Lyra Modular Character Series - Spawning With Your Saved Parts

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
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ความคิดเห็น • 11

  • @newmana9086
    @newmana9086 ปีที่แล้ว +1

    another great video

  • @abhimanyubundela2568
    @abhimanyubundela2568 ปีที่แล้ว +1

    These vids are really great way to learn.Thanks. But(bit out of context) I have a problem regarding Lyra that I just encountered, if you can help me with that plz. Project started throwing the "Invalid Tag warnings" for all of the tags that are in LyraGameplayTags Script. I'm using UE5.1.0 source build. Here are the warnings:
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\Game\TagRelationships_ShooterHero.uasset: Invalid GameplayTag Status.Death.Dead found in property /Script/LyraGame.LyraAbilityTagRelationship:ActivationBlockedTags.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\Game\TagRelationships_ShooterHero.uasset: Invalid GameplayTag Status.Death.Dying found in property /Script/LyraGame.LyraAbilityTagRelationship:ActivationBlockedTags.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\Game\TagRelationships_ShooterHero.uasset: Invalid GameplayTag Movement.Mode.Falling found in property /Script/LyraGame.LyraAbilityTagRelationship:ActivationBlockedTags.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Content\Input\InputData_Hero.uasset: Invalid GameplayTag InputTag.Move found in property /Script/LyraGame.LyraInputAction:InputTag.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Content\Input\InputData_Hero.uasset: Invalid GameplayTag InputTag.Look.Mouse found in property /Script/LyraGame.LyraInputAction:InputTag.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Content\Input\InputData_Hero.uasset: Invalid GameplayTag InputTag.Look.Stick found in property /Script/LyraGame.LyraInputAction:InputTag.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Content\Input\InputData_Hero.uasset: Invalid GameplayTag InputTag.Crouch found in property /Script/LyraGame.LyraInputAction:InputTag.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Content\Input\InputData_Hero.uasset: Invalid GameplayTag InputTag.AutoRun found in property /Script/LyraGame.LyraInputAction:InputTag.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Content\Input\InputData_Hero.uasset: Invalid GameplayTag InputTag.Confirm found in property /Script/LyraGame.LyraInputAction:InputTag.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Content\Input\InputData_Hero.uasset: Invalid GameplayTag InputTag.Cancel found in property /Script/LyraGame.LyraInputAction:InputTag.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\Input\Abilities\InteractionAbilities\GA_Interaction_WeaponPickup.uasset: Invalid GameplayTag Movement.Mode.Falling found in property /Script/GameplayAbilities.GameplayAbility:ActivationBlockedTags.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\Input\Abilities\InteractionAbilities\GA_Interaction_BombDiffuse_Start.uasset: Invalid GameplayTag Movement.Mode.Falling found in property /Script/GameplayAbilities.GameplayAbility:ActivationBlockedTags.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\Game\B_ShooterGameScoring_Base.uasset: Invalid GameplayTag GameplayEvent.RequestReset found in object K2Node_CallFunction_8.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\Game\HeroCharacter\B_Hero_ShooterMannequin.uasset: Invalid GameplayTag InitState.GameplayReady found in object K2Node_CallFunction_62.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\BombPlantMode\B_BombPlantScoring.uasset: Invalid GameplayTag GameplayEvent.RequestReset found in object K2Node_CallFunction_8.
    LogGameplayTags: Warning: [AssetLog] C:\Users\Abhi\Documents\UnrealEngine-release\KeresverseGame\Plugins\GameFeatures\ShooterCore\Content\BombPlantMode\B_BombPlantScoring.uasset: Invalid GameplayTag GameplayEvent.TeleportRequest found in object K2Node_CallFunction_7.

    • @DevGods
      @DevGods  ปีที่แล้ว

      Are these errors or warnings? It’s possible you are missing the tags. Don’t know how that would happen but it is possible.

    • @abhimanyubundela2568
      @abhimanyubundela2568 ปีที่แล้ว

      @@DevGods No these are just warnings, because of that the "RequestReset" message is not triggering in ScoringBase. But something more weird happens today, sometimes they work sometimes they don't. But not working at all in Build.

    • @abhimanyubundela2568
      @abhimanyubundela2568 ปีที่แล้ว +1

      @@DevGods Or can you plz suggest some places in the lyra project, where these gameplay tags are being handled?

    • @abhimanyubundela2568
      @abhimanyubundela2568 ปีที่แล้ว

      @@DevGods Thanks

    • @DevGods
      @DevGods  ปีที่แล้ว

      @@abhimanyubundela2568 shooter core config folder in source

  • @ZAPcon
    @ZAPcon ปีที่แล้ว +1

    Thanks a ton for sticking to the videos! As someone who's working on a small side project also inspired by the mechanics in Destiny, this has been hugely inspirational. Keep at it man!

    • @DevGods
      @DevGods  ปีที่แล้ว +1

      Few more videos until it’s done. I’ve been lazy editing them but been really busy with my own project