The Biomes Mojang Won't Update

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  • เผยแพร่เมื่อ 22 พ.ค. 2024
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ความคิดเห็น • 703

  • @TheGeekFactor_
    @TheGeekFactor_  5 หลายเดือนก่อน +395

    In case you don’t make it to the end of the video, I want to announce content is slowing down. I want to make larger, bigger videos with longer run times. I’ll be leaving home to visit my family this week, so this is the last video for a week or so.
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    • @cleverman383
      @cleverman383 4 หลายเดือนก่อน +2

      Good luck on the change!

    • @biohazerdtrollztrolls4798
      @biohazerdtrollztrolls4798 3 หลายเดือนก่อน +3

      mojang is not mojang microsoft gutted them and turned it into somthing else.... they are doing this with blizzard too :) just lost its founder and mike 2 of the most loved people in the company microsoft is outsting. They do this to near all publishers/studios they buy out.... They are a monopoly they buy competition instead of innovating to beat its competition. Most law firms have microsoft labled as a monopoly due to this and old lawsuits :) so yea if you think minecraft will get anything meaningfull look at story minecraft..... its bearly minecraft....

    • @HamiltonIsLife
      @HamiltonIsLife 16 วันที่ผ่านมา

      🎉🎉🎉

    • @Masked_One_1316
      @Masked_One_1316 2 วันที่ผ่านมา

      1:47 its incredibly rare but you can get brown mooshooms from breeding two red ones

  • @loganisanerd5566
    @loganisanerd5566 5 หลายเดือนก่อน +5467

    What really bugs me is they *didn't* update swamps! They just added a new, super rare OTHER swamp with shiny new content, while the old ones still have nothing but oak trees and lilypads.

    • @Vendetta_killer
      @Vendetta_killer 5 หลายเดือนก่อน +99

      Same

    • @MagnusIndra
      @MagnusIndra 5 หลายเดือนก่อน +610

      To be honest... It wasn't a swamp it was mangrove, which is obviously not the same. But I do agree they should give a glow up for the older biomes, at least with a bit more variations on trees and such would be cool

    • @George1791-
      @George1791- 5 หลายเดือนก่อน +12

      Yeas

    • @arcanine_enjoyer
      @arcanine_enjoyer 5 หลายเดือนก่อน +220

      I like that they are separate, which is a hot take I know. It makes the world more lively because there are definitely different kinds of swamps and it's better they don't generalize them into one biome.

    • @George1791-
      @George1791- 5 หลายเดือนก่อน +36

      @@arcanine_enjoyer that’s a good point

  • @kettutelvella122
    @kettutelvella122 5 หลายเดือนก่อน +1788

    I want more particle effects that are tied to biome. Fireflies would be a good one that's tied to swamps exclusively. Give me a reason to build in anything other than a planes biome.

    • @cyndaquil1433
      @cyndaquil1433 4 หลายเดือนก่อน +144

      So essentially the “fireflies” would be a biome particle similar to how warped fungus biome has the spore particles?

    • @pumpkinpiesoupcat
      @pumpkinpiesoupcat 3 หลายเดือนก่อน +139

      im so pissed they didnt add fireflies because theyre "poisonous to frogs" cocoa is poisonous to parrots, and feeding them cookies kills them in game.

    • @Supershadow301
      @Supershadow301 3 หลายเดือนก่อน +59

      True! Falling leaves in forests, gusts of sand in deserts, ripples in oceans... Right now a lot of biomes feel cluttered or completely empty.

    • @Just_A_Guy_Here.
      @Just_A_Guy_Here. 3 หลายเดือนก่อน +44

      Mojang removed fireflies because they were poisonus to frogs in real life, and the next thing you know is that there is an in-game feature where you can poison parrots with cookies, that can also happen in real life.
      Camels can't drop anything other than xp maybe, but a polar bear can drop around two or four salmon and cod, polar bears being a ecologically vulnerable species of bear. Even if Jeb added polar bears because his wife liked them, still, still.
      Why does Mojang say it would take a "long time" coding all the mobs from the mob votes in, yet they have literal prototypes of certain mobs like the old Warden in the works, alongside with some additional mobs in past and recent updates. They may be a big and slow corporation, but they have the time to do such things in a short period of time. So what's preventing them from doing so, the team, Microsoft, or something outside?
      Sometimes taking slow steps is good, but when there's controversy behind, you can't catch up. The snail tries to escape a predator, the predator is faster because its prey move around, the snail is slower because the vegetation is all around.

    • @loveseat-honey
      @loveseat-honey 3 หลายเดือนก่อน

      @@pumpkinpiesoupcatyeah and swords are poisonous to every creature, and witch potions are poisonous to US.

  • @guilhermerafaelzimermann4196
    @guilhermerafaelzimermann4196 5 หลายเดือนก่อน +1143

    I think the end needs a big biome update, specifically alien looking eery but not nescessarily dangerous biomes, just unique alien biomes that don't look like just "forest but purple" like every end upgrade mod does

    • @thesplendidallay6846
      @thesplendidallay6846 5 หลายเดือนก่อน +126

      I totally agree, I think too many end mods are too bright and lively, and don't play enough into sort of eerie strangeness of the end. Maybe stuff like hives and biomes that hang from the bottom of the island, or maybe even a geyser biome.

    • @chewy99.
      @chewy99. 4 หลายเดือนก่อน +37

      I like the end as it is in Minecraft dungeons, it’s pretty unique. I’m not sure why they can’t just add what’s in that game to the base game.

    • @SHDW-nf2ki
      @SHDW-nf2ki 4 หลายเดือนก่อน +26

      I think end islands need more variation in their shapes and generation.

    • @hecatia8326
      @hecatia8326 4 หลายเดือนก่อน +9

      I think the end would be more interesting (maybe more tedious) with just the addition of more significant elevation changes between the islands

    • @capperbuns
      @capperbuns 4 หลายเดือนก่อน +17

      Take the xen inspired aesthetic and actually do something with it. Because as of now it has nowhere near the charm of the place it was most likely inspired by.

  • @TLNGE
    @TLNGE 5 หลายเดือนก่อน +465

    Birch forest is a MUST, especially how common they are and how beautiful that concept art was

    • @JmKrokY
      @JmKrokY หลายเดือนก่อน +3

      Yeah

  • @fennecishere
    @fennecishere 4 หลายเดือนก่อน +96

    One thing I disagree about is reusing existing wood for palm trees. Palm trees IRL are actually very unique in that they're technically not even trees, they're closer related to grass than trees. Because of this, their wood is quite different from the typical tree, an example being is they don't have tree rings. I agree that Minecraft is loaded with wood varients and it really doesn't need anymore, but it would be so disappointing if Palm trees were added and it was just like every other tree with how different they are in real life.

    • @elliotalderson8358
      @elliotalderson8358 หลายเดือนก่อน +6

      Yea, it would be a really big missed opportunity if they just used jungle wood, there’s so much potential for palm trees/coconut etc, maybe it will introduce oil maybe they will have a future biome rework that will change generation to make it more continental again so we get cooler beach generation

    • @davidlz830
      @davidlz830 15 วันที่ผ่านมา +1

      Idk, they made trees out of mushrooms

    • @fennecishere
      @fennecishere 15 วันที่ผ่านมา +2

      @@davidlz830 that's more of a fantasy thing. It's a tree sized mushroom, not a tree made out of a mushroom

    • @The_Mandog100
      @The_Mandog100 14 วันที่ผ่านมา

      The new mountain generation is cool but I still think it should not be around the whole world and instead in more mountainous terrain

    • @davidlz830
      @davidlz830 8 วันที่ผ่านมา

      @@fennecishere Its an overgrown mushroom... Of which stem you can use as wood and it also acts like wood does.

  • @donutstudios6353
    @donutstudios6353 5 หลายเดือนก่อน +882

    Maybe the mushroom caves can have like, glowing mushrooms, that grow from all 4 sides (not just ground, from walls and ceiling too)! That would be hella cool

    • @TheBcoolGuy
      @TheBcoolGuy 4 หลายเดือนก่อน +2

      Why?

    • @justjordosprout
      @justjordosprout 4 หลายเดือนก่อน +20

      It would definitely add to the atmosphere! I'd like to have more glowing variants of things for the caves!

    • @puiiiiiiiiiiiii
      @puiiiiiiiiiiiii 4 หลายเดือนก่อน +15

      more variation to mushrooms are definitely a good idea.
      Toadstools, of course. There could be poisonous mushrooms that resembles a real life poisonous mushroom in real life.
      Not only brown mushrooms and red mushrooms but also other colors, tall, low, a patch of it, a harmful one that damages you when you touch it, actually cookable one thats a good food source

    • @seancooper4058
      @seancooper4058 4 หลายเดือนก่อน +2

      Yeah maybe Minecraft could just be Terraria

    • @donutstudios6353
      @donutstudios6353 4 หลายเดือนก่อน +5

      @@seancooper4058 I didn't know that was in Terraria!

  • @Iliadic
    @Iliadic 5 หลายเดือนก่อน +268

    I think it would be prudent if Mojang takes like, 2 years to do a COMPLETE overworld overhaul. Improve a bajillion features and add in 2-3 new biomes for basically "Minecraft: The Update That Changed The World - Part 2"
    Of course, have snapshots be a weekly thing so that the community is actively involved, but the overworld needs a complete overhaul. It feels stuck in 2018.

    • @the_neo_crusader
      @the_neo_crusader 3 หลายเดือนก่อน +1

      I totally agree

    • @TrincoSmith
      @TrincoSmith 3 หลายเดือนก่อน +12

      i honestly feel like i'm back in release 1.0.0 whenever i'm in a birch forest

  • @WhatIsMyPorpoise
    @WhatIsMyPorpoise 5 หลายเดือนก่อน +467

    About birch biomes, there are actually two currently in-game. The regular one and the old growth birch biome. It’s a biome of tall birch trees, and peculiarly enough, as players, we have no way of replicating such tress other than building them by hand. It gives just a tiny bit of mystique to the biome.
    Also, in the earlier minecraft versions, because there were fewer tree types, there were more variants of the each biomes and biomes were tied to terrain generation. There were multiple types of forests, each with different percentages of tree types and different levels of tree density. The only remaining trace of that now is perhaps the sparse jungle, a jungle with spread out trees and bushes.

    • @judeblack4360
      @judeblack4360 4 หลายเดือนก่อน +54

      IMHO, I think the birch trees in the normal birch forest should be the height of the ones currently in the old growth forest, and the ones in the old growth forest should be even taller. Birch trees are generally taller than other trees in their age group.

    • @astral_haze
      @astral_haze 2 หลายเดือนก่อน +2

      rainforest was great

  • @tronche2cake
    @tronche2cake 5 หลายเดือนก่อน +438

    I really like the idea of growing palm trees on sand, it would give a new interaction to the otherwise boring sand block

    • @cavemanbuddyolpal
      @cavemanbuddyolpal 4 หลายเดือนก่อน +8

      Terraria moment

    • @TimeTravelingFetus
      @TimeTravelingFetus 3 หลายเดือนก่อน +21

      @cavemanbuddyolpal Oh, so that's where god got them from, I knew they looked familiar

    • @JmKrokY
      @JmKrokY หลายเดือนก่อน

      Same

    • @Blanktester685
      @Blanktester685 8 วันที่ผ่านมา

      Damn bro god ripped off terraria wild.

  • @syderotyko
    @syderotyko 5 หลายเดือนก่อน +89

    I think mangrove should be changed. Remember that concept art? Steve and alex in a boat swimming through fog, fireflies and different vines, cattails...
    What I'm annoyed most of, is that mangrove swamp is a *hell,* there is no wide rivers in it, a huge amount of holes from caves & cliffs, and a lot of mobs hiding behind trees. Very hard to move through and very dangerous. Also looks bad without shaders and better fog, lack of bloom and fireflies 😔
    Also, remember biome vote? Spiral mountians would be SO GOOD.

    • @Jesus-qv5sw
      @Jesus-qv5sw 4 หลายเดือนก่อน +13

      I have seen mangroves IRL (from far distance, on Sinaloa) and on photos, and they are mostly like in MC except for tree density, they are WAY DENSIER, but they have river channels shaped by river currents, and they often are behind a sand bar.

    • @root-beer
      @root-beer 2 หลายเดือนก่อน +12

      having gone to a real mangrove, the minecraft biome is missing so much. one of the things is ambience. you hear pistol shrimps snapping all around you, its very loud. also more spikes on the ground

  • @Rilas711
    @Rilas711 5 หลายเดือนก่อน +180

    I would love small rocks to be added! That would be so cool, maybe add small insects to hide underneath or worms to use when fishing or something. There is so much they could do.

    • @Iliadic
      @Iliadic 5 หลายเดือนก่อน +12

      I had an idea of adding River Otters and Pebbles. (Maybe Beavers too, I just thought up right now), the River Otters would swim around rivers and occasionally kill fish to eat. If you were to give a River Otter a Pebble(tiny grey rocks that spawn alongside river shores), it would give you a random item from the Fishing Loot Table, much like how the Piglins barter with nether materials.

    • @p0k3mn1
      @p0k3mn1 4 หลายเดือนก่อน +5

      They have decorative pebbles in BTA I would love to have them in vanilla

    • @slevinchannel7589
      @slevinchannel7589 28 วันที่ผ่านมา

      It ticks me off we even have literal Proof that things happen 'off-screen' - i mean, just look at Shipwrecks, nothing more has to be said there. It's absolutely confirmed we play in a 'simplified version' of what could be called 'the real minecraft'

  • @Direblade11
    @Direblade11 5 หลายเดือนก่อน +754

    Rather than a constant change, rare modifiers might be a fun idea
    E.g:
    • fields of pumpkin patches with a 5% chance of sometimes generating throughout plains or basic forests.
    • "Old/wild" variations to forests, with old having many more fallen logs and dead trees with those fun toadstools, or wild versions having thicker growth that maybe generates bushier trees or creeping vines. They could spawn creepers more frequently or even have wolves be aggressive at night if spawned there.
    The point is that these would be rarer variations that hopefully change very little, but can make different places feel unique instead of just, "wow. This updated birch forest sure does have tall trees. I kinda miss the old type where collecting wood was easier and I didn't lag every time I use a bed from all the bees"

    • @Empyrean55
      @Empyrean55 5 หลายเดือนก่อน +15

      I absolutely love these ideas!

    • @felsiccanis
      @felsiccanis 4 หลายเดือนก่อน +9

      I love the idea of the aggressive wolves in the forests!

    • @eliescobis9922
      @eliescobis9922 4 หลายเดือนก่อน +31

      Amazing ideas, mojang will not add any of them

    • @MidnightCapricorn2696
      @MidnightCapricorn2696 4 หลายเดือนก่อน +3

      Great ideas! Mojang would absolutely not use the wolf one because that would lead to harming an animal

    • @fresanegra77
      @fresanegra77 4 หลายเดือนก่อน +4

      ​@@MidnightCapricorn2696as if people didn't do it before the game existed or even added wolves

  • @maverickloggins5470
    @maverickloggins5470 4 หลายเดือนก่อน +70

    I love your beach idea, but given beaches can spawn next to any biome, I think they could be conditional. Like I wouldn’t necessarily want palm trees right next to my taiga base. BUT perhaps they could have a warm beach and cold beach. The warm beach could have palm trees (which maybe could grow coconuts like cocoa beans), and the cold beach could have extra rocks and boulders much like mega taiga biomes.

    • @fatterhorner
      @fatterhorner 3 หลายเดือนก่อน +5

      They already have stone beach and gravel beach, warm and cold would be the next logical step

    • @uhoh6092
      @uhoh6092 2 หลายเดือนก่อน +4

      Warm and cold beaches make sm sense omg

  • @BlueJay73va
    @BlueJay73va 4 หลายเดือนก่อน +118

    Not technically its own biome, but I would love to seem them make some updates to lakes. I used to work at a summer camp that was on a massive lake, and there is so much you can do with a lake. More fresh-water species of both fish and amphibians, plenty of more insects [RIP the Firefly], more hazards in the form of leeches and other waterborne parasites, new underwater structures that you can ONLY find in fresh water lakes, more animal mobs being attracted to the area to drink, maybe even new vegetation in the form of algae that can serve both decorative and functional purposes, and of course manatees.

    • @tlotro625
      @tlotro625 4 หลายเดือนก่อน +21

      Maybe yes, but my main personal most severe problem with them is that current lakes are just puddles. IRL lakes are measured in square kilometers for a reson.

    • @fresanegra77
      @fresanegra77 4 หลายเดือนก่อน +6

      ​@@tlotro625I agree with this, the only "overhaul" I can think of mojang made for lakes was removing the famous puddles and added aquifers instead, but those aren't really lakes.

    • @tlotro625
      @tlotro625 4 หลายเดือนก่อน +7

      @@fresanegra77 personally, they could make current "lakes" slightly bigger, a bit rarer and more shallow, rename them into ponds and make tall grass spawn more around them. And add new lake biomes of proper size and, maybe, with their own fishing pool. Maybe, make them spawn as parts of the rivers. And make rivers flow for good's sake. But that's one way to do it, and for sure not the best one.

    • @BlueJay73va
      @BlueJay73va 4 หลายเดือนก่อน +6

      @@tlotro625 Oh I definitely agree. I wish we had much bigger lakes, and maybe even a lake biome.

    • @fresanegra77
      @fresanegra77 4 หลายเดือนก่อน +1

      @@tlotro625 that sounds amazing, really!

  • @thomasdevlin5825
    @thomasdevlin5825 5 หลายเดือนก่อน +63

    I always thought mushroom stems should be a log that gives a new type of wood, the mushroom island would literally be the perfect starting biome if it weren't for the fact that you have to transplant trees from somewhere else in order to make it livable. It wouldn't exactly be an upgrade to the mushroom island since any giant mushroom would do the same thing, but it would be really convenient for those lucky enough to spawn on one

    • @Crappy9922
      @Crappy9922 4 หลายเดือนก่อน +9

      It’d also be the perfect overworld parallel for the warped and crimson stems of the nether. Perhaps they left it out because they wanted the mushrooms from the nether to stand out and be different from the overworld, though.

    • @slevinchannel7589
      @slevinchannel7589 28 วันที่ผ่านมา

      It ticks me off we even have literal Proof that things happen 'off-screen' - i mean, just look at Shipwrecks, nothing more has to be said there. It's absolutely confirmed we play in a 'simplified version' of what could be called 'the real minecraft'
      @thomasdevlin5825

  • @tulip_tyler
    @tulip_tyler 4 หลายเดือนก่อน +96

    As someone who really loves birch trees I was soo sad when they said it was just a concept, I think if they added or changed the birch leaves to be orange that would be fun! And gives us something other than green (we have lots of green leaves and idk adding a different color would be fun)

    • @Saunteringvaguely.downwards
      @Saunteringvaguely.downwards 2 หลายเดือนก่อน +1

      I agree! I use a fall mod for mobile/bedrock that turns most of the trees orange and gives the grass a more yellowish tone to match and it’s so pretty! The mod also gently transitions back into the regular greens in some biomes so it just gives my worlds so much more variety

    • @keegster7167
      @keegster7167 2 หลายเดือนก่อน

      Yeah that’s the one I agreed with most here. They are pretty boring lolz I try to avoid them normally

  • @lasercraft32
    @lasercraft32 5 หลายเดือนก่อน +74

    Funny enough, Origin Realms (a vanilla Minecraft server with a lot of mod-like features) actually fixes basically all of the issues listed in the video. They have palm trees. they have fancier giant mushrooms, they have fallen logs and more birch tree shapes, they have icicles, they have granite/andesite/diorite boulders, and they have pebbles, plus a LOT more.

    • @Justyourpersonalhuman
      @Justyourpersonalhuman 4 หลายเดือนก่อน

      Hive does have that too
      The lobby also have some modified vanilla features
      Like a grass path slab, dirt slabs, some new trees and etc
      It also does have a train station with a real train passing over the lobby

  • @quenchthirster1417
    @quenchthirster1417 4 หลายเดือนก่อน +26

    I think a good change to the birch forest, would be to make the leaves all yellow and orange as if it’s autumn to give birch trees a better and unique aesthetic

    • @namelessbee603
      @namelessbee603 4 หลายเดือนก่อน +2

      that would easily make it one of my favourite biomes

    • @Jesus-qv5sw
      @Jesus-qv5sw 4 หลายเดือนก่อน +1

      I would rather add Populus tremuloides (has yellow leaves).

    • @diorsse
      @diorsse หลายเดือนก่อน +1

      yes!! birth leaves are arguably the ugliest but adding yellow + orange + maybe even red would be cool

  • @lumiaoily
    @lumiaoily 5 หลายเดือนก่อน +107

    More mushrooms in Minecraft is my dream, Different types of mushroom trees for the mushroom biome could be a good idea, as I would love to decorate with lion manes or big Cantrells Mushroom trees. variance Just imagine the use for decorating and cooking or even a new way to improve potions or even make a new type. This could be a fun way to get more mooshrom variants
    Also, I want birch logs to drop birth bark and make paper that way as you can write on birch paper. While it can be its standalone item it could also just be paper just a way more tedious way to do so.

    • @elijahberg3606
      @elijahberg3606 5 หลายเดือนก่อน +7

      It would be cool if they added mushrooms with a Nauseating kind of effect to resemble psychedelics

    • @the64bitdragon
      @the64bitdragon 4 หลายเดือนก่อน +1

      @@elijahberg3606no that’d be toooo dangerous!!!
      I joke of course, that’d be super cool!

    • @Sasbatabata
      @Sasbatabata 4 หลายเดือนก่อน +3

      I was thinking about birch bark the other day while I was stripping logs in a build. It feels like stripping logs should give you something, especially with birch. Birch bark is famously strippable and useful in so many ways. In game it could be used to make paper, an alternative to Flint and steel, bowls, boats, and all kinds of stuff.

    • @gatergates8813
      @gatergates8813 4 หลายเดือนก่อน +1

      ​@Sasbatabata now I want a birch-bark canoe boat variant

  • @flet__
    @flet__ 4 หลายเดือนก่อน +38

    For the beach, they should add seashells which can be used as a decoration block. A variety of colours would make it cool. Perhaps there could be extremely rare seashells that can be used to upgrade tools with different buffs. Not sure what kind of buffs.

    • @fresanegra77
      @fresanegra77 4 หลายเดือนก่อน +4

      Instead of super rare new shells with abilities, why not use nautilus shells instead?

    • @flet__
      @flet__ 4 หลายเดือนก่อน +6

      @@fresanegra77 That could be a good alternative too. Maybe they should make it so the shells at random can either make your tools worse but also make them better. That makes the player actually take risks.

    • @fresanegra77
      @fresanegra77 4 หลายเดือนก่อน +1

      @@flet__ that's a good idea too! I think a combination of both and a bit of thought as to not make it overpowered or useless would make a great adittion to the game

    • @flet__
      @flet__ 4 หลายเดือนก่อน +3

      @@fresanegra77 That’s the difficult part and that’s what I think Mojang has struggled to do. Especially with things like mending, villager trading and anvils. It’s too worthwhile with no downside.

    • @fresanegra77
      @fresanegra77 4 หลายเดือนก่อน +1

      @@flet__ exactly! I hope they fix it someday and the community as a whole accepts it instead of whine and cry over it

  • @47stews
    @47stews 5 หลายเดือนก่อน +432

    I would like it if Mojang would occasionally add a new biome to the nether instead of the overworld.

    • @ratqt.
      @ratqt. 5 หลายเดือนก่อน +177

      would be even better if they added something new to the end

    • @AussieDogGamer
      @AussieDogGamer 5 หลายเดือนก่อน +95

      ​@@ratqt.How bout all 3

    • @Zelurpio
      @Zelurpio 4 หลายเดือนก่อน +84

      The nether just got updated and I don't think it needs more, the player only spends a small amount of the game in the nether, I've beaten the game a ton and I don't think I've seen all the biomes
      What the end needs is an update, the only thing i go there for is shulker boxes and the elytra

    • @Nihil660
      @Nihil660 4 หลายเดือนก่อน +21

      ​@@Zelurpio I think that's just you man.. I've been playing for 12 years and I still see myself in the nether a ton

    • @eliescobis9922
      @eliescobis9922 4 หลายเดือนก่อน +30

      microsoft is an indie company, coding is hard, be happy for what you have, mojang don't have money for new updates
      Etc etc

  • @rexyjp1237
    @rexyjp1237 5 หลายเดือนก่อน +75

    i personally think every biome should have its own exclusive blocks and mobs so theres a reason to go there.

    • @Smol_PC
      @Smol_PC 4 หลายเดือนก่อน +20

      I dislike this.
      Currently, with how mob votes are going, that's already happening; we got Axolatol, Armadillo, Sniffer, Allay, Goat, Mooshroom, and Frogs
      All mobs that require you to hunt a specific biome to find them... and then take back home as pets.
      Maybe I would be okay with it, but we need more dynamic mobs like birds or deer. Adding fish was a great step and was taken well. By far, it's my favorite update. Wouldn't it be better to have mob bundles? Why are mob votes only real life animals now, and we never get to see the other two again?
      I also think mobs like the phantom should get reworked and appear as a hostile mob in the end or goats dropping hide or milk. So why are mobs just a single-use feature now, Sniffers and Armadillos only have one use and don't drop anything when killed... it's like Mojang is too afraid to make passive mob drops.
      Blocks, I agree with since this whole game should encourage you to explore, and I'd be convinced to say mobs too. But we need mobs for every biome, or else it is just pointless to make mob votes for one mob at a time.

  • @m.a.ddragon939
    @m.a.ddragon939 4 หลายเดือนก่อน +21

    In bedrock edition trees in snowy biomes have icy colour to their leaves. I really liked this but if you planted your own tree elsewhere and put snow on its leaves it wouldn’t change. I think those features in Java could look so pretty

  • @hatmanbuilder
    @hatmanbuilder 5 หลายเดือนก่อน +13

    No, we don't have enough wood types. We lack cold-colored planks (and there are not enoug blue building blocks in general), we don't have white planks (no, birch isn't white and can't replace it), so more tree types must bring more wood typpes. Also with new Sakura trees being pink we are now not limited to the natural colors, so palms being, say, green - is totally posible. The overworld big mushrooms should have their own wood type (maybe white), and I agree, they should grow in more different shapes.
    Overall I think we need a big tree overhaul, because old "simple" trees look too different from the newer ones, like Sakura or Azalia (btw Azalia also needs its own wood type)
    Ice biome can have a new structure, something like an "Ice Castle" - not too big, but bigger then desert and jungle temple, maybe like an ocean monument.
    The cave mushrooms are are great idea, but I think is should have some unique mushrooms (together with the original ones), maybe like light-blue glowing ones. And yes, they shpould give us the light-blue planks.

  • @LavaXYZ
    @LavaXYZ 5 หลายเดือนก่อน +20

    I think the desert could use more variation (different cactus shapes, sparse oases with palm trees, common desert fauna, etc.) as well as a revamp to some structures *desert well*. The plains are so iconic that I wouldn’t change them. The tundra NEEDS something to break it up. Even without trees, there could be ice patches or more arctic animals. A big blizzard that happens infrequently would also be nice. Finally, I would like to say END UPDATE WHEN???

    • @starsword1178
      @starsword1178 4 หลายเดือนก่อน +3

      Flowering cacti would be so sweet :D get some cactus fruit

    • @Jesus-qv5sw
      @Jesus-qv5sw 4 หลายเดือนก่อน

      No plains change? Plains have a lot of potential, mainly adding steppes, more flower plains, in fauna adding bisons, elk, etc.

    • @starsword1178
      @starsword1178 4 หลายเดือนก่อน

      @@Jesus-qv5sw at most I'd just like a couple more flower types lol, the plains should be, well, plain. A simple area that's ripe for building

  • @staryoshi5303
    @staryoshi5303 4 หลายเดือนก่อน +14

    Personally, I feel like the End at this point deserves a wood type for itself.
    Like this dark purpleish wood with a faint glow effect
    maybe this type of wood is more blast proof instead of fireproof
    or something like that.
    just something more then the weird teleporty fruits.

    • @s66s46
      @s66s46 2 หลายเดือนก่อน +1

      And yellow wood to should come from the end

  • @lasercraft32
    @lasercraft32 5 หลายเดือนก่อน +46

    I wouldn't mind more wood types... More building blocks is never a bad thing (despite popular belief).

    • @TheGeekFactor_
      @TheGeekFactor_  5 หลายเดือนก่อน +26

      It can be if the inventory issue isn’t addressed. I think a lot of people misunderstood me. I’d love a new wood type… I just want Mojang to fix the inventory issues first

    • @lasercraft32
      @lasercraft32 5 หลายเดือนก่อน +18

      @@TheGeekFactor_ Don't worry, I understood you, I could tell what you meant (I just did a terrible job at showing that I did understand).

  • @xdude228
    @xdude228 4 หลายเดือนก่อน +8

    The one positive part of the Mushroom Fields that makes it still somewhat useful is that it cannot naturally spawn hostile mobs, even all the way down to bedrock. That means ANY features that generate underneath it are entirely safe to explore. I had a Hardcore world that had a huge cave, a mineshaft, an even a deep dark underneath a gargantuan Mushroom Fields biome, and it was basically free riskless loot.

    • @s66s46
      @s66s46 2 หลายเดือนก่อน +1

      Very true, thats the best feature of it, even more freedom to build whatever you want there, especially underground, even no stupid slimes spawn

  • @noodlesandeggs1512
    @noodlesandeggs1512 3 หลายเดือนก่อน +6

    I have a few proposals:
    1)I would like to see a Dead Sea biome. One that is completely devoid of any water and has dead coral sprouting like trees, hostile phantom fish swimming in the air, and an ambient fog making vision difficult. If the player manages to kill one of the bigger fish, it has a chance of dropping the soul fishing rod. This item stays with you even when you die and can be used to teleport to your last death and then break. Since oceans are massive, the Dead Sea Biome would be more like a giant crater than an ocean.
    2) Jungles need better content. All there is that is unique are Coco Beans, Jungle wood, Parrots, Ocelots (which do nothing), and Jungle temples. I would like to see Jungle villages but they are in the trees. Maybe a new type of vine that lets players swing places. Monkeys and Bananas can also add more ambience and maybe a new tameable friend.
    3) Please bring back lost mob vote mobs. The Iceologer is a unique variant and can maybe drop a magic weapon or enchantment book, the Copper Golem can be used for all sorts of redstone contraptions, the Vulture and Ostrich can serve as great ambience, and just for the fun of it, Mooblooms because they are adorable.

    • @s66s46
      @s66s46 2 หลายเดือนก่อน +2

      Very cool ideas, however I think what the oceans especially need is a deep sea abyss variant, which has much steeper terrain and goes much deeper and has very different animals and plants, more dark, new loot, maybe was leviathian mob, the ocean needs some more "hardcore" biome, similar to what the deep dark is to the overall caves

    • @noodlesandeggs1512
      @noodlesandeggs1512 2 หลายเดือนก่อน

      @@s66s46 maybe like the Abyssal Chasm from Alex’s Caves?

  • @queueuof
    @queueuof 4 หลายเดือนก่อน +7

    i hope they update the desert at some point, theres nothing more boring than spawning in the desert damn well knowing it has nothing to do

  • @RobClober
    @RobClober หลายเดือนก่อน +4

    9:37 Another thing about the "Just use mods" argument is that mods aren't always compatible with the game when it gets updated and some mods aren't even compatible with each other and that means that the mods also require constant maintenance from the creator.

  • @DesmoTwanipop
    @DesmoTwanipop 5 หลายเดือนก่อน +13

    I love the pebble idea! It would be cool if you could use pebbles not just as a decorative block but as ingredients to make cobblestone or other stone types. (Example: 9 pebbles equals one cobblestone or something like that). That could be fun for some survival worlds.
    The ice sickle idea is great too and more variation in birch trees sounds like a huge. improvement!

  • @B463L
    @B463L 4 หลายเดือนก่อน +3

    Peat bog is obviously the ultimate Minecraft biome but they passed it up for mangroves. Check it:
    - Moss blocks can generate in patches above the water
    - Water could be colored brown, since tannins dye it like that in the real world
    - Peat could be added as a fuel source, which would synergize well with the Allay and the Conduit
    - Bog wood could be added, a black-colored, non-renewable wood that resists fire. In real life, bog wood is fire-resistant because it's like 12% mineral. It's basically wood that fell into the bog 1000s of years ago and became partially fossilized. Using bog wood in your builds would be a dramatic flex
    - will o wisps could be added as a mob
    - Peat bogs are perfect for archeology because they preserve anything that falls into them, and some of the most iconic stuff IRL gets found there
    - bog mummies can be a new mob
    - bog iron could be represented as iron ore that generates in springs of orange-colored water
    - slimes, witch huts, frogs, and sweet berries can all generate there
    Etc. It's one of the most fascinating biomes IRL and has tons of cool stuff in it

  • @Lancerious
    @Lancerious 5 หลายเดือนก่อน +10

    About the ice spikes biome, I still get SUPER excited whenever I see said biome to this day despite there being little of use besides the ice itself lol. The ice spikes biome seems like the PERFECT place to have a winter version of buried treasure, that biome gives off such mystical feels and I'm surprised there's not any abandoned structures or at least some interesting loot to be found there. The biome seems rare enough that adding specific loot would enhance the biome, not degrade it.
    ALSO WHAT IS THAT SONG THAT STARTS AROUND THE 8:20 MARK, I love it and want to find it for playlist purposes!

    • @TheGeekFactor_
      @TheGeekFactor_  5 หลายเดือนก่อน +2

      The song is a remix of the Minecraft 1.20 disc, Relic. It’s called Relic (monolism remix)

  • @p6xei
    @p6xei 4 หลายเดือนก่อน +6

    i love birch forests!! while ive never settled down in one, i do like to live near them because they're my favourite trees in the game (i think you could do a lot with the logs when building) and living near them just gives me a good vibe and makes playing more enjoyable for me. perhaps an update i'd like to see for them would be more plantlife and animal variety, maybe some birch-forest-specific mob, nothing fancy, like a new variety of horse or some sort of salamander or something modest like that.

  • @hello-ji7qj
    @hello-ji7qj 5 หลายเดือนก่อน +8

    I play desert solo survival. Desert should only have water in ravines or mountainous areas shielded from the sun, and those places should have palm tree oasis. These oasis should be rare. Agree that palm tree wood should be jungle logs or another pre-existing type. Should have salt flats. Should have wind noise as a weather option, (Not blowing sand, that is overkill). I also wish the dead bushes were bigger. Actual desert has 2 meter bushes.

    • @hello-ji7qj
      @hello-ji7qj 5 หลายเดือนก่อน +1

      Special Feature: Currently the desert does not have rain. I want it to rain very rarely, and on the night of the next full moon a white moth appears and flies around. I want the moth to lead the user 100+ blocks away to a rare flower that has appeared out of the sand only for that night. I would be happy just to have rare flower for decoration, don't care if it is used for potion or whatever. Hesperocallis undulata as model for flower, it is rare and I have seen it in person.

    • @Jesus-qv5sw
      @Jesus-qv5sw 4 หลายเดือนก่อน +2

      I would add many desert biomes (proper biomes and transitional ones), in particular, cacti forests (which are large sahuaros) and dry thorny forests (a transition between deserts and jungles).

  • @Mabra51
    @Mabra51 4 หลายเดือนก่อน +8

    I've been playing arounds with worldgen datapacks recently and i think Mojang should take some notes from them.
    Not the massive ones like Terralith, but the ones that add small yet noticeable overhauls to existing biomes like "Geophilic" and "Funky Flora".

  • @junkyporpoise4254
    @junkyporpoise4254 4 หลายเดือนก่อน +6

    Upon watching opinion pieces like these, it’s made me realise that not every biome NEEDS to have a makeover. I think a biome can just exist for the cool aesthetic like the Mushroom Islands, I believe they’re unique enough without needing structures or new items to be hamfisted in because it’s old. Some definitely need fixing and tweaking but sometimes things should just be simplistic and plain, it makes other unique biomes stand out.

  • @ponteirodorato
    @ponteirodorato 4 หลายเดือนก่อน +12

    I think there are also three other biomes that are usually overlooked, and now should get updated to keep up with everything else.
    1. The old swamp: Mojang added a brand-new swamp like biome (the mangrove) but completely overlooked the old one. There isn't much interesting into them: The trees are just oak with vines, the lilypads are all the same, few animals spawn there, the water just looks really dirty, etc.
    2. Deserts: Kinda the same thing you mentioned with beaches; no diversity, just sand. And with deserts is even worse, it's just sand and sand for huge distances without anything different. They could put some new tree, other types of bushes, rare oasis or a new terrain generation, maybe a new variant that looks like the Lençóis Maranhenses, that would be cool.
    3. Rivers: This one I have the most issues with: Currently, rivers are just boring water bodies that shares the same height level as the oceans.
    Really, they could diversify this a little more: wider rivers, upstreams and downstreams, springs, types of fishes or fishable items that only spawn here, different height levels, different plants than seaweed, smaller streams, maybe even waterfalls? (remember that one in the Buzzy Bees trailer?)

    • @Jesus-qv5sw
      @Jesus-qv5sw 4 หลายเดือนก่อน +3

      Particularly, there should be a lor of river subiomes based on the adyacent biomes (for example, plains may have populus forest rivers or none river forests at all, or oak forests, deserts may have some bushes, etc.

  • @12y
    @12y 5 หลายเดือนก่อน +5

    It’s because Microsoft is scared of changing Minecraft because what got Minecraft so popular was its simplicity

    • @miruharabae
      @miruharabae 2 หลายเดือนก่อน +4

      Minecraft changed a long time ago

    • @jimmycombs8159
      @jimmycombs8159 2 หลายเดือนก่อน +4

      Oh it's simplicity is loooooong gone. Minecraft is one of the more complicated games nowadays

  • @mennobot3884
    @mennobot3884 4 หลายเดือนก่อน +5

    I would love to see rivers that actually flow from a high point to the sea. Sure, it would probably be very difficult to code into the game, but it would make the world more like our world

  • @decondanieth3822
    @decondanieth3822 2 หลายเดือนก่อน +4

    move mending villagers to mushroom island exclusive, gives the biome a use that people will seek it out for and making mending a bit harder to get

  • @thegrandreader291
    @thegrandreader291 4 หลายเดือนก่อน +3

    Mod makers: Did all this stuff since 2011
    Mojang: Will do this stuff in 2028

    • @SvengelskaBlondie
      @SvengelskaBlondie 8 วันที่ผ่านมา

      It will take forever thanks to Mojang being inept and Microsoft having a boardroom of boomer executives that don't want to change anything.

  • @fatedreal
    @fatedreal 4 หลายเดือนก่อน +3

    Hear me out. Since the mushroom biome is rare they make the villagers have really good items ( they don't have to worry about mobs so they can vet advanced)

  • @killsmusic2503
    @killsmusic2503 หลายเดือนก่อน +2

    I think it would be really sick if they added more diversity of plants. We've gotten occasional new flowers and all the new cave plants but a whole plant-oriented update would be pretty rad. This could also include some updates to how farming is done, which is fine, but would be nice to see some new ideas for. I really like the idea of more leaf litter or small nature on the ground like the petals and stuff.

  • @rayandos2485
    @rayandos2485 5 หลายเดือนก่อน +3

    i wish thy add new fictional bioms to minecraft overworld like enchanted forest or undead island

  • @blazevoptixzz9748
    @blazevoptixzz9748 5 หลายเดือนก่อน +12

    On my survival world, my base is in a mushroom biome....... I got fed up with looking at the colour of the mycelium that I got some moss blocks from the lush caves, silk touched grass blocks. I then used bone meal to expand the moss through my island to make it look more aesthetic, now it's safe and cute...... Also hidden lighting on the island by putting torches underneath the moss carpet 😉

  • @mrlampy
    @mrlampy 2 หลายเดือนก่อน +2

    I think in general, every biome could use more ambience. An update dedicated to adding useless little mobs, structures and other tiny additions would be nice.
    Beyond general changes though, rivers and lakes are barren. The only mobs that naturally spawn in them are salmon and for some reason squids, and they’re tiny (in terms of width). For starters, they could use an overhaul in how they generate; maybe they get much wider at certain points or flow through various elevations here and there. But what they also need is some new features. They could have actual running water rather than being a stagnant stream, and flow down from the newly updated mountains all the way down to the coastal biomes. Maybe they could get some new life that grows around them too, like reeds and duckweed, maybe some dragonflies and ducks that hang about, frogs could spawn around them too and try and eat the dragonflies just for fun. Maybe there could be a new kind of tree that only spawns around rivers too, like a weeping willow tree

  • @scallopeater43
    @scallopeater43 4 หลายเดือนก่อน +3

    When we we lost the Iceologer we lost some of the coolest possible Ice content in the game!

  • @Danymok
    @Danymok 4 หลายเดือนก่อน +3

    One easy and impactful change could be to make all leaves drop leaf particles like the cherry blossom does. They just can tone it down for the other leaf types. though.

  • @TheBcoolGuy
    @TheBcoolGuy 19 วันที่ผ่านมา +2

    It used to be that people could have nearly endless fun with a very limited selection of blocks, no biomes, rudimentary world generation up to 1024x1024 blocks in size, and no survival aspect. And then with a very simple survival game. Whatever happened to imagination? How can you blame Mojang for lacking imagination with their updates when you lack it in your gameplay? Do you even play the game anymore?

  • @Eyeling
    @Eyeling 4 หลายเดือนก่อน +10

    I hope they don't change the mushroom islands biome. It was one of the first biomes I found as a kid when I first played minecraft, the fact it hasn't changed at all since then means its like a time capsule to another era of minecraft once you find it.

  • @dd4850
    @dd4850 4 หลายเดือนก่อน +2

    The apples need their own trees

  • @annerilubbe4035
    @annerilubbe4035 หลายเดือนก่อน +1

    My boyfriend and I are currently building a medieval city on mushroom island. And I can tell you to remove all of that UGLY dirt and replace it with grass is tedious, but it makes the end-result so much more rewarding!

  • @user-rx1ko5gm9p
    @user-rx1ko5gm9p 4 หลายเดือนก่อน +8

    A thing i thought about the mushroom island is that micelium in real life "connects" plants and trees so they can share nutrients and transmit signals to other trees.
    Maybe in that biome, whenever you chop down a giant mushroom, it would send a signal to other mushrooms and they could quickly grow a layer of "bark" to make them harder to break, if you keep cutting it will grow thicker and harder to break. Maybe even mooshrooms start attacking you like in Dungeons. It is really just to make that biome more fun, and maybe the bark could have a use.

    • @tomuraukami
      @tomuraukami 4 หลายเดือนก่อน

      The bark would give wood stripping a non-cosmetic use! Haha

  • @marcusupdegraff5870
    @marcusupdegraff5870 5 หลายเดือนก่อน +6

    I think that the brown mooshroom mechanic is perfect as is

    • @s66s46
      @s66s46 2 หลายเดือนก่อน +1

      Its kinda useless though but very cool

  • @lachy4899
    @lachy4899 5 หลายเดือนก่อน +3

    Nice video, I agree whole heartedly that a focus on ambience would do wonders, I would personally love to see a revamped weather system in the game that would allow for wind direction an the like that would have leaf particals blowing on ocassion, deserts could have sand storms, etc. In addition a revamp to the atmospheric audio would be huge, imagine the ice-spikes biome with the ambient of cracking ice slowly shifting echoing around. I would love to see cave biomes with more variation, crystal caverns, fungal covered, underground jungles, and even rare underground villagers.
    As for specific biome changes, I agree that we don't need more wood types without a change to the inventory system but I would me interested in seeing unique reasons for going to and setting up a base in each biome - Ice spikes could have a unique effect where ice could naturally become packed (and then blue ice) over time making it an ideal location for ice farms. Mushroom fields having more large mushroom variations is great but I would also like to see other types other than brown and red mushrooms. Birch forests desperately need birch tree variants as well as more to do in general. Beaches could also be improved (as would oceans) if the way water appeared was improved, the sounds of small waves crashing on the shore line, water slowly ebbing up and down perhaps even slighltly covering blocks near by, the waves becoming larger and louder during storms would all add to the vibe.
    I recall Mojang saying they would not add seasons, but I still feel that seeing the biome change around you would be a great experience (Bedrock already has leaves turnning white when show falls on them). This leads me to three related needed updates: 1) Improve transportation so that getting to the different biomes is a good and fun experience, 2) Improve the ambience in the game both visually and audibly using the basalt delta biome as an example of audio and the cherry blossom leaves as a visual example, and 3) Improve the exploration features to the game by improving the inventory problem and make discoveries feel exciting and impactful.
    Thanks for another great video.

  • @itsumayo
    @itsumayo หลายเดือนก่อน +1

    I personally think seashells along beaches would also be really neat. And among them, nautilus shells could have a rare chance of being with them. They could make for really good decoration and possibly have other uses

  • @danielloewen2857
    @danielloewen2857 5 หลายเดือนก่อน +4

    I think to balance out the brown moshrooms spawning naturally and still keeping them special is to make it rare, and that they cant breed. For the birch forest my idea is that they not only do what they said they would but also replace the meadows entirely with this new birch forest, or kind of merge the two together. Palm trees would be cool, but don't make them too common or hard to replicate imo and DEFINITELY dont give them a new wood type lol! Also maybe have the iceoliger spawn in outposts and raids in snowy biomes just for the sake of variety

    • @s66s46
      @s66s46 2 หลายเดือนก่อน

      Why not a new woodtype?

  • @rowan4327
    @rowan4327 5 หลายเดือนก่อน +3

    Pretty good video, I agree with most of your ideas. Another thing they could do to make biomes more distinct would be to implement the animal variants that were introduced for Minecraft Earth. They could do this the same way a bunch of existing mobs have multiple possible skins depending on the biome they spawn, and they wouldn't even need to design new assets, since the textures should still exist from Minecraft Earth.

  • @bombsgamer
    @bombsgamer 2 หลายเดือนก่อน +2

    You’d have to make the villagers a part of the fungal infection like the mooshrooms are, i think it would be interesting if it infected the player in some way, or any entities that are in the biome long enough eventually succumb to the infection

  • @yourdemiseishere
    @yourdemiseishere 4 หลายเดือนก่อน +10

    I want a rare biome update, like mushroom biomes sometimes dropping spores when it rains that can populate empty areas with bigger mushrooms or grow into animals as a repopulating resource some way to have infinite of them without breeding in the background, and other resource based things like a rare mob at a jungle edge. Packed ice within icespikes, etc.

  • @xicad1533
    @xicad1533 4 หลายเดือนก่อน +3

    Lightning striking a red mooshroom could give a crimson mooshroom and striking a brown mooshroom could give a warped one, it fits with how lightning + pig = zombie pigman

  • @Sammh
    @Sammh หลายเดือนก่อน

    this is my first video of yours and wow your passion for content creation is so apparent i love it :) great video man

  • @galloviking4766
    @galloviking4766 4 หลายเดือนก่อน +2

    Mushroom fields could really use naturally spawning brown mooshrooms like you said. Speaking of mooshrooms, they could be used as a way to farm mushrooms as well, without turning them back into normal cows. The existence of podzol has made farming big mushrooms much easier, giving mushroom fields next to no use apart from the (not so now) novel mooshroom.

  • @colourfulbees
    @colourfulbees 2 หลายเดือนก่อน +1

    when you talked about taller birch forests it reminded me of the old growth birch forests which can be pretty tall

  • @cathalbracken2372
    @cathalbracken2372 5 หลายเดือนก่อน +2

    You're quality is very good, glad to have found this channel. Take your time.

  • @JakeyG-eq1un
    @JakeyG-eq1un 19 วันที่ผ่านมา +1

    To be honest, I think people talk like every biome should be super interesting and constantly have stuff to do, but i think, for a creative game, part of it is giving a blank canvas. also for mooshroom biomes, they aren't really common enough to get boring. but for how rare they are, they could be more rewarding.

  • @davidpowers1175
    @davidpowers1175 2 หลายเดือนก่อน +1

    I've posted in the Minecraft suggestions before that they should totally add a grayish/purple foilage to the Mooshroom Biomes. It would definitely add just the smallest amount of detail and change to the biome

  • @joseluischavez-grimaldo6532
    @joseluischavez-grimaldo6532 2 หลายเดือนก่อน +1

    I want them to make a moss vine (or something similar to the moss look on mossy cobblestone ) to allow variety to vines or flower peddles or the moss carpet where it can be in all directions and it allows more decorative varieties to different biomes

  • @crazyt1483
    @crazyt1483 4 หลายเดือนก่อน +1

    Something I would love to see with the mushroom villages is a lack of doors and a focus on using mushroom blocks (maybe white where you would see logs) and cobblestone or other stone variations plus instead of crop farms you find mushroom farm. Possibly also a loot table biased towards tools and mushrooms

  • @tallkids-spencerhuyck179
    @tallkids-spencerhuyck179 4 หลายเดือนก่อน +2

    I want more biomes as rare as the mushroom fields. I’ll be happy with just one added to the nether, one added to the end and one added underground. Why? Cause exploring can get boring quickly with stuff like the elytra where you can super easily find every biome you desire and it’d make it a lot more exciting to stumble upon one of those biomes and be like “oh nice a , now I have access to ”

  • @ChlorineRaven
    @ChlorineRaven 3 หลายเดือนก่อน +1

    Mojang is infamously known to make big content they add insanely rare and stupidly useless or abandonned on early idea stages. Just look at the pillager mansion. I don't expect them adding anything to mushroom islands anytime soon.

  • @Raving_Rando
    @Raving_Rando 3 หลายเดือนก่อน

    I actually came up with something for the oceans, coral mushroom biomes. Giant mushroom stems leading to coal made tops, I even designed multiple varieties like some have air pockets while others can have mushroom lights.

  • @picky9687
    @picky9687 2 หลายเดือนก่อน +1

    I’ve been wanting an immersion update for a while now. Updating old biomes would be great for that. Adding in ambient effects like mist and water splashes would be incredible too.

  • @pookiegaming75
    @pookiegaming75 4 หลายเดือนก่อน +1

    I really like all the ideas you proposed, the mushroom cave especially.
    Me personally, I'd like to see more variety between the ocean biomes

  • @Cheezyllama1738
    @Cheezyllama1738 4 หลายเดือนก่อน +2

    Mojang should make some type of "ambience" and/or "decorative" update where it adds small stuff like pebbles for decoration, sticks on the ground to pick up, and maybe bushes for more foliage. Mojang should also add tables and chairs that have *VERY* simple crafting recipes, like a table is just a wooden slab with two sticks on the bottom that are one block and if you place another next to it, it would combine into a 2x1 table. I mean someone legit turned the model of a salmon into an office chair, Mojang can totally do some as simple as a chair.

  • @whact
    @whact 24 วันที่ผ่านมา +2

    6:33 i also think the grass should have a lighter color

  • @orqngemochi
    @orqngemochi 4 หลายเดือนก่อน +2

    i honestly hope they update the mooshroom biome. i wanna see i village there really badly, it would look so cool!

  • @captaincashew3217
    @captaincashew3217 2 หลายเดือนก่อน

    I love how fast you talk it really lets me know how much you want this to happen lol! This video was great I loved it and I liked the old Minecraft CDs has background music

  • @sylviee_
    @sylviee_ 3 หลายเดือนก่อน

    i agree with everything, especially the stuff for forests in the 5th part
    recently i've been playing with the mod Ecologics and it adds a few small changes to multiple biomes like fallen over trees in forests, palm trees on beaches, etc and it makes it so much better

  • @Nexus_2002
    @Nexus_2002 2 หลายเดือนก่อน +1

    One thing I really want is better biome options in custom World generation. Notably better biome selection. For example: if I want to have a large tropical island, I can select all the jungle variants and oceans as the biomes that can spawn. I feel like this would be a great addition.

  • @aussiewithinternet9872
    @aussiewithinternet9872 2 หลายเดือนก่อน +1

    I would like it if they made several biomes have more dangerous overworld surface biomes , like a dark oak forest, with taller trees, and an increased skeleton and maybe witch spawn rate, like to the point where they are as dangerous as trial chambers.
    Also make certain deserts larger and more inhospitable with no villages or water and sandstorms with a possible new mob.
    Do a similar thing with snowy biomes.
    I would think these variants traditional spawn out away from spawn creating a circle of danger where if you want to travel further you have to go through them. Maybe make it that strongholds only spawn beyond this circle, (most of the time so speed runners won't be mad)

  • @ketsu3745
    @ketsu3745 5 หลายเดือนก่อน

    i come back since i wanted some good minecraft documentary type videos and i end up spitting out my water it wasnt even that long ago that you had less then 1000 subscribers ww thank you for your hard work (also longer form videos sound nice could totally use them as a background video and enjoy christmas and the new year most of us dont expect many videos or manga updates or anything like that from anyone this time of year)

  • @michaelelischer1565
    @michaelelischer1565 4 หลายเดือนก่อน +2

    since palm trees are coming with the desert update anyway, I'd rather just have those spawn on beaches as well as spawning in oasis. I do think that potentially the baobab and palm tree will end up getting new wood types and maybe the azalea as well later on. if I had to guess on colors, I'd say the baobab will have white/light gray wood, the palm tree will have a saturated yellow-y orange, and the azalea will probably have green or light pink.

  • @nighteye4042
    @nighteye4042 4 หลายเดือนก่อน +2

    I kinda understand not touching the mushroom biome, it's so iconic that changing it would probably piss a lot of people off if it wasn't done absolutely perfectly

    • @chocobear4078
      @chocobear4078 4 หลายเดือนก่อน +2

      but at the same time for something that spawns so rarely, it's basically useless and the only reason to go there is for novelty cows

    • @s66s46
      @s66s46 2 หลายเดือนก่อน

      ​@@chocobear4078its biggest use by far is that no hostile mobs spawn there (except those fkn phantoms) meaning you have even more freedom what to build, especially underground, where even no slimes spawn

  • @seanrrr
    @seanrrr 4 หลายเดือนก่อน +1

    They've put a lot of effort into adding new tree types (we've got what, 8 now?), but I always found that they've ignored the ground! All we've got is short/tall grass in the temperate biomes, short/tall ferns in the taigas, and bushes covering the ground in jungles. They need to overhaul ground foliage. The flower update was a great one, going from 2 flower types to well over a dozen. It would be great if they could do the same with other plant types. Add naturally spawning bushes in forests, dense prairie grass for plains, and cattails for swamps. Do for the surface what they did for lush caves.

  • @meef8064
    @meef8064 4 หลายเดือนก่อน +1

    I think minecraft really needs more particle effects along with those ambient sounds. I’ve always thought that the ambience in the nether is weirdly better than the overworld with the bubbling lava sounds and the particle effects in certain biomes that I feel could be added to the overworld. Like the cherry blossom biome with the petals or the spores in the lush caves, why not pollen in flower fields and falling leaves in really any biome. Same with sounds. Definetly needs more ambient atmospheres

  • @Aswift3341
    @Aswift3341 4 หลายเดือนก่อน

    the problem with custom trees is the larger base are not likely in minecraft as they require a strange system we are yet to have a sapling grow outside of its normal size like the 2x2 trees are requires to make a denser base and for custom beach trees like suggested they seem to have more random sized bases making it a bit dificult to seem unmodded. also ik the mangrove tree can grow different to how i described but i think that falls into a different catagorey since the growth isnt with a solid block u can suffocate in and it also is more suited for a specific enviroment so it being elevated seems natural

  • @carinaslima
    @carinaslima 13 วันที่ผ่านมา

    You’re humble, some people get mad and ask for an update to every biome adding 1000 new items

  • @grimgrauman7650
    @grimgrauman7650 หลายเดือนก่อน

    I think they could also make that only certan enemy mob can spwan i some bioms, like in the nether. For example in dark oak wood make it spwan no creepers but much more spiders, that also attack you at day because it is much darker there

  • @SomethingSpecial.
    @SomethingSpecial. 2 หลายเดือนก่อน +1

    Funny you meantion the villages thing. I'm making a video about how Minecraft has a structure abundance issue and when I flew through 10 different worlds on 1.4.3 and 1.20 I found you're 4x more likely to find structures in the modern game. (I flew 2000 blocks in each direction from spawn) To be precise, you'll roughly find 1 structure per 776 blocks in 1.20 and 1 structure per 3076 blocks in 1.4.3.

  • @SashedPotato
    @SashedPotato 2 หลายเดือนก่อน +1

    I'd love an update to the windwsept Hills or whatever its called. It felt left behind when mountains got updated. Maybe the new one could become heathland and add heather to brighten it up.
    Also i respect your decision but id be so annoyed if palm trees didn't get a wood type. I love new woods, and typically wood doesn't impact inventory as much, as people only harvest a tree type at a time

  • @megasparklegoomba6807
    @megasparklegoomba6807 4 หลายเดือนก่อน +1

    Honestly, we need more important mobs, ones that are preferably hostile.

  • @retro5533
    @retro5533 3 หลายเดือนก่อน

    I know the mangrove swamp is recent, but I’d like to see a cold variant of the swamp in the form of boglands or Muskeg. A grassy swamp biome that naturally generates moss blocks and spruce trees instead of oak.
    Maybe a glacial valley biome in mountains.
    Basically more variety in cooler/cold biomes.

  • @MaidenofMiracle
    @MaidenofMiracle 5 หลายเดือนก่อน +2

    I will never stop being mad at Mojang for doing us dirty with the birch forests, in fact they SHOULD HAVE DOUBLED DOWN on adding it after all the backlash, it's so very clear that everyone wante d that, and literally what was shown was not even a bunch of new content, making it even more silly that they took the time to dissapoint us after blatantly showing and portraying that piece of art as planned content.... Great video btw, so many biomes could use some touchups and more splashes of personality, in a game so focused on wanting you to explore they really suck at giving us reasons to explore as the years go on :(

  • @nighthawk0317
    @nighthawk0317 3 หลายเดือนก่อน

    One thing i would like to see with the beaches are the addition to black sand varient, making a third sand/sandstone variety.

  • @SuperSayajim
    @SuperSayajim 2 หลายเดือนก่อน +1

    I'd like to see birds in general in biomes other than Jungle, and birds that don't make mob sounds so I'm not tempted to hit em with my sword.

  • @rexyjp1237
    @rexyjp1237 14 วันที่ผ่านมา

    Mushroom fields should get mushroom sprouts as an grass like block generating there to fill it up a bit.