Disjointed Lever profile on Cross|Up - no more accidental jumps!

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  • เผยแพร่เมื่อ 12 ก.ย. 2024
  • No Up?
    We took Up off of the stick and put it on a button. This Disjointed Lever profile helps stop accidental jumps and creates new ways to perform moves.
    Now equipped with SOCD True Neutral, 11 action binds, and fully compliant with #CPT2023!
    Access this profile for you Cross|Up with the new v2.00 Designer and Software: www.hitboxarca...
    #CrossUp #SF6 #StreetFighter6
    Cross|Up: www.hitboxarca...
    Website: www.hitboxarca...
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    HitBox, hitbox, hit_box, hitboxarcade, fighting game, arcade controller, fight stick, fightstick, arcade stick, controller, crossup, cross up, Cross|Up, ps4, PlayStation 4, Steam, PC, Street Fighter 6, SF6, SFVI, スト6, how to cross up, howtocrossup, tutorial, guide

ความคิดเห็น • 1.9K

  • @HitBoxArcade
    @HitBoxArcade  ปีที่แล้ว +1105

    No Up?
    We took Up off of the stick and put it on a button. This Disjointed Lever profile helps stop accidental jumps and creates new ways to perform moves.
    Now equipped with SOCD True Neutral, 11 action binds, and fully compliant with CPT 2023!
    Access this profile for you Cross|Up with the new v2.00 Designer and Software: www.hitboxarcade.com/blogs/news/cross-up-designer-2-00

    • @voyageeats1409
      @voyageeats1409 ปีที่แล้ว +13

      I love you

    • @SirxMMPD
      @SirxMMPD ปีที่แล้ว +1

      Thank you!!

    • @jimbodrew4776
      @jimbodrew4776 ปีที่แล้ว +2

      does this have a custom gate to stop it going into the up position also?

    • @HitBoxArcade
      @HitBoxArcade  ปีที่แล้ว +10

      @@jimbodrew4776 No it does not. As you can see in the video, we can still push the lever up.

    • @solarbear26
      @solarbear26 ปีที่แล้ว

      How easy is cammys TigerKnee instant dive dick with that setup?

  • @MichaelHarto
    @MichaelHarto 9 หลายเดือนก่อน +1900

    From accidentally jumping to accidentally not jumping because of muscle memory

    • @haliligenc06
      @haliligenc06 7 หลายเดือนก่อน +11

      And you need to just frame between stick b and button on thump

    • @bobrianfo104
      @bobrianfo104 6 หลายเดือนก่อน +8

      Gonna be walking and randomly jabbing on every safe jump setup for a while

    • @BurnsyRuns
      @BurnsyRuns 2 หลายเดือนก่อน +1

      Muscle memory imo is an easy excuse for not changing habits. I know because it’s an excuse I’ve used. It’s totally within every players capability to retrain themselves and reprogram their muscle memory, but we use laziness and excuses to avoid it
      That said, there may be other pitfalls. But imo it is usually worth it to change your input methods controls layout if you think it overall has benefits to your play or execution

    • @saimahmad4907
      @saimahmad4907 หลายเดือนก่อน

      ​@@BurnsyRuns You're absolutely right

    • @Ace_of_DiscaL
      @Ace_of_DiscaL 19 วันที่ผ่านมา

      ​@@BurnsyRuns Just WOW! You destroyed them & their billions of likes by like-minded lazies.
      Read this, guys. It's the truth.

  • @Afroninja1
    @Afroninja1 ปีที่แล้ว +1942

    This is the equivalent to tap jump/stick jump off in Smash. I love it

    • @leosmit8612
      @leosmit8612 10 หลายเดือนก่อน +38

      Just what I was thinking

    • @jperez2396
      @jperez2396 10 หลายเดือนก่อน +11

      Never really thought of it like that noice!

    • @saulgarcia1664
      @saulgarcia1664 9 หลายเดือนก่อน +37

      Yep, I love jumping with x or y, better mobility

    • @leosmit8612
      @leosmit8612 9 หลายเดือนก่อน +4

      @@saulgarcia1664 facts

    • @holdenmarceaux4675
      @holdenmarceaux4675 8 หลายเดือนก่อน +1

      And if you double input jump its an auto short hop​@saulgarcia1664

  • @lukeedge9557
    @lukeedge9557 ปีที่แล้ว +6192

    That's clever, accidental jumps have cost me so much 😂

    • @GanicoGSx
      @GanicoGSx ปีที่แล้ว +86

      Especially when it comes to "full-circle" motion inputs for most command grabs?

    • @lukeedge9557
      @lukeedge9557 ปีที่แล้ว +40

      @@GanicoGSx haha well for me it's just cuz I'm bad at the game 🤣

    • @GanicoGSx
      @GanicoGSx ปีที่แล้ว +4

      @@lukeedge9557 Ah, I see.

    • @OberynTheRedViper
      @OberynTheRedViper ปีที่แล้ว +20

      So instead of practicing, just abuse hardware cheats.

    • @lukeedge9557
      @lukeedge9557 ปีที่แล้ว +73

      @@OberynTheRedViper customization is not cheating

  • @davion4777
    @davion4777 11 หลายเดือนก่อน +489

    “No more accidental jumps”. Basically a wet dream

  • @DeathByFoodTruck
    @DeathByFoodTruck ปีที่แล้ว +705

    Tap jump off 😂

    • @tedofuentes6525
      @tedofuentes6525 ปีที่แล้ว +42

      I was never able to *actually* get good at smash untill i was able to turn tap jump off. So maybe this is my trick to finally get good at a 2d fighter

    • @illford
      @illford 2 หลายเดือนก่อน

      @@tedofuentes6525 in fairness this will only matter on characters who use TK inputs or 360 motions, which is not most of the cast in a game like Street Fighter but in other games it's more common

  • @carlosromero2485
    @carlosromero2485 ปีที่แล้ว +1106

    Jugadores de Zangief: ☠️☠️☠️

    • @shadowzx10
      @shadowzx10 ปีที่แล้ว +32

      Omg bad idea...this idea will make Zangorf a god...

    • @Zadamanim
      @Zadamanim ปีที่แล้ว +131

      ​@@shadowzx10no it means you cant spd or 720 unless you time the button press right

    • @neodeli8127
      @neodeli8127 ปีที่แล้ว +26

      ​@@Zadamanimi think spd is fine, but 720? That is going to feel weird

    • @Zadamanim
      @Zadamanim ปีที่แล้ว +12

      @@neodeli8127 doing a single SPD would be fine but it's not uncommon to do additional spins as a grappler while mashing the button to get multiple attempts at inputting SPD in some situations

    • @TheMartiann
      @TheMartiann ปีที่แล้ว +2

      Hitbox players finna get a shortcut

  • @alexstewart2436
    @alexstewart2436 ปีที่แล้ว +310

    Even the most skilled plays have input errors at times. This shit is dope.

  • @nachox0747
    @nachox0747 8 หลายเดือนก่อน +3

    You just filled my head with ideas, thank you

  • @pedroaraujo4845
    @pedroaraujo4845 ปีที่แล้ว +64

    So smart! Amazing job guys!

  • @JuicyMonarch
    @JuicyMonarch ปีที่แล้ว +84

    Jumping when u want a haduken is heart breaking 😂

    • @CantComplain3k
      @CantComplain3k 7 หลายเดือนก่อน +3

      Gotta clean up those inputs (this is coming from somebody that had to do just that to learn Chun's stance combos, and to cancel juggle combos into Super on landing)

    • @Goodsuh
      @Goodsuh 7 หลายเดือนก่อน +1

      Git gud

    • @DPRX99
      @DPRX99 7 หลายเดือนก่อน +3

      And have a gud time

    • @supawithdacream5626
      @supawithdacream5626 5 หลายเดือนก่อน

      Pick a top tier

    • @illford
      @illford 2 หลายเดือนก่อน +1

      @@Goodsuh you have not played a game with a lot of TK motions. Shit is real annoying in marvel when characters have different Tiger Knee input timings

  • @jordanatkins566
    @jordanatkins566 ปีที่แล้ว +302

    Crazy this isn't already a normal thing.
    Wanna try this myself.

    • @deddrz2549
      @deddrz2549 ปีที่แล้ว +32

      It wasnt already a thing because you already only have so many buttons to use for attacks , you wouldnt want to replace a kick with jump for example

    • @chadgrimwell8380
      @chadgrimwell8380 8 หลายเดือนก่อน +1

      Skill issue 😂

    • @CapslockGoD
      @CapslockGoD 7 หลายเดือนก่อน +1

      @@deddrz2549 What do you mean? There are clearly 12 buttons on this mod. For SF6 you need 8.

    • @therealdoodlebob4409
      @therealdoodlebob4409 7 หลายเดือนก่อน +2

      @@chadgrimwell8380if you’re so skill why aren’t u winning tournament money lil fella?

    • @chadgrimwell8380
      @chadgrimwell8380 7 หลายเดือนก่อน +2

      @@therealdoodlebob4409 what are you talking about? Brain issue? 🤣

  • @stoockgle
    @stoockgle 7 หลายเดือนก่อน +5

    BRO!!!, this unlocked a memory for me, I played almost any fighting game with my XBOX controller, I changed UP for RT and I never had false jumps.

  • @hdragon2712
    @hdragon2712 9 หลายเดือนก่อน +2

    Thank you for the lesson sensei

  • @UltimateBallaPOM
    @UltimateBallaPOM ปีที่แล้ว +198

    Clever!
    Definitely should be considered a staple controller once someone comes and shows off its potential in high-level Tekken and Street Fighter.

    • @rexflores8461
      @rexflores8461 ปีที่แล้ว +9

      I don't think it would be good in Tekken

    • @UltimateBallaPOM
      @UltimateBallaPOM ปีที่แล้ว +11

      @@rexflores8461
      As someone who can use both keyboard and arcade stick.
      This would be excellent for Tekken;
      Flick the arcade stick then back and 2 on the same hand for TJU, same concept with 13f electrics, on P1 side it's relatively easy to go from forward neutral down in 3f total and pressing forward and 2 on the same hand for 14f electrics, iDash moves will be more consistent.
      A bit difficult would be true iWR but you don't see(or need) that anyway.
      Advantages of both stick(dp, circular motions) and leverless(precision) on top of using two hands for movement, in a movement-heavy game.
      There's plenty reasons why it would be great for Tekken.

    • @ParanoiaKeepsMeWake
      @ParanoiaKeepsMeWake ปีที่แล้ว +5

      ​@@rexflores8461everyone would become Mishima mains overnight with this

    • @rexflores8461
      @rexflores8461 ปีที่แล้ว

      O really

    • @ajye8935
      @ajye8935 ปีที่แล้ว

      @@UltimateBallaPOMit’s good for a few characters but not on everybody.

  • @randymartin9040
    @randymartin9040 5 หลายเดือนก่อน +1

    That's actually a pretty ingenious idea I may try that.

  • @pinuino
    @pinuino ปีที่แล้ว +32

    That is so smart

  • @slugemonkey313
    @slugemonkey313 11 หลายเดือนก่อน +9

    At the end of a sweaty set, getting anti aired by a accidental jump in crushes my soul

  • @stotab8700
    @stotab8700 ปีที่แล้ว +36

    360s won't feel nearly as natural but I think this is a really smart concept. I used to get accidental jumps on stick all the time. It's why I switched to keyboard

    • @FreddyZeNerd
      @FreddyZeNerd 7 หลายเดือนก่อน

      You eventually get good at it but it's pretty tough because you have to have a good connection with both hands

    • @STN_MN
      @STN_MN 6 หลายเดือนก่อน +7

      I imagine this setup wouldn’t be for someone who plays characters with 360s.

    • @acertainnemesis
      @acertainnemesis 4 หลายเดือนก่อน +1

      funny enough I think its something that couls work well enough with 360s, just press the button after a half circle ​@@STN_MN

    • @BlackMetalGraffiti
      @BlackMetalGraffiti 3 หลายเดือนก่อน +1

      @@acertainnemesisyeah that’s exactly what they were showing in the video lol

    • @jaywill6739
      @jaywill6739 2 หลายเดือนก่อน

      I immediately thought about good luck using Zangief. Still a good idea though.

  • @necrozach
    @necrozach 11 หลายเดือนก่อน +1

    Keep up the great work!

  • @Silver-Sage-T
    @Silver-Sage-T ปีที่แล้ว +16

    That's actually genius.

  • @damiankilichowski3851
    @damiankilichowski3851 6 หลายเดือนก่อน +1

    THATS GENIUS!

  • @definitelynotventorus
    @definitelynotventorus 10 หลายเดือนก่อน +5

    Good thing that this works in sf6 as well.
    Accidental jumps really fkd me up in other fighting games sometimes (Skullgirls, mk) and there i could turn it off/switch the button layout.

  • @sheikhu1039
    @sheikhu1039 9 หลายเดือนก่อน +1

    Beautiful

  • @bongumusangcobo4474
    @bongumusangcobo4474 7 หลายเดือนก่อน +5

    These sticks and the ones you find on arcade machines are so different.
    Never had no accidental jumps while playing arcade games

    • @illford
      @illford 2 หลายเดือนก่อน

      i mean a lot of people don't go to arcades, they don't really exist as much in the west so you have to get sticks designer to be used on console. I feel the point of the up input button is more for doing really low special inputs a lot easier, ex doing an air OTG in Marvel 3. I Also think it is conventional game deign across a lot of genres to have a jump button

  • @Khinh-xq6lx
    @Khinh-xq6lx 2 หลายเดือนก่อน +2

    no up is demented, but you won't have acidental jump, with grapplers you have press the up command to complete the grab which is cool

  • @DRX_Amade
    @DRX_Amade 10 หลายเดือนก่อน +14

    Vice players in KOF trying to do the air special (1236982HP): 💀

    • @HitBoxArcade
      @HitBoxArcade  10 หลายเดือนก่อน +3

      With a dedicated Up button, this is actually pretty easy.

    • @sirjohnahayfalcon
      @sirjohnahayfalcon 5 หลายเดือนก่อน

      how is kof online for xbox is it dead lobbies?

  • @MalikChamploo
    @MalikChamploo 8 หลายเดือนก่อน +1

    FINALLY. NOW, ILL BE PURCHASING THIS FOR SURE ❤❤❤

  • @dry90125
    @dry90125 5 หลายเดือนก่อน +3

    As a Potemkin main this pleases me greatly

  • @JuanSanchez-kf3fl
    @JuanSanchez-kf3fl 11 หลายเดือนก่อน +1

    Awesome vid 👍

  • @emanuelvieira4939
    @emanuelvieira4939 10 หลายเดือนก่อน +6

    I just started fighting games on fighcade, playing on keyboard. gonna take that advice and put jump on space bar.

    • @HitBoxArcade
      @HitBoxArcade  10 หลายเดือนก่อน +4

      Just like a Hit Box!

  • @sonofayan
    @sonofayan 7 หลายเดือนก่อน +1

    Great idea!

  • @velt-uno8941
    @velt-uno8941 ปีที่แล้ว +7

    I might try this

  • @marioignacio3440
    @marioignacio3440 ปีที่แล้ว +1

    That's Freaking Awesome!

  • @o_comentador_aleatorio
    @o_comentador_aleatorio ปีที่แล้ว +56

    I changed the UP to SPACE. No more accident!

  • @elijahjones7991
    @elijahjones7991 9 หลายเดือนก่อน +1

    That’s fire 🔥

  • @zacharyhansen8250
    @zacharyhansen8250 ปีที่แล้ว +23

    I can see how this is good but I also think it's a good idea in the long run to learn to avoid accidental jumps rather than reinforcing bad habits like accidentally hitting up.

    • @MichaelHarto
      @MichaelHarto 9 หลายเดือนก่อน +10

      This is the era of quick fix. People will try anything beside correcting the root of the problem.

    • @r0000g
      @r0000g 7 หลายเดือนก่อน +1

      Do you know what "accidental" means?

    • @ArpeggioPegasusMusic
      @ArpeggioPegasusMusic 6 หลายเดือนก่อน +2

      ​@@r0000gwith practice, you learn to minimise the accidents.
      When you play guitar, sometimes you accidentally hit the wrong notes, but if you practice a lot you learn to be more careful. Same thing with using arcade sticks.

    • @anthonysylvester740
      @anthonysylvester740 6 หลายเดือนก่อน +1

      @@r0000g Honestly they are right. I've played for a long time on stick, hitbox and pad. No good player is going to be accidentally jumping doing a hadoken. I wouldn't even expect an average player to make that mistake.

    • @illford
      @illford 2 หลายเดือนก่อน

      @@MichaelHarto imo this has other impacts that everyone has just willingly ignored, it's quite tricky to do a TK DP but with this a low to the ground air dp is much easier

  • @franco-tirador3643
    @franco-tirador3643 หลายเดือนก่อน +2

    I hate doing DP inputs mostly due I end it up jumping. This is like a dream to me.

  • @Mrmiltownboyze
    @Mrmiltownboyze ปีที่แล้ว +4

    So a Zangief fight stick? Gotcha!

  • @GUYSnGAMES
    @GUYSnGAMES 11 หลายเดือนก่อน +2

    This is good stuff here!!!

  • @spooky4223
    @spooky4223 ปีที่แล้ว +11

    I have hitbox and a fightbox, but if I would have seen this before giving up my fight stick. I would have got it.

    • @andrewpedersen9633
      @andrewpedersen9633 ปีที่แล้ว +2

      def the best of both worlds

    • @spooky4223
      @spooky4223 ปีที่แล้ว

      ​@@andrewpedersen9633I still might try to get it

  • @timothyleung5906
    @timothyleung5906 2 หลายเดือนก่อน +2

    Bro....the cammy instant dive kick on this

    • @HitBoxArcade
      @HitBoxArcade  2 หลายเดือนก่อน

      You get it!

    • @crankheart
      @crankheart 2 หลายเดือนก่อน

      just do a tiger knee???

  • @MarsOnGod
    @MarsOnGod ปีที่แล้ว +6

    As a habitual accidental jumper, i need this in my life

  • @KWCHope
    @KWCHope 7 หลายเดือนก่อน +1

    I love the idea of this

  • @oodo2908
    @oodo2908 ปีที่แล้ว +3

    Perfect for Mega Man!

  • @midnightsnack1306
    @midnightsnack1306 ปีที่แล้ว +4

    This will also be very handy for Guilty Gear

    • @HitBoxArcade
      @HitBoxArcade  ปีที่แล้ว

      Yes it is!

    • @barackhussienobungusjr7351
      @barackhussienobungusjr7351 ปีที่แล้ว +1

      esp for chars like baiken and axel for tk bomba/youzansen atleast for me it makes it alot easier to perform those

    • @HitBoxArcade
      @HitBoxArcade  ปีที่แล้ว

      @@barackhussienobungusjr7351 It's essentially getting the positives of the Hit Box... but with a stick!

  • @boonz47
    @boonz47 หลายเดือนก่อน +2

    Not a fighting game player but thats genius

  • @unkirbyjosuke1904
    @unkirbyjosuke1904 ปีที่แล้ว +6

    Zangief players boutta love this

    • @MechSlayer71
      @MechSlayer71 ปีที่แล้ว

      That was my first thought, half circle SPD lol

    • @xIronMaskx
      @xIronMaskx ปีที่แล้ว +4

      @@MechSlayer71 as a Gief player, this makes me emit no emotions. while standing SPD is already easy to do without jumping

  • @RogerCollectz
    @RogerCollectz 7 หลายเดือนก่อน +1

    Omg that lever sounds so satisfying 🤤

  • @Dat_boi2151
    @Dat_boi2151 ปีที่แล้ว +5

    Hmm not a bad idea

  • @legendstardust4674
    @legendstardust4674 10 หลายเดือนก่อน +1

    Damnnn my man is a genius , i should definitely try this

  • @joebloggs2534
    @joebloggs2534 ปีที่แล้ว +6

    You could always practice as a means to play without accidentally jumping, this is not a problem that needs to be solved.

    • @HitBoxArcade
      @HitBoxArcade  ปีที่แล้ว +7

      Why not both?!

    • @illford
      @illford 2 หลายเดือนก่อน

      you do realise you can still accidentally press the button, obviously it's designed to not happen but as a guy with big hands i do this shit all the time with stuff like keyboards. I also simply think this is less about preventing accidental jumps and more getting a controller that suits you more. Fighting Games were not my first passion, that was platformers like Mario so to me it's somewhat backwards to not have a jump button, secondly a jump button means you can have a much better way of doing super and normal jumps or short and full hops, simply hold it down for different amounts of time instead of having to charge down for 4 frames and then hit up

  • @metal_gear_rayquaza8914
    @metal_gear_rayquaza8914 9 หลายเดือนก่อน +1

    .....That. is. GENIUS!!😮

  • @hychhach894
    @hychhach894 9 หลายเดือนก่อน +3

    How would you do full circle inputs for grapplers?

    • @The_Dying_Rose
      @The_Dying_Rose 9 หลายเดือนก่อน

      You don't I guess

    • @cothrone3651
      @cothrone3651 7 หลายเดือนก่อน +1

      simply hold the up input when you need to go up. Since you can do 360 inputs by just pressing four directions you can start from back>down>foward>up input and finish the input, doing a 720 input is much harder of course.
      Also this functions very similar to hitbox controllers, so however you do inputs with the up key there would be the same here.

  • @leonardoinacio2828
    @leonardoinacio2828 9 หลายเดือนก่อน +1

    A hero, a genius, the one

  • @TaskKiller20
    @TaskKiller20 ปีที่แล้ว +7

    I still don't understand why they don't ban these mods for the stick. They practically put a button for an action that they do with normal buttons.

    • @austinschmidt8228
      @austinschmidt8228 ปีที่แล้ว +7

      ? Why ban this?
      Hitbox is literallly all buttons, no stick
      So why ban tbis

    • @tdm6621
      @tdm6621 11 หลายเดือนก่อน +1

      @@austinschmidt8228because you cheating tf u mean

    • @rd3munna812
      @rd3munna812 9 หลายเดือนก่อน +1

      ​@@tdm6621 then what about aim assist in shooting games for controller isn't that also cheating ai is doing 60to70% of the aim for you. first controller should be banned form tornament

    • @shenwoo666hellbrawl
      @shenwoo666hellbrawl 9 หลายเดือนก่อน +2

      ​@@tdm6621That's just engeneering and improving on an old controller system, that "execution thing" is kinda bs, i'd rather improve controllers to have more player join and less fluky games than keeping the old status quo because of pride

    • @KalphosZeromar
      @KalphosZeromar 8 หลายเดือนก่อน

      Skill issue​@@tdm6621

  • @kazukiyomeyer2227
    @kazukiyomeyer2227 10 หลายเดือนก่อน +1

    I've only played SSBU, but I can see this thing being really helpful.

  • @TheMangoGohda
    @TheMangoGohda ปีที่แล้ว +4

    They made spd easier in this game. You dont need another button. Just more time in the lab. I also dont know how you can accidentally jump doing hado motions. But that part might just be me practicing motions like crazy till i got it down since sf4.

    • @Lee-fw5bd
      @Lee-fw5bd ปีที่แล้ว +4

      Nobody thinks you need another button but it could be helpful for those who have this issue

    • @Inaluogh
      @Inaluogh 2 หลายเดือนก่อน

      @@Lee-fw5bd if you have problems scoring a lay up, they don't designate a stool for you to jump off of so you put it in easier in basketball. The more crutches you have, less you're actually learning how to play the game. And if one day tournaments force standardized peripherals (between a standard controller for the system or a standard approved arcade stick), you will see a lot of pros fall from grace. You can still cheese people online. But you're not getting better with training wheels.

    • @Lee-fw5bd
      @Lee-fw5bd 2 หลายเดือนก่อน +1

      @Inaluogh improvement isn't a holistic linear progression. You can improve in many ways at the same time. Having easier execution only means that you're improving less in terms of execution, but you can still improve in literally every other lane.
      That's not cheesing out a victory. That's just not banging your head on an obstacle to achieve the same results. Keep in mind that the majority of players arent aiming to be top 1% EVO champs. They're just trying to have fun and have good matches. If easier execution leads to more fun and better matches, they should use the easier execution. In basketball, if the team knows you're trash at layups, they won't put you in that position. You'll be in a place that best suits your skillset. In this case, the entire team is your crutch. No shame, and it'd be unoptimal and a waste of time to force everyone to be great at layups.

  • @williammcguire130
    @williammcguire130 3 หลายเดือนก่อน +2

    Since 6 allows you to cheat the SPD with 3 directions instead of 4 this is the ideal Gief stick

  • @Thomas890s
    @Thomas890s หลายเดือนก่อน +1

    like this so much~!

  • @rean1373
    @rean1373 7 หลายเดือนก่อน +1

    Its totally s very simple hack but i didn't realize i could do that. Good job.

  • @Neopumper666
    @Neopumper666 11 หลายเดือนก่อน +1

    I kind of need this!

  • @iOZEDMOfficial
    @iOZEDMOfficial 9 หลายเดือนก่อน +2

    I do that on my controls in Guilty Gear. I used to play a lot of Smash Bros, and it was recommended to play the game with a shoulder button as Jump instead of Up or X and Y. So when I play GG, I use LT as a jump button.

  • @spragzpc1
    @spragzpc1 4 หลายเดือนก่อน

    Brilliant ✨️💯

  • @webbacon7106
    @webbacon7106 11 วันที่ผ่านมา +1

    I do this in guilty gear strive on stick. In that game, you can just rebind movement inputs in-game

  • @Hollaatmyfoot
    @Hollaatmyfoot ปีที่แล้ว +1

    That's very interesting honestly

  • @jeanmarcelo6815
    @jeanmarcelo6815 ปีที่แล้ว +1

    Nunca pensei nisso, boa idéia!

  • @tauvolantian398
    @tauvolantian398 9 หลายเดือนก่อน +1

    Holy i never knew i needed something so bad

  • @Georegle
    @Georegle 11 หลายเดือนก่อน

    i'd been testing this on keyboard for sf5 bc of my trouble with down into up charge moves. This kinda makes me very happy! i'm happy for anyone who takes the time to get used to this!

  • @Snakestube
    @Snakestube หลายเดือนก่อน +1

    This is the future

  • @brolyfierro1065
    @brolyfierro1065 2 หลายเดือนก่อน +1

    They are my heroes

  • @Airvidal
    @Airvidal ปีที่แล้ว +2

    I can't believe I never thought of this when the concept is already on Smash Bros!!! This is game changer!!!

  • @teamstrike1st
    @teamstrike1st 9 หลายเดือนก่อน

    Sick!

  • @TheFishncrew
    @TheFishncrew 9 หลายเดือนก่อน +1

    Very cool

  • @butlerjeeves9075
    @butlerjeeves9075 10 หลายเดือนก่อน +1

    very smart! so many times in dbfz my jump frames got me hit when i ment to block high

  • @StormOfSin
    @StormOfSin ปีที่แล้ว +1

    now this might have me sold ngl

  • @dubbzthadon
    @dubbzthadon ปีที่แล้ว +1

    Dope asf

  • @reggiemoore755
    @reggiemoore755 4 หลายเดือนก่อน

    Omfg thats pretty neat the miss jumps and wrong inputs this can help alot

  • @RagingIfrit
    @RagingIfrit 9 หลายเดือนก่อน

    Now this is what I need

  • @Barbie.Barbie
    @Barbie.Barbie 7 หลายเดือนก่อน +1

    That piano black arcade controller looks beautiful! I want one 😙🤩

  • @user-nn7uc7qx8j
    @user-nn7uc7qx8j 9 ชั่วโมงที่ผ่านมา

    holy shnikes thats a good idea

  • @ZklyTTi
    @ZklyTTi 7 หลายเดือนก่อน +1

    So cool

  • @cosmogang
    @cosmogang 6 หลายเดือนก่อน +2

    This is the way. The ultimate way. Now I gotta get a Cross|Up

  • @jcthegamer1281
    @jcthegamer1281 11 หลายเดือนก่อน +1

    Now this is what I need. 😅😅😅

  • @Phazonviper
    @Phazonviper 8 หลายเดือนก่อน +1

    I can respect it

  • @pkphantom
    @pkphantom 8 หลายเดือนก่อน +1

    I was about to order a Madcatz ego this week, but after seeing THIS...?
    You've twisted my arm, damn you. I'll save up and buy a crossup later in the month 😮‍💨

  • @0xPRIMEgs
    @0xPRIMEgs 2 หลายเดือนก่อน +1

    I like that

  • @subliminalGR97
    @subliminalGR97 16 วันที่ผ่านมา +1

    Zangief licking his lips when you forget jump is a button now.

  • @-Requi3m-
    @-Requi3m- 2 หลายเดือนก่อน

    Tbh, after a long time, i don't accidentally jump often if at all, but this is a cool idea

  • @DeathWard187
    @DeathWard187 ปีที่แล้ว

    That would be awesome

  • @erichart2756
    @erichart2756 ปีที่แล้ว +2

    Fuck yeah that's next level shit

  • @bnashtay2278
    @bnashtay2278 6 หลายเดือนก่อน +1

    I need this so bad

  • @ahmadasfour6715
    @ahmadasfour6715 10 หลายเดือนก่อน +2

    Although i play mortal kombat i always had trouble with the joystick eith accidental jumps. Id use the d pad, but something like this would definetly make some stuff easier

  • @itsGurbs
    @itsGurbs 9 วันที่ผ่านมา

    I actually kinda like this, if you think about it typically in most games when you jump you push x or A. This could actually be a thing

  • @ShinRobS
    @ShinRobS หลายเดือนก่อน +1

    I just realized…this is the setup I used for Smash bros. I hated joystick jump.

  • @Apac088
    @Apac088 5 หลายเดือนก่อน

    Accidental jumps are part of life, leaving room for errors makes matches fair and interesting.

  • @zen4sen
    @zen4sen ปีที่แล้ว

    That’s real nice

  • @OhDelta9
    @OhDelta9 8 หลายเดือนก่อน +1

    Truly never had this issue in all my years.

    • @HitBoxArcade
      @HitBoxArcade  8 หลายเดือนก่อน

      That's great!

  • @isaacmeredith9421
    @isaacmeredith9421 6 หลายเดือนก่อน

    This would be amazing actually

  • @striderhiryu7634
    @striderhiryu7634 ปีที่แล้ว +2

    Playing Gief on that would need getting use to 😂