That docking system is really cool! Shame it's so sparky and requires such an insane amount of skill, co-ordination and communication between both sides. I reckon a clean, simple method can be achieved with magnets and pistons, which is what I'll be working on once I finish this helicopter...
Day 14 of asking for an Torpedo bombers vs Shark on high seas. The bombers can only use on Large prop and have 2 torpedos that they can only be dropped below an set altitude. The shark can only use melee attacks and armor plates don’t count to the block limit. The controls get split like one player has pitch and yaw control and the other player has roll and bite/etc. controls.(sry if my English is bad I’m german
Need a multiplayer ship, two gunners, and one pilot. Gunners have turret cannons with pov camera aim. Must attack the pirates, and see which gunners can take down the most enemy ships within 5 mins, bonus points to the pilots who can pull the best maneuvers through combat zones without crashing the ship. Each round the pilot changes. And with each different pilot the ship changes. Each player has to build the ship they pilot, with two gunners seats. Each pilot and ship get two turns.
I wonder, if you were to put a gyro stabiliser on a rotating servo, could you rotate it to alter what angle it considers "up"? Could be interesting and maybe useful for your auto landing system.
Idea: make a ship that can dock from the chirpo station, by going a little up using gimbal jets then your thrusters turn on and you lanch out. EDIT: you are one of my most favorite trailmakers youtubers
Could you please make a zero powercore sailing battle with actual sailing tec wehre you can basically sail against the wind (you don’t actually sail against the wind just in a very steep angle) It should take place on all of the hig seas regions
You should make a submarine that looks like a actually animal in the ocean like ur submarine battle when you had a hammerhead shark submarine and that it can fly out of the water and can function as a plane but looks like a ocean animal.
I made the ship so I can explain it to you. You just need a gyro for every movement. So pitch. Rolls and jaw. All 3 set to 10 and with no keybinds in the gyro's. You give them inputs form a OR logic block with a output form 0.20 (can be change based on how fast you want to stear) and that's that
@@soulreaper1981 I just saw this. I'll give it a go. I've already built with gyros and I love them, but I'm terrible with logic blocks. Only one way to learn though. That ship is just so stable
If Scrapman sees this, please show it to Yzuei. Video 6 of asking Yzuei to built a Ranger from interstellar and put it on the workshop. If you want to you Can built the Endurance ship too.
this is the duplo version of KSP. that space station just plooping up where you need, grid like gravity, good god I'v spent hours and days plotting and running missions in KSP, literally coming back from work, speding 6 hours making a new rocket, planing a route, going to work for 8 hours and come back just in time for the third stage to decouple. KSP is just so much more space oriented, and that's why I love that Trailmakers isn't like KSP. I'd hate for GTA to be like KSP sometimes I just need to get in a car, mow down a few citizetns and then jump back into Tears of a Kingdom.
That was fun, the gyro's on the two ships seem to be fighting each other.
That docking system is really cool! Shame it's so sparky and requires such an insane amount of skill, co-ordination and communication between both sides. I reckon a clean, simple method can be achieved with magnets and pistons, which is what I'll be working on once I finish this helicopter...
Yeah magnet would be a lot easyer but also a lot les fun. Sparks because both ships have gyro's trying to keep there own ship in place
even in real life it takes an insane amount of skill, co-ordination and communication between both sides
Day 14 of asking for an Torpedo bombers vs Shark on high seas. The bombers can only use on Large prop and have 2 torpedos that they can only be dropped below an set altitude. The shark can only use melee attacks and armor plates don’t count to the block limit. The controls get split like one player has pitch and yaw control and the other player has roll and bite/etc. controls.(sry if my English is bad I’m german
You arnt gonna stop
@@Crispy62 Yes
Sounds good but might be a while, a lot of new space stuff to get on with.
you deutsch
Will the shark be able to jump?
Need a multiplayer ship, two gunners, and one pilot.
Gunners have turret cannons with pov camera aim.
Must attack the pirates, and see which gunners can take down the most enemy ships within 5 mins, bonus points to the pilots who can pull the best maneuvers through combat zones without crashing the ship.
Each round the pilot changes.
And with each different pilot the ship changes.
Each player has to build the ship they pilot, with two gunners seats.
Each pilot and ship get two turns.
Idea: no quantum rudder space-fight
No quantum rudder and giro spacefight
Thats gonna take a lot of logic and speed sensor. And it gonna be very drifty
@@soulreaper1981 did you watch the video? The spaceship carrier had no quantum rudders
I wonder, if you were to put a gyro stabiliser on a rotating servo, could you rotate it to alter what angle it considers "up"? Could be interesting and maybe useful for your auto landing system.
Idea: make a ship that can dock from the chirpo station, by going a little up using gimbal jets then your thrusters turn on and you lanch out.
EDIT: you are one of my most favorite trailmakers youtubers
The docking system is very cool! Also really nice to see the developers of the game engaging with the online content creators.
Just a tester/player not a Def. But thanks for the complement 😅
Not just a tester. Thank you for your service!@@soulreaper1981
You should do a cargo shipping race. Take a cargo block from one planet and take it to another
amazing content keep it up road to 50k!
What's this protip? for Gyro. I don't understand the part about 020 on the logic block. Is that a timing?
Yeah. And which logic block ? Do we need to deactivate seat controls ?
Also, at max strength, my gyro is wobbling like crazy.
I’m your no.1 fan
Cant wait for the space bound update
Could you please make a zero powercore sailing battle with actual sailing tec wehre you can basically sail against the wind (you don’t actually sail against the wind just in a very steep angle)
It should take place on all of the hig seas regions
Try to make a super simple AI rover that drives forward, stops, and turns for a brief moment.
Mothership (uses complexity mod) vs 2 fighters
Suggestions: you guys can try to have space pirate attacking a cargo, the cargo can win by having a timer and if his time is higher.
maybe a camera block to allow you to see how you are lined up while docking?
That's a good idea, only you view would change and not your controls
@@soulreaper1981 right
You should make a submarine that looks like a actually animal in the ocean like ur submarine battle when you had a hammerhead shark submarine and that it can fly out of the water and can function as a plane but looks like a ocean animal.
Can’t figure out the gyro thing :/
It’s awesome and I want it to mimic the behaviour of the super precise gyros on ISS.
Yzuei:
Please try made ship with Quantum Paddles, like a naval 19 century Paddle Boat
ur vids always make my day
soulreaper's ship looks like the contact light from ror1
hey yzuei are you from the Netherlands
Because i saw that soulreaper was from the Netherlands
Do a space battle with only helicopter servo gyros
Now you should try docking a rotating ship, like Interstelar.
Im already asking him for some Interstellar action. If you Wat to see it you Can like my comments. Then he Will be more likely to see it
Never thought of that, should I put docking magnets on my mothership?
Since we have broken the sound berries and now in space with 0 drag we could possibly brake the speed of light
might not be possible since it's just a bit over billion kph. The game will probably break way before that.
Make a thrust vectoring airplane with the space thrusters
Happy 35k
Yzeui Could you Do a Space ship but You Split the Work With Your Friends. Btw Nice Videos
tip: use multi direction translation rcs to make it easier
It's already had that in the normal truster. I Just needed change the forwards for docking 😊
@@soulreaper1981 I saw them on the big ship but usually the smaller ship adjusts with rcs for docking
Use the complexity mod to make a Star Wars cruiser battle
When is the update out?
really cool but you should make it automated
when dose the update come out?
I’m here to claim my First Half Hour prize. WHERE IS IT?
Hi
anyone know when this update is coming out?
The magnets working in space or not
how old is solereper hes voice sound so god
Dingus bilingus
LETS GOOO
@yzuei please do @C.N gumba's
idea it would make such a good video
Did yall know that yzuei used to post fortnite edits. To be honest they are kind of good😮
Hey, that's my name!
Wow cool
Can someone please explain the gyro logic of the white ship. Detailed. I'd like to recreate that movement for my ship
I made the ship so I can explain it to you. You just need a gyro for every movement. So pitch. Rolls and jaw.
All 3 set to 10 and with no keybinds in the gyro's. You give them inputs form a OR logic block with a output form 0.20 (can be change based on how fast you want to stear) and that's that
@@soulreaper1981 I just saw this. I'll give it a go. I've already built with gyros and I love them, but I'm terrible with logic blocks. Only one way to learn though. That ship is just so stable
@@soulreaper1981 everytime I set a gyro to 10 it just starts shaking uncontrollably
Hey bruder, tolles video!
love ur vids
Love your videos, is SoulReaper dutch?
i love your vids
is soul dutch?
Do star wars ships and battle
neat
What if in a future update they add actual docking ports
Like Kerbal space program just trailmakers
Please can you build a space helicopter for my birthday on November 4th
pls real orbital docking near the center asteroid without quantum rudders.
2 days left 😊
just use a magnet?
that big ship gives me Avatar vibes (not the last airbender)
Thanks
no problem@@soulreaper1981
Can you play war thunder at some point please
Day 1 of asking elite dangerous ships
I wonder how my airplanes will work in space🧐🧐🧐
Day 62 of asking yzuei to build a helicarier from Avengers and land on it with a quinjet 💀💀
Day 6 of asking Yzuei to make a Tiefighter
1 day left
Day 3 of asking to build a fa18 but as a space version
Day 8 of asking for a star wars build or dogfight/bossfight
If Scrapman sees this, please show it to Yzuei.
Video 6 of asking Yzuei to built a Ranger from interstellar and put it on the workshop. If you want to you Can built the Endurance ship too.
I’m the first commenter!!!
I guess not first?
:)
Space Segx 💀💀
Please don’t of 35 lightning tutorial
Click sooo fast
DAY 1 OF ASKING FOR A STUPID PIN I WAS FIRST
day 3 of asking for space engineers(sry i had school so late
)
This is just ksp
this is the duplo version of KSP.
that space station just plooping up where you need, grid like gravity, good god I'v spent hours and days plotting and running missions in KSP, literally coming back from work, speding 6 hours making a new rocket, planing a route, going to work for 8 hours and come back just in time for the third stage to decouple. KSP is just so much more space oriented, and that's why I love that Trailmakers isn't like KSP.
I'd hate for GTA to be like KSP sometimes I just need to get in a car, mow down a few citizetns and then jump back into Tears of a Kingdom.
bro is playing with a 52 year old male 💀💀💀
Everyone ages
@@shoppingcart69420 didn't say no one did