Hi, Juanjo. Thank you again for your incredibly clear lessons! Houdin is a unique software, but tricky for people like me, who used to work in Blender and Maya for many years. Today I spent a few hours just trying to understand, why my character suddenly stopped moving at the playback stage. I even thought that it was some bug. Then I rewatched your lesson and suddenly realized that I combined the animated rig from Mixamo with a different character model. Damn, it was so obvious that I completely forgot this simple rule.
These tutorials are amazing! It's so hard to find Houdini crowd tutorials that are this clear, thank you so much! I have a question, do you know if Houdini allows you to blend/mix clips together on top of each other? I come from a Golaem background and this is something that's super easy to do there, you can either do an overall additive blend or mask off certain parts of the rig to use one clip and the rest to use a different clip. The purpose is to introduce another layer of variety to the crowd and animations. I haven't been able to figure out how to do it in Houdini, sort of got close using kinefx and motionclip blends but that didn't fully work. Is there a better way to accomplish this in Housini crowds? Thanks in advance, looking forward to finishing the rest of this series!
2 ปีที่แล้ว +1
Thaaank you so much for your comment! I'm happy to know these tutorials are being helpful. You can blend clips using Transform Groups and Clip Layers, as I explain in this video: th-cam.com/video/NgQ-sIm_GZ4/w-d-xo.html Hope it answers your question! 🤞🏼
@ wow, you're my hero. I feel bad for asking, I should've waited until I had finished all your videos and my question would've been answered haha. This is exactly what I was looking for, can't thank you enough!
Great tutorial! I have an issue tho. When i enable Apply Clip Locomotion my character dissaperes. Why is that? edit: he didnt dissapere, he just jumped out of place in a kind of extreme way. His starting point i mean
Thanks for the tutorials! You have a funny kind of explaning things in a simply and undersandable way.
Hi, Juanjo. Thank you again for your incredibly clear lessons! Houdin is a unique software, but tricky for people like me, who used to work in Blender and Maya for many years. Today I spent a few hours just trying to understand, why my character suddenly stopped moving at the playback stage. I even thought that it was some bug. Then I rewatched your lesson and suddenly realized that I combined the animated rig from Mixamo with a different character model. Damn, it was so obvious that I completely forgot this simple rule.
Thanks a lot for quality tutorials. I learnt a lot from your other videos too
Thanks for your comment, Taek! 🤘🏻
These tutorials are amazing! It's so hard to find Houdini crowd tutorials that are this clear, thank you so much! I have a question, do you know if Houdini allows you to blend/mix clips together on top of each other? I come from a Golaem background and this is something that's super easy to do there, you can either do an overall additive blend or mask off certain parts of the rig to use one clip and the rest to use a different clip. The purpose is to introduce another layer of variety to the crowd and animations. I haven't been able to figure out how to do it in Houdini, sort of got close using kinefx and motionclip blends but that didn't fully work. Is there a better way to accomplish this in Housini crowds? Thanks in advance, looking forward to finishing the rest of this series!
Thaaank you so much for your comment! I'm happy to know these tutorials are being helpful. You can blend clips using Transform Groups and Clip Layers, as I explain in this video: th-cam.com/video/NgQ-sIm_GZ4/w-d-xo.html
Hope it answers your question! 🤞🏼
@ wow, you're my hero. I feel bad for asking, I should've waited until I had finished all your videos and my question would've been answered haha. This is exactly what I was looking for, can't thank you enough!
Great tutorial! I have an issue tho. When i enable Apply Clip Locomotion my character dissaperes. Why is that?
edit: he didnt dissapere, he just jumped out of place in a kind of extreme way. His starting point i mean
How I can use a character that is rigged and animated in houdini? I tried but the agent node make my character static no animation works. Thanks