It might be that you already have this set up, but I think it is good, if the animations were synced (walking, running). Having them start with the same leg and and same loop time.
HI!!! Friendly question, why did you choose Unity and not Unreal Engine? I would like to debate that actually ahah My key points: Unreal has better render engine, better physics, better world build tools, better animation tools and UE5 has amazing input system.
It might be that you already have this set up, but I think it is good, if the animations were synced (walking, running). Having them start with the same leg and and same loop time.
I actually don't, thanks for the idea Xuan! 🙌
Nice job!
Try a Blend Tree, a thing you can create in the unity animator. It can help transition between running and walking smoothly.
Not a bad idea! I've used them in the past so I'll have to see how it blends vs. alternatives. Thanks for the feedback! ✌️
Try adding different animations for when your character moves up and down during the jump. It would make it feel so much better.
Funny you should say that because I've already been working on that exact thing. Good idea Vincent 🤙
Since you don't have much to show, I would suggest calling the video 'My First Steps in Unity.' Good luck on your journey!
Thanks for the idea! I'll certainly consider it :)
thats awsome. I am also making devlogs for my stealth game
Thanks so much! Good luck with your project :)
@@devkumo your welcome
looking good
Thank you so much!
Nice video
Thank you! :)
HI!!! Friendly question, why did you choose Unity and not Unreal Engine? I would like to debate that actually ahah
My key points:
Unreal has better render engine, better physics, better world build tools, better animation tools and UE5 has amazing input system.
I want to have a strong reason to come back to unity, can someone talk about it?
0:29 sorry for what?