InfraSpace - It Just Works

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 209

  • @alexanderhammil6754
    @alexanderhammil6754 3 ปีที่แล้ว +98

    The instant he unlocked one-way roads, my heart quailed.

  • @Eagle0600
    @Eagle0600 3 ปีที่แล้ว +137

    "Back to satisfactory" Jon says, clearly talking about Factorio mechanics with coloured science types.

    • @HobbitGaming
      @HobbitGaming 3 ปีที่แล้ว +9

      Good, it wasn't just me

    • @morganrobinson8042
      @morganrobinson8042 3 ปีที่แล้ว +5

      He's probably deliberately not upping Factorio after the Twitter thing.

    • @randomrandomers100
      @randomrandomers100 3 ปีที่แล้ว +2

      @@morganrobinson8042 What twitter thing?

    • @NapazTrix
      @NapazTrix 3 ปีที่แล้ว +2

      @@morganrobinson8042 Twitter thing?

    • @HobbitGaming
      @HobbitGaming 3 ปีที่แล้ว +2

      @@morganrobinson8042 people want to know. :p

  • @Skycroft1000
    @Skycroft1000 3 ปีที่แล้ว +210

    Using roads rather than conveyor belts is actually making Jon's spaghetti-ing _worse_ somehow. I pity the future gridlock these colonists will have to endure.

    • @ManyATrueNerd
      @ManyATrueNerd  3 ปีที่แล้ว +162

      I foresee no issues whatsoever with gridlock on the roads that deliver oxygen to everybody's houses.

    • @5Andysalive
      @5Andysalive 3 ปีที่แล้ว +17

      It's their own fault for not inventing flying cars, when future started.

    • @AaronKarper
      @AaronKarper 3 ปีที่แล้ว +14

      You can probably fix the gridlock with a one-way system!

    • @Bobby3OOO
      @Bobby3OOO 3 ปีที่แล้ว +3

      @@ManyATrueNerd You hilarious, beautiful son of a gun

    • @scottsiefker
      @scottsiefker 3 ปีที่แล้ว

      Has Jon never played the Anno series? This is a almost a pure clone.

  • @xeladas
    @xeladas 3 ปีที่แล้ว +47

    I "love" how one of the first things the game teaches you is that building near the production of your inputs gives buildings increased efficiency, and Jon notices it whenever he happens to put two things near one another AND THEN CONTINUES TO BUILD STUFF MILES AWAY FROM FROM THEIR INPUTS.

    • @EGRJ
      @EGRJ 3 ปีที่แล้ว +4

      All together now: -1...

  • @taka2721
    @taka2721 3 ปีที่แล้ว +114

    Using roads to transport materials between fixed points instead of rail? That's a true dystopia

    • @henryviiifake8244
      @henryviiifake8244 3 ปีที่แล้ว +20

      Narrator: _Meanwhile in the U.S. of A..._ 😔 🦅🇺🇸

    • @thisistherevolt
      @thisistherevolt 3 ปีที่แล้ว

      Looks like mag/lev cars. Which also didn't seem to put out any emissions....

    • @dobermannrx7
      @dobermannrx7 3 ปีที่แล้ว

      @@henryviiifake8244 we do have 140K route miles of railroad in the USA, while per square mileage, we are lacking to the UK, it is nothing to snuff your nose at. It is a system 13x larger than your entire route mileage.

    • @joshuakelley7122
      @joshuakelley7122 3 ปีที่แล้ว +3

      @@dobermannrx7 I’d love to see the statistics for mass of cargo and/or people moved per year per route mile though

    • @dobermannrx7
      @dobermannrx7 3 ปีที่แล้ว +6

      @@joshuakelley7122 28% of tonnage is moved by railway in the US. 40% is trucking, 18%is pipeline, and almost 7% is waterway. The other approximate 5% is a combination.
      That is opposed to 9% by rail, 13% by waterway, and 79% by roadway in the UK. These are just freight statistics, which obviously skew in the US Favor. Our people movers are woefully farther and fewer between. But don't discount the US Railway!

  • @Jayfive276
    @Jayfive276 3 ปีที่แล้ว +104

    No no Jon, did you not hear? We don’t make concrete, we grow it.

    • @Nickunparalleled
      @Nickunparalleled 3 ปีที่แล้ว +9

      ^This guy gets it.

    • @DearWenger
      @DearWenger 3 ปีที่แล้ว +1

      this should be higher

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 3 ปีที่แล้ว +7

      And an entire newspaper shows us once again that it is either stupid or corrupt, possibly both. They actually put a piece out from that saying they had stumped the climate activist, all I saw was an intelligent person dumbfounded by their idiocy.

  • @TheCoal27
    @TheCoal27 3 ปีที่แล้ว +40

    Jon: Also no schools!
    Schools: are two techs up from the tech he's looking at

  • @LordRunolfrUlfsson
    @LordRunolfrUlfsson 3 ปีที่แล้ว +28

    (29:28) In an alien environment with an unbreathable atmosphere, the park HAS to be inside a building.

  • @Mathmachine
    @Mathmachine 3 ปีที่แล้ว +69

    Even in the far flung future, noone is safe from Jon's spaghetti road structure.

    • @Nathanth_
      @Nathanth_ 3 ปีที่แล้ว

      Lol, spaghetti roads?

  • @KashouWannabe
    @KashouWannabe 3 ปีที่แล้ว +36

    My mood is in the toilet of late, probably the lowest it has been in years. So it is always a delight to see a MATN video.
    This game has some Workers and Resources Soviet Republic vibes.

    • @Nickunparalleled
      @Nickunparalleled 3 ปีที่แล้ว

      Hey, random smile for you. Also, do you ever watch any Yoyoka drum covers? She's about as pure Joy as you can find these days. I highly recommend.

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 3 ปีที่แล้ว +2

      Workers and resources... you do realise that's exactly how capitalism also works. lol

    • @ireneclair981
      @ireneclair981 3 ปีที่แล้ว

      @@user-yv2cz8oj1k I mean fair, but that's pretty much how anything works, isn't it? Labour and nature being the two sources of wealth and all. Surely it's 'just' a question of how a society chooses - though not within the conditions of its choosing, naturally - to organise production and distribution, and whether nature is considered a cheap thing to be simply exploited or whether its reproduction is itself taken to be a part of the productive process.

    • @KashouWannabe
      @KashouWannabe 3 ปีที่แล้ว +4

      @@user-yv2cz8oj1k Its a game title.

    • @TheGrinningViking
      @TheGrinningViking 3 ปีที่แล้ว

      These kind of games are always fun 👍🏼

  • @ErikHawkinson
    @ErikHawkinson 3 ปีที่แล้ว +4

    Problems getting microchips? Trouble with home appliances? Having to improve your supply chain? What I'm seeing is that this is basically "2021: The Game."

  • @rhiwright
    @rhiwright 3 ปีที่แล้ว +1

    Sometimes I put on closed caption autosubtitles just because it amuses me with how inaccurate it is "good afternoon lace jump and I'm jonas as many a trudeau welcome to infraspace..."

  • @gunz2233
    @gunz2233 3 ปีที่แล้ว +15

    Oxygen trucks should say "O₂u"

  • @HeroSquirrel
    @HeroSquirrel 10 หลายเดือนก่อน +2

    Despite the wind turbines clearly stating how efficient they will be before you put them down, it has Jon confused for a while. Classic!

  • @anthony_horton
    @anthony_horton 3 ปีที่แล้ว +11

    Seems that Jon really wants there to be a British Mod for this game:
    1. Roundabouts
    2. Aluminium
    3. Driving on the right side of the road, which is the left side.

    • @METALFREAK03
      @METALFREAK03 3 ปีที่แล้ว

      you can get roundabouts

    • @a-blivvy-yus
      @a-blivvy-yus 3 ปีที่แล้ว

      This comment reminds me that Unto The End has British, American and Canadian language options. It's truly brilliant.

  • @agurdel
    @agurdel 3 ปีที่แล้ว +27

    This game concept is far from new. Just look at the Anno series. Yes, the first resource is wood and not concrete. But other than that? Both create resources automatically and deliver it to the warehouse. Food? Same deal.
    And the science? Its just another production chain (you mention that yourself!) that is an additional unlock condition thats mixed in with the common citizen level unlock pattern.
    So I would call it futuristic Anno with Cities: Skylines traffic and visualization. Which is a pretty good mix if you ask me. Wishlisted.

    • @olopi99
      @olopi99 3 ปีที่แล้ว +4

      Yeah if I had to describe this game in one word it'd be FactoriAnno

    • @fuzzyfuzzyfungus
      @fuzzyfuzzyfungus 3 ปีที่แล้ว +2

      Also very similar to the mechanics from Sierra Entertainment's line of city building games(Caesar 1-4, Pharoh, Zeus: Master of Olympus; and Emperor: Rise of the Middle Kingdom).
      The main difference, at least based on the quick look here, is that this one seems to be 100% about shippable commodities, including for stuff like parks and culture; while the Sierra ones had housing development tied to a combination of supplying goods, which could be shipped, and maintaining desirability; which was service radius/nuisance radius based, with extra fun when the elite classes started objecting to having to be near the buildings that produced the commodities they demanded.

  • @trogdor8764
    @trogdor8764 3 ปีที่แล้ว +41

    "It's aluminum! The dumb, wrong version of aluminium!"
    Sorry, Jon. We'll have our clarks fix that for you.

    • @pshyis
      @pshyis 3 ปีที่แล้ว +5

      I mean technically they are both wrong as it was originally alumium.

    • @MatrixGuardians99
      @MatrixGuardians99 3 ปีที่แล้ว +3

      Well it was aluminum before it was aluminium. Merriam Webster heard about it while he was in Europe and sailed back to the US while it was still aluminum. By the time aluminium became popular over there, America had already been using aluminum for a while. Thank the great big ocean between the two continents and the attitude of not caring about Europe for our differing use of the word.

    • @alexisauld7781
      @alexisauld7781 3 ปีที่แล้ว

      @@MatrixGuardians99 You call it "aluminum" because your brains are NUMB to any spark of intelligence! :P

    • @TheGrinningViking
      @TheGrinningViking 3 ปีที่แล้ว +6

      Alumium DOES sound better than either.
      It makes sense Brits use the longest version that feels the least good to speak though. They did get that accent in the 19th century when the nobility started speaking with clipped Rs to sound posh. The closest spoken today to colonial age English is either in Boston or Apilatia with that long drawled R.

    • @PinataOblongata
      @PinataOblongata 3 ปีที่แล้ว

      @@MatrixGuardians99 Didn't know that, cheers. But how do you explain Yanks completely dropping the L from solder?

  • @BRUXXUS
    @BRUXXUS 3 ปีที่แล้ว +21

    I think Jon may have repressed every memory of Factorio after the close call with crippling addiction to that game. So much so, he kept referring to mechanics as from "Satisfactory" when they're clearly directly lifted from Factorio. 😆

  • @sniperbasic2563
    @sniperbasic2563 3 ปีที่แล้ว +9

    It's incredibly hard to believe this is only an early access build

    • @kayleescruggs6888
      @kayleescruggs6888 3 ปีที่แล้ว +1

      When he said that, I was blown away. It feels complete, and the devs are saying, “wait, there’s more!”

    • @GibertPlays
      @GibertPlays 3 ปีที่แล้ว +1

      It’s really pretty remarkable for how early it is. After playing a little bit, i think it does need some meaningful polish, but that’s what early access is all about. For example, the visualization layers feel like placeholders at the moment. I’m really excited to see where this game goes. It’s so far up my alley.

  • @danfr
    @danfr 3 ปีที่แล้ว +2

    Driving on Mars. Oxygen shortages for the human "plebs". Great, so Jon is the overseer of another dystopia. And this time it's the Total Recall (1990).

  • @bronwin3638
    @bronwin3638 3 ปีที่แล้ว +13

    Factorio, Jon. Factorio.

  • @TheWretchedOwl
    @TheWretchedOwl 3 ปีที่แล้ว +2

    It feels like every time you review a new game my steam wishlist gets just a little bit longer.

  • @TheNeilBlack
    @TheNeilBlack 3 ปีที่แล้ว +1

    I'm not sure why, but this video really made me want to see Jon play Kingdoms and Castles.

  • @cjsomething516
    @cjsomething516 3 ปีที่แล้ว +37

    54:31 Jon complains about no schools, as schools are literally an option RIGHT infront of him lol.
    Maybe schools should teach perception?

  • @ttogreh
    @ttogreh 3 ปีที่แล้ว +3

    You are my favorite TH-camr by far. I hope you see this. I am in awe of your work ethic and kindness.

  • @SentinalhMC
    @SentinalhMC 3 ปีที่แล้ว +1

    I think it would be a better system to have research produced by the citizens. So you'd have citizens working in the research labs and they'd produce a different type of science based on their citizen level. So you'd have level 1 science being the blue, level two science being the green and so on. So technologies would lock behind the citizen level and you'd need to balance your citizenry based on how much of each science type you need.

  • @adammullarkey4996
    @adammullarkey4996 3 ปีที่แล้ว +4

    0:50 Surviving Mars. In that game, one of the main mechanics is using rockets to get supplies delivered from Earth.

  • @MadTurnip
    @MadTurnip 3 ปีที่แล้ว +10

    Those immigrants were fleeing from Grabage City and other cities Jon built on Earth. Little did they know they were going right back to him...

  • @GibertPlays
    @GibertPlays 3 ปีที่แล้ว +9

    As soon as I saw the thumbnail, I was like, "dangit, I'm going to buy this game, aren't I?"
    Yeah, I are.

    • @torgranael
      @torgranael 3 ปีที่แล้ว

      I stopped watching for a few months. Come back and sure enough, he has me opening the Steam store.

    • @azyrael96
      @azyrael96 3 ปีที่แล้ว

      I just saw another video on this game where i discovered that the road building mechanics are also much more in depth than john showed here as well. I am very intrigued, to say the least

  • @TheReal_birbwizard
    @TheReal_birbwizard 3 ปีที่แล้ว +8

    Make the roads go one way.

  • @QuixoteBadger
    @QuixoteBadger 3 ปีที่แล้ว +3

    49:16 Jon... DO you know the old saying "going out to get some fresh air"? When it comes to parks, terrestrial or otherwise presumably in space, that is quite literally true. People won't be breathing their own air if they are visiting the self sustaining terrarium.

  • @Tobascodagama
    @Tobascodagama 3 ปีที่แล้ว +1

    This really looks a lot like Cities Skylines and Surviving Mars had a baby. This is not a criticism.

  • @Planeseeker
    @Planeseeker 3 ปีที่แล้ว +1

    So...Surviving Mars and Factorio had a 3-some with Captain of Industry? Neat!

  • @thepcg4094
    @thepcg4094 3 ปีที่แล้ว +1

    Saw the thumbnail and immediately knew I want this game

  • @alexisauld7781
    @alexisauld7781 3 ปีที่แล้ว +5

    Humans: "We need more computers!"
    *6 months pass*
    Computers: "We need more humans!"

  • @chrisplettuce
    @chrisplettuce 3 ปีที่แล้ว

    Omg it makes me smile every time I hear "cause...YEAH!"

  • @joshuabowers
    @joshuabowers 3 ปีที่แล้ว +1

    Cries in roadway hierarchy and Euclidean geometry

  • @GreyRonin92
    @GreyRonin92 3 ปีที่แล้ว +1

    The idea of Jon being some kind of Victorian ghost makes more sense every day - that's why he's so unclear on the need for oxygen, it's because he hasn't needed to breath for over a hundred years!

  • @torgranael
    @torgranael 3 ปีที่แล้ว

    14:38 "In it goes. The science has begun." Always fun when Jon talks dirty.

  • @torgranael
    @torgranael 3 ปีที่แล้ว +1

    Jon: Complains about lack of roundabouts.
    Also Jon: Doesn't research one way roads so he can just make a roundabout.

  • @Johnhwbaker
    @Johnhwbaker 3 ปีที่แล้ว

    This would make a fun livestream!

  • @CaptainAwsome
    @CaptainAwsome 3 ปีที่แล้ว +9

    this seems to be closer to Factorio than Satisfactory

    • @trasher618
      @trasher618 3 ปีที่แล้ว +1

      I think he just misspoke since he said the colored research pakages reminded him of Satisfactory and Satisfactory doesn't even have science packs like Factorio

  • @silverswordsmith5424
    @silverswordsmith5424 3 ปีที่แล้ว +2

    Consideration: If Earth ran out of resources, where the hell did they get the resources to launch a colony mission to another planet? And things don't have to be awful back home for you to be eager to immigrate somewhere else. After all, life on the east coast in the 19th century wasn't awful, but people still headed out west in droves to make a new life for themselves.

  • @MravacKid
    @MravacKid 3 ปีที่แล้ว +3

    Hint: you can move buildings, you don't need to delete them.

  • @BelthansMods
    @BelthansMods 3 ปีที่แล้ว +34

    I'm always amused when games with a crafting mechanic use nonsense recipes to prevent players from trying to craft dangerous items IRL, like drugs, explosives, or... apparently concrete?

    • @EGRJ
      @EGRJ 3 ปีที่แล้ว +1

      I'm guessing if they used an actual concrete recipe, someone will try it, screw up, and then blame them. That, or they wanted to be consistent.

    • @xen-42
      @xen-42 3 ปีที่แล้ว +14

      Concrete made of Mars soil and sulphur is actually a thing scientists have been looking into, as a new building material that makes use of what's available on the surface of mars. So the concrete is realistic! Much more so than the science factory where the science workers turn iron and carbon into pure science

    • @Mirality
      @Mirality 3 ปีที่แล้ว +4

      You need the iron to make the cup and the carbon to make the coffee (plus water and air). Sounds like pure science to me.

    • @BelthansMods
      @BelthansMods 3 ปีที่แล้ว +2

      @@xen-42 Ah, it's SPAAACE concrete! Thanks for the info, I didn't know that.

    • @dylantowers9367
      @dylantowers9367 3 ปีที่แล้ว +2

      It's an abstraction to simplify things. It makes the game less mind-numbingly complicated because real life stuff is extremely complex to make. The production of steel NEEDS oxygen to remove impurities, and that's before you add stuff back in like vanadium, chromium, manganese, or nickle for all sorts of specialist uses. In most games you just get a generic "steel". Electronics is a broad term that encompasses all sorts of things (resistors, capacitors, diodes, thyristors, thermistors, transistors, etc.) that all require more than just copper and iron to make. And that's before you start asking what exactly they're using to keep the electronics properly insulated from each other. Semiconductors require all sorts of elements in small amounts to function properly. In real life plastics, drugs and explosives are a mess because organic chemistry is a mess. Games just abstract and simplify ALL of this because otherwise it just isn't very fun.

  • @hugmonger
    @hugmonger 3 ปีที่แล้ว +1

    I see you got your new municipal Ohare Air Purifiers.

  • @MrMustang1945
    @MrMustang1945 3 ปีที่แล้ว

    That background music is giving me some Surviving Mars vibes.

  • @Heshla_Biea
    @Heshla_Biea 3 ปีที่แล้ว

    Parks probably deliver because it's what other building do and because it's less computationally intense than planning trips.

  • @johnsims5330
    @johnsims5330 3 ปีที่แล้ว

    13:36 Their goal should be to hold their breath as long as possible. Under stress, the body produces all the oxygen it needs!

  • @bubbles69138
    @bubbles69138 3 ปีที่แล้ว

    with power poles.. if you click on one already laid, you can drag to auto lay them at max length

  • @TheGrinningViking
    @TheGrinningViking 3 ปีที่แล้ว

    For the park I'd assume people went to the park, and then went home. There's an important order of operations flaw if people are leaving the park before they are "delivered'

  • @remimk
    @remimk 3 ปีที่แล้ว

    Its no "The colonists"... gotta get that live stream going!!!

  • @TigerXGame
    @TigerXGame 3 ปีที่แล้ว +1

    And by 'Satisfactory', Jon means Factorio.

  • @PoisonInc
    @PoisonInc 3 ปีที่แล้ว

    A massive 100% efficient city in this game would be the ultimate ASMR.

  • @_general_error
    @_general_error 3 ปีที่แล้ว +4

    Satisfactory? Did you mean Factorio? Or maybe Dyson Sphere Project? Or maybe even Rimworld, this one was totally not clear to me. Really, how large were the bids from each developer groups for this inconsistency [Ooops!] to happen in your commentary?

    • @_general_error
      @_general_error 3 ปีที่แล้ว

      Please, Jon, take no offense from my repeated trolling. I'm rarely called subtle, or gentle, but rather direct and strait.

  • @EriLed12
    @EriLed12 3 ปีที่แล้ว +1

    There is something backwards about calling the nice district residents complaining about luxuries plebs

  • @onigato8183
    @onigato8183 3 ปีที่แล้ว

    Looks a bit like Caesar/Pharaoh in space, which honestly is a pretty big selling point for me.

  • @wsconsn
    @wsconsn 3 ปีที่แล้ว +1

    Oh the roads…

  • @pshyis
    @pshyis 3 ปีที่แล้ว +1

    Jon they arent slaves you dont pay them because they clearly dont need to buy anything. Everything seems to be free.

  • @ChulioRCHulio
    @ChulioRCHulio 3 ปีที่แล้ว +4

    Channeling your inner Todd Howard Jon?

  • @MissManday
    @MissManday 3 ปีที่แล้ว +1

    Concrete roads, take me home.. to the place I belooooong...

  • @maximthemagnificent
    @maximthemagnificent 3 ปีที่แล้ว +1

    Given Jon's enthusiasm at 40:55, can I infer that he didn't care for...Uncharted? (Bad dum tis!)

  • @wiredwrong760
    @wiredwrong760 3 ปีที่แล้ว +5

    Anyone who has been keeping track of current world shortages would realize that computers and making them takes a loads of power to create the chips and processes used in them.

  • @Scott_Forsell
    @Scott_Forsell 3 ปีที่แล้ว

    Now I want to see a MATN Kenshi run.

  • @mastsh12
    @mastsh12 3 ปีที่แล้ว

    Reminder that it was the original English discoverer of the metal (Sir Humphry Davy) who named it Aluminum (because it is derived from Alumina), and it was silly nay-sayers who thought it didn't sound "classical" enough so re-dubbed it Aluminium (which became its de-facto name in America at the time). Though, admittedly, Davy originally wanted to call it "Alumium"....

  • @jensjensen2152
    @jensjensen2152 3 ปีที่แล้ว

    thats the best wind mill ever

  • @ashardalondragnipurake
    @ashardalondragnipurake 3 ปีที่แล้ว +1

    the trucks only ride out of the mines and into the factory
    the empty trucks dont drive back
    in a game about logistics
    failgame

  • @Cthulhus_Mum
    @Cthulhus_Mum 3 ปีที่แล้ว +10

    "Prepare for a massive bloody expansion of toaster factories"
    ...there's a lesbian joke in there somewhere, but I'm not entirely sure Jon is the right person to tell it 🤣

  • @MuradBeybalaev
    @MuradBeybalaev 3 ปีที่แล้ว

    I'm intrigued and scared at the same time.
    But at the very least this Cities Skylines isn't ruined by Paradox.

  • @AspenBrightsoul
    @AspenBrightsoul 3 ปีที่แล้ว +2

    Oh I have been waiting for this.

  • @judechauhan6715
    @judechauhan6715 3 ปีที่แล้ว +1

    Sooo... Anno? Pretty sure thats a citybuilder/resource factory, keep em happy population builder?

  • @Johnhwbaker
    @Johnhwbaker 3 ปีที่แล้ว

    A good title for this would have been "Infra Penny, Infra Pound"

  • @maddoxm6807
    @maddoxm6807 3 ปีที่แล้ว +5

    Jon, listen…. you’re great, I love you’re content…..but dear god you’re city design MAKES ME WANT TO EAT MY OWN EYEBALLS!!! Why are some roads diagonal?! Why is the second residential district not aligned with the first? Why are the computer factories on a CURVED road!?! Aaaaaaahhhhhhhhhh

    • @shotgunshells2
      @shotgunshells2 3 ปีที่แล้ว +2

      It's a plot between Jon and the game devs. He plays the games so badly his viewers *have* to buy the game to see it done properly. It worked on me with Skylines.

  • @TheEJackUK
    @TheEJackUK 3 ปีที่แล้ว +3

    factorio is more conveyerbelty than satisfactory. its the original and best :P

  • @1987jock
    @1987jock 3 ปีที่แล้ว

    This looks wonderful.

  • @ancapftw9113
    @ancapftw9113 3 ปีที่แล้ว +1

    This game is more Anno than Factorio.

  • @a-blivvy-yus
    @a-blivvy-yus 3 ปีที่แล้ว

    "I want a roundabout but there aren't any"
    Is this space-America?
    "There's no aluminium, it's aluminum!"
    ...guess so.

  • @generrosity
    @generrosity 3 ปีที่แล้ว

    I'm going with parks having been taxi's to pick you up from home and get you to the park, and it's taxi tickets and day trips that folks are collecting 😆

  • @user-yv2cz8oj1k
    @user-yv2cz8oj1k 3 ปีที่แล้ว +1

    I really dislike micromanaging games, it's a real pity we don't have tools like this for real world planners, maybe with extra tools to say we shouldn't just pump sewage into rivers and the sea as that's a bad idea.

  • @crimsonharvest
    @crimsonharvest 3 ปีที่แล้ว

    So is this like Anno but without the faction pressure?

  • @shimobe94
    @shimobe94 3 ปีที่แล้ว

    "Did you just deliver Park?" :D :D :D

  • @librarianseth5572
    @librarianseth5572 3 ปีที่แล้ว +1

    Day 527 of requesting Zoo Tycoon. Jon was basically setting up New New York from that Gridlock episode of "Doctor Who", wasn't he?

  • @Vectorbro
    @Vectorbro 3 ปีที่แล้ว

    what if you could "produce" more carbon by placing the atmosphere processor next to factories with smoke stacks

  • @gkeegan2676
    @gkeegan2676 3 ปีที่แล้ว

    Which building has the giraffes????

  • @ArcadianPhoenix
    @ArcadianPhoenix 3 ปีที่แล้ว +5

    "It Just Works" Why am I concerned?

  • @DevilDoghz
    @DevilDoghz 3 ปีที่แล้ว

    All done without any roundabouts.

  • @ocean44432
    @ocean44432 3 ปีที่แล้ว +2

    You can make microchips but dont know how to build a one way road? What kind of research is needed to understand a one way road?

  • @Noerd312
    @Noerd312 3 ปีที่แล้ว

    This is like Anno without ships and islands.

  • @Snowyhousy
    @Snowyhousy 3 ปีที่แล้ว

    why is my camera moving wen i move my cursor

  • @evanbrown5489
    @evanbrown5489 3 ปีที่แล้ว

    ah, good! Aluminum, the good and correct pronunciation

  • @Prens27
    @Prens27 3 ปีที่แล้ว

    You should also play The Riftbreaker

  • @tetsubo57
    @tetsubo57 3 ปีที่แล้ว

    I wonder of Jon asks Claire to talk data to him.

  • @kevinambler4931
    @kevinambler4931 3 ปีที่แล้ว

    Ah, good ol' Anno, but in space

  • @artur6912
    @artur6912 ปีที่แล้ว

    ok, this is not cities skylines in space, this is settlers 2 in space.

  • @jackmaney4276
    @jackmaney4276 3 ปีที่แล้ว

    I...I'm pretty sure that concrete doesn't actually contain Sulphur.

  • @erikm9768
    @erikm9768 2 ปีที่แล้ว

    I feel like they havnt really tried to be creative enough, they want to make a blend between skylines and factorio so they replaced belts with roads.... and thats pretty much it

  • @crashzone6600
    @crashzone6600 3 ปีที่แล้ว +1

    I say factario more than satisfactory.

  • @donaldmccorkendale5720
    @donaldmccorkendale5720 3 ปีที่แล้ว

    So has he played Anno? This reminds me of Anno 2070 and 2205...

  • @gingershrimp4024
    @gingershrimp4024 3 ปีที่แล้ว

    Great vid, loved the ending

  • @hopin8krzys
    @hopin8krzys 3 ปีที่แล้ว

    I wonder how Jon would do in Workers and Resources Soviet Republic