I Played Zelda 1 NES in 2023, and it was NOT What I Expected

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  • เผยแพร่เมื่อ 7 เม.ย. 2023
  • Join me as I play The Legend of Zelda 1 on the Nintendo Entertainment System (NES) and review my experience as I complete the game!

ความคิดเห็น • 1.1K

  • @OffbeatDrill
    @OffbeatDrill  10 หลายเดือนก่อน +44

    For more Zelda videos in this same style of video format, look here!:
    Zelda 2: th-cam.com/video/_Qs_QOfI-Rg/w-d-xo.html
    A Link to the Past: th-cam.com/video/mylRdMms-cY/w-d-xo.html
    Link's Awakening: th-cam.com/video/m_y7PiOsEsE/w-d-xo.html

    • @R0YB0T
      @R0YB0T 10 หลายเดือนก่อน +3

      Did you mention this game came with a physical map? A lot of games did including the original GTA and Everquest.

    • @Davechow12
      @Davechow12 9 หลายเดือนก่อน +7

      The magic book from Level 8 adds fire to your magic wand from Level 6, that’s it.

    • @EmeraldEyesEsoteric
      @EmeraldEyesEsoteric 9 หลายเดือนก่อน

      Everyone plays the first quest. I never get to see anyone play the second quest. I won't go out of my way to watch it or anything, but sometimes I'll watch videos like this. I love Zelda games, but even I don't remember much from the second quest.

    • @patrickdaly369
      @patrickdaly369 3 หลายเดือนก่อน

      @@EmeraldEyesEsotericsecond quest just moved the dungeon locations and made enemies harder.

    • @c.a.r.n.a.g.e4288
      @c.a.r.n.a.g.e4288 2 หลายเดือนก่อน

      39 I remember the layout like it was the back of my hand

  • @loustandards2827
    @loustandards2827 ปีที่แล้ว +827

    As an old man of 45, it makes me so happy to see younger people enjoying the classic NES games that ruled my adolescent and teen years.

    • @highdefinition450
      @highdefinition450 ปีที่แล้ว +3

      I've tried many times to like this game but I just can't lol

    • @mielthesquid6536
      @mielthesquid6536 10 หลายเดือนก่อน +68

      @@highdefinition450 you probably didn't play with the manual and map. They are an important part of the whole experience.

    • @zerobyte802
      @zerobyte802 10 หลายเดือนก่อน +29

      This is the first young play through I've seen who actually used the manual. That's key, as in-game tutorializing was rare. Space was at a premium.

    • @justanotherlikeyou
      @justanotherlikeyou 10 หลายเดือนก่อน +39

      Getting older is what we all experience. "Old", however, is a state of mind

    • @obmarte3803
      @obmarte3803 10 หลายเดือนก่อน +39

      Hey man, keep your opinions to yourself! I'm 43 this year and feel fine... 😄

  • @danielcastillo4301
    @danielcastillo4301 2 หลายเดือนก่อน +62

    The grumble guy gave me fits when I first encountered him as a kid. I spent a whole week not knowing what to do. Then, one day at dinner, I was lamenting to my family about how I was stuck and there was this stupid guy in the way who just said "grumble grumble." My mom started brain storming ideas and then she said "Could it maybe be a stomach grumble?" I then shouted "That's it" and ran from the table because I knew giving him the food would work. One of my favorite video game breakthroughs.

  • @while.coyote
    @while.coyote 10 หลายเดือนก่อน +405

    It's hard to properly explain how much more fun this game was than anything else you could do back in 1986.

    • @rgriswold012
      @rgriswold012 10 หลายเดือนก่อน +9

      No explanation needed!

    • @humandestiny3934
      @humandestiny3934 10 หลายเดือนก่อน +4

      @@rgriswold012 Well, what kin I do fer ya?

    • @myfirstseven8316
      @myfirstseven8316 9 หลายเดือนก่อน +9

      It was the music for me

    • @Meidoification
      @Meidoification 9 หลายเดือนก่อน +4

      I just got a retro console and played it for a bit the other night. The game is still fun, albeit a lot more now as an adult than it was when I was a kid.

    • @jonstiffer4994
      @jonstiffer4994 9 หลายเดือนก่อน +14

      I mean, you could go outside and play with your friends, or play sports or build a tree house or lots of other things. I would say -86 was a time with more fun than today, since today every single thing is about staring at a screen.

  • @mielthesquid6536
    @mielthesquid6536 10 หลายเดือนก่อน +297

    Back then in schools people were talking about the things they found in the game, sharing secrets and tips, so the adventure was not only on the screen but continued in your real life as well, especially with the manual and maps which were crucial for a good experience. Playing it today on an emulator without that is clearly a different and more steril approach and I think this is why a lot of people are put off by it.

    • @MaxOakland
      @MaxOakland 10 หลายเดือนก่อน +9

      That’s really fun

    • @crescendo5594
      @crescendo5594 10 หลายเดือนก่อน +23

      Exactly. Kids would share game information about the mechanics, secrets, and a lot of funny myths.

    • @mikedodge1322
      @mikedodge1322 10 หลายเดือนก่อน +28

      That’s exactly right. You weren’t expected to find all these secrets yourself. You would share things you found and then you and your friends would go home and write them on your map. It was funny how someone should try to explain the location of something only to go home and it was explained wrong. Sometimes it would take several attempts to get it right. We would always have several friends come over and work together with their knowledge. That was all apart of the adventure.

    • @CCornelius-ot8dd
      @CCornelius-ot8dd 10 หลายเดือนก่อน +9

      yes everyone i knew worked together, we shared maps, i have some still my cousins made, it was a pretty global goal, kids, cousins, parents, everyone that had it was trading secrets and tricks. Breath of the wild brought back that collective sharing of the experience and I haven't beaten it yet because it makes me feel like a kid again, and I'll lose my whole day to it, just like i did to the first one. The first zelda, mario 3, and pokemon back in the day were hugely social games back in the day.

    • @thinkandrepent3175
      @thinkandrepent3175 10 หลายเดือนก่อน +5

      I remember we'd get our desks together and make maps. So much fun!

  • @TerryTrowbridge
    @TerryTrowbridge 9 หลายเดือนก่อน +51

    The good ol’ days of your parents driving you home from picking up a game and diving into the manual in the back seat.

  • @TurquoiseStar17
    @TurquoiseStar17 10 หลายเดือนก่อน +166

    If you've ever read Miyamoto's old interviews, Breath of the Wild was basically the realization of the Zelda game he always dreamed of since creating it in 1986 - free exploration inspired by the forests and caves near his childhood house. Of course it would take several decades for the technology to get there.

    • @JeremyS.-ug3sp
      @JeremyS.-ug3sp 10 หลายเดือนก่อน +28

      BotW really is the spiritual successor to the original. Playing BotW for the first time made me feel like playing the original did all those years ago. I'm glad he got to make his dream a reality.

    • @Mr__V
      @Mr__V 9 หลายเดือนก่อน +15

      I just wish there were dungeons in BotW.
      The beasts don't do it for me. And shines are not very rewarding due to how tedious they can be to find all of them.

    • @JeremyS.-ug3sp
      @JeremyS.-ug3sp 9 หลายเดือนก่อน +6

      @@Mr__V honestly I'm a big fan of BotW and that's my biggest complaint too. If they had 6-8 big dungeons like the original NES game instead of all the mini game puzzles in the shrines it would have been way better. Or even like 3-4 dungeons and the divine beasts. They should have leaned more into making it like the original instead of altering it to be sort of like the original.

    • @Mr__V
      @Mr__V 9 หลายเดือนก่อน +5

      @@JeremyS.-ug3sp for sure.
      I loved the actual dungeon aspect of older Zelda's. Unique environment, unique items. Unique bosses. It was the best. And no other game really does it like that.
      If the divine beasts were more dungeon like that would have helped.
      They are big enough to have been.
      But they were just more of a minor inconvenience to go through than anything.

    • @anpinfotainment7963
      @anpinfotainment7963 9 หลายเดือนก่อน +4

      ​@@Mr__VConcur. I love breath of the wild but the one thing that it's missing is those interconnected dungeons, where you have to solve one puzzle to unlock two more. Stuff like a link to the past and ocarina of time.

  • @rioleo533
    @rioleo533 ปีที่แล้ว +119

    One thing you may not know about since you are young, is that back in '86 there was an actual number you could call to ask Nintendo what to do next. This was advertised as the Nintendo Hotline and a Gamemaster with all the answers in front of them could tell you where to go after describing your progress to them. This idea led to the creation of game guides, where players could buy the printed guide instead of calling someone at Nintendo with the guide. With the advent of the internet, guides fell out of favor as now players could just share information on game secrets with each other!

    • @AbstractM0use
      @AbstractM0use 10 หลายเดือนก่อน +18

      I never called, or knew anyone that called that hotline because it wasn't toll-free. Another thing we don't have to deal with anymore: Long distance calls. lol

    • @probably_afk
      @probably_afk 10 หลายเดือนก่อน +19

      @@AbstractM0use I actually called once because I had a question about FFII(IV) and I ended up chatting with the guy for way too long because it was just so mind-blowing to talk to another human that liked the same game I did (pre-internet, small town, small school, very few SNES owners).

    • @AbstractM0use
      @AbstractM0use 10 หลายเดือนก่อน +7

      @@probably_afk Still one of the best FF games, imo. Probably the definitive FF game, for me. I went through the first one and loved it, and when I saw they released another on the SNES I jumped all over it.

    • @andrewkaye2108
      @andrewkaye2108 10 หลายเดือนก่อน +6

      I got the game just BEFORE Nintendo premiered the help line and a free issue of the first Nintendo Power, complete with Zelda maps.

    • @HotBizkit
      @HotBizkit 10 หลายเดือนก่อน +5

      Yeah I called the hotline like 2-3 times back in the days!

  • @m.a.packer5450
    @m.a.packer5450 10 หลายเดือนก่อน +30

    This game really did change the way we viewed games. Everything back then was spaceship shoot laser, get points. Zelda 1 was such a breath of fresh air.

    • @AnthonyFlack
      @AnthonyFlack 10 หลายเดือนก่อน

      I think its influence can be overstated. There were plenty of fantasy adventure games before 1986. Dungeons & Dragons has inspired video games since the very early days, as well as games like Zork, Rogue, Doomdark's Revenge... there was plenty of depth and diversity in computer games by the mid-80s.

    • @Orange_Swirl
      @Orange_Swirl 3 หลายเดือนก่อน +6

      ​@AnthonyFlack Who the fuck is making modern video games that are inspired by "Doomdark's Revenge"? 😂
      No, bro. You're right about the other games being influential (barring what I just said). However, you are most certainly wrong about the Legend of Zelda's influence being "overstated." It continues to inspire gamers and developers all across the globe, and will likely continue to do so for many years to come.

    • @wyattE415
      @wyattE415 3 หลายเดือนก่อน

      And if there was no Pong, none of them would exist. Everything builds on the foundations of the past.

    • @The_Gallowglass
      @The_Gallowglass 2 หลายเดือนก่อน

      And a year later, Final Fantasy would come out :D

  • @matttyree1002
    @matttyree1002 10 หลายเดือนก่อน +75

    6:05 The Japanese translation of what the moblin says is more like "Now keep this a secret from everyone" - the implication is that the moblin is bribing Link so he doesn't have to fight him, but he doesn't want his evil friends to know.

    • @PickleJello
      @PickleJello 3 หลายเดือนก่อน +9

      Interesting idea, an enemy smart enough to know he can't defeat the hero. A small way with the limited tech to make it feel like a real world, and not one that just revolves around the player. Especially because every subsequent portrayal of moblins had them pretty unintelligent.

    • @joemck85
      @joemck85 หลายเดือนก่อน +2

      I always took it to mean he's hiding out there and is bribing me not to tell anyone about his lair.

  • @navyman4
    @navyman4 9 หลายเดือนก่อน +3

    I am 50yrs old.....
    Imagine going from SPACE INVADERS... to this. Mind blown. The MERE FACT that you can "save a game" was mind blowing. Nobody knew what "saving a game" meant. Much less "PLAY VIDEO GAMES IN YOUR HOUSE". Mind Blown!!!!!!!!!!!!!!!!!!!!!

  • @diyapia
    @diyapia 10 หลายเดือนก่อน +39

    I’m 46 in the fall and yeah…playing these originals as a child was magical….It is special how a game like this tapped into your sense of adventure and exploration as you got to leave reality for the first time and immerse yourself in another world and BE a hero…there was nothing like it for a preteen and it moved me and my friends deeply….I’m so glad I experienced NES games as the world changed….ALSO…I think before the Internet we all helped each other figure games out because we interacted more and we were all going through the much more limited selection of games at the same time…

    • @niksatan
      @niksatan 2 หลายเดือนก่อน

      randomly clicking everything by kidz in the neighborhood and then sharing experiences at basketball was our "internet" !

  • @masonwheeler6536
    @masonwheeler6536 10 หลายเดือนก่อน +40

    The dungeons weren't called numbered levels "to pay homage to" Mario; it's actually a bit more complicated than that. Mario and Zelda were being developed at the same time, and originally _the dungeons were the game._ So levels 1-9 were literally levels 1-9. The overworld was added fairly late in the game's development because they wanted something that was very different from Mario with its straight-line progression.

    • @russellharrell2747
      @russellharrell2747 9 หลายเดือนก่อน +5

      That’s actually super interesting. I guess that’s why the dungeons have the more ‘ordinary’ monsters like skeletons, mummies, dragons, wizards, knights, bats and slimes and the overworks had super weird stuff like Peahats, leevers, octoroks and such.

    • @justanerd4462
      @justanerd4462 8 หลายเดือนก่อน +2

      @@russellharrell2747 That makes a ton of sense, I'm kinda amazed at the thought.

    • @aaaaaaaaooooooo
      @aaaaaaaaooooooo 3 หลายเดือนก่อน +2

      The rate at which games evolved during this era is already amazing, but I had always assumed Zelda was made one step after Super Mario. Super Mario was already a great leap from games like the original Mario Bros. that only had one screen and no exploration. To think that Zelda was already being developed is mind-blowing.

  • @djlejeune-author
    @djlejeune-author 10 หลายเดือนก่อน +25

    The grumble grumble bit is my favorite puzzle in all of gaming. When I was a kid, me and my uncle play the original Zelda and we must have wondered for 30 minutes what the hell we were supposed to do there. Finally my uncle realized it was the guy being hungry, not angry and he gave him the food. That was such an amazing feeling figuring that out.
    But I saw in the manual when you put it on-screen they DO give you a hint. When it's showing how you should make your own maps, for level 7 it says a hungry moblin will confront you!

    • @philbert006
      @philbert006 9 หลายเดือนก่อน +7

      That's a really important thing. The manuals often held clues and hints, but a lot of them were not plain. Often they were presented as riddles or used misleading language, so there was an element of fun and mystery even when you were not actually playing the game. Everything about the Nintendo and the games were so well thought out and immersive in a way that had never existed before. People do not understand this, especially younger people, as they are born with the power of discovery at their fingertips, rather than having all day at school to obsess about a particular puzzle or trial. This video pisses me off a bit. He's got the master sword for lv.5. It took so many hours and play throughs to figure out where are the hidden hearts were, the secrets under bushes and statues, hidden caves, and he's got everything right at the beginning. I can't tell you how long it took to figure out how to get to Ganon. Lv9 was so devious. It was full of dead ends and loops. Then he's talking about the bosses being not difficult later in the game, shit. If you don't have all the extra hearts, or the magical sword, it was absolutely brutal. The world has just moved on. It sucks, but no point in being sad about it.

    • @DanielSong39
      @DanielSong39 8 หลายเดือนก่อน +1

      @@philbert006 Yeah that's like saying Metroid is easy with a complete map, walkthrough, and savestates LOL
      They have games for players like that. They're called Kaizo hacks

    • @86twin
      @86twin 3 หลายเดือนก่อน

      @@philbert006my older sister had this and I used to read the manual. I decided to play through it when I got my great uncles Nintendo in 1999 when I was 13. I had used word of mouth from a friend to go through the game. I didn’t know about the bomb increase being so close to the recorder in level 5 and didn’t know the one in level 7. Nor did I know the three hidden heart containers making the master sword unobtainable until level 8.
      Went in to level 9 with 13 hearts and beat it with half a heart remaining.
      The instruction book helped and the internet was in infancy so walkthroughs weren’t really a thing.
      Then in 2002 I printed a walkthrough. Played again in 2005. In 2017, the file I had in 2005 was still saved. Now I wanna play it again
      Went through the game with 13 hearts and had half a heart left a

  • @williamjameslehy1341
    @williamjameslehy1341 11 หลายเดือนก่อน +136

    The magic book makes it so that you shoot a fireball with the Wizzrobe wand, along with the normal magic missile-type projectile attack.

    • @Nick-jb4xi
      @Nick-jb4xi 10 หลายเดือนก่อน +6

      Honestly, I found the book annoying. the fire would make the big slimes split, where the wand beam would outright kill them.
      If they split, they don't drop items. BOOO! Plus, I'd frequently walk into the fires. A lot of the tougher enemies were immune to fire anyway....

    • @jescis0
      @jescis0 10 หลายเดือนก่อน +8

      The only thing I can think of that would add to this, is that in the US and probably other regions, it's called the "Magical Book" while in the original Japanese version it's called the Bible! 😂😂😂😂

    • @keleynal4424
      @keleynal4424 10 หลายเดือนก่อน +4

      I loved the wand as a kid. I would raid level 8 for the book and get the wand super early and use it as much as possible. I was a weird kid.

    • @ROBinJVILLE
      @ROBinJVILLE 9 หลายเดือนก่อน +2

      @@keleynal4424 arrows cost a rupie so the wand made sense

    • @gregd6611
      @gregd6611 3 หลายเดือนก่อน

      Probably the last thing to add, is that the wand's melee attack is the same strength as the white sword.

  • @lonreleaseday_6573
    @lonreleaseday_6573 10 หลายเดือนก่อน +15

    Didn't realize until after seeing this that those little goats that launch swords are Lynels. Shows that they've been a problem since the beginning 😂

    • @daderowley4514
      @daderowley4514 29 วันที่ผ่านมา

      Especially since NES Lynels could 1 shot you if you were under leveled.

  • @continuallyblessed44
    @continuallyblessed44 10 หลายเดือนก่อน +26

    I remember when this game came out kids on the school bus brought the map that came with the game and was pouring over it swapping discoveries and strategies. What an amazing time that was. No internet to guide you, just your friends haha.

    • @jasonhaynes2952
      @jasonhaynes2952 2 หลายเดือนก่อน +1

      I'll always remember that amazing feeling when a new discovery was made. I distinctly remember all of us being stuck on the grumble grumble part, then someone finally figured out that you had to feed him and the excitement I felt...the need to immediately going over to see what was past that part. Just an experience kids today will never know. Especially since they have the internet now and there are no secrets to uncover.

  • @lydiasteinebendiksen4269
    @lydiasteinebendiksen4269 ปีที่แล้ว +119

    The choice between the potion and the heart container comes from an earlier stage of development where you couldn't buy potions. So if you have six hearts and you're about to enter a hard dungeon, the choice would be "Do I want seven hearts, or do I want the ability to completely restore all of them twice?" at which point I'd call it a real choice.

    • @msw0322
      @msw0322 10 หลายเดือนก่อน +9

      I wonder if that sort of sparked inspiration for the choice between a heart container or stamina vessel in BOTW and TOTK?

    • @themidcentrist
      @themidcentrist 10 หลายเดือนก่อน +6

      @@msw0322 I would say they wanted you to choose between being able to better explore the world (stamina) or making the combat more forgiving (heart container). I like the exploration element in TOTK so at first I prioritized and eventually maxed out stamina and got just enough heart containers to be able to tank a hit or two without dying. Since you can respec and trade stamina and hearts back and forth, it does make the choice less crucial than it would be if you were stuck with your choice. I think being able to respec cheapens the game experience and I don't do it, but I think it is good that the option is there for people who want to use it. It's a legend of Zelda game that is meant to be player friendly, and not a Dark Souls game that pushes the player to the limits.

    • @jeremygibson4531
      @jeremygibson4531 10 หลายเดือนก่อน

      @@themidcentristI think the respec could be made better by requiring someone to finish the story and all shrines before they are able to respec, since it wouldn’t matter that late in the game

    • @rathelmmc3194
      @rathelmmc3194 10 หลายเดือนก่อน +6

      The problem is that the potion is still a one time effect whereas another heart lasts the rest of the game. Especially considering the magic sword and white sword requirements of how many hearts you have, its got to be better to just take the heart container.

    • @JayDubWilly
      @JayDubWilly 9 หลายเดือนก่อน

      @@rathelmmc3194 one time effect for the blue potion, two for red - which it is the red one that is offered. This means less time grinding for cash and in the middle of a dungeon having 12 hearts with a red potion = 35 overall (cant use it if dead) where as 13 hears with no potion = 13 hearts. Stamina option... very valid choice especially later in the game.

  • @Deranth
    @Deranth 10 หลายเดือนก่อน +6

    "I unlocked a potion shop that I didn't use."
    "This bracelet lets me use these fast travel points across the map, which I didn't use because the map is so small I can cross it in 3 minutes."
    "I died so many times in Level 6, and the most annoying part was having to run back through the lost woods and graveyard to get there which took 4 minutes."
    Maybe you would have died less if you used the potions. There's one fast travel point a few screens right of the starting screen and one literally right beside Level 6, you could have made it back there in like 30 seconds if you'd used them.

    • @JayDubWilly
      @JayDubWilly 9 หลายเดือนก่อน +1

      100% this... glad I am not the only one that found these statements both hypocritical and cringe....
      Imagine dying in 6, then continuing, walk out go 1 screen down, 1 right, 1 up and taking the Any road to literally one screen away from a fairy and backtrack. Full health, 30 sec -- lets go!

  • @PinkiePi
    @PinkiePi ปีที่แล้ว +36

    Getting into level 6 without the blue ring or the magic shield is quite a feat. Even from my youth, the very first thing I did on a playthrough of Zelda was collect the 3 free heart containers, get the white sword, and buy the blue ring. Kinda makes the first 4 or 5 dungeons a joke. Also, within the first 2 dungeons, you can bomb walls to bypass locked doors. Thus, you can finish level 2 with 4 or 5 extra keys (I don't remember exactly), ultimately making the master key superfluous.

    • @tmike2552
      @tmike2552 2 หลายเดือนก่อน +1

      He also didn't use any of the potions. The red potion fills your hearts all the way, then turns into a blue potion. The blue potion fills your hearts all the way AGAIN, and then turns back into the note for the old lady. You get two full heals, which is more than enough to beat any dungeon.

  • @modernallie6326
    @modernallie6326 ปีที่แล้ว +59

    Figuring this game out in the late 80s as a 5 year old was awesome.. I had no hints and no manual and got stuck on 2nd quest for quite a while

    • @stuffbenlikes
      @stuffbenlikes 10 หลายเดือนก่อน +14

      First time my friend and I played it when it came out, we named our character Zelda. And were so confused when things didn't match the manual and hints.

    • @tubezone666
      @tubezone666 10 หลายเดือนก่อน +3

      @@stuffbenlikes That is funny and sad xD

    • @MaxOakland
      @MaxOakland 10 หลายเดือนก่อน +2

      I’m amazed you managed at such a young age

    • @MaxOakland
      @MaxOakland 10 หลายเดือนก่อน

      @@stuffbenlikesoh nooo that’s hilarious 😂😊😊

    • @thepolarphantasm2319
      @thepolarphantasm2319 9 หลายเดือนก่อน +3

      Second quest of Zelda I is no joke, for those of y'all who don't know.
      Level 1 is in the same place, and it's somewhat more difficult to clear (your mileage may vary)... Level 2? Yikes.
      First of all, level 2 is (iirc) hidden under an Armos (those statues that come to life and chase you like crackheads) where the blue ring was in first quest... they didn't start hiding the entrances on you til 6 or 7th level of first quest. Then, once you get into the dungeon...? Most of the regular monsters are stuff from the fifth dungeon of first quest, but you probably don't have five hearts yet (therefore no white sword) so good f'n luck chopping at those Gibdos and Pols Voices all day 😅
      Then you're just screwed because they started making the secret passages one or two way passwalls instead of walls you have to bomb through (usually) but nobody's told you this yet 😂
      Making it through all 9 levels of first quest is a big accomplishment. Making it past Level 2 of second quest is basically the same thing. :)
      Oh, I forgot- to get the letter to give the little old lady so she'll sell you potions in second quest? You gotta go through the Lost Woods, the graveyard, get the power bracelet (same place as first quest), scale death friggin' mountain, go PAST where level 9 was like four screens and figure out which rock to push to make the stairs appear while blue Lynels use you for target practice. That's just how you get the game to let you buy potions. 😂

  • @andrewprahst2529
    @andrewprahst2529 ปีที่แล้ว +87

    I dont mind slowdown old games.
    Going into slow motion when there are a ton of entities maked me feel like I'm dodging bullets in slow motion like Neo

    • @mielthesquid6536
      @mielthesquid6536 10 หลายเดือนก่อน +10

      yeah, I always thought it was a god send because games were generally hard. And I much prefer that to frames skip we have nowadays which looks worse.

    • @catsaregovernmentspies
      @catsaregovernmentspies 10 หลายเดือนก่อน +2

      In shoot em ups slowdown was appreciated as it happened when things were getting nuts.

    • @remixtheidiot5771
      @remixtheidiot5771 10 หลายเดือนก่อน +1

      in the genre of bullet hell games, a select few games nowadays actually intentionally put slowdown as a feature now even if modern hardware can handle all the madness.
      the only other game I know to do this is Space Invaders which did the opposite lol.
      limitations give way to creativity, and i do believe many conventions of games come from dealing with these issues that are now features such as the slowdown. pretty neat.

    • @dycedargselderbrother5353
      @dycedargselderbrother5353 9 หลายเดือนก่อน +2

      Someone reprogrammed Gradius III on the SNES to remove lag. It's nigh unplayable at higher difficulty levels as a result since at some level slowdown factored into testing.

    • @Sephiroth144
      @Sephiroth144 3 หลายเดือนก่อน

      See: Gradius III

  • @noseboop4354
    @noseboop4354 10 หลายเดือนก่อน +15

    One thing is that back then games came with paper instruction manuals. The Legend of Zelda manual had a tutorial guide for the first part of the game. Because back then it was much more difficult to program in-game tutorials due to hardware limitations (especially memory space).

  • @drunkinmonkieez
    @drunkinmonkieez 10 หลายเดือนก่อน +9

    Awww I miss the 80s as a kid. Gaming was so new and majestic. Games created a magical feeling because it was so new, and the music made it even better.

  • @nanashinanashi1174
    @nanashinanashi1174 10 หลายเดือนก่อน +8

    Dude, it thrills me so much to see you enjoying this classic title. I was 5 or 6 when I first got my hands on it in the early 90s and it's been with me all these years.

  • @BillyTBum
    @BillyTBum 10 หลายเดือนก่อน +20

    The "A" for the magic key is most likely hex code. Once your key count is 10 (A), they no longer decrease.

    • @blackrat1228
      @blackrat1228 10 หลายเดือนก่อน +1

      Also the 255 computation limitation in most NES games.

    • @Swiftbow
      @Swiftbow 9 หลายเดือนก่อน

      Could also just stand for "All."

    • @DanielSong39
      @DanielSong39 8 หลายเดือนก่อน +1

      @@Swiftbow It stands for "Almighty" according to the guide

    • @pqsk
      @pqsk 2 หลายเดือนก่อน +1

      @@blackrat1228 it's actually 256. what you're thinking of is what is: 256 - 1, which then includes 0. There are ways to include more than what the word size of the cpu is, so you can have beyond 256 on the NES. think of the score on SMB, it would be insane if 256 was the max score you could get.

    • @booxmowo2684
      @booxmowo2684 หลายเดือนก่อน

      This is not true. The key counter can go up to two digits just fine.

  • @deadstones1
    @deadstones1 10 หลายเดือนก่อน +14

    I really wish I had the manual growing up. I recently read it, and the amount of information it gives you is INSANE. It's also available online for free, courtesy of Nintendo. You should put a link to it in the description of this video!

  • @Anguawolf007
    @Anguawolf007 10 หลายเดือนก่อน +2

    It's funny how the younger generation views things from how they have adapted to current games. "Levels" is just how it was done at the time. The higher the level, the more difficult it is. This was the birth of the game. Things were not as thought out.

  • @jordanholley8146
    @jordanholley8146 10 หลายเดือนก่อน +5

    Being a gamer in the late 80's and early 90's was truly an adventurous experience. Games were prohibitively expensive back then. So if you did what most kids did, instead of having the luxury of buying a stack of games, you begged your parents to take you to the video rental store to rent a game for the weekend. In the earliest days, stores would include the manuals inside their rental boxes, but over time, the manuals would get destroyed or lost by other users. So, most of the time, you were renting games with zero instructions on how to play.
    This was long before game developers started including tutorial stages or built in help screens. I imagine this had much to do with the limited storage capacity of the old cartridge games. And the internet wouldn't become available (let alone common) for years. Back then, the only help you could possibly find was to buy the latest copy of a gaming magazine and hope that the game in question was being covered in that issue. But at any rate, this meant that you were going in blind to most new games that you were trying out.
    You were truly a lonely explorer and you really had to figure things out for yourself. And that's a big reason that "beating" a game or discovering a secret felt like such a major life achievement back then. We're all very spoiled now😂

    • @JayDubWilly
      @JayDubWilly 9 หลายเดือนก่อน +2

      100% this.... beating a game back then was AMAZING.... hard levels, no hand holding.

  • @DeconvertedMan
    @DeconvertedMan ปีที่แล้ว +10

    book of magic makes the magic rod shoot fire.

  • @ChrisG9978
    @ChrisG9978 10 หลายเดือนก่อน +6

    Level 6 is by far the toughest dungeon in the original Zelda...I remember going at this dungeon for days (back in the late 80s) before I got through it. It takes some cajones to go through Level 6 without the Magic Shield (it deflects the wizzrobe beams)...I always racked up the coin to pick up that Magic Shield early in the game. I most definitely loathed the Like-Likes the most because they'd steal that magic shield, and level 6 was filled with Like-Likes. That's why the magic wand is such a prize in level 6...you can snipe Like-Likes from a distance once you have it. Whenever I replay (Quest 1)...first matter of business is the magic shield, 2nd matter of business is the blue ring, but I'll usually blow through the first few dungeons before I have the coins to nab the ring. Level 8 has the lion key (as well as the magic book which upgrades the magic wand, producing the fire)...I mastered that level well enough to trudge through it to grab both items before playing through any of the other dungeons. No more needing to pick up keys in the other dungeons.

    • @alfadorfox
      @alfadorfox 9 หลายเดือนก่อน

      Yeah I almost always had to tackle 6 last! Wizzrobe "broo" does so much damage T_T

    • @GeorgiaRidgerunner
      @GeorgiaRidgerunner หลายเดือนก่อน

      when i play loz obviously i get the wooden sword first then head right to farm coins from the tektites and the ground burrowing things then up a couple screens to get bombs then all the way back down to the beach for the first free heart container then continue right and up to get 30 free rupees and a heart container then to then up to the old lady for the letter and then onto the penninsula where the money making game is and walk through the wall for 100 free rupees
      then back to the way i came and a stop for the second free heart container then back to the store by the starting starting area to biy the blue candle then on my way to level 1 i stop and burn a bush to reveal a store and there i purchase the magic shield for 90 rupees then on to level one or to get the white sword

  • @vanyadolly
    @vanyadolly 10 หลายเดือนก่อน +3

    NES Zelda was one of the first games I ever played, and the first I ever completed. Nothing else will ever quite compare to the feeling of awe and and excitement I felt exploring the world. I didn't really understand it at the time, but now I can trace my love for fantasy RPGs and open world sandbox games back to this.

  • @fusionspace175
    @fusionspace175 9 หลายเดือนก่อน +5

    Warping with the whistle to all the different dungeons isn't to go into them, it's just a way to warp around the world that's better than the tunnels. They're scattered all over, so wherever you want to go, shop, a farming spot, etc, there's bound to be a dungeon nearby.

    • @The_Gallowglass
      @The_Gallowglass 2 หลายเดือนก่อน

      Yeah, basically a beat dungeon becomes a waypoint.

  • @sleepytatertots
    @sleepytatertots ปีที่แล้ว +4

    This video was super explanatory and entertaining. Keep it up!

  • @theraque1
    @theraque1 10 หลายเดือนก่อน +4

    The reason the key count becomes an "A" when you get the skeleton key is because it's a single-digit counter that can only count 0-9. In hexadecimal, the next character is an "A" which is used as the other values are numbers. The counter could have easily been any letter from A-F.

  • @jonw6318
    @jonw6318 2 หลายเดือนก่อน

    This video deserves so much more recognition than it got. I can watch it without actually watching it. Great job.

  • @trueakuma777
    @trueakuma777 8 หลายเดือนก่อน +2

    This was one of my favorite games as a kid and is still one of my all-time favorites today. Admittedly, gaming was different back then, the game manual and map were crucial to your success, as was word of mouth from other players of the era. It took me quite a long time, but I beat it after many attempts and I eventually even beat the second quest as well. Good times. Thank you for this nice trip down memory lane and stay safe out there!

  • @OffbeatDrill
    @OffbeatDrill  ปีที่แล้ว +19

    Let me know in the comments if you want me to keep making videos like this, where I talk about my experience playing different games. The videos can be on old games, new games, or even obscure games that you've never even heard about. Or let me know if you want me to just stick with my usual music videos.

    • @thatpaigeperson9877
      @thatpaigeperson9877 ปีที่แล้ว +1

      it's so cool to see a content creator branch out!
      it's interesting to see how well the game shaped up to today's standards
      keep up this type of content!

    • @aking1591
      @aking1591 ปีที่แล้ว +1

      Same, it was an interesting video and it kept my attention. Keep up the good work 👍

    • @iantaakalla8180
      @iantaakalla8180 ปีที่แล้ว +1

      I would say you should do both.

    • @Meshamu
      @Meshamu 10 หลายเดือนก่อน

      I'd like to see more videos like this one, and covering obscure games sounds interesting. Whatever you want to play, though.

  • @Tigerlord4835
    @Tigerlord4835 11 หลายเดือนก่อน +6

    2 things you missed.the book makes the wand shoot fire, and you didn't buy the healing potion from the old lady

  • @desmondsgarage
    @desmondsgarage 2 หลายเดือนก่อน

    "so then I wandered around aimlessly for a while". Perfectly captures the experience. Gaming in the 80s truly was a different vibe.

  • @OzonebxGaming
    @OzonebxGaming 9 หลายเดือนก่อน +1

    Finding that Gold Cartridge as a kid was magical.

  • @jamesbrowne5496
    @jamesbrowne5496 10 หลายเดือนก่อน +16

    You got the book before the wand, so it makes sense you didn't know what it did. The wand just shoots the beam, the book creates fire when it hits something.
    Glad to see people are still enjoying this game for the first time. It's been a treasure for me since it came out.

  • @deeez00
    @deeez00 10 หลายเดือนก่อน +5

    I played it when it first came out and hearing how you describe your experience makes me believe kids my age were much more curious. I believe that games today have dumbed down so much and it's basically a walkthrough.

  • @LinkElfo5367
    @LinkElfo5367 7 หลายเดือนก่อน +1

    My Favourite Game Ever. 💖
    I will never forget the day I completed it. No other game gave me such emotions.
    Thank you for your video!

  • @RaymondAndrews55
    @RaymondAndrews55 9 หลายเดือนก่อน +1

    This was the 1st video game I beat! Loved it as a kid. Great video, really brought me back. Thanks.

  • @zainredding3476
    @zainredding3476 10 หลายเดือนก่อน +6

    I find it fascinating that you had almost the exact same experience I did in the 90s.

  • @Lady_ETHNE
    @Lady_ETHNE ปีที่แล้ว +11

    This was a really interesting video! I have a lot of fun memories with the original Zelda cause despite being born in 2005, I had it on my 3ds from the eshop (RIP) back in like 2017. While it hasn't aged too well compared to other games like Ocarina or Wind Waker, I still really enjoy it! Defintely got my 5 dollars worth!

  • @Okapi540
    @Okapi540 7 หลายเดือนก่อน +2

    I watched all three of your Zelda videos (plus the one on weird enemies). I like them and I hope you continue them! You have a particular cadence and delivery that is nice to listen to and can be pretty funny. It's also interesting hearing a breakdown of your playthrough experience rather than a retrospective or an in-the-moment let's play. Feels like a genuine and thorough breakdown of the game! I also like that it is coming from a perspective of somebody who knows all the Zelda games, there aren't a lot of us, ha ha.

  • @brandonlewis3379
    @brandonlewis3379 10 หลายเดือนก่อน +1

    As someone else commented below it's good to see the younger gen playing what we have grown up with in the past. I'm a late 70's 80's kid and had a pong console if you've ever heard of that one. Back then it wasn't all about internet and social media it was you went to the store bought a game and hoped for the best we didn't have reviews other than save friends if they bought it before you to try it out. Wish I could go back and stay during those times good memories I'll value for the rest of my life. I like you kid ya got a new sub from this old gamer fella.

  • @cool32thegamer25
    @cool32thegamer25 10 หลายเดือนก่อน +7

    You should have gotten the magic shield. It blocks magic on level six

    • @JayDubWilly
      @JayDubWilly 9 หลายเดือนก่อน

      Yea even back in the day playing, that was something of a staple... Blocked Zora's projectiles, Wizzrobes beams AND those swords the Lynels throw. And yes oops it got taken by a Like-like, just don't let them touch you again.

  • @joefarrow1599
    @joefarrow1599 ปีที่แล้ว +8

    You're like 'I don't need the fast travel', but also 'it takes ages to get to level 6'. You can use the bracelet to get there quickly from the origin

    • @OffbeatDrill
      @OffbeatDrill  ปีที่แล้ว +3

      Yeah, you're probably right. I guess I didn't spend much time trying to figure out the fast travel haha

    • @ogeidnomar4601
      @ogeidnomar4601 10 หลายเดือนก่อน

      You have to take the long route initially since the bracelet is near level 6.

    • @JayDubWilly
      @JayDubWilly 9 หลายเดือนก่อน

      @@ogeidnomar4601 Not necessarily... if you have the ladder and walk over the river you can get to it much faster. This may not be well known to the beginner, but even some stumble that route while exploring.

    • @ogeidnomar4601
      @ogeidnomar4601 9 หลายเดือนก่อน

      @@JayDubWilly I was replying to the original comment since they said you can use the bracelet from the "origin".
      That may mislead people a bit.

  • @OneCreator87
    @OneCreator87 5 หลายเดือนก่อน +2

    Zelda 1 is the best! It's open, challenging, addictive, charming and engaging, it will have you on the edge of your seat.

  • @Nusma
    @Nusma ปีที่แล้ว +23

    "Shoot the ghoma in the eye" is the most useless hint for someone in 1986 who doesn't have the manual on hand to look up what a ghoma is.

    • @grw18
      @grw18 ปีที่แล้ว +4

      "Grumble, Grumble"
      If not for a guide, i would never have understood what this means.

    • @ericstaples7220
      @ericstaples7220 ปีที่แล้ว +8

      We had the manuals on hand back then, because they all had useful information. They were basically mini strategy guides back then.

    • @MindWandererB
      @MindWandererB ปีที่แล้ว +6

      @@grw18 I think that in the Japanese, it uses an onomatopoeia more closely associated with a grumbling stomach.

    • @mielthesquid6536
      @mielthesquid6536 10 หลายเดือนก่อน +3

      @@MindWandererB exactly, the english version is a bit more criptic, yet I found the solution when I was 8. The game while being huge for its time as a limited number of things you can do to pass that, if you try all the items you'll find the solution.

    • @jm505
      @jm505 9 หลายเดือนก่อน +1

      @@grw18The Japanese version says, “There’s a grumbly in my tummbly.” Much clearer, I think.

  • @billfrantz1638
    @billfrantz1638 10 หลายเดือนก่อน +4

    The weapon for dungeon 6 is the large shield. Though swallowed by like-likes if touched (just like tears of the Kingdom) the ability to reflect wizard attacks is a better way to tackle this level.

    • @ryansmurda1552
      @ryansmurda1552 9 หลายเดือนก่อน

      Yeah, that sheild was the key to surviving the wizards. It used to make me so mad when those damn like likes would eat it and id have to farm rupees for an hour to buy another. 🤣

  • @tlee656
    @tlee656 9 หลายเดือนก่อน

    Keep doing these man!! Great nostalgia trip! Thanks for this!

  • @dabrams84
    @dabrams84 2 หลายเดือนก่อน +1

    I like that now that media has matured and popular culture is universally accessible that all generations can now enjoy all of it without prejudice. I think if we keep on this pathway, then we will be able to push all media, all art of all forms, to a new plateau.

  • @perryshawn
    @perryshawn 10 หลายเดือนก่อน +3

    Great video! The language of Overworld, Underworld, Dungeon, Level (as well as much of the rest of the game overall) all come from the games’ primary inspiration… Dungeons & Dragons! 😊

  • @bloopbloopbloops
    @bloopbloopbloops 10 หลายเดือนก่อน +1

    bro, you played this game exactly how it was meant to be played. ❤😊 thanks for the trip down memory lane! i was 7 years old when i beat this game. the user manual was supposed to be your map and compass for the game ;] i loved watching your vid, bro!! keep it up!!

  • @sleazyfellow
    @sleazyfellow 8 หลายเดือนก่อน +1

    Still top of my list of greatest games ever. A perfect time capsule of my youth when you start the game.

  • @xdfeverdream8122
    @xdfeverdream8122 ปีที่แล้ว +3

    "Its a secret to everybody" is a mistranslation. The moblin is supposed to bribe you to let him live and not tell the other monsters so they don't know he's a coward. Also this game is best played on 3DSen in my opinion. Playing this game from a real top down perspective is truly life changing.

    • @macethorns1168
      @macethorns1168 10 หลายเดือนก่อน +1

      wdym?

    • @xdfeverdream8122
      @xdfeverdream8122 10 หลายเดือนก่อน

      @macethorns1168 Do you not Know what 3DSen is? Its an emulator that allows you to play NES games in 3D. You can also can also take the entire game and angle it however you want. I prefer it at a Yaw angle. You know, like more modern "2D" Zelda games are angled.

    • @mielthesquid6536
      @mielthesquid6536 10 หลายเดือนก่อน

      actually it's not, even Miyamoto talked about this one in an interview, it's really a good Moblin betraying its own race. Like humans there is good and bad.

    • @xdfeverdream8122
      @xdfeverdream8122 10 หลายเดือนก่อน

      @mielthesquid6536 Where did he say that? Also it is a mistranslation. He's actually saying, "Keep this a secret from everybody. Ok?" in the Japanese text.

  • @chrisrush3513
    @chrisrush3513 10 หลายเดือนก่อน +4

    Do the second quest!!! But definitely play the dungeons out of order!! Hint. The magical key is in L8. Get it early and it’ll make life easier.

  • @MrKneeV
    @MrKneeV หลายเดือนก่อน

    I played this game so many countless times as a kid, more than I've played all other Zelda games combined. As the first one, and the one I spent so much time on before playing any other Zelda games, there is a special place in my heart for it. I think that that is part of why I love Breath of the Wild so much. Playing that game felt so much like playing a beefed up version of Zelda I, and captured the spirit of the game so thoroughly.
    As a side note, my brother and I always referred to the Magic Key as the "All Key", due to the letter "A" and that it opens all the doors.

  • @raymondturner6784
    @raymondturner6784 10 หลายเดือนก่อน

    You did a great job with this. Thanks a lot

  • @andrewkaye2108
    @andrewkaye2108 10 หลายเดือนก่อน +6

    This is still my favorite game ever. The items having multiple uses, the dungeons shaped like animals or letters, the variety of enemies and challnges in each dungeon. Fantastic.
    I loved the hints in the manuel and fold out map and felt so proud when i figured a hint out. Grumble, grumble was my favorite moment, because except for the medicine, there were not any items that are edible...except..for what was the solution, it was one of many light bulb moments where you happily figure something out. 😂

  • @tommj4365
    @tommj4365 ปีที่แล้ว +8

    This game has great replay value, especially now with various hacks and randomizer programs

    • @NoeLPZC
      @NoeLPZC 10 หลายเดือนก่อน

      And Zelda Classic, of course.

  • @Steph_7d7
    @Steph_7d7 10 หลายเดือนก่อน

    I just subbed while watching this video, i like these kind of videos, doesnt have to be old or new games strictly just games in general. Your commentary is interesting and adds to the videos enjoyment and quality. I like that you refer to the newer games in this video also. The nes was my first console as a 12 year old.

  • @cygnusactual1618
    @cygnusactual1618 6 วันที่ผ่านมา

    I got this game and Metroid at the same time in 89. Both games will forever have a special place in my heart. Both games are still great to this day too!

  • @jamesriver3745
    @jamesriver3745 9 หลายเดือนก่อน +6

    I love the NES and Sega Genesis, and both will always hold a special place in my heart. Now at 40, everytime I play Zelda and Mario 3 I am taken back to my childhood. Better times. Better games. Better music. Better movies. BETTER TIMES

    • @ryansmurda1552
      @ryansmurda1552 9 หลายเดือนก่อน +1

      I agree man. It was better, especially the music. Im 43 and im glad i grew up in a time before the internet and smartphones.

  • @lebendigesgespenst7669
    @lebendigesgespenst7669 ปีที่แล้ว +9

    I’m sure wizrobes (? Is that what they were?) would be easier if you managed to stay full health so you could use your sword beam from a distance

    • @msw0322
      @msw0322 10 หลายเดือนก่อน +2

      The blue wizzrobes are a pain. Even with full health you still don't want to face them head on because they'll constantly shoot beams at you. To this day I still struggle to walk away with full health from them. Those same wizzrobes are also in Oracle of Ages/Seasons but at least they're easier to deal with there because you can spin attack them and jump/hover over them.

    • @andrewkaye2108
      @andrewkaye2108 10 หลายเดือนก่อน +2

      They fire at you fast and have no problem flying into you, to drain hearts, so the sword beam only helped so much

  • @brianteague840
    @brianteague840 3 หลายเดือนก่อน

    Great video. I just turned 44. I got this shiny gold cartridge for my 8th birthday. Played it all the way to the end, but could never beat gannon, because i never found the silver arrow. Went back and finished it a few years ago. Recently just finiehed zelda 2, which imo is the hardest video game ever made. About to watch your video on that now. Well done, sir. Looking forward to watching more of your content.

  • @Fragdemented
    @Fragdemented 10 หลายเดือนก่อน

    This was a nice take on a review. I would enjoy seeing more!

  • @lukebobb
    @lukebobb ปีที่แล้ว +3

    I’m stuck on Dungeon 5 right now and I’m trying to find all 12 heart containers to get the master sword. I think this is the hardest part of the game so far because u have to light random trees on fire and place bombs on random rocks to find the last few heart containers you need.

    • @KPMats10
      @KPMats10 10 หลายเดือนก่อน +1

      It took me a long time when I was a kid to find the two missing heart containers

  • @bradymelo8952
    @bradymelo8952 ปีที่แล้ว +6

    I played this game on an emulator at school. I thought I would hate it, but I actually really loved it. I moved on to playing Zelda ll after...
    I hated it

    • @Nesseight
      @Nesseight 10 หลายเดือนก่อน

      GAME OVER
      RETURN OF GANON
      "HA HA HA HA HA"

    • @bradymelo8952
      @bradymelo8952 10 หลายเดือนก่อน +1

      @Nesseight after I gave up on Zelda ll, I actually got pretty far into Link's Awakening...but then my stupid school blocked the emulator I was using

  • @wormskull2454
    @wormskull2454 10 หลายเดือนก่อน +1

    Regarding bomb grinding: An NPC gives the cryptic hint “8th Enemy has the Bomb”. Basically every 8th enemy you kill of the same type will drop bombs. For instance, if you kill 8 Darknuts, the 8th one will drop bombs.

  • @ibrahimturan28
    @ibrahimturan28 10 หลายเดือนก่อน +1

    the golden cartridge of Zelda was the best, i'm in love with this cartridge

  • @charlesgoodson5774
    @charlesgoodson5774 9 หลายเดือนก่อน +5

    This adventure lasts MUCH longer than the 9 hours he stated in the video. I have to echo what someone else recently said in the comments: The game spawned many discussions outside of actual playing time -- friends would discuss different secrets and strategies, in conjunction with extensive game manuals that often accompanied video games in the 80s and 90s. Pre-internet, people often used gaming magazines and hotlines for more obscure help. It's important to remember how seminal the original Zelda was. It almost single-handedly created the "action adventure" genre and, together with its sequels, would go on to influence decades of game design. Games from the 1980s don't always age well (mainly because play control has become smoother over time with advances in technology), and we must examine them through the lens of time for what they are.

    • @tetuone11
      @tetuone11 9 หลายเดือนก่อน +1

      That's because this generation likes to speed rush through games. They are a spoiled, impatient and are what many call "the casual gamer". Anyway, take care and stay well.

  • @playlistenthusiast
    @playlistenthusiast ปีที่แล้ว +3

    4:23 You forgot A Link Between Worlds

    • @msw0322
      @msw0322 10 หลายเดือนก่อน

      That's right. People forget that ALBW was the first Zelda to allow you to visit the dungeons in any order and buy/rent items at any time.

    • @amandaslough125
      @amandaslough125 10 หลายเดือนก่อน

      That's expecting the common public to remember the handheld games exist.

  • @pr0ject_nihilist
    @pr0ject_nihilist 9 หลายเดือนก่อน +1

    I was 5 years old when this game came out. I remember the NES freezing up and/or saving the game by pushing in the reset button while turning off the power would sometimes lose the game.
    I also remember the second quest. Which is the exact same game, just the dungeons are located in different places.
    I’d love to play this game again.

  • @xoSK3TCHox
    @xoSK3TCHox 9 หลายเดือนก่อน +2

    "This game requires a lot of thought, and brain power"...
    Us 80's kids must be damn geniuses! Beat this game when I was 5 without a manual, guide, or internet access...
    I do like seeing the younger generations going back to play the older games that brought life to everything they are growing up on today.

  • @Novastar.SaberCombat
    @Novastar.SaberCombat 10 หลายเดือนก่อน +3

    I bought the NES with my own money in 1986. The next goal was to buy TLoZ, and I did. Still a fantastic game to this very day, because it was about EXPLORATION. So was Ultima IV & V on Apple II and PC. No hand-holding. You needed to do some brain work, and it really wasn't all that difficult.
    Today's "gamers" just expect everything to flow from one moment to the next. No thought, no pauses, no planning, no writing anything down, no Reflection. It's friggin' embarrassing.
    🐲✨🐲✨🐲✨

  • @ClayAdams
    @ClayAdams ปีที่แล้ว +4

    The magic sword IS required to beat the game, but you can get all the way to Ganon without a sword. It’s a really fun challenge

    • @MindWandererB
      @MindWandererB ปีที่แล้ว +3

      No, you can beat Ganon with any sword. It just takes more hits.

    • @iantaakalla8180
      @iantaakalla8180 ปีที่แล้ว +1

      It’s the Magic Arrow that you need to beat Ganon

  • @yogidemis8513
    @yogidemis8513 3 หลายเดือนก่อน

    Being a 80s kid, I still remember the day like it was yesterday when I got Legend of Zelda as a bday gift about 37 years ago (Give or Take). I remember calling up a few friends and we straight to work playing until we passed out or until their parents came over to take them home. The feeling of beating the game after all that time and work was exciting and then finding out there was a second quest just made it that much better. I'm 44 now and I'm now introducing my 6 year old daughter to the Nes.

  • @Ken-fh4jc
    @Ken-fh4jc 2 หลายเดือนก่อน +1

    Games like this will always be good. It was a really well made game. Very thought out with memorable items and bosses.

  • @reverendB
    @reverendB 10 หลายเดือนก่อน +2

    I'm 48. Played this when it came out. As kids we assumed that the A once you get the Magical Key was for "Always". I fucking roared when you said ass ton of keys.

  • @stackflow343
    @stackflow343 2 หลายเดือนก่อน +1

    >you can still die from the fire in zelda's room
    Imagine seeing the hero defeat the boss and come rescue you , only to walk up, say nothing, and stand in the fire until he dies.

  • @phubans
    @phubans 2 หลายเดือนก่อน

    I'm turning 43 in a few months (ugh) and this game was my first exposure to video games as a whole back in the 80s. It was from that moment on that I decided to be a game designer, which has been my lifelong career ever since. I owe a lot to this game.

  • @TimBitten
    @TimBitten 9 หลายเดือนก่อน

    Great vid, very interested in seeing more like it!!

  • @StephenMinkin
    @StephenMinkin 3 หลายเดือนก่อน

    What made this game so good was the mystery. More questions than answers until answers are found and or discovered.
    Not explaining everything allows a player to not overuse their mind.

  • @samuraian5905
    @samuraian5905 10 หลายเดือนก่อน +2

    The Legend of Zelda is a masterpiece in its presentation and innovation. It's an exploration exercise first, and you are invited to see the world through Link's eyes, the small protagonist in the oversized, living world. I studied the peripherals as if I were an archeologist with arcane scrolls and the game was never inscrutable for me like it was presented here, although it held mysteries I didn't crack even decades later. It's a shame that not everyone sees how the game presents a cohesive and vibrant quest, so simply and elegantly. Too much noise in the eras that followed.

  • @rlpittsjr
    @rlpittsjr 9 หลายเดือนก่อน +1

    Another "manual" people had was Nintendo Power magazine which would have had full maps and other tips.
    Love this overview. I never played the original game. My entry into Zelda was Link to the Past on SNES, and looks as the developers made it an upgraded from the original.

  • @bezoticallyyours83
    @bezoticallyyours83 5 หลายเดือนก่อน

    Its fun to hear your progress

  • @nathanreed174
    @nathanreed174 10 หลายเดือนก่อน +1

    I played NES Zelda when it came out. I remember waiting impatiently for Zelda 2 (Adventures of Link) to come out. I'm still a Zelda freak at 63

  • @cloudd901
    @cloudd901 9 หลายเดือนก่อน

    I was too young to read when I got to play this game. Became my favorite game. After getting older, I remember making my own guides and maps to show all hidden locations. Even used a Game Genie for infinite bombs just to blow up every stone in the game. Way before the internet.

  • @DmSayr
    @DmSayr 9 หลายเดือนก่อน +1

    When I opened my brand new Zelda, Xmas, '87, it comes with a big rectangle map broken into grids. It works hand in hand with that big gray box on the top left. Also, the overworld was a last minute addition by Miyamoto's team (the old designer only wanted Zelda an underworld affair), therefore the map was under developed.

  • @cme135
    @cme135 หลายเดือนก่อน

    The music brings me back to hours and hours of playing Zelda

  • @AverageJoeGuitarPlayer
    @AverageJoeGuitarPlayer 10 หลายเดือนก่อน

    Very cool to see again!

  • @lykanaslupus
    @lykanaslupus ปีที่แล้ว

    Nice seeing a video about the first Zelda! Liked it.

  • @spaceycaveco.698
    @spaceycaveco.698 10 หลายเดือนก่อน

    Great vid! And I support you doing a video about monsters rebelling against Ganon. I don't think anybody else has done one yet 👍

  • @priestesslucy3299
    @priestesslucy3299 10 หลายเดือนก่อน +1

    7:20 that's a lesson in value.
    Teaching children not to cheap out but not to overpay.
    Find the good product for the fair price

  • @SaitohYatate
    @SaitohYatate 10 หลายเดือนก่อน +1

    I play LoZ1 yearly since I was 14 (2004), and in each consecutive year, this game seems more beautiful.