Im not that good on mapping especially mountains but ill give it my best shot when i get some freetime , and you mean the mountains like the one in surface tension?
@@MrPyro91Oh you click on the entities(lamp looking icon) and search for path track and placeit , i already had it on the video so i just pressed directly since i had it before, i hope this helps
Thank you!! 👍👍
Gluck making your mod !
Can you make a tutorial on how to make mountains like the ones in hl1?
Im not that good on mapping especially mountains but ill give it my best shot when i get some freetime , and you mean the mountains like the one in surface tension?
@@adrianshephard9194 Yes like the ones in that chapter. Thank you for your tutorials
@@kaisernico glad i can help :)
@@kaisernico just found out that the basics aren't that hard at all , a video will be out in 2-3 days or maybe tonight lol
Where did you manage to get a GoldSource Hammer?
you can use jackhammer or search for valve hammer 3.5.3
you neee to have a game that is made in gold source, then it will be in the bin folder of your game
@@HAAAAAAAAHHHHHH not true.
Half life sdk
What is the path texture?
wdym?
@@adrianshephard9194 you didnt explain where you got "path track" texture
oh my bad the entity path texture , sadly i lost the fdg file i worked with long ago and i still didn't find it back :')@@MrPyro91
i think its not about the texture it self but how you placed that entity for the track, its the crucial part . . . @@adrianshephard9194
@@MrPyro91Oh you click on the entities(lamp looking icon) and search for path track and placeit , i already had it on the video so i just pressed directly since i had it before, i hope this helps
100 view in 3 days :D
deadchannel.exe
Idk i dont have ideas , wanna gimme some ideas to make a video on it?
@@adrianshephard9194 Can you copy old Half-life content into modern hammer straight from the old editor? black mesa would make good maps