You know what would be really cool? If you scrolled back up and hit that like button! It really helps youtube get my videos out to more people. And if you really love what I do then consider subscribing as well!
That was a great video and made me think. I actually don't know what is the best way to structure the process of making a rpg maker game. I tend to jump around a lot, bit of mapping, bit of eventing, sometimes I create one map, create cutscene and add some events before I move to the next map. The problem is I get overwhelmed. Could you please make one video on what is your process to actually complete making of a game from start to finish. Great channel btw
For a similar thing I've done, I will pick one 'walking' tile and one 'blocking' tile. For that cliffside map you made, we could use the generic grass block and cliff block. That'll get me 95% of a basic map that can get across what I have in mind and be able to have cutscenes and such on it. For any important details (such as the bridge or the statue), I'd quickly figure out some tile that would work as a placeholder (such as a single bridge piece that can be walked on and touched up later or a generic statue piece tiled around the same size as the unique statue). Then I slap WIP in its title (or more recently, put it into a WIP tree) to let me know to work on it later. But that's also because RPG Maker has a really easy to use map system, for other game makers or programming languages grey boxing makes perfect sense.
Would it be possible to use this drawing as a level in your game? Like no tiles or anything, just import it into mv and select what parts of the map can and cannot be walked on?
Yes! There are a few ways to do this with Parallax Mapping / Collision Mapping, Watch this tutorial & decide for yourself which method you feel most comfortable with - th-cam.com/video/WGBnUv6Pw2o/w-d-xo.htmlsi=uBv7icPKnTA79_wj
You may not need to buy an actual green screen. It may be possible to color correct the sheet to be green. Of course, that’d likely make you look strange.
You know what would be really cool?
If you scrolled back up and hit that like button!
It really helps youtube get my videos out to more people.
And if you really love what I do then consider subscribing as well!
As someone who does get caught up in the map art process this is extremely helpful, thank you.
Glad it was helpful! Remember that you can do it all later. Just get the levels playable and move on! 🙂🙃
This "grey-boxing" actually looks like it would be part of a game, maybe the style could be like this all the way!
That was a great video and made me think. I actually don't know what is the best way to structure the process of making a rpg maker game. I tend to jump around a lot, bit of mapping, bit of eventing, sometimes I create one map, create cutscene and add some events before I move to the next map. The problem is I get overwhelmed. Could you please make one video on what is your process to actually complete making of a game from start to finish.
Great channel btw
That makes a lot of sense especially if you are working as a team. The team's workflow, pipeline shall not be slowed down by any departments.
Even if you solo dev, grey boxing your levels makes it easy to just, work on your game and get an alpha finished.
For a similar thing I've done, I will pick one 'walking' tile and one 'blocking' tile. For that cliffside map you made, we could use the generic grass block and cliff block. That'll get me 95% of a basic map that can get across what I have in mind and be able to have cutscenes and such on it. For any important details (such as the bridge or the statue), I'd quickly figure out some tile that would work as a placeholder (such as a single bridge piece that can be walked on and touched up later or a generic statue piece tiled around the same size as the unique statue). Then I slap WIP in its title (or more recently, put it into a WIP tree) to let me know to work on it later.
But that's also because RPG Maker has a really easy to use map system, for other game makers or programming languages grey boxing makes perfect sense.
This will help out a lot when I make games. Seems so much easier then how most videos tell you to do it.
This is applicable to background and illustration CG design for VNs too! Awesome!
Is there a follow-up to this? I'd like to see the entire process
This was a great video and help tool in development! Keep up the great content!
Much appreciated!
I'v only just found your channel and I am so glad I did! your video's are great and so easy to understand :) +1 Sub
That's awesome man. Welcome to the show!
Thank you so much! I didn't even know PS had that capability with the grid so thank you!
Shoot! I guess I've been leveling up with this!
very helpful!!!! thank you for the tutorial
Dam thought this was gonna be a vid about Color blind boxers but its ok i like this one too :P
Grey Boxing? No it's about elderly boxers.
Thank you, this is invaluable.
This is really really good, man.. please do more
Would it be possible to use this drawing as a level in your game?
Like no tiles or anything, just import it into mv and select what parts of the map can and cannot be walked on?
Yes! There are a few ways to do this with Parallax Mapping / Collision Mapping, Watch this tutorial & decide for yourself which method you feel most comfortable with -
th-cam.com/video/WGBnUv6Pw2o/w-d-xo.htmlsi=uBv7icPKnTA79_wj
@@SadTown99 Thanks!
Please keep making videos
That's the plan! 👍😋
this is just what i need, xD you were discussing this on discord too as far as i remember xD
Yes, we were. It just streamlines the development process.
Thank you ;)
So helpful! Thank you!
Thank you bro
and how do you turn on the grid in the PS, and set the size same as the RPG Maker?
Can you do a tutorial on how to make a horror game on RPG maker?? please
You make it look easy
Thanks!
I use ue5, but this is still helpful, thank you.
You may not need to buy an actual green screen. It may be possible to color correct the sheet to be green. Of course, that’d likely make you look strange.
You could change the color to be keyed out to the color of the sheet, but it looks like his skin tone is a bit too close to the color of the sheet.
@@beardalaxy Yeah, that’s what would make him look strange.
Filmed this one like 2 nights ago. Purchased a Green Screen after work today.
O gás tá 90 reais, lvl up faça alguma coisa!
I cant take the ASMR, sorry