Heres a guide for the entities in the game(ik you may know some but heres a guide of them): Angler:Flickers lights. Rushes trough rooms. The first entity you will ecounter. Hide in lockers or in plain sight hiding spots to survive. Pinkie:Doesn't flicker lights. Makes a ear peircing scream across the rooms. Slower than Angler(maybe faster?). Use the same tactics as Angler. Froger:Flickers lights. The Ambush of the game. Faster than Angler. Rebounds for 1.5 times. Use the same tactics as the previous 2. Blitz:Flickers lights more than usual,being twice. The fastest variant. Use the same tactics as the previous 3. Chainsmoker:Flickers lights. The slowest variant. Leaves a gas that forces you out of your hiding spot earlier. Hide later to survive it. Continuation for the guide: Pandemonium:Flickers lights. Rushes through rooms slowly(or maybe the same speed as Angler?) looking for players that are unhidden in it's line of sight. When it spots an unhidden player,it will break out of it's path and charge at the player with quick speeds,killing the player if caught. To survive it,you must hide in a locker and it will spot you,and then trapping you inside causing a minigame to start. The minigame will tell you to keep the circle in the symbol in the middle to fill up the bar. The bar energy increases when the circle is in the symbol and decreases when the circle is out of the symbol. If the bar energy decreases all the way to it's lowest point,you will die to Pandemonium. Keep the bar energy and stay alive till the minigame ends. You can also survive it without a locker by hiding behind long desks,shelves,etc which allows you to skip the minigame entirely. Eyefestation:The Eyes of the game. Will sometimes appears in rooms with windows. It drags your camera towards it,making you look at it. It rapidly damages you when you look at it. Keep looking away from it and open the next rooms door to survive. Can be enraged for 2 times by using the flash beacon on it,changing it's colour from green to red for the first time you flash it and red to purple/blue for the second time you flash it. Not reccomended as Eyefest stays in that state for the enterity of the run and can enhance difficulty of trying to survive it.
@@L3xo_1I'm continuing the guide here because I can't edit my comment again :sob: Good people:The Dupe of the game but harder. Is present randomly in rooms when the room has 2 or more doors which have the same room number of the next room. Going into one of the doors with Good People in it will cause Good People to attack you,getting dealt 55 damage. Pay attention to growling,breathing and sparks from the number plate near the fake doors. Open the correct door to survive it. Wall Dwellers:The Screech of the game. Has a chance of appearing in a room. Opening the next door causes the Wall Dweller in that room to come out and sneak up on you,kicking and killing you when you get caught by it. To tell it is present is by hearing for subtle footsteps the Wall Dweller makes while it's walking,that allows the players to get alerted that Wall Dweller is present. To survive it,look at it. It will run back after you did so. It has a chance to come back so be prepared. The Puddles of Void Mass:Appears in any of the lockers in the rooms. Attempting to hide in a locker with Void Mass in it will cause it to grab you with it's tentacles and drag you inside,insta killing you in solo runs and keeping you inside the locker and rapidly damage you in multiplayer runs. To survive it,don't enter the locker that it is in. Another way to survive it is by getting a player to help you get out of the locker in multiplayer runs. Squiddles:Appears randomly in dark rooms. It's dark so you won't know where it is. It gets disrupted when the player uses a light source(flashlight,lantern,blacklight and flash beacon)near it or directly on it. Overtime when using the light source on it,it will attack you and you will be dealt damage. To survive it,don't use a light source on it overtime. It will also get disrupted and attack you after some time if you're standing near it.
@@L3xo_1Boss entities: Searchlights:Appears in rooms above 50 and in the trench in room 110. To know that you'll meet the entity is when the announcer says that the generators have ceased functioning and need to be repaired. This happens pre bossfight. The rooms you'll ecounter pre bossfight will be a purple keycard room(the room the announcement will happen),2 generator rooms,a plumbing room and a small room with some furniture and a door to a stairwell that leads to a pit that leads to the bossfight. The bossfight involves a Searchlight and 5 or more broken generators. It kills players that stand in it's 4 glowing lights for too long,shooting a harpoon before it eventually kills them instantly. To survive it,you must hide in lockers and places that cover your character to avoid it's lights. To beat the bossfight,you must fix all of the broken generators and get to the door that opens after you have fixed all of the broken generators. In the room 110 trench there will be Trenchbleeder Lucy and 3 Searchlights that appear one by one. There will be 7 or more broken cables in the trench that you need to fix to power on the big gun that you need to activate. The more cables you fix,a Searchlight will appear one by one,starting with one Searchlight at the start of the final bossfight. After activating the big gun in the trench,you will need to run back and exit the trench. The Searchlight will also chase while you are goung back and it will trap you,forcing you avoid it. There is no other way to avoid the Searchlight that traps you,you'll need to avoid getting caught in it's light. After passing that,the Searchlight will try to get you but gets crushed by Trenchbleeder Lucy's foot. This will lead you to the end of the game and you'll beat it after. Trenchbleeders:Trenchbleeder sessions appear randomly in runs and it's rare to ecounter one. Once you get to the Trenchbleeder session,there will be a big door that leads you to the room with a lever that leads you to the Trenchbleeder boss. To beat the Trenchbleeder session,you must avoid getting crushed by it's foot and get to the next door safely. You can go into some tunnles which allows you to avoid getting crushed by the Trenchbleeders foot. If you get crushed by it's foot you'll die. Tip:There will be green glowsticks that act like Guiding Light from Doors in both Trenchbleeder and room 110 final bossfight sessions. These glowsticks guide on where you're supposed to go.
hey, i recomend to you metallic rooms, its like decrepit rooms (if you have played it) the game have much sections, M, R, P, Z, W and A, and the quality its good
Pressure Is Basically Like Door But Underwater So Lemme Just Explain All Of Entitys One By One First We Got The Angler This Guy Is Like Rush But The Angler Have his Variants First Is Frogger, Frogger Is Basically Like Ambush And I Heard He Is Rebound like Third Time Second Is Chainsmoker, Chainsmoker Is Slow But He Release The Smokes (Idk What That Smoke Does) Third Is Blitz, Blitz Is Like Angler But Faster I Think Last Of Angler Variant Is Pinke, Pinke Is Pretty Tricky Becuase He Don't Do Light Flicker So You Need To Encounter With Sound Only And Next I Will Tell Everthing To Understand (Not Spoiler I Swear Guy) First Is Void-Mass So You Know Already Second Is The Good People, Good People Is Like Dupe In Door But More Danger You Need To Encounter Him By Hear The Breathing If You Heard It That Mean Is Good People Is In Here Third Is Wall Dweller Wall Dweller Is Annoying Tho Becuase He Will Camouflage The Wall And Wait For Moment Until Player Go Away And Then He Start To Rush Player To Assassin You Form Behide To Encounter Him You Need To Hear The Footsteps Or Prepare Lookin Form Behide Since Wall Dweller Is Very Sneaky Entity Ever And Last One Is Sebastian Sebastian Is Very Friendly But Don't Flash Beacon Him Or You Will Get Shotgun To Your Face So I Hope You Understand About My Detailed For I Say :] (If I Forget Something Sorry Becuase Sometime Idk The Enitltly Names.)
3:28 "And we're only at A-20" i think ox3l has been playing way too many rooms fangames...
cant believe he got death any% on his first run
Heres a guide for the entities in the game(ik you may know some but heres a guide of them):
Angler:Flickers lights. Rushes trough rooms. The first entity you will ecounter. Hide in lockers or in plain sight hiding spots to survive.
Pinkie:Doesn't flicker lights. Makes a ear peircing scream across the rooms. Slower than Angler(maybe faster?). Use the same tactics as Angler.
Froger:Flickers lights. The Ambush of the game. Faster than Angler. Rebounds for 1.5 times. Use the same tactics as the previous 2.
Blitz:Flickers lights more than usual,being twice. The fastest variant. Use the same tactics as the previous 3.
Chainsmoker:Flickers lights. The slowest variant. Leaves a gas that forces you out of your hiding spot earlier. Hide later to survive it.
Continuation for the guide:
Pandemonium:Flickers lights. Rushes through rooms slowly(or maybe the same speed as Angler?) looking for players that are unhidden in it's line of sight. When it spots an unhidden player,it will break out of it's path and charge at the player with quick speeds,killing the player if caught. To survive it,you must hide in a locker and it will spot you,and then trapping you inside causing a minigame to start. The minigame will tell you to keep the circle in the symbol in the middle to fill up the bar. The bar energy increases when the circle is in the symbol and decreases when the circle is out of the symbol. If the bar energy decreases all the way to it's lowest point,you will die to Pandemonium. Keep the bar energy and stay alive till the minigame ends. You can also survive it without a locker by hiding behind long desks,shelves,etc which allows you to skip the minigame entirely.
Eyefestation:The Eyes of the game. Will sometimes appears in rooms with windows. It drags your camera towards it,making you look at it. It rapidly damages you when you look at it. Keep looking away from it and open the next rooms door to survive. Can be enraged for 2 times by using the flash beacon on it,changing it's colour from green to red for the first time you flash it and red to purple/blue for the second time you flash it. Not reccomended as Eyefest stays in that state for the enterity of the run and can enhance difficulty of trying to survive it.
I'll take this into account!
Isn't the gimmick of doors and all of branches from it is learning entities by yourself?
@@L3xo_1I'm continuing the guide here because I can't edit my comment again :sob:
Good people:The Dupe of the game but harder. Is present randomly in rooms when the room has 2 or more doors which have the same room number of the next room. Going into one of the doors with Good People in it will cause Good People to attack you,getting dealt 55 damage. Pay attention to growling,breathing and sparks from the number plate near the fake doors. Open the correct door to survive it.
Wall Dwellers:The Screech of the game. Has a chance of appearing in a room. Opening the next door causes the Wall Dweller in that room to come out and sneak up on you,kicking and killing you when you get caught by it. To tell it is present is by hearing for subtle footsteps the Wall Dweller makes while it's walking,that allows the players to get alerted that Wall Dweller is present. To survive it,look at it. It will run back after you did so. It has a chance to come back so be prepared.
The Puddles of Void Mass:Appears in any of the lockers in the rooms. Attempting to hide in a locker with Void Mass in it will cause it to grab you with it's tentacles and drag you inside,insta killing you in solo runs and keeping you inside the locker and rapidly damage you in multiplayer runs. To survive it,don't enter the locker that it is in. Another way to survive it is by getting a player to help you get out of the locker in multiplayer runs.
Squiddles:Appears randomly in dark rooms. It's dark so you won't know where it is. It gets disrupted when the player uses a light source(flashlight,lantern,blacklight and flash beacon)near it or directly on it. Overtime when using the light source on it,it will attack you and you will be dealt damage. To survive it,don't use a light source on it overtime. It will also get disrupted and attack you after some time if you're standing near it.
@@L3xo_1Boss entities:
Searchlights:Appears in rooms above 50 and in the trench in room 110. To know that you'll meet the entity is when the announcer says that the generators have ceased functioning and need to be repaired. This happens pre bossfight. The rooms you'll ecounter pre bossfight will be a purple keycard room(the room the announcement will happen),2 generator rooms,a plumbing room and a small room with some furniture and a door to a stairwell that leads to a pit that leads to the bossfight. The bossfight involves a Searchlight and 5 or more broken generators. It kills players that stand in it's 4 glowing lights for too long,shooting a harpoon before it eventually kills them instantly. To survive it,you must hide in lockers and places that cover your character to avoid it's lights. To beat the bossfight,you must fix all of the broken generators and get to the door that opens after you have fixed all of the broken generators. In the room 110 trench there will be Trenchbleeder Lucy and 3 Searchlights that appear one by one. There will be 7 or more broken cables in the trench that you need to fix to power on the big gun that you need to activate. The more cables you fix,a Searchlight will appear one by one,starting with one Searchlight at the start of the final bossfight. After activating the big gun in the trench,you will need to run back and exit the trench. The Searchlight will also chase while you are goung back and it will trap you,forcing you avoid it. There is no other way to avoid the Searchlight that traps you,you'll need to avoid getting caught in it's light. After passing that,the Searchlight will try to get you but gets crushed by Trenchbleeder Lucy's foot. This will lead you to the end of the game and you'll beat it after.
Trenchbleeders:Trenchbleeder sessions appear randomly in runs and it's rare to ecounter one. Once you get to the Trenchbleeder session,there will be a big door that leads you to the room with a lever that leads you to the Trenchbleeder boss. To beat the Trenchbleeder session,you must avoid getting crushed by it's foot and get to the next door safely. You can go into some tunnles which allows you to avoid getting crushed by the Trenchbleeders foot. If you get crushed by it's foot you'll die.
Tip:There will be green glowsticks that act like Guiding Light from Doors in both Trenchbleeder and room 110 final bossfight sessions. These glowsticks guide on where you're supposed to go.
you like spoiling, don't you? (plus, we like seeing youtubers suffer)
Bro is insanely lucky
Got badge "death any%" on his first run 💀
Best rooms channel, no doubt.
Angler Is Actually Blind, It Uses A Echo locating scream to contact players.
From were you got this
That's why you can hide in corners and behind lockers and sometimes survive
@@wasimbadawy4908 from classified documents
@@unknown_user479 ok
hey, i recomend to you metallic rooms, its like decrepit rooms (if you have played it) the game have much sections, M, R, P, Z, W and A, and the quality its good
bro straight up died before even starting the game💀
DEATH ANY% BADGE FIRST GAME??? LOL
edit: and screech reference lol
Ox3L being sleep deprived just to finish this video 😂
HI BLACKMATTER
Hey blackmatter hi ;)
whats your best on sol's rng
@@hyphen_the Well its the hypno rng
@@MateoRamirez19952 what
Pressure Is Basically Like Door But Underwater
So Lemme Just Explain All Of Entitys One By One
First We Got The Angler
This Guy Is Like Rush But The Angler Have his Variants
First Is Frogger, Frogger Is Basically Like Ambush And I Heard He Is Rebound like Third Time
Second Is Chainsmoker, Chainsmoker Is Slow But He Release The Smokes (Idk What That Smoke Does)
Third Is Blitz, Blitz Is Like Angler But Faster I Think
Last Of Angler Variant Is Pinke, Pinke Is Pretty Tricky Becuase He Don't Do Light Flicker So You Need To Encounter With Sound Only
And Next I Will Tell Everthing To Understand (Not Spoiler I Swear Guy)
First Is Void-Mass So You Know Already
Second Is The Good People, Good People Is Like Dupe In Door But More Danger You Need To Encounter Him By Hear The Breathing If You Heard It That Mean Is Good People Is In Here
Third Is Wall Dweller
Wall Dweller Is Annoying Tho
Becuase He Will Camouflage The Wall And Wait For Moment Until Player Go Away And Then He Start To Rush Player To Assassin You Form Behide
To Encounter Him You Need To Hear The Footsteps Or Prepare Lookin Form Behide Since Wall Dweller Is Very Sneaky Entity Ever
And Last One Is Sebastian
Sebastian Is Very Friendly But Don't Flash Beacon Him Or You Will Get Shotgun To Your Face
So I Hope You Understand About My Detailed For I Say :]
(If I Forget Something Sorry Becuase Sometime Idk The Enitltly Names.)
Next time use flash beacon on it
I m going crash out if i see one more chainsmoker
you know it a good day when ox3l uploads
yo we need a part 2 guide of neos rooms 200 to 400
Hiiii
One of the most goated door games out there btw congrats on getting to 2k Sub
Oh my days
I like your channel❤❤❤
wow you got lucky in the start
yes
Can i say this game is better than doors or is that to much?
Eh ill say it anyways.
This game is better than doors.
Fax
FANGAME?
Ya know what they say all tostas toast toast
Guy's someone delete my comment
Blud it's nor fangame
Please dont use God’s name in vain! it’s sin! Jesus is GOD! please repent!
Wdym