MG1: The Beginning MG2: The Improvements MGS1: The Characters MGS2: The Plot-Twists, and 4th wall breaks MGS3: The Story MGS4: The Feels, and Emotions MGS:PW: The Portability MGSV: The Gameplay
I REALLY like MGS1! And in a way, you are right. But, I still think that MGS4 and V had better gameplay, that aged better than MGS1, considering the time they came out.
In 1998 MGS1 had good gameplay. Now of course when you compare it to MGS 4 or V in terms of gameplay, it can't compare. And yea, that might not be a fair comparison, but we ARE comparing things here so we're already passed that point (before anyone tries to bring that up, lol.) Nostalgia still makes me prefer MGS1 though, I will admit. Game blew my balls off when I played it at 10 years old. Changed my views and expectations of video games forever.
Royal Knight I bought the game when it came out and it was a revelation. Bear in mind that the presentation at the time on PS1 was so far ahead of everything else on the console - the richness of the colours, lighting and environmental detail were seriously impressive at the time for 14 year old me. Only Soul Reaver could stand up to MGS in terms of the maturity and depth of its story in an action game. Then the cherry on top is the esoteric, 4th wall breaking tone that has never been matched by any other game franchise. It's one of PS1's finest games, unquestionably.
After the release of MGS5, The fanbase was splitted to two. Those who hated the game and those who still enjoy the game despite it's flaws. this mark the Era call the phantom war.
SuperFusionAJ93 yeah it's truly unfortunate not that people disagree but that a bunch of people on either side get so hostile if someone's view is different from their own. Personally I loved 5 it's either my 3rd or 2nd favorite with 3 being my all time favorite. I understand why people dislike 5 but for me the gameplay was amazing and despite the story having problems I loved the ending and all the tapes dealing with zero, skull face, and big boss.
solid snake 323 I enjoyed the gameplay and kind've accepted V for what it is. Truth of the matter is that MGS' story stopped being good after the 3rd game - the continuity is completely torpedoed in 4 in service to some awesome set-pieces and in your face fan-service that all works well on the first playthrough, Peace Walker was a fun, bite-sized portable game with a goofy story that ultimately goes nowhere until its final moments and V was a fun as hell open world that unfortunately got more depressing the more you played it and realized how empty the world and dragged out the mission structure was; compared to Ground Zeroes, the side missions were laughably simplistic. None of these games are perfect, but I believe MGS4, Peace Walker and V were just vessels for Kojima to explore themes he was interested in rather than trying to make a fulfilling series story arc, but the gameplay got better and better with each instalment.
You know, I could get the anger if the series wasn't definitively over (no Survive, you do not count). It's not like it matters if people like it or hate it because we're not getting more either way so it's not like the fan reaction will have any effect on the future of the franchise since there isn't one. People should just accept it's divisive and move on.
Yeah. "Sins of The Father" is ultimately a song that belongs better in 4. While I respect the tragic feel of the music used for the "final crawl", could you imagine that sequence with "Sins of The Father"? I'm surprised someone hasn't made a music video of that, with additional scenes from the end game and the denouement. Would totally make up for the depressing jeep ride with the Skullface. XD
Rasuke11 they already redid MGS1 and it sucked horribly. Taking the dark tone, near perfect soundtrack, and one of a kind delivery of the story MGS1 provided and turning it into a cheap action film style piece of shit that was ‘The Twin Snakes’ was the single biggest disappointment I’ve ever had in gaming. If they could redo MGS1 and maintain, build on, compliment the things that made it great... that would be nice.
@@c4i3ooze51 actually, remade. I don't know if you meant remake but a remaster wouldn't be enough. A remake of the original game would be perfect imagine it for the ps5 and xbox series x
theeOnslaught if you enjoy repetetive gameplay, lack of real depth, paperthin characters and nonexistant story then good for you dude. It was a decent game but a TERRIBLE MGS . Started out great but didnt live out to the hype in the end.
In my opinion: 10. Metal Gear 9. Metal Gear 2 Solid Snake 8. Metal Gear Solid Portable Ops 7. Metal Gear Solid 5 Ground Zeroes 6. Metal Gear Solid Peace Walker 5. Metal Gear Solid 2 Sons of Liberty 4. Metal Gear Solid 5 The Phantom Pain 3. Metal Gear Solid 4 Guns of The Patriots 2. Metal Gear Solid 1. Metal Gear Solid 3 Snake Eater
1. Metal Gear Solid 2: Sons of Liberty 2. Metal Gear Solid 3. Metal Gear Solid 4: Guns of the Patriots 4. Metal Gear 2: Solid Snake 5. Metal Gear Solid V: The Phantom Pain 6. Metal Gear Solid 3: Snake Eater 7. Metal Gear Unpopular yet honest opinion. Looking forward to Death Stranding.
MGSV has the best gameplay... so why not rank it high? yeah some of the open world is a bit empty and the story isn't as amazing as some of the others, but the gameplay was on point and really, really good.
the hype that I felt for mgs5 after ground zeroes was probably the most excited I've ever been for a game. I watched every single video that yong made on the trailer analysis and especially the countdown retrospective
cloudbloom I was excited too about MGSV The Phantom Pain and I still play it till this day and fuck them haters MGSV The Phantom Pain is a great and excellent game to me this is how I predicted to the storyline to be and how it ended and I also enjoyed it personally and I never get tired of it and also never quit on.
@@ninjax1983 I really liked the game too I liked the story but skull face would be great to be more serious and quiet death should have a meaning like she being kidnapped by the (unused) skull unit called light whilst she dies because of not telling the location of mother base ( a bit like what happened to Jason Todd in the batman comic universe , if you know what am talking about) and snake immediately finds her dying in skulls face main base or quiet couldn’t bare the torture and she revealed the location of mother-base but ultimately dies by skull face however later mother base would be attacked by the location being revealed and you and your men including ocelot and kaz goes to war with XOF whilst this war happens at mother-base (I believe if mother base was huge this could happen and I believe skull face controlling the metal gear and destroying some parts of mother-base would give him a serious character and an actual boss fight of him but I would want the scene to be dark and environmentally being rainy and loud also the war and boss fight between skull face and XOF would be really difficult.
Peace Walker is one of my favorites, mainly because of all the interesting directions in which it pushed the envelope. I'd like to point out the often misunderstood significance of the theme for the Paz fight! The song itself is actually the song Paz sings for the Peace Day celebration. It probably would have gotten an English adaptation if Peace Walker had originally been a major release. Still, the lyrics are easy to grasp, and the overall meaning of it all adds a lot to the fight. The song is Paz singing about her conflicting feelings, so it provides a look into what's going on in her head versus what she's openly doing and saying.
MGS1 has the best and most memorable story for me. MGS3 does everything well and overall, is just a better game. However, it is just not as memorable as MGS1.
I have to agree here. MGS1 had shocking moments as well, like Miller being found dead and that it was Liquid the entire time. The feeling of playing MGS1 for the first time is unmatched, because I didn't know what to expect.
I think the isolation of shadow mosses and the heavy presentation of the game (as opposed to silly games that we used to have back then) makes MGS 1 experience distinguishable and memorable
MGS4 is the weakest of all, barely present gameplay and a 50% retarded storyline. MGSV's cassette tape dependent story may have the most boring presentation but what is actually written is far superior to MGS4.
MGS2 will always be my favourite. It has the best themes in the series and uses the video game medium to it's fullest when presenting those themes. Much like Nier: Automata has done recently. Plus the gameplay was fantastic. Controls may seem archaic to those that have become dependent on the L2 + R2 system that permeates every game these days but once you mastered the controls in 2 you could pull of some pretty great feats. Not too mention, Substance was loaded with content. Also, I liked Raiden for what it's worth. He served a good purpose and it was amazing to see Snake from a different perspective. Teaming up with him at the end is a very memorable moment in the series that I rarely hear referenced by fans these days. As for lists: MGS2, MGS1, MGS3, MGSV, MGS4, Peace Walker, Portable Ops.
I agree so much with what you say about controls. Seems like everything that doesn't have a third person shooter control scheme nowadays is immediately labeled "clunky", it's stupid.
I disagree with everything except nier automata. I'd put that game tiers higher than mgs2. Yoko taro is like the new hideo. Msg spiraled downhill after 3 and I don't think hideo has it anymore.
+Tyler Edlin The series kinda went downhill after MGS3, but MGS4 was still an amazing way to end things. But I think Kojima still has a good amount of talent left in him. Ground Zeroes had some great stuff in it, P.T was a masterpiece, and Phantom Pain had some great flashes of brilliance. I think that since Kojima is finally done with the MGS series, and left Konami, he can be free and create whatever he wants. But now that you said you think that Nier Automata is greater than MGS2, I'd like to give it a shot.
@@TylerEdlin84 no lmao I've finished Nier automata and it's great but my God was it overhyped over overrated, the game gets very boring at times and the gameplay itself isn't all that great, mgs2 is definitely better
Hearing you talk so in depth and clearly knowing your facts just as someone who's played and enjoyed these games have. It literally brings tears to my eyes. Metal Gear has and always will be my #1 favorite game franchise of all time. Thanks for this video Yong. Metal Gear fan since 2000 btw.
MoviesNGames007uk While not my favorite, I do really love mgs4. The long cutscenes really have some awesome moments, like Liquid controlling The System, and Meryl's wedding. Plus it really shows some characters in cool ways, like Raiden taking down Geckos like they're nothing. Plus the final Liquid fight is honestly one of my favorite bosses in the series. And that epilogue always brings tears to my eyes
it did have the best gameplay but 0 boss fights 0 codec conversations next to 0 story. and missing content makes it one of the worst in the entire series.
Did you miss the fight against Quiet, or the Skulls, or the Man on Fire, or Metal Gear Salhelanthropus? There were boss fights. Story was there too, though it was definitely the worst thing about the game.
MG2 Solid Snake is by far my favorite story out of the franchise. It had everything; Snake's first love interest, Gray Fox, Big Boss vs Solid Snake, Campbell and Snake's first mission, the first iconic meet up in the women's bathroom, fun boss fights, great music, conversations with Master Miller, a battle with a Metal Gear, suspense, mystery, betrayal, an engaging narrative, and the reason young Snake travelled to Alaska to become a musher which he explains to Meryl about at the end of MGS. Annd i really loved Peace Walker too. The co-op was sooo much fun and the mech boss battles were unique and fresh in the series. The main characters were diverse and it was fun learning about cultural and political facts in 1970s central America
"Greet recruited soldiers (by slapping them in the face and shooting them full of tranquilizers, and then having them thank you for it )" God I love Kojima so much....
Portable Ops is a Canon as it happen before the peace walker incident. The Recruit you saw in the Beach was the Soldiers who Saluted Boss at the ending of Portable Ops.
@@davidbaguetta127 He never said it was not canon. It's just regarded as not apart of the main line of games he directed and is more of a side story. That doesn't mean that it didn't happen.
Yong I don't say this often enough but I LOVE THIS VIDEO! I can't say I fully agree with the placement of each game on the list, mainly due to the problem you had mentioned with each game being special in it's on way. However you did kinda did the head on the nail and surprised me with how high you personally placed MGSV on the list given I've been following your videos since before its release. This video was VERY well polished. I tend to notice visual errors and such in videos but this one was excellent! I've been loving the way you seem to have a more discussion driven tone and vocabulary in your videos now than you did a couple years ago. Keep up the great work man.
Agreed. Kinda sucks I can't admit to liking it without people getting pissed. Half these comments are people mad at Yong for liking MGSV as much as he does.
MGS3 is my number one as it was the most nostalgic game since I played it in my childhood. So many beautiful memories originate from my childhood as a result of that game. So it really breaks my heart to see Konami using my most nostalgic game to be remade on a Pachinko machine, truly devastating.
I feel more like konami ruined the game because they wanted to fire kojima as soon as possible so they rushed the game and it wasn't what it could have been.
C4i3ooze exactly, however, I still like the game a lot, chapter two felt kinda like all the cutscenes and story kojima had done, but Konami didn't know where to put them so just threw them all over the place. and since kojima was gone they didn't know how to do missions and advance the story, they just made you play through older missions (tbh, I didn't mind at all). It is still a great game, but it could have been better, especially chapter 2. That said, MGS is my favourite game series of all time
I still think chapter 2 was made like that on purpose to convey a message regarding the cycle of revenge, Kojima actually talked about it and here is a quotation from Kojima himself that makes me believe it was an artistic decision. ""We often see good versus evil encounters in the closing scenes of Hollywood movies, which are meant to satisfy their audience. But this game's theme is the chain of revenge, the phantom pain - the continuous chain that you experience when the target of your vengeance is gone. It is not possible to convey the subtleties of this theme in a standard boss battle." This kinda why I love chapter 2...I think it was a misunderstood chapter...I mean really...is there any reason Kojima had to re-use missions in chapter 1 when he easily could have just had the new chapter 2 missions? especially that the repeated missions aren't required to advance the story?
"yes there is a reason for the missions, Kojima ran out of budget" -Umm, No? That isn't the reason...you don't have any evidence to back this up...just because some moron said it on the internet, doesn't mean you should go on repeating it without verifying. "thats why he sold the prologue as a seperate game, it did enhance the devolopment of MGSV but he fucked it up the moment he started working on Silent Hills when the Phantom Pain wasn't finished 100%, he should've finished the game first then move to a different project, in the end everything went to shit and SHs was cancelled" -Dude...what is your evidence for such nonsense? GZ was sold separately as marketing for TTP and to get feedback on how to improve the gameplay. Secondly, All he did was create a small demo for Silent Hills, he didn't start working on the project while doing TTP; stop acting like you were there with him and knew what he was doing. "The repetitive missions has nothing to do with Skullface's downfall or the feeling of phantom pain" -Or appearantly you didn't understand ANYTHING from the quotation I sent you, so let me repeat the more crucial part that you didn't seem to understand. "But this game's theme is the chain of revenge, the phantom pain - the continuous chain that you experience when the target of your vengeance is gone. It is not possible to convey the subtleties of this theme in a standard boss battle." This here clearly states that Chapter 2 represents the outcome of revenge AFTER the target of your vengence is GONE...and that was Skull Face...is this concept really that hard to grasp or you didn't read it carefully? "Kojima himself said that he was late to deliver the game, it was supposed to be released 6 months earlier" -Umm, okay...so every dev delays their games, this doesn't prove anything. "If it was an artistic decision like you said and it has nothing to do with the problems I mentioned.....well intentional shit is still shit!" -No...it's not shit.... you just don't want to think about the story you experienced, hence why you are resisting clear evidence that chapter 2 wasn't rushed. If you simply get over how the past MGS games told their stories and try to understand why MGSV is the way it is...then maybe you'll see it's not "shit"...but I am not gonna try to convince you, all I can do is advise you and you can either take it or leave it...and from the looks of things your mind is already made up and you're not willing to see it in a different light.
Great video :) I might give MGS V another chance one of these days. I've accepted that it's not the game I wanted at all, so maybe now I can enjoy it for what it is. Still, MGS 1 is the best in the series. It's one of the most important video games ever created.
you know your early when the only quality you can choose is 1080p... wait where are the other quality options I want my 144p, 240p, 360p, 480p and 720p!
MGS-genome soldiers, unique characters MGS2-memes, Y2K and conspiracy theories MGS3-cold war, patriotism, student mentor relationship MGS4-nanomachines, time, age MGS5-techno parasites(precursor to nanomachines), immersion and choices
"Phantom Pain's Motherbase can be physically traversed, allowing players to walk through, greet recruited soldiers" *shows Big Boss beating the crap out of everyone* Metal Gear in a nutshell
I am a big MGS fan as you can probably tell by my name here. I agree with many things you say in the video and i definitly appreciate that this video exists! Its a sort of trip down memory lane for fans and a way to easily explain to others why MGS is so great, so firstly i would like to congratulate and thank you for this video. I dont agree with the ranking itself though, in more than 1 game, i wont go into detail on that though as im pretty sure nobody cares. But what i would like to do is ask if you can make a Legend of Zelda version? I am pretty sure this one took alot of time to make with editing all these pieces together, thing is, i am not a Legend of Zelda fan, i know nothing of it but i keep hearing how great it is, and to hear someone whos tastes i trust say it as well, just made me think that i really might be missing out on something! So thats my request, im sure i am not the only one wishing for this, but if you could find the time i would greatly appreciate it! Take care, Yong.
@@Gadget-Walkmen It tells it's story with way too much exposition dumps, especially with the overuse of the codec. MGS3 has lots of exposition too, but it often tells it in such a dynamic way via its cutscenes which are full of action. The Ames scene, the Johnson scene and the Emma scene all have characters right next to each other talking via Codec. It's obviously too save money animating the scene and they come up with an unconvincing reason as to why they are talking that way, but if you have to invent a reason to explain away your cost saving solution to the exposition then maybe you have too much exposition? There are other flaws too, the voice acting for one isn't as good as the first game, Dead Cell are inferior to Fox Hound and it's a shame that the bad guys never are a united front - Olga is doing her own thing, Ocelot it's doing his own thing and Solidus and Fatman, two actual members of Dead Cell are carrying out their own schemes too! When 50% of your unit is scheming against it, then it's not great. It also doesn't help that the Big Shell is just generally uninteresting a location. The opening on the tanker invokes such an incredibly mood with the rain soaked decks and the claustrophobic corridors, whereas the Big Shell with it's bright sunlight and repetitive bridges is characterless.
The game that got me hooked on metal gear solid was MGS2 sons of liberty, that game blew my ming as a teenager and the look on solid snake is my favorite. After that I begin to finish the canon metal gear games, great video Yong.
Peace Walker is far better than #7. Despite its PSP limitations, it has the most content of any game in the series (I don't count MGSV's vapid open world). The Co-Op, when I used Ad-Hoc Party on PS3, was FANTASTIC. And I don't know watcha talking about, the AI Bosses were great! Especially the Chrysalis and PW. PW is by far my favorite boss in the series. So much is at stake, the boss (quite literally) has an insane amount of variety and the nuke launch scenes were extremely frantic. Sahelanthropus is awesome, but is far slower, and far less difficult.
Edwin Chauca you did play mgs right? I think you might be wearing nostalgia goggles. The AI was just as terrible. Also, those motherfucking snipers with the boonie hats! Not getting spotted by them in their camo was definitely not easy the first time around. And the drones! Also PW (boss) is hard as shit! Plus the custom vehicles! Maybe it's not ridiculously difficult for purely main missions but 100% was no easy feat.
+Mike Nepo I agree too, PW is often seen as one of the worst canon entries, but I feel like it's just an evolution of the franchise, and a fairly good one. Most of the people who didn't like MGSV probably didn't play PW and were expecting a game like MGS1 or 2, since TPP is essentially a big modern console version of PW. And yeah, it was difficult, especially solo and especially with those damn PSP controls :p . I still remember trying the Rathalos fight over and over again.
I agree. Through my gaming history one of the biggest reliefs was beating rathalos. I still play peace walker to this day, and although I feel like snake eater is better story driven, i remember it was wayyyyy easier than peace walker. I am a bit of a handheld fan boy, but I don't have the slightest regret in buying a vita to play pw at a higher fps. Great game and one of the best in the franchise.
I'm with you, brother. Peace Walker is fantastic and has an amazing amount of content for a PSP game. I loved the story and all the characters. The silliness littered in there (SUNLIGHT! & Monster Island) was so much fun. It's #3 on my list behind iconic MGS1 and 2.
Ground Zeroes has in my opinion the very best intro. A majestic long-take that's slowly reveiling Skullface while the musical masterpiece "Here's to you" plays in the background.
Good shit! Your reasoning and detail are so damn solid. I'm surprised MGSV was so high, honestly I got the feeling that MGSV was a reboot within a sequel. Kojima clearly did not want to make MGS games anymore, and how much MGSV broke cannon, and Kojima's usual attention to detail being absent was a sign of that. But yeah V's gameplay and in mission sandbox were just God-like, there's no other way to slice it. It was still my favorite game of 2015, but I haven't still gone back to replay the story, just because it is not reminiscent of other cannon MGS games. Honestly I really liked the format of MGSV: GZ and I think that TPP should have took more queues from GZ. What I mean by that is would have like to have 10 min cut scene in, 1.5-2 hour mission, 10 min cut scene out. Obviously Boss fights would be in that formula, but the lack of Bosses in MGSV was really disheartening. But the wide open Afgan and Africa worlds had a lot of dead air. I could have done without the dead air and have like 5-6 camp Omega sized maps with stopping points so the game could have had cohesive story over a wider timeline. Everything happening over a short span of time was quite a flaw, we could have been dropped off at key points in the Big Boss timeline if we had stopping points, and the KO punch was the body double shit. That was just a god awful MGS twist.
Edwin Chauca that's not true either. With most tanks and copters you can either destroy them or capture them. In V no matter what you use, the outcome is the same.
Lack of boss battles and in game story (outside of cassette tapes) was a HORRIBLE feeling of PP. But the gameplay, infiltration options, gunplay, base building just about makes up for it. I would love the complete package, but still
Only 2? Yeah right. There was: The Skulls Amror / Mist Unit Quiet Eli The Man on Fire The Skulls Sniper Unit And of course Sahelanthropus Not to mention the fact that in Peace Walker or MGS1 a Tank or a Chopper were a designated boss, but in TPP they are a normalized factor of general game play. I admire that level of power-creep where what used to be a big scary boss is now nothing to you
Matt Macaulay Many fans loved it, flaws and all. I loved MGS V too. Some people just can't accept that. The gameplay in MGS V is my favourite, but my favourite game is MGS3.
Yeah the gameplay was fantastic and the story that was there was amazing. It's just that there wasn't that much of the story there, i wanted so much more. More cutscenes, more dialogue just more story elements in general.
Iceray Exactly what I felt too. And finding out about the whole mission 51 fiasco was just sad. Clearly the Eli storyline wasn't supposed to end the way it did.
My #1 favorite is still Peace Walker. It has the controls, the small managable scale, the adictive base building, the coop, the great story (I loved the AI weapons and costa rica setting, Dr. Strangelove and Huey, Millers enthusiasm for MSF and burgers... Paz as Peace incarnate - only to be an agent of cypher because this is metal gear) - it's the perfect blend of gameplay and narrative.
@@TequilaToothpick exactly, people always ignore the insane amount of improvements it made and the details not to mention how the story literally predicted the future in some ways
MGS 4 is my favorite gamo of the series! the ending with "father and son" and the sequence with snake and his mother in the motorcycle... man, i'm almost crying here!
MGS1 was my first game. I first started playing when my big brothers got stuck in the hanger doorway before the raven tank battle so my first memories of gaming are of walking into a tank & somehow making it out alive so raven's speech to liquid after really hit me and I've been playing ever since. I'm confident that i'm a better person today because of Mr Kojima & his teams over the years.
I made an in-depth video on this a while back, ended up going with Peace Walker < MGSV < MGS4 < MGS2 < MGS1 < MGS3. But for me there was very little difference between my love for 4, 2 and 1 (albeit for different reasons). All I'm certain of is MGS3 has always stood alone at the top, it just had it all in my opinion.
Personally Metal Gear Solid 4 is my favorite game in the series and one of my favorite games of all time. The story with all of its memorable moments and how it wraps the entire series up so satisfyingly makes it my favorite story in the series. And I know this is gonna be controversial, but it actually has the greatest gameplay in my opinion. It's controls and systems aren't as fine tuned as MGSV, but they're still really good and the overall gameplay structure and variety of locations and level design that makes stealth fun even when the Drebin system makes it possible to go heavy makes it the better game gameplay wise to me. I will admit I never look forward to Act 3's tailing sequence and Act 5 doesn't have a whole lot going for it in the gameplay department, but they don't ruin the overall experience at all for me.
12. Metal Gear Solid: Peace Walker 11. Metal Gear Solid: Portable Ops 10. Metal Gear: Ghost Babel 9. Metal Gear 8. Metal Gear Solid 4: Guns of the Patriots 7. Metal Gear 2: Solid Snake 6. Metal Gear Solid 5. Metal Gear Solid V: The Phantom Pain 4. Metal Gear Rising: Revengeance 3. Metal Gear Solid 3: Snake Eater 2. Metal Gear Solid V: Ground Zeroes 1. Metal Gear Solid 2: Sons of Liberty
I actually like how MGSV was delivered. Kojima made its core message literal. The Core message was "What you seen, heard, or learned isn't always the truth" Like how; -Ocelot was speaking and talking naturally When he's talking to Venom, although he only hypnotized himself thinking Venom was the real BB. -Kaz wasn't edgy because he just want revenge, but because he knows the plan. -Zero wasn't a total dick after all, he was actually quite the bro. -The legend of Big Boss is not what it seems. -Skull face is just a guy who wants revenge and the rumors distorted the truth(word of mouth) which made his image terryfing but he's just a guy who have the POWAAAAAH. -Kazuhira owns a Burger Joint. When I realized this, I just laugh my ass off how ridiculous MGSV was. It threw me off guard to be honest.
Great video! I have always been a huge fan of the series. Not having completed them all this video helped put a few pieces together. great content as always!
Great video. Now you should make in depth analysis of these games. Such of themes and symbolism. For example, Peace walker theme is related to Alice in Wonderland by the caterpillar becoming a buterfly and the looks of Paz. And MGS2 theme is related with Pinochio by Raiden infiltrating the Big Shell through a big hole like a Whale mouth, and then going into the ascending colon, as if he is indide a creature. Besides Raiden is always trying to prove he is a "Real Boy". Just some clues . I hope you make analysisi of these games. Good Luck
People get pissed at the 5 for its story but what they fail to understand is that there was no fucking reason at all for it to continue. Seriously by the end of pw the entire plot was complete wrapped up. I thought the plot was okay but i didn't relay care about it going into the game as i felt it was pointless. 5 is my second favorite due to the fact that form a game play standpoint its the best action game, not just stealth, that i have ever played. Also while I hate this argument since its often used in stupid ways but if all you care about is story please read a book or watch a movie. Story is still very important to games especially is metal gear and i love video game stories but gameplay is always the most important aspect. This isn't meant to offend people or put my opinion on a pedestal. My personal ranking goes: 3;5;2;1;4;pw;portable ops
Man, peace Walker was so much fun. If V would have been more like PW in the sense of fun side missions(like where you shoot baloons and Stoff), silly secrets and the feeling that there is always more to unlock/uncover, I might have played it more than a couple of hours I needed for the main missions..
10. Metal Gear. - Not aged well. 9. Metal Gear 2: Solid Snake - 2D classic, but nothing compared to the later games. 8. Metal Gear Solid V: Ground Zeroes - Good gameplay, but nothing more than a glorified demo. It made the antagonising wait for MGS V TTP even worse. 7. Metal Gear Solid: Portable Ops - Terrible controls, but not a bad PSP game. Above average storyline too, better than Peacewalker. 6. Metal Gear Solid: Peacewalker - Not as enthralling as other games in the series, no memorable characters and a childlike theme adopted to the narrative. Still a good base building experience none the less. 5. Metal Gear Solid 2: Sons of Liberty - Fuck Raiden. Clusterfuck of a storyline. Doesn’t have the charm of MGS 1, 3 or 4. That being said, its narrative was ahead of its time by decades. 4. Metal Gear Solid V: The Phantom Pain - Fantastic gameplay that eventually turns repetitive, yet still amazing. However, terrible story execution and I almost see it as an act of rebellion against Konami and self-sabotage by Kojima in the way the narrative was portrayed. Completely lacking in the traditional Metal Gear story telling sense, an extremely hyped up long wait and a generally unfinished game. Gameplay makes up for this however. 3. Metal Gear Solid 3: Snake Eater - Blasphemy this isn’t number 1 I know, but it would be if it weren’t for nostalgic reasons taking the next two spots. Amazing game. Beautiful story. Fantastic characters. The best storyline of any MGS game. And MGS 3 Subsistence perfected the gameplay. 2. Metal Gear Solid/ Metal Gear Solid: The Twin Snakes - What can I say? The one in my opinion that truly started it all. From the Foxhound unit characters to the Cyborg Ninja, to the storyline and plot twists, to the general bad assery of Solid Snake, fuck yeah! Awesomeness. 1. Metal Gear Solid 4: Guns of the Patriots - I have a reason for this being number 1. Yes, the game lacks in story execution, mostly due to the massive plot lines it needed to cover up for the entirety of the saga, and the boss battles are nothing special. That being said, the first 2 acts are amazing. The war torn setting, the depressing music to go along with it, and the old aged hero Solid Snake that we all originally played with in 1998, 10 years later becoming a shell of his former self due to accelerated aging really tugs the heart strings. But I have a personal reason MGS 4 takes top spot. Originally playing MGS 1 at 8 years old in 1998, I eventually no longer played video games around age 17/18 in the years of 2007/2008. This was due to substance abuse and financial pressures which forced me to partake in certain illegal activities in order to survive. Long story short, I was facing jail time and my mental health seriously deteriorated. In this time, fearing a looming prison sentence, I decided to play video games again after a year and a half in 2008, going out and purchasing MGS 4 and a PS3. I was enthralled from the get-go, and playing video games again, especially a series I had not played in years really helped take my mind off things. But that Act 4, the return to Shadow Moses with The Best Is Yet to Come playing in the background literally brought tears of nostalgia to my eyes. My memories of an 8 year old in 1998 playing the original MGS as my favourite character Solid Snake, only to be doing so aged 18 in 2008, 10 years on, truly was the greatest fan service from any piece of media I have ever experienced. It automatically reignited my love of all video games, not just MGS. That is why MGS 4 takes my personal favourite top spot. Hope you liked my list. YOOOOONNNNGGGGGGG OUT!!!
always been hoping for that ever since I got a look at the glorious fox engine. if they do I reckon they would bring it to the switch (as they are officially developing for them) and pc.
it's tricky for me to rank the Metal Gear games, but I do like MGS3 the most. Every aspect of it holds up pretty well for me, with the exception of shuffling through menus. The stealth made MGS3 feel like a sandbox before MGSV ever came to be. I usually see players doing things I never thought of even years later!
mgs5 has the worst/disappointing story in the series but it also has plenty of positive as well like art direction, graphics, some level of humor, and easily the best stealth action gameplay in the series. It’s narrative is massively flawed but damn there’s still a lot to be obtained from it. I can understand why people don't like it though.
Nope, game play is the most important part of every game. To be fair in the case of metal gear it is more important then most nearly as important. But look at it from the perspective of 5, there was no story left to tell.
That was beautiful yong, heres my list: 1. MGS 2. MGS3 snake eater 3.MGS2 sons of liberty 4.MGS4 guns of the patriots 5. MGS peace walker 6. MG2 solid snake 7. MG 8. MGS ground zeroes 9. MGS V the phanton pain
@@HeyImSupercoo I don't see how playing as "the one true big boss" makes a difference, especially when it's actually not. There are alot of videos that show its most likely a simulation from venoms coma
Hey yong I would love too see you play the whole Metal gears solid series So if you have the time during a slow gaming news day you should live stream or something...
MGS4 always get shafte despite having the highest emotional peaks of any video game to date. I am the kind of gamer who plays games for that very purpose. To feel something. It is also why it is my favorite MGS. It is also why I loathe MGSV.
@YongYea What about every Splinter Cell Canon game ranked??? I’d like to hear your views and feedback. Btw my mgs canon games ranked: 1) MGS1 2) MGS3:SE 3) MGSV:TPP 4) MGS:PW 5) MG2:SS 6) MG 7) MGS4:GOTP 8) MGSV:GZ 9) MGS2:SOL 10) MGS:PO And my splinter cell canon games ranked: 1) SC:CT 2) SC:PT 3) SC:DA 4) SC 5) SC:Con 6) SC:BL
1. Metal Gear Solid -i made so many comments on why this is my favourite game ever and why there will probably never be a game to beat it. this game changed my life. case closed. 2. Metal gear Solid V The Phantom Pain (Ground Zeroes) -absolute perfection in terms of gameplay and i was blown away by the ending of the story. like all i was expecting something very different from the story, but the ending just made me feel so thankful to all the people who worked on this series. also mission 43 was the sickest gameplay-experience i ever had. never has a game had such a huge inpact on me while playing. i had to lay down the controller to come clean with what i felt in that moments. 3. Metal Gear Solid 2 Sons of Liberty -a game so complex, i wasn't able to understand it until i watched some analyzes of it. very fun to play back then and just amazing in terms of tech. 4. Metal Gear Solid 3 Snakeeater -i definetly enjoyed this but to me it's the weakest mgs game.
Bestgameplayer10 by false advertise maybe their talking about what Kojima promised that this game will show Big Boss' downfall into the villain. And maybe including that Sniper wolf and Decoy Octopus being mentioned in the game.
As a huge fan of metal gear series I can say yong you cannot get how amazing the series really are. Mgs4 and Shadow moses was beyond magnificent and we'll executed.I don't think you can get the beauty of metal gear.
Snake Eater also has a great soundtrack and sense of humour
it's basically a perfect rendition of a masterpiece
Polintalu Always lol ed at Snake vs Eva shadow wrestling fight XD
Polintalu gay
MG1: The Beginning
MG2: The Improvements
MGS1: The Characters
MGS2: The Plot-Twists, and 4th wall breaks
MGS3: The Story
MGS4: The Feels, and Emotions
MGS:PW: The Portability
MGSV: The Gameplay
and if you think about it, back in 1998 MGS1 had all of these. seriously buying that game back then could've been so amazing
I REALLY like MGS1! And in a way, you are right.
But, I still think that MGS4 and V had better gameplay, that aged better than MGS1, considering the time they came out.
+Yago Kain MGS 1 really did. Each iteration afterward just significantly improved on various parts.
In 1998 MGS1 had good gameplay. Now of course when you compare it to MGS 4 or V in terms of gameplay, it can't compare. And yea, that might not be a fair comparison, but we ARE comparing things here so we're already passed that point (before anyone tries to bring that up, lol.)
Nostalgia still makes me prefer MGS1 though, I will admit. Game blew my balls off when I played it at 10 years old. Changed my views and expectations of video games forever.
Royal Knight I bought the game when it came out and it was a revelation. Bear in mind that the presentation at the time on PS1 was so far ahead of everything else on the console - the richness of the colours, lighting and environmental detail were seriously impressive at the time for 14 year old me. Only Soul Reaver could stand up to MGS in terms of the maturity and depth of its story in an action game. Then the cherry on top is the esoteric, 4th wall breaking tone that has never been matched by any other game franchise. It's one of PS1's finest games, unquestionably.
After the release of MGS5, The fanbase was splitted to two. Those who hated the game and those who still enjoy the game despite it's flaws. this mark the Era call the phantom war.
SuperFusionAJ93 Liked because of P5 profile pic and Metal Gear
I read it on David Hayter's voice!
SuperFusionAJ93 yeah it's truly unfortunate not that people disagree but that a bunch of people on either side get so hostile if someone's view is different from their own. Personally I loved 5 it's either my 3rd or 2nd favorite with 3 being my all time favorite. I understand why people dislike 5 but for me the gameplay was amazing and despite the story having problems I loved the ending and all the tapes dealing with zero, skull face, and big boss.
solid snake 323 I enjoyed the gameplay and kind've accepted V for what it is. Truth of the matter is that MGS' story stopped being good after the 3rd game - the continuity is completely torpedoed in 4 in service to some awesome set-pieces and in your face fan-service that all works well on the first playthrough, Peace Walker was a fun, bite-sized portable game with a goofy story that ultimately goes nowhere until its final moments and V was a fun as hell open world that unfortunately got more depressing the more you played it and realized how empty the world and dragged out the mission structure was; compared to Ground Zeroes, the side missions were laughably simplistic. None of these games are perfect, but I believe MGS4, Peace Walker and V were just vessels for Kojima to explore themes he was interested in rather than trying to make a fulfilling series story arc, but the gameplay got better and better with each instalment.
You know, I could get the anger if the series wasn't definitively over (no Survive, you do not count). It's not like it matters if people like it or hate it because we're not getting more either way so it's not like the fan reaction will have any effect on the future of the franchise since there isn't one. People should just accept it's divisive and move on.
Supernatural twist? I think you mean Nanomachines son ;)
MoogleSan Don't fuck with this senator!
MoogleSan wipe this meme from the face of the earth
MoogleSan lol
I fucking love your loli pic XD
rest in peace Metal Gear ... god bless Hideo Kojima for making what it is.
Amen.
( queue the MGS3 boss' grave cutscene but with Kojima )
omar Balooshi
Sad that it's UNDEAD now
see what I did there
Big Boi ;(
And Konami.
MGS4's highs are some of the highest highs in the entire industry.
Blag Cog "you're the toughest,craziest,most hardcore badass on the planet. you're...the shit"
Yes, so much yes.
Yeah. "Sins of The Father" is ultimately a song that belongs better in 4. While I respect the tragic feel of the music used for the "final crawl", could you imagine that sequence with "Sins of The Father"? I'm surprised someone hasn't made a music video of that, with additional scenes from the end game and the denouement. Would totally make up for the depressing jeep ride with the Skullface. XD
Couldn't agree more.
and lowest lows in the industry. It's kind of like Batman V Superman I guess.
Peace Walker is one of my favorites, i legit think the music in Paz's fight adds a lot to it.
Agreed
They really need to update the visuals on Metal Gear 3 instead of wasting beautiful graphics on slot machines
Agreed. More money would be made if Konami remastered MGS3
Rasuke11 they already redid MGS1 and it sucked horribly. Taking the dark tone, near perfect soundtrack, and one of a kind delivery of the story MGS1 provided and turning it into a cheap action film style piece of shit that was ‘The Twin Snakes’ was the single biggest disappointment I’ve ever had in gaming. If they could redo MGS1 and maintain, build on, compliment the things that made it great... that would be nice.
No they don't. MGS3 is beautiful!!!
@@c4i3ooze51 actually, remade. I don't know if you meant remake but a remaster wouldn't be enough. A remake of the original game would be perfect imagine it for the ps5 and xbox series x
@@jordantredway5456 I think it wasn't a good Idea to remake a 5 year old game in the beggining... the technology hadn't evolved enough
Man... Remember when we all got excited at playing GZ? Looking forward to Phantom Pain? Oh man....
yes :')
tiernanstevens117 still the biggest disappointment in gaming history for me. Thinking about it right now makes me sooo pissed off.
K For me? It's bioshock infinite. It was gonna be soo much more
tiernanstevens117 yep and I ended up loving Phantom Pain definitely worth the wait! :)
theeOnslaught if you enjoy repetetive gameplay, lack of real depth, paperthin characters and nonexistant story then good for you dude. It was a decent game but a TERRIBLE MGS . Started out great but didnt live out to the hype in the end.
In my opinion:
10. Metal Gear
9. Metal Gear 2 Solid Snake
8. Metal Gear Solid Portable Ops
7. Metal Gear Solid 5 Ground Zeroes
6. Metal Gear Solid Peace Walker
5. Metal Gear Solid 2 Sons of Liberty
4. Metal Gear Solid 5 The Phantom Pain
3. Metal Gear Solid 4 Guns of The Patriots
2. Metal Gear Solid
1. Metal Gear Solid 3 Snake Eater
I agree
1. Metal Gear Solid 2: Sons of Liberty
2. Metal Gear Solid
3. Metal Gear Solid 4: Guns of the Patriots
4. Metal Gear 2: Solid Snake
5. Metal Gear Solid V: The Phantom Pain
6. Metal Gear Solid 3: Snake Eater
7. Metal Gear
Unpopular yet honest opinion. Looking forward to Death Stranding.
nice my list exactly
@Mr Respectable yes it is
To those of you complaining about MGSV being Yong's #2 choice, I say this:
What a crime he enjoyed a game more than you did.
Tom Brearley-Smith
Exactly, there's this glorious thing Yong is entitled to called an opinion.
Oof, shots fired!
Just all opinions man.
MGSV has the best gameplay... so why not rank it high? yeah some of the open world is a bit empty and the story isn't as amazing as some of the others, but the gameplay was on point and really, really good.
no its because he changed his opinion bcs of backlash my friend. before this Video he ranked tpp 1st.
the hype that I felt for mgs5 after ground zeroes was probably the most excited I've ever been for a game. I watched every single video that yong made on the trailer analysis and especially the countdown retrospective
cloudbloom I was excited too about MGSV The Phantom Pain and I still play it till this day and fuck them haters MGSV The Phantom Pain is a great and excellent game to me this is how I predicted to the storyline to be and how it ended and I also enjoyed it personally and I never get tired of it and also never quit on.
@@ninjax1983
MGS fans are just blinded by nostalgia
@@ninjax1983 well said.
@@user-ip3fs9sc5bAm late but your true.
@@ninjax1983 I really liked the game too I liked the story but skull face would be great to be more serious and quiet death should have a meaning like she being kidnapped by the (unused) skull unit called light whilst she dies because of not telling the location of mother base ( a bit like what happened to Jason Todd in the batman comic universe , if you know what am talking about) and snake immediately finds her dying in skulls face main base or quiet couldn’t bare the torture and she revealed the location of mother-base but ultimately dies by skull face however later mother base would be attacked by the location being revealed and you and your men including ocelot and kaz goes to war with XOF whilst this war happens at mother-base (I believe if mother base was huge this could happen and I believe skull face controlling the metal gear and destroying some parts of mother-base would give him a serious character and an actual boss fight of him but I would want the scene to be dark and environmentally being rainy and loud also the war and boss fight between skull face and XOF would be really difficult.
Revengance is underrated. As a hack and slash game it is fucking amazing and has some of the best bosses ever
Peace Walker is one of my favorites, mainly because of all the interesting directions in which it pushed the envelope.
I'd like to point out the often misunderstood significance of the theme for the Paz fight! The song itself is actually the song Paz sings for the Peace Day celebration. It probably would have gotten an English adaptation if Peace Walker had originally been a major release. Still, the lyrics are easy to grasp, and the overall meaning of it all adds a lot to the fight. The song is Paz singing about her conflicting feelings, so it provides a look into what's going on in her head versus what she's openly doing and saying.
MGS1 has the best and most memorable story for me. MGS3 does everything well and overall, is just a better game. However, it is just not as memorable as MGS1.
I have to agree here. MGS1 had shocking moments as well, like Miller being found dead and that it was Liquid the entire time. The feeling of playing MGS1 for the first time is unmatched, because I didn't know what to expect.
I think the isolation of shadow mosses and the heavy presentation of the game (as opposed to silly games that we used to have back then) makes MGS 1 experience distinguishable and memorable
Metal Gear Solid 4 is much better than you make it out to be. It is one glorious game.
Never said it wasn't good, I think it's phenomenal. It's just inconsistent in some aspects.
MGS4 is the weakest of all, barely present gameplay and a 50% retarded storyline. MGSV's cassette tape dependent story may have the most boring presentation but what is actually written is far superior to MGS4.
Please tell me how Skull Face was written so well.
I don't think he said that. In fact, I think he said that Skull Face wasn't "as imposing as he was in Ground Zeros"
I loved skull faces voice and dialogue but he wasn't that much of an evil villain
MGS2 will always be my favourite. It has the best themes in the series and uses the video game medium to it's fullest when presenting those themes. Much like Nier: Automata has done recently.
Plus the gameplay was fantastic. Controls may seem archaic to those that have become dependent on the L2 + R2 system that permeates every game these days but once you mastered the controls in 2 you could pull of some pretty great feats. Not too mention, Substance was loaded with content.
Also, I liked Raiden for what it's worth. He served a good purpose and it was amazing to see Snake from a different perspective. Teaming up with him at the end is a very memorable moment in the series that I rarely hear referenced by fans these days.
As for lists: MGS2, MGS1, MGS3, MGSV, MGS4, Peace Walker, Portable Ops.
I agree so much with what you say about controls. Seems like everything that doesn't have a third person shooter control scheme nowadays is immediately labeled "clunky", it's stupid.
Yeah, MGS2 is a phenomenal game. The only game I have considered to be a masterpiece.
I disagree with everything except nier automata. I'd put that game tiers higher than mgs2. Yoko taro is like the new hideo. Msg spiraled downhill after 3 and I don't think hideo has it anymore.
+Tyler Edlin The series kinda went downhill after MGS3, but MGS4 was still an amazing way to end things. But I think Kojima still has a good amount of talent left in him. Ground Zeroes had some great stuff in it, P.T was a masterpiece, and Phantom Pain had some great flashes of brilliance. I think that since Kojima is finally done with the MGS series, and left Konami, he can be free and create whatever he wants. But now that you said you think that Nier Automata is greater than MGS2, I'd like to give it a shot.
@@TylerEdlin84 no lmao I've finished Nier automata and it's great but my God was it overhyped over overrated, the game gets very boring at times and the gameplay itself isn't all that great, mgs2 is definitely better
Hearing you talk so in depth and clearly knowing your facts just as someone who's played and enjoyed these games have. It literally brings tears to my eyes. Metal Gear has and always will be my #1 favorite game franchise of all time. Thanks for this video Yong. Metal Gear fan since 2000 btw.
MGS4 will always be my favourite game in the series.
MoviesNGames007uk While not my favorite, I do really love mgs4. The long cutscenes really have some awesome moments, like Liquid controlling The System, and Meryl's wedding. Plus it really shows some characters in cool ways, like Raiden taking down Geckos like they're nothing. Plus the final Liquid fight is honestly one of my favorite bosses in the series. And that epilogue always brings tears to my eyes
yes
To you, I say. "You're Pretty Good."
I totally agree
It's funny that you say that because a certain youtuber's "critical close-up" of the game shitted on the game and everybody is now shitting MGS4.
People in the comments acting like MGSV didn't have by far the best gameplay in the series.
LiverSpottedHunk, because it didn't.
LiverSpottedHunk I would say better game mechanics, the gameplay was repetitive and boring imo
Compared to other mgs games ? No. Gameplay was fucking repetetive cluster fuck, and overall gameplay mechanics are non-existent.
it did have the best gameplay but
0 boss fights
0 codec conversations
next to 0 story.
and missing content makes it one of the worst in the entire series.
Did you miss the fight against Quiet, or the Skulls, or the Man on Fire, or Metal Gear Salhelanthropus? There were boss fights. Story was there too, though it was definitely the worst thing about the game.
MG2 Solid Snake is by far my favorite story out of the franchise. It had everything; Snake's first love interest, Gray Fox, Big Boss vs Solid Snake, Campbell and Snake's first mission, the first iconic meet up in the women's bathroom, fun boss fights, great music, conversations with Master Miller, a battle with a Metal Gear, suspense, mystery, betrayal, an engaging narrative, and the reason young Snake travelled to Alaska to become a musher which he explains to Meryl about at the end of MGS. Annd i really loved Peace Walker too. The co-op was sooo much fun and the mech boss battles were unique and fresh in the series. The main characters were diverse and it was fun learning about cultural and political facts in 1970s central America
Foxhound is the greatest. Best group of Villains ever.
"Greet recruited soldiers (by slapping them in the face and shooting them full of tranquilizers, and then having them thank you for it )"
God I love Kojima so much....
"Thanks for that, Boss!"
Portable Ops is a Canon as it happen before the peace walker incident.
The Recruit you saw in the Beach was the Soldiers who Saluted Boss at the ending of Portable Ops.
Metal Gear Rising will always be my favorite canon game.
Kevin Duane Lacuata love it too!
Kojima not consider it as canon
@@davidbaguetta127 He never said it was not canon. It's just regarded as not apart of the main line of games he directed and is more of a side story. That doesn't mean that it didn't happen.
But that watermelon cutting, tho.
Yong I don't say this often enough but I LOVE THIS VIDEO! I can't say I fully agree with the placement of each game on the list, mainly due to the problem you had mentioned with each game being special in it's on way. However you did kinda did the head on the nail and surprised me with how high you personally placed MGSV on the list given I've been following your videos since before its release.
This video was VERY well polished. I tend to notice visual errors and such in videos but this one was excellent! I've been loving the way you seem to have a more discussion driven tone and vocabulary in your videos now than you did a couple years ago.
Keep up the great work man.
To be honest...
I'm still playing
Metal gear solid 5 the phantom pain... again.
God I love ranked list videos well done like these. These and retrospectives are my favorite type of videos.. Good job Yong
I agree with everything but I would swap mgs4 and mgs5
Rowan Betts I want to thank you for mot getting super fucking triggered and blasting Yong for liking MGSV
I love MGSV, but the story was a little lackluster and the middle of the game was empty, but other than that it was great, especially gameplay wise
Agreed. Kinda sucks I can't admit to liking it without people getting pissed. Half these comments are people mad at Yong for liking MGSV as much as he does.
Yeah youtube can be pretty toxic at times
You misspelled "most of the time."
One thing I truly wish I could do is to completely forget about these games just so I can experience them fresh again.
MGS3 is my number one as it was the most nostalgic game since I played it in my childhood. So many beautiful memories originate from my childhood as a result of that game. So it really breaks my heart to see Konami using my most nostalgic game to be remade on a Pachinko machine, truly devastating.
If only MGSV could make it to the expectations, it would've been the best video game ever made.
So it's just another case of "Oh no, the story isn't what I expected! If only it did then it would have been the best videogame ever!" basically.
I feel more like konami ruined the game because they wanted to fire kojima as soon as possible so they rushed the game and it wasn't what it could have been.
C4i3ooze exactly, however, I still like the game a lot, chapter two felt kinda like all the cutscenes and story kojima had done, but Konami didn't know where to put them so just threw them all over the place. and since kojima was gone they didn't know how to do missions and advance the story, they just made you play through older missions (tbh, I didn't mind at all). It is still a great game, but it could have been better, especially chapter 2. That said, MGS is my favourite game series of all time
I still think chapter 2 was made like that on purpose to convey a message regarding the cycle of revenge, Kojima actually talked about it and here is a quotation from Kojima himself that makes me believe it was an artistic decision.
""We often see good versus evil encounters in the closing scenes of Hollywood movies, which are meant to satisfy their audience. But this game's theme is the chain of revenge, the phantom pain - the continuous chain that you experience when the target of your vengeance is gone. It is not possible to convey the subtleties of this theme in a standard boss battle."
This kinda why I love chapter 2...I think it was a misunderstood chapter...I mean really...is there any reason Kojima had to re-use missions in chapter 1 when he easily could have just had the new chapter 2 missions? especially that the repeated missions aren't required to advance the story?
"yes there is a reason for the missions, Kojima ran out of budget"
-Umm, No? That isn't the reason...you don't have any evidence to back this up...just because some moron said it on the internet, doesn't mean you should go on repeating it without verifying.
"thats why he sold the prologue as a seperate game, it did enhance the devolopment of MGSV but he fucked it up the moment he started working on Silent Hills when the Phantom Pain wasn't finished 100%, he should've finished the game first then move to a different project, in the end everything went to shit and SHs was cancelled"
-Dude...what is your evidence for such nonsense? GZ was sold separately as marketing for TTP and to get feedback on how to improve the gameplay.
Secondly, All he did was create a small demo for Silent Hills, he didn't start working on the project while doing TTP; stop acting like you were there with him and knew what he was doing.
"The repetitive missions has nothing to do with Skullface's downfall or the feeling of phantom pain"
-Or appearantly you didn't understand ANYTHING from the quotation I sent you, so let me repeat the more crucial part that you didn't seem to understand.
"But this game's theme is the chain of revenge, the phantom pain - the continuous chain that you experience when the target of your vengeance is gone. It is not possible to convey the subtleties of this theme in a standard boss battle."
This here clearly states that Chapter 2 represents the outcome of revenge AFTER the target of your vengence is GONE...and that was Skull Face...is this concept really that hard to grasp or you didn't read it carefully?
"Kojima himself said that he was late to deliver the game, it was supposed to be released 6 months earlier"
-Umm, okay...so every dev delays their games, this doesn't prove anything.
"If it was an artistic decision like you said and it has nothing to do with the problems I mentioned.....well intentional shit is still shit!"
-No...it's not shit.... you just don't want to think about the story you experienced, hence why you are resisting clear evidence that chapter 2 wasn't rushed.
If you simply get over how the past MGS games told their stories and try to understand why MGSV is the way it is...then maybe you'll see it's not "shit"...but I am not gonna try to convince you, all I can do is advise you and you can either take it or leave it...and from the looks of things your mind is already made up and you're not willing to see it in a different light.
Fully agree with #1. One of the best games ever made.
Great video :)
I might give MGS V another chance one of these days. I've accepted that it's not the game I wanted at all, so maybe now I can enjoy it for what it is.
Still, MGS 1 is the best in the series. It's one of the most important video games ever created.
The soundtracks are goosebumps galore.
you know your early when the only quality you can watch in is 360p
#loveyong no homo
you know your early when the only quality you can choose is 1080p... wait where are the other quality options I want my 144p, 240p, 360p, 480p and 720p!
you know your early when the video is still unlisted
Great list, although MGS2 is the best game ever made and I WILL NOT HEAR A WORD OTHERWISE.
Writing on Games opinion
Wait your being sarcastic right?? I thought as a game it was terrible and as a story driven experience even worse.
MGS2 is phenomenal and is super meta
no
The only masterpiece of a game I know.
Yong, you rock!
MGS-genome soldiers, unique characters
MGS2-memes, Y2K and conspiracy theories
MGS3-cold war, patriotism, student mentor relationship
MGS4-nanomachines, time, age
MGS5-techno parasites(precursor to nanomachines), immersion and choices
Nanomachines son
"Phantom Pain's Motherbase can be physically traversed, allowing players to walk through, greet recruited soldiers" *shows Big Boss beating the crap out of everyone*
Metal Gear in a nutshell
Snake eater had Volgin and Raikov.
And the crotch grabbing...
I am a big MGS fan as you can probably tell by my name here. I agree with many things you say in the video and i definitly appreciate that this video exists! Its a sort of trip down memory lane for fans and a way to easily explain to others why MGS is so great, so firstly i would like to congratulate and thank you for this video. I dont agree with the ranking itself though, in more than 1 game, i wont go into detail on that though as im pretty sure nobody cares. But what i would like to do is ask if you can make a Legend of Zelda version? I am pretty sure this one took alot of time to make with editing all these pieces together, thing is, i am not a Legend of Zelda fan, i know nothing of it but i keep hearing how great it is, and to hear someone whos tastes i trust say it as well, just made me think that i really might be missing out on something! So thats my request, im sure i am not the only one wishing for this, but if you could find the time i would greatly appreciate it! Take care, Yong.
MGS2 is the best game ever made. Truly transcendent.
It's a flawed great.
@@TequilaToothpick It's nowhere near "flawed" the hell?!? Where the hell is this coming from.
@@Gadget-Walkmen It tells it's story with way too much exposition dumps, especially with the overuse of the codec. MGS3 has lots of exposition too, but it often tells it in such a dynamic way via its cutscenes which are full of action. The Ames scene, the Johnson scene and the Emma scene all have characters right next to each other talking via Codec. It's obviously too save money animating the scene and they come up with an unconvincing reason as to why they are talking that way, but if you have to invent a reason to explain away your cost saving solution to the exposition then maybe you have too much exposition?
There are other flaws too, the voice acting for one isn't as good as the first game, Dead Cell are inferior to Fox Hound and it's a shame that the bad guys never are a united front - Olga is doing her own thing, Ocelot it's doing his own thing and Solidus and Fatman, two actual members of Dead Cell are carrying out their own schemes too! When 50% of your unit is scheming against it, then it's not great.
It also doesn't help that the Big Shell is just generally uninteresting a location. The opening on the tanker invokes such an incredibly mood with the rain soaked decks and the claustrophobic corridors, whereas the Big Shell with it's bright sunlight and repetitive bridges is characterless.
Swoooze This seem more like
your nitpicks, than “flaws”.
@@amarson2322 They are flaws in my opinion.
The game that got me hooked on metal gear solid was MGS2 sons of liberty, that game blew my ming as a teenager and the look on solid snake is my favorite. After that I begin to finish the canon metal gear games, great video Yong.
Peace Walker is far better than #7. Despite its PSP limitations, it has the most content of any game in the series (I don't count MGSV's vapid open world). The Co-Op, when I used Ad-Hoc Party on PS3, was FANTASTIC. And I don't know watcha talking about, the AI Bosses were great! Especially the Chrysalis and PW. PW is by far my favorite boss in the series. So much is at stake, the boss (quite literally) has an insane amount of variety and the nuke launch scenes were extremely frantic. Sahelanthropus is awesome, but is far slower, and far less difficult.
ikr, pw is actually my 2nd favourite mgs game.
Edwin Chauca you did play mgs right? I think you might be wearing nostalgia goggles. The AI was just as terrible. Also, those motherfucking snipers with the boonie hats! Not getting spotted by them in their camo was definitely not easy the first time around. And the drones! Also PW (boss) is hard as shit! Plus the custom vehicles! Maybe it's not ridiculously difficult for purely main missions but 100% was no easy feat.
+Mike Nepo
I agree too, PW is often seen as one of the worst canon entries, but I feel like it's just an evolution of the franchise, and a fairly good one.
Most of the people who didn't like MGSV probably didn't play PW and were expecting a game like MGS1 or 2, since TPP is essentially a big modern console version of PW.
And yeah, it was difficult, especially solo and especially with those damn PSP controls :p . I still remember trying the Rathalos fight over and over again.
I agree. Through my gaming history one of the biggest reliefs was beating rathalos. I still play peace walker to this day, and although I feel like snake eater is better story driven, i remember it was wayyyyy easier than peace walker. I am a bit of a handheld fan boy, but I don't have the slightest regret in buying a vita to play pw at a higher fps. Great game and one of the best in the franchise.
I'm with you, brother. Peace Walker is fantastic and has an amazing amount of content for a PSP game. I loved the story and all the characters. The silliness littered in there (SUNLIGHT! & Monster Island) was so much fun. It's #3 on my list behind iconic MGS1 and 2.
Ground Zeroes has in my opinion the very best intro. A majestic long-take that's slowly reveiling Skullface while the musical masterpiece "Here's to you" plays in the background.
My top:
MGS3
MGS4
MGS2
MGRR (Yea, sue my ass)
MGSVTPP
MGSPW
MGS
MGSPO
MG2
MGSVGZ
MG
I can give you most of this, but PO is higher than 2?
Good shit! Your reasoning and detail are so damn solid. I'm surprised MGSV was so high, honestly I got the feeling that MGSV was a reboot within a sequel. Kojima clearly did not want to make MGS games anymore, and how much MGSV broke cannon, and Kojima's usual attention to detail being absent was a sign of that. But yeah V's gameplay and in mission sandbox were just God-like, there's no other way to slice it. It was still my favorite game of 2015, but I haven't still gone back to replay the story, just because it is not reminiscent of other cannon MGS games. Honestly I really liked the format of MGSV: GZ and I think that TPP should have took more queues from GZ. What I mean by that is would have like to have 10 min cut scene in, 1.5-2 hour mission, 10 min cut scene out. Obviously Boss fights would be in that formula, but the lack of Bosses in MGSV was really disheartening. But the wide open Afgan and Africa worlds had a lot of dead air. I could have done without the dead air and have like 5-6 camp Omega sized maps with stopping points so the game could have had cohesive story over a wider timeline. Everything happening over a short span of time was quite a flaw, we could have been dropped off at key points in the Big Boss timeline if we had stopping points, and the KO punch was the body double shit. That was just a god awful MGS twist.
Criticising PW for lack of boss battles, when V has only 2.
Garretth Berne Thank you.
Edwin Chauca that's not true either. With most tanks and copters you can either destroy them or capture them. In V no matter what you use, the outcome is the same.
Garretth Berne there are some boss battles that can be easily skipped like skulls and volgin encounters
Lack of boss battles and in game story (outside of cassette tapes) was a HORRIBLE feeling of PP. But the gameplay, infiltration options, gunplay, base building just about makes up for it. I would love the complete package, but still
Only 2? Yeah right. There was:
The Skulls Amror / Mist Unit
Quiet
Eli
The Man on Fire
The Skulls Sniper Unit
And of course Sahelanthropus
Not to mention the fact that in Peace Walker or MGS1 a Tank or a Chopper were a designated boss, but in TPP they are a normalized factor of general game play. I admire that level of power-creep where what used to be a big scary boss is now nothing to you
I've played metal gear for years. And I love MGSV.
Fuckin sue me
LOL, AGREED bro, agreed......
Matt Macaulay I'm with my lawyer as we speak.
Matt Macaulay Many fans loved it, flaws and all. I loved MGS V too. Some people just can't accept that. The gameplay in MGS V is my favourite, but my favourite game is MGS3.
Yeah the gameplay was fantastic and the story that was there was amazing. It's just that there wasn't that much of the story there, i wanted so much more. More cutscenes, more dialogue just more story elements in general.
Iceray Exactly what I felt too. And finding out about the whole mission 51 fiasco was just sad. Clearly the Eli storyline wasn't supposed to end the way it did.
Great list Yong, dlad to see MGSV getting some love! All games in the series are incredible!
My #1 favorite is still Peace Walker. It has the controls, the small managable scale, the adictive base building, the coop, the great story (I loved the AI weapons and costa rica setting, Dr. Strangelove and Huey, Millers enthusiasm for MSF and burgers... Paz as Peace incarnate - only to be an agent of cypher because this is metal gear) - it's the perfect blend of gameplay and narrative.
My favorite is MGS2. But even objectively I don't see how it's placed 5th here.
The greatest, imo.
It should be top 3, in 3rd behind 1 and 3.
@@TequilaToothpick exactly, people always ignore the insane amount of improvements it made and the details not to mention how the story literally predicted the future in some ways
Respect for putting Metal Gear 2 so high on the list. Such an awesome game.
imagine this as an amazing 4th wall break , being able to play metal gear 1887 on the i droid
MGS 4 is my favorite gamo of the series! the ending with "father and son" and the sequence with snake and his mother in the motorcycle... man, i'm almost crying here!
Metal Gear Solid 2 is my personal favourite.
You have the correct favorite altho I haven't played 4 or 5 lol
MGS1 was my first game. I first started playing when my big brothers got stuck in the hanger doorway before the raven tank battle so my first memories of gaming are of walking into a tank & somehow making it out alive so raven's speech to liquid after really hit me and I've been playing ever since. I'm confident that i'm a better person today because of Mr Kojima & his teams over the years.
I made an in-depth video on this a while back, ended up going with Peace Walker < MGSV < MGS4 < MGS2 < MGS1 < MGS3. But for me there was very little difference between my love for 4, 2 and 1 (albeit for different reasons). All I'm certain of is MGS3 has always stood alone at the top, it just had it all in my opinion.
Personally Metal Gear Solid 4 is my favorite game in the series and one of my favorite games of all time. The story with all of its memorable moments and how it wraps the entire series up so satisfyingly makes it my favorite story in the series. And I know this is gonna be controversial, but it actually has the greatest gameplay in my opinion. It's controls and systems aren't as fine tuned as MGSV, but they're still really good and the overall gameplay structure and variety of locations and level design that makes stealth fun even when the Drebin system makes it possible to go heavy makes it the better game gameplay wise to me. I will admit I never look forward to Act 3's tailing sequence and Act 5 doesn't have a whole lot going for it in the gameplay department, but they don't ruin the overall experience at all for me.
I still have that phantom pain :(
12. Metal Gear Solid: Peace Walker
11. Metal Gear Solid: Portable Ops
10. Metal Gear: Ghost Babel
9. Metal Gear
8. Metal Gear Solid 4: Guns of the Patriots
7. Metal Gear 2: Solid Snake
6. Metal Gear Solid
5. Metal Gear Solid V: The Phantom Pain
4. Metal Gear Rising: Revengeance
3. Metal Gear Solid 3: Snake Eater
2. Metal Gear Solid V: Ground Zeroes
1. Metal Gear Solid 2: Sons of Liberty
I actually like how MGSV was delivered. Kojima made its core message literal.
The Core message was "What you seen, heard, or learned isn't always the truth" Like how;
-Ocelot was speaking and talking naturally When he's talking to Venom, although he only hypnotized himself thinking Venom was the real BB.
-Kaz wasn't edgy because he just want revenge, but because he knows the plan.
-Zero wasn't a total dick after all, he was actually quite the bro.
-The legend of Big Boss is not what it seems.
-Skull face is just a guy who wants revenge and the rumors distorted the truth(word of mouth) which made his image terryfing but he's just a guy who have the POWAAAAAH.
-Kazuhira owns a Burger Joint.
When I realized this, I just laugh my ass off how ridiculous MGSV was. It threw me off guard to be honest.
"The burgers of Kazuhira Miller" tapes alone lone made the game a 10/10.
I'd say that you nailed it Yong. "You're pretty good."
YOU FORGOT RISING REVENGENCE THAT WAS CANON
Great video! I have always been a huge fan of the series. Not having completed them all this video helped put a few pieces together. great content as always!
MGS 3
MGS V
MGS GZ
MGS Peace Walker
MGS 1
MGS 2
MGS 4
These are for me. I just love Big Boss more than Snake.
I like big boss more but their both great characters.
MGS 3 is also my favourite one in the series, I fell in love with the game really fast.
I freaking LOVE MGS V
same. Gameplay and art direction is amazing!
Great video. Now you should make in depth analysis of these games. Such of themes and symbolism. For example, Peace walker theme is related to Alice in Wonderland by the caterpillar becoming a buterfly and the looks of Paz. And MGS2 theme is related with Pinochio by Raiden infiltrating the Big Shell through a big hole like a Whale mouth, and then going into the ascending colon, as if he is indide a creature. Besides Raiden is always trying to prove he is a "Real Boy". Just some clues . I hope you make analysisi of these games. Good Luck
I wish Konami would remake all the mgs games on fox engine. Just imagine...
People get pissed at the 5 for its story but what they fail to understand is that there was no fucking reason at all for it to continue. Seriously by the end of pw the entire plot was complete wrapped up. I thought the plot was okay but i didn't relay care about it going into the game as i felt it was pointless. 5 is my second favorite due to the fact that form a game play standpoint its the best action game, not just stealth, that i have ever played.
Also while I hate this argument since its often used in stupid ways but if all you care about is story please read a book or watch a movie. Story is still very important to games especially is metal gear and i love video game stories but gameplay is always the most important aspect.
This isn't meant to offend people or put my opinion on a pedestal. My personal ranking goes: 3;5;2;1;4;pw;portable ops
Man, peace Walker was so much fun. If V would have been more like PW in the sense of fun side missions(like where you shoot baloons and Stoff), silly secrets and the feeling that there is always more to unlock/uncover, I might have played it more than a couple of hours I needed for the main missions..
After the end of V, the world was split into two. Konami and Kojima. This marked the beginning of an era called the MGS War.
My list is pretty simillar to yours.
hell yeah, another MGS video? man I missed the way you talk about MGS, I understand every single words. God bless you
10. Metal Gear. - Not aged well.
9. Metal Gear 2: Solid Snake - 2D classic, but nothing compared to the later games.
8. Metal Gear Solid V: Ground Zeroes - Good gameplay, but nothing more than a glorified demo. It made the antagonising wait for MGS V TTP even worse.
7. Metal Gear Solid: Portable Ops - Terrible controls, but not a bad PSP game. Above average storyline too, better than Peacewalker.
6. Metal Gear Solid: Peacewalker - Not as enthralling as other games in the series, no memorable characters and a childlike theme adopted to the narrative. Still a good base building experience none the less.
5. Metal Gear Solid 2: Sons of Liberty - Fuck Raiden. Clusterfuck of a storyline. Doesn’t have the charm of MGS 1, 3 or 4. That being said, its narrative was ahead of its time by decades.
4. Metal Gear Solid V: The Phantom Pain - Fantastic gameplay that eventually turns repetitive, yet still amazing. However, terrible story execution and I almost see it as an act of rebellion against Konami and self-sabotage by Kojima in the way the narrative was portrayed. Completely lacking in the traditional Metal Gear story telling sense, an extremely hyped up long wait and a generally unfinished game. Gameplay makes up for this however.
3. Metal Gear Solid 3: Snake Eater - Blasphemy this isn’t number 1 I know, but it would be if it weren’t for nostalgic reasons taking the next two spots. Amazing game. Beautiful story. Fantastic characters. The best storyline of any MGS game. And MGS 3 Subsistence perfected the gameplay.
2. Metal Gear Solid/ Metal Gear Solid: The Twin Snakes - What can I say? The one in my opinion that truly started it all. From the Foxhound unit characters to the Cyborg Ninja, to the storyline and plot twists, to the general bad assery of Solid Snake, fuck yeah! Awesomeness.
1. Metal Gear Solid 4: Guns of the Patriots - I have a reason for this being number 1. Yes, the game lacks in story execution, mostly due to the massive plot lines it needed to cover up for the entirety of the saga, and the boss battles are nothing special. That being said, the first 2 acts are amazing. The war torn setting, the depressing music to go along with it, and the old aged hero Solid Snake that we all originally played with in 1998, 10 years later becoming a shell of his former self due to accelerated aging really tugs the heart strings. But I have a personal reason MGS 4 takes top spot. Originally playing MGS 1 at 8 years old in 1998, I eventually no longer played video games around age 17/18 in the years of 2007/2008. This was due to substance abuse and financial pressures which forced me to partake in certain illegal activities in order to survive. Long story short, I was facing jail time and my mental health seriously deteriorated. In this time, fearing a looming prison sentence, I decided to play video games again after a year and a half in 2008, going out and purchasing MGS 4 and a PS3. I was enthralled from the get-go, and playing video games again, especially a series I had not played in years really helped take my mind off things. But that Act 4, the return to Shadow Moses with The Best Is Yet to Come playing in the background literally brought tears of nostalgia to my eyes. My memories of an 8 year old in 1998 playing the original MGS as my favourite character Solid Snake, only to be doing so aged 18 in 2008, 10 years on, truly was the greatest fan service from any piece of media I have ever experienced. It automatically reignited my love of all video games, not just MGS. That is why MGS 4 takes my personal favourite top spot.
Hope you liked my list.
YOOOOONNNNGGGGGGG OUT!!!
I always love your Metal Gear Solid / Death Stranding videos.
MGS3 remake, make it happen Konami
always been hoping for that ever since I got a look at the glorious fox engine. if they do I reckon they would bring it to the switch (as they are officially developing for them) and pc.
Wouldn’t it be fucking awesome if it was a box set MGS1-3 on a fox engine?
With online play take my money!!
AND TURN IT INTO A PACHINKO MACHINE EXCLUSIVE
Peace Walker is MGS3 with MGS4 Controls and MGS5's Base Management.
OMG JUST PERFECT!!
And yeah, Portable game with Coop & Competitive Multiplayer.
1 MGS
2 MGS3
3 MGS4
4 MGS5
5 MGS2
6 MGSPW
it's tricky for me to rank the Metal Gear games, but I do like MGS3 the most. Every aspect of it holds up pretty well for me, with the exception of shuffling through menus. The stealth made MGS3 feel like a sandbox before MGSV ever came to be. I usually see players doing things I never thought of even years later!
I'm sorry MGS V really just lacked in the story department, and that is the most important part of a metal gear game
mgs5 has the worst/disappointing story in the series but it also has plenty of positive as well like art direction, graphics, some level of humor, and easily the best stealth action gameplay in the series.
It’s narrative is massively flawed but damn there’s still a lot to be obtained from it.
I can understand why people don't like it though.
Nope, game play is the most important part of every game. To be fair in the case of metal gear it is more important then most nearly as important. But look at it from the perspective of 5, there was no story left to tell.
Great list! I can’t even argue with your choices mine are very similar. Also one of the greatest franchises ever
agreed, love this series.
That was beautiful yong, heres my list:
1. MGS
2. MGS3 snake eater
3.MGS2 sons of liberty
4.MGS4 guns of the patriots
5. MGS peace walker
6. MG2 solid snake
7. MG
8. MGS ground zeroes
9. MGS V the phanton pain
Ground Zeroes better than Phantom Pain?
Mind explaining this heresy?
Ground Zeroes was a fucking demo, lol
cralo still it has the same graphics and gameplay as tpp but in ground zeros your actually playi g as big boss. I play it still from time to time
Honestly, I kinda liked Ground Zeroes more than Phantom Pain as well.
@@HeyImSupercoo I don't see how playing as "the one true big boss" makes a difference, especially when it's actually not. There are alot of videos that show its most likely a simulation from venoms coma
Metal Gear Solid left the biggest impression on me so it’ll always be my favorite. I also hold a real soft spot for MGS2.
Hey Yong! Wouldn't it be phenomenal if Nolan directed the MGS movie?
How about Hayter do the screen writing?
Fu
FMT 😂😂😂😂😂
Hell no. He already ruined Batman by taking everything interesting away. Imagine what he'd do to Metal Gear.
That would be interesting.
Clearly, this list should be updated with the release of Metal Gear Survive. Clearly.
Lol
1. MGS2
2. MGS1
3. MGS4
4. MGS3
5. Peace Walker
6. Ground Zeroes
7. Phantom Pain
8. Portable Ops
didn't play MG and MG2
Hey yong I would love too see you play the whole Metal gears solid series
So if you have the time during a slow gaming news day you should live stream or something...
MGS4 always get shafte despite having the highest emotional peaks of any video game to date. I am the kind of gamer who plays games for that very purpose. To feel something. It is also why it is my favorite MGS. It is also why I loathe MGSV.
Aldro you mean that the game is filled with emotions and kind of depressing atmosphere?
@YongYea What about every Splinter Cell Canon game ranked??? I’d like to hear your views and feedback.
Btw my mgs canon games ranked:
1) MGS1
2) MGS3:SE
3) MGSV:TPP
4) MGS:PW
5) MG2:SS
6) MG
7) MGS4:GOTP
8) MGSV:GZ
9) MGS2:SOL
10) MGS:PO
And my splinter cell canon games ranked:
1) SC:CT
2) SC:PT
3) SC:DA
4) SC
5) SC:Con
6) SC:BL
MGS3 was awesome....
1. Metal Gear Solid
-i made so many comments on why this is my favourite game ever and why there will probably never be a game to beat it. this game changed my life. case closed.
2. Metal gear Solid V The Phantom Pain (Ground Zeroes)
-absolute perfection in terms of gameplay and i was blown away by the ending of the story. like all i was expecting something very different from the story, but the ending just made me feel so thankful to all the people who worked on this series. also mission 43 was the sickest gameplay-experience i ever had. never has a game had such a huge inpact on me while playing. i had to lay down the controller to come clean with what i felt in that moments.
3. Metal Gear Solid 2 Sons of Liberty
-a game so complex, i wasn't able to understand it until i watched some analyzes of it. very fun to play back then and just amazing in terms of tech.
4. Metal Gear Solid 3 Snakeeater
-i definetly enjoyed this but to me it's the weakest mgs game.
There wasn't any false advertisement for MGSV.
enlighten me
Shalashaska Burn Dat Mustache Okay. Firstly, what was falsely advertised?
Bestgameplayer10 by false advertise maybe their talking about what Kojima promised that this game will show Big Boss' downfall into the villain. And maybe including that Sniper wolf and Decoy Octopus being mentioned in the game.
Big boss already became a 'villain' in peace walker.
***** cut content. Thats about it
Your choice for #1 was totally correct. To this day, when I hear the theme kick in, I get goosebumps; lot of good memories of this one!
PW is 7th???? It should have been at least top 5, dude!
As a huge fan of metal gear series I can say yong you cannot get how amazing the series really are. Mgs4 and Shadow moses was beyond magnificent and we'll executed.I don't think you can get the beauty of metal gear.
Mgs4 is my personally favorite satisfied with the conclusion :"(
David Berry :"( indeed
David Berry conclusion means "nanomachines everywhere?.... I love MGS, but that explanation is really disappointing