mate, i love u! I´ve got my UI Design dialed in and am writing an UCD Study for my Bachelor Degree. This is a different world and far away from just beautiful websites.
38:00 Isn't the scope of features described here is a product manager's job? Of course, designers work with PMs, but realistically how much of a say do designers have in deciding on these features at such a high-level? Maybe designing the finer UX details of how to sync audio to walking speed, how to ask for GPS and other permissions, how to handle audio scrubbing in case of simultaneous checkpoints or how to handle cases where certain accents are not available? I'd really like to have your view on this. Thanks already!
Yes it is the PMs who decide what features to build, but as a designer you need to know why a feature is being prioritised over others and if you were a product manager how would you go about deciding what to prioritise. It’s important to have the extra product thinking skills as a designer. This will help in the long run when you work directly with leadership or act as a founding designer.
This video might help - Solve Product Design Assignments like a Pro: Ultimate Guide to Cracking Problem Statements! th-cam.com/video/6tDZGdhOx0k/w-d-xo.html
@@DesignPilot After interviews, we get the insights what are the pain points in overall process & these in themselves are small problems that help's to achiveing desired out come, when we project it with satisfaction & importance graph we can get the most underserved problem's that can be valueable to solve in terms of both product scope in market & value proposition with business strategy.
Amazing Video👏, You are really boosting my knowledge in this field. btw @9:12 you are saying those details are irrelevent but I think if we are not using such kinds of details then it will be pretty difficult to empathize with the user. Through these kinds of detials we will get much better idea of who our users are. Correct me if I am wrong.
You need to empathise on what the user wants to do. In this case whether or now the person is a male or female, it won’t change the way you empathise. So that’s why it’s irrelevant
Super helpful video reminding to stick to problem statement, users and solutions. But I have a question! While including the problem statement in a case study is there a way to use some visual elements to convey all this better? (Ofcourse only for the ones which could use some like charts, sticky notes etc) Or this much of text is pretty much fine?
So to validate the problem statement, we first need to define our core target users. What are their current behaviors and problems? By talking to them, we can build user personas and user stories correctly. Once we have these, we have to questions ourselves and dig deeper to validate whether the identified problems are truly worth solving. We can use journey maps and other methods to determine if there's a market need for the app before we invest time and effort in solving the problem. Right?
Didn't really get what did u want with the AR solution? Like how will AR help if a person would actually tour the places? What AR features u have in ur mind regarding this app?
1. You can show the path the user has to take. 2. It can annotate interesting things such as directions to a restroom, cafe, best place to have ice-cream, nearest statue etc. it can provide these annotations as the user is walking. 3. You can animate things on the screen. 4. On scanning a statue or something it can share additional text information you can read. The point is to make things very interactive and immersive.
@@DesignPilot Hey again, had a query regarding the problem statement, 'Management app for hostel owners.' since there are many use cases, r we suppose to make an app having all the features for our case study to get a job?
This is nonsense. If you keep piling hypothesis upon hypothesis in your head, you will only end up feeling frustrated and antisocial. If I see someone has done a case study with these methods, it is easy to identify, and I would reject it without further consideration.
This is pure gold. A solid reminder to stick with users, problems, and solutions, because it's super easy to get lost in the ideation phase.
mate, i love u! I´ve got my UI Design dialed in and am writing an UCD Study for my Bachelor Degree. This is a different world and far away from just beautiful websites.
Thank you so much ! for providing such detailed video it was very insightful
Wow! Top-notch Content. Love how your videos give a new direction for the viewer to think in.
One of the best channel on TH-cam 😍
Thank you for this! It is providing me a lot of clarity
38:00 Isn't the scope of features described here is a product manager's job? Of course, designers work with PMs, but realistically how much of a say do designers have in deciding on these features at such a high-level? Maybe designing the finer UX details of how to sync audio to walking speed, how to ask for GPS and other permissions, how to handle audio scrubbing in case of simultaneous checkpoints or how to handle cases where certain accents are not available? I'd really like to have your view on this. Thanks already!
Yes it is the PMs who decide what features to build, but as a designer you need to know why a feature is being prioritised over others and if you were a product manager how would you go about deciding what to prioritise. It’s important to have the extra product thinking skills as a designer. This will help in the long run when you work directly with leadership or act as a founding designer.
Great breakdown Chetan, can you show how "jobs to be done" framework to be used for problem statements?
Jobs to be done is exactly the same as User Stories to be very honest.
This video might help - Solve Product Design Assignments like a Pro: Ultimate Guide to Cracking Problem Statements!
th-cam.com/video/6tDZGdhOx0k/w-d-xo.html
Thank you for answering, but what about outcome based statements & user segmentation.
Can you elaborate?
@@DesignPilot After interviews, we get the insights what are the pain points in overall process & these in themselves are small problems that help's to achiveing desired out come, when we project it with satisfaction & importance graph we can get the most underserved problem's that can be valueable to solve in terms of both product scope in market & value proposition with business strategy.
Amazing Video👏, You are really boosting my knowledge in this field. btw @9:12 you are saying those details are irrelevent but I think if we are not using such kinds of details then it will be pretty difficult to empathize with the user. Through these kinds of detials we will get much better idea of who our users are. Correct me if I am wrong.
You need to empathise on what the user wants to do. In this case whether or now the person is a male or female, it won’t change the way you empathise. So that’s why it’s irrelevant
thank you for your valuable reply.
UX is really hard bro and required lot of knowledge
Super helpful video reminding to stick to problem statement, users and solutions.
But I have a question! While including the problem statement in a case study is there a way to use some visual elements to convey all this better? (Ofcourse only for the ones which could use some like charts, sticky notes etc) Or this much of text is pretty much fine?
Whatever makes it easy to understand
So to validate the problem statement, we first need to define our core target users. What are their current behaviors and problems? By talking to them, we can build user personas and user stories correctly. Once we have these, we have to questions ourselves and dig deeper to validate whether the identified problems are truly worth solving. We can use journey maps and other methods to determine if there's a market need for the app before we invest time and effort in solving the problem. Right?
Absolutely love your videos DP!
Didn't really get what did u want with the AR solution?
Like how will AR help if a person would actually tour the places? What AR features u have in ur mind regarding this app?
1. You can show the path the user has to take.
2. It can annotate interesting things such as directions to a restroom, cafe, best place to have ice-cream, nearest statue etc. it can provide these annotations as the user is walking.
3. You can animate things on the screen.
4. On scanning a statue or something it can share additional text information you can read.
The point is to make things very interactive and immersive.
@@DesignPilot Oh, ok.
Btw is ur realistic problem statement list still a considerable list for case studies to get a job?
@kriswayne7938 yes
@@DesignPilot
Hey again, had a query regarding the problem statement, 'Management app for hostel owners.'
since there are many use cases, r we suppose to make an app having all the features for our case study to get a job?
@kriswayne7938 Ideally yes
Dropping alphabet intro kaise banaye plz tell me bro
After Effects
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😭
This is nonsense. If you keep piling hypothesis upon hypothesis in your head, you will only end up feeling frustrated and antisocial. If I see someone has done a case study with these methods, it is easy to identify, and I would reject it without further consideration.
okay genius😂
🄿🅁🄾🄼🄾🅂🄼 ☹️
???
Hat's off man🫡