, like you, I had a 7800 during the NES days, though I didn't get an NES until 2000. Still, that world shattering feeling we had when going from playing Food Fight or Asteroids, then to a friends place to play Super Mario... not even in the same league... By the time Mario 3 and Link's Adventure came around, even Ballblazer looked pathetic.
Maxwell Starr it had everything mapped out including items. That's how I beat Metroid in 88 lol
Yeah, didn't have that when I had gotten the game(which were extremely far and few for the amount of $50). It was just me, NES, Samus and a black & white TV.
This game came out 2 years before I was born. The first game like this I played and beaten was Blaster Master around 4 or 5 years old. I never had Metroid on the NES but my story is when I was probably around 6, my cousin had bought Super Metroid on the SNES. I watched him complete the entire game...then I ran through the game right after he did. I didn't miss anything he missed. Since then I have to beat it once a year, and I still cant 100% complete the game.
***** Blaster Master, Now thats a game, Never finished it, But damn is it good!
Nintendo Power published a full guide in the nineties. I never finished this game until getting that map.
*****
Ya, I beat it without a map, but got the second worst ending
I beat the game before getting the map, but with a lot of friends help. Getting that map in Nintendo Power was awesome.
Thanks for posting this wonderful review and reminiscence about gaming in the 1980. This makes your reviews so great.
I love how often content comes out on this channel. Hard to keep up.
It was the first NES game I played back in the day from start to finish
This and Rygar are the first two games I ever played and the only NES games I ever owned.
Watching this review, and I'm suddenly a 15 year old kid with so much spare time playing the hell out of this game. :(
I got chills when the different scenes were shown. I haven't even thought to play it in 25 years, and I didn't even recognize a couple of the areas. The elevator trip down scene for some reason jogged a really weird sense of nostalgia. I reeaallllly loved this game.
Just an absolute masterpiece.
Absolutely and you know what I'll credit Zero Mission too for building on it with quite possibly the best controls in any Metroid game. That said the Mother Brain boss fight maybe the most despicable thing ever conceived.
Ok, lemme stop you right there
Metroid
Isn't
A
Masterpiece
To this day the menu music of this game gives me goosebumps. Ahh the nostalgia. One of the best NES games created.
Justin Bailey
By far my favorite NES game. Just awesome then and still today.
I managed to beat the Famicom Disk System version without so much as glancing at a map and I got most of the missile expansions.
I still have my NES password for the second quest with every power up and the Justin Bailey costume unlocked. The second quest playthrough was so much fun.
I remember that a few years ago I couldn't get past anything, so a friend told me the NARPASSWORD thing, I completed it several times with that, but when I finally got my hands in a map, I got the best ending + all the extra energy tanks
When's the vectrex port coming out?
There was a map for LOZ in the 1st issue of Nintendo Power. Was glad to find a copy of it one day at a mall.
It's still my favorite Metroid-game! Because of the great atmosphere!
it makes u feel youre on anothet planet even with basic graphics metroid just stand out it has a creepy feel too
From what I've heard, there was a complete map in the very first issue of Nintendo Power.
Is kind of like Mega Man, but jumps higher and can become a rolling attacking ball.
Awesome review man,game is great and very challenging but such a nostalgic game and great series.
The feels... Oh the feels... I
I played Metroid 1 for the first time right after finishing Metroid Prime and Metroid Fusion, and because my standards for the series was so high at the time, I was greatly disappointed and expected something different. But as the years have passed, I've grown to respect the game for what it was and frankly I'm jealous that I couldn't have enjoyed it when it was brand new like you did, Mark.
My memories are very similar to yours on Metroid. Except, a friend brought it over and I hated it at first. "Where do I go? What do I do? Where's my points? Why would I want to "build up" my character?" I hated the game...until I borrowed it for the weekend. Now it's one of my favorite games of all time. It's so much more than just another shooter. Great review!
Metroid is certainly one of my all-time favorite games.
This is by far, THE most difficult Metroid game.
Cracking review that. One of your best I'd say
I have the issue of Nintendo Power Magazine with the fold out map for metroid.
You're right, I was repeating what he said in the beginning of the video. It was a long time ago mate lol
I'm now imagining Ms Pacman and Birdo dating. Thanks, Mark.
WOW! I did not realize this game came out the same year I was born!
Yo Mark!!! This was an excellent review :)
first game we got (other than mario/uck hunt) when we got our NES back in the day.
Great review man! Really enjoyed this one. :)
The very first Nintendo Power issue had the map. That's what I used back in the day. I think it had a Zelda map, too. I remember getting the issue for free at Wal-Mart.
your gameroom looks awesome man.
It's really sad that we will never have games like this again.
when I saw it in my recommended, it had exactly 70000 views.
Did anyone ever have the cartridge with a yellow background in the image, the wording 'Metroid' on the top and Samus kneeling down and facing away from the cartridge? I have not seen that anywhere since I had it when I was a kid.
The yellow label was the second run of the game.
Oh wow. Never knew that.
Never got into Metroid. I was all over the NES, but the game that blew my mind in those days was the original Castlevania. Still love that game to death.
You actually made me wanna play this game!
Oh and btw to those wondering why he says its a new year in the begining this video is a re-upload. Look at the copyright text at the end (says 2013)
This was the first game I bought with my own money. Busted out the graph paper and drew my own maps as I played. Still have 'em and use 'em.
Nintendo hasn't even put out a Metroid side shooter since Zero Mission in 2004. That's right. 10 years without a PROPER Metroid title. I liked the Prime series but you can't beat Metroid the way it was supposed to be played.
MasterAdam100 Well hey we habe samus returns now!
"How did we find it back in the day?"
Because unlike today's brats we would go out and explore the games. We wouldn't let a giant arrow tell us where to go. I had Metroid on the gameboy (i didn't had a nes :( ). I was a 9 or 10 years old i think when it was released. With my tiny young brain i could figure out that if i was a ball i could fit into hole. I also knew that as a ball you could drop explosives. That in their turn could blow parts of the level up, making new ways. I just tried things. If i saw a hole somewhere i would try to go in, drop explosives and see if a new path would open up to me. I didn't need a ingame guide telling me where to go, i would figure it out some how. And if not me then a friend probably would or my brother would find something out. We didn't had internet in those days (yeah it didn't exist yet). I had a club nintendo subscription but never got the magazine with the walktrough in it so it was all up to me to discover it.
Offcourse i didn't play the game every day as i was stuck very often and that would get annoying at times. Yet it never stopped me from returning and trying another approach or have a friend try something who might have had another vision on it. And this was what gaming was about, your skills, your brain. Games weren't there to hold your hand and tell you what to do. They where there for you to play them (sorry but most games of today pretty much play themselves). It was up to you to figure out how to get to the next level, or in this case get anywhere and find items you needed to progress. I still wonder how it happened that the gamer of today became such a brainless turd that needs their hands hold all the way and still brag about their skills. What skills do you have as a gamer when you can't even play a game that a kid played who couldn't even speak or read English back then? Who had no idea what he got into with the game but still got far. Simply by trying. But god forbid you have to figure things out yourself these day's. God forbid you are stuck for longer then 5 minutes cause that is annoying, and annoying means bad these days.
How can you as gamer grow in skills when your skills aren't tested? How can you become better at games when the games make it so easy for you?
I miss the time that games where a challange. Did i get to finish the games? No, not often no. I didn't care, the reward wasn't in seeing the end credits. The reward was in getting passed that part you got stuck at. Progressing each time you played. That you remembered where things where. That you memorized the dangers and how to deal with them. People of today have such a weird look at games. Even developers seem to have forgotten what games where about. It was not the end, it was the freaking journey. How can i feel satisfied as gamer today that i finished a game, when the game is really short and easy to play? Games in the past where not even that much longer, but they where more challenging and there for took much longer to complete. I don't ask of every game to be hard, we had plenty of easy games as well in those days, but exploration hardly seems to be a thing anymore, and often the game press go all whiny when a game challenges you "its to hard and frustrating, they should have included a map, they should tell you where to go" grab a paper and pencil you spoiled brat and do what games used to do, trigger your brain!
I agree, I always thought there was something missing with newer games, but I just could never put my finger on it. You should play Dark Souls/Demon's souls though, those games are pretty challenging.
Slayermetallica69
I know and i have played them. But they are rare these day's and far in between. I mean isn't it rather sad that they have to advertise its hard and that being their unique selling point? Shouldn't that be normal for plenty of games? I don't mind if you make a game easy with all kind of assists when someone selects easy mode. But when a game offers a hard mode then i see no point why the games are often still easy. Or you get that lame "We gonna trow so much shit at you that it will be hard" cause the old games where not about that. Yet for some reason they often think hard means exactly that.
Just like risk vs reward has faded. Look at CoD, you get hit, you go into cover and you recharge after a few seconds tadaa. Where is the risk in that? In Half Life i often where praying that there would be no enemies between me and the medstation. And they always where so i had to be creative if i only had 5% health left. It made the game more tense, it made it more satisfying to beat a level knowing you where almost dead. It made you feel vunerable and having a huge "oh crap" moment. Now you just go into cover and tadaa you are healed again. And to make it "hard" they make your screen go red that is more annoying then hard.
*****
If you are not one of them, then you won't have to feel insulted. And today's gamers are also older people who only got into gaming cause it was the hip thing to do. People told me 10 years ago i was a nerd and that gaming was for pathetic losers. Now they are the same people who call you a noob cause you don't play Call of Duty.
And sorry, but there is no denying that the modern gamer has become rather sloppy and lazy. Doesn't mean all of them are, but look at what the major group of gamers are. Mainstream gamers, people who want a game to be short and not to hard so they can finish it and see the end (that's what publisher say that their fans want).
If you do not belong to that group and are young then that's great. You gain skills by doing things, explore what the game has to offer and don't give up when stuck for longer then 5 minutes.
*****
That is fine and they should. But that doesn't mean all games should be made for those people. That shouldn't mean that great games suddenly are made for people who don't have much time. Gaming was for gamers, not it is mostly for wanna be gamers. There simply is no excuse for the fact that games been so dumbed down just to please people who don't want to invest time in gaming. So you can't play many hours every day...neither can i but that won't stop me from playing RPG's. Yeah sure it takes long but so what? Should i finish it in 3 evenings cause the games only last 4 - 6 hours these day's?
Nothing wrong with that, but everything is wrong with "oh lets make games simple so those who don't have the time for games can play our games and hey screw over those who want a challange".
You want a long game that challenges you play any of the Gran Turismos. And get a gold on every liscense test. ( without the game shark of course) the game pretty much taught me how to drive. It also tested me on my physics skills and showed me somewhat how to set up a suspension. The new one will envelope your entire life. Each day I'm unofficially becoming an engineer. And as far as exploration goes have you ever heard of the Grand theft Auto series. Another good game that challenges you in your creativity that is is Marvel vs capcom 1 and 2. Part 3 is for pussies that used to get their ass kicked in part 1 and 2. Some of the characters in mvc1/2 were just cheap to no end cough cable sentinel blackheart. Fighting against the game itself was easy the hard part was when you went to the arcade and played a person that worked on a particular character or team for years and have to find a way around their attacks or defense. But NES games were unbelievably hard though. I remember the first time I played ninja Gaiden and got to the part with those FUCKING BIRDS. AAAAHHHGGG!!!! Annoying wasn't the work for that shit. But somehow I soldiered on and got by them. The games that you're talkin about do well for a short time but that's it. Really good games challenge you and have unmeasurable replay value.
I'm surprised you're just now doing this one. I've seen your Metroid 2 review. That was pretty long ago.
Nintendo Power Did indeed have the map, I think it was in the first issue. along with Zeldas map
Yeah, I hear ya Mark. My friends all had a NES, and I was stuck with Atari consoles until Christmas 1990. Oh, I was so jealous- but I still had over 100 games for the 2600 and half the 7800 library, which kinda made my friends jealous. They'd get a new game MAYBE every three to eight months, I'd get ten new ones just from my paper route money alone (not to mention when my parents would get me more). We won't get into the games dad kept under his bed...
_Taunt:_ *What's the name of the song?*
-Darude, Sandstorm-
Haha, no, I just learned about that a couple of days ago and it's so asinine.
Darude: Sandstorm
Cara vc tem uma incrível coleção de games.
It was actually 1987 by the time the USA got Metroid on the American Nintendo entertainment system
I would love to see a review of super metroid!
This is my complaint about the older metroid stuff. it felt like secrets and progression was completely arbitrary. A good example of finding a beneficial/necessary e-tank at 6:26 there was no way of figuring this out unless I had a nintendo power guide.
The copyright at the end says 2013.
Does anyone have an opinion on which virtual console version is preferable?
Wii u or 3DS?
My question is, why haven't you done a review or anything on the Atomiswave????
Metroid is still my favorite NES game. I had this game memorized when I was a kid.
I love Zelda but playing Metroid for the first time was mind blowing after spending my first few gaming years on the Atari2600.
The music is still the best NES music ever made and the graphics were great also.
Metroid had great gameplay and was very challenging but not frustrating like ghosts and goblins.
1:48 "Back in 1987 or '88 when this was new"
I believe the year you are looking for is 1986. :P
Can we get long versions of your theme songs?
Im pretty sure he uses stock music
"Welcome to classic game room, it's a new year" Uh you're like 6 months behind.
What were the copyright claims over? Just wondering.
In game music?
Lord Karnage Meanwhile, the Copyright Clams are hiding in the shallows, waiting to bite your toes.
I remember Metroid as one of the first true exploration games I played, maybe I played it before the first legend of zelda I don't remember.
I played this on GBA as Zero Mission, it was awesome!!
Nintendo power did have a map of metroids. I didn't get my own copy until the re-ralease after Super Metroid came out. By then Nintendo Power published the complete maps of the first 2 Metroid games. I wasn't as good at exploring as my friends
So, I believe you can freeze Kraid’s projectiles!
I knew Ms- Pac-man was just Pac-man crossdressing. Think about it, It's not Pac-woman.
Unless there are TWO Pac-Men?!
The game "Draconus" for the Atari 800XL was a very interesting and similar option to Metroid.
This is the most menacing metroid game. Not just gameplay wise but music and atmosphere wise. SM was moody, but this game had downright evil vibes at times.
I was maybe 8 or 9 years old when I played it in the 80s. I was terrified, especially the descent down to mother brain. I was trembling.
I didn't own an NES, so Zillion for the SEGA MASTER SYSTEM, was my Metroid. It's a cool game.
I remember this game. I remember it was a pain in the ass, but in a good way. I would often get lost when trying to explore. Just hours of..Damn that is the same hallway. I have gone in a circle!
***** Oh yes that was annoying too, ha. Often they would at least make it a slightly different color to clue you in, but not always.
Why does mark say its a new year?
Yay! I have a copy of the new game Metroid! The NES comes tomorrow!
I still love this game, but man, without a map its easy to get lost.
This was the first video game I ever beat. 1989, 8 years old. To this day, it's still one of my all-time favorites on any system.
You should review super metroid now
JUSTIN BAILEY ------ ------
This password spawned you at a point in the game where you could find a nearby energy tank that maxes out your health.
Is there a way to play as Samus without her suit in the original game, like at the end of this video? Or is that just a hack?
+solitarylonewolf It's called the Justin Bailey code.
+solitarylonewolf A few ways. After you beat the game once, the game restarts with Samus without the Power Suit and a few upgrades. Password wise, there are two worth noting, the JUSTIN BAILEY code, and a code I found out myself. "JUSTIN BAILEY ------ ------" gives you suit-less Samus and more upgrades than beating the game. "000000 000020 000000 000020" gives you Suit-less Samus and nothing more. I like this one the best.
I like my Japanese version better. You can actually save!
I like my hacked version better. There is actually a map!
Jigon
You're not playing it right.
bad@chaos
Weeb
Huh. I would have thought you would have reviewed this one already. Still though. Awesome game.
Playing this game right now for the first time. It's weird to see it pixelated since I play it on emulator with a filter. Seriously good game though. Love the music on my 450 wat sound system.
+corvusala Hey there past me. I didn't remember having watched this a year ago. You're right, this was a seriously good game!
That intro!! haha so fucking EPIC
Omg I love this game!
The only thing about the game that made it challenge bing for me was not having a map. Not even one that showed where you are and where you have been. I went in so many circles haha
Great game
I recently beat this game, making my own map as I went. It's actually not that hard if you just force yourself to do the health grinding to get back to full health after you die. This gets really annoying later in the game once you have several energy tanks. It can take around 20 minutes to get back to full health. Making you start back with only 30 health units after dying was a pretty questionable design choice to me, which seemed to have no purpose other than to artificially lengthen the game.
the influence this game has is obvious, I don't know if I would playing this game now because it's sequels have surpassed it in every way, but I will say the first metroid has one of the best atmosphere's for a game ever made you really feel like your all alone isolated from the the rest of the universe.
I remember seeing the cover art to that but never played it. I would have hated it.
cool video thanks for sharing :-)
I still onw my NES copy METROID :D
but my is the Yellow copy :p
I for one think the Yellow copy looks better
but I know that the first way it came out :)
Well, if it hasn't been mentioned before:
JUSTIN BAILEY
But man, this was a tough game back then. I usually got tired of wandering around at some point.
I cant beleve you havent review this
I've never cared for the game, just not my thing. At all.
But I simply cannot deny how amazingly outstanding it is
played it on switch online.. spent a few hours on it.. hate it beyond all imaginable ratings I could give it. On the other hand I love super metroid on SNES. Love.
Lord Karnage, Would you ever review minecraft?
He never ever will!!!!!